Gameplay

Elite (NPC): Difference between revisions

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{{Status|Gameplay}}
{{Status|Gameplay}}
{{Notice/Gameplay}}
{{Notice/Gameplay}}
{{Under construction}}
{{Disambig header|the non-player character and its lowest rank|other uses|Elite (disambiguation)}}
{{Disambig header|the non-player character and its lowest rank|other uses|Elite (disambiguation)}}
{{Infobox/Character/Gameplay
{{Infobox/Character/Gameplay
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|shieldtype=
|shieldtype=
|jump=
|jump=
|weapons=[[energy sword]], [[pistol|pistols]], [[rifle|rifles]], [[missile weapon|shoulder-fired launchers]], [[support weapon|support weapons]], [[turret|turrets]]
|weapons=[[energy sword]], [[Weapon_types#Pistol|pistols]], [[Weapon_types#Rifle|rifles]], [[Weapon_types#Launcher|launchers]], [[Weapon_types#Support|support weapons]], [[Weapon_types#Turret|detachable turrets]]
|actions=
|actions=
|tagname=
|tagname=
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==Overview==
==Overview==
The '''[[Sangheili]]''' serve as enemies in most of the ''Halo'' games, and as allies in ''[[Halo 3]]''. The Sangheili are depicted as very formidable warriors, displaying superb fighting proficiency and tactical mindset to effectively overwhelm their foes. Depending on the rank and role of the player, Sangheili warriors can serve as the most challenging opponents encountered in the games, by being able to quickly defeat the player to impede their objectives. Conversely, they can act as very reliable allies, arguably more so than the [[Marines]], as the additional energy shielding in their armor and increased physical capabilities can grant them additional benefits that a normal human soldier otherwise lacks.
{{Expand-section}}
{{Expand-section}}
{{Clear}}
{{Clear}}
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|name=Elite Minor
|name=Elite Minor
|image=[[File:HTMCC Avatar EliteMinor 1.png|300px]]
|image=[[File:HTMCC Avatar EliteMinor 1.png|300px]]
|major=[[Elite_Major#Halo:_Combat_Evolved|Elite Major]]
|major=[[Elite_Major_(gameplay)#Halo:_Combat_Evolved|Elite Major]]
|health=100
|health=100
|healthtype=<code>elite</code>
|healthtype=<code>elite</code>
Line 42: Line 44:
|weapons=[[plasma rifle]], [[needler]]
|weapons=[[plasma rifle]], [[needler]]
|actions=[[vehicles|vehicle use]], [[melee]]
|actions=[[vehicles|vehicle use]], [[melee]]
|tagname=<code>elite</code>, <code>elite minor</code>
|tagname=<code>elite minor</code>
{{Ref/File|Id=HCEEKElite|HCEEK|tags\characters\elite\elite minor\elite minor.actor}}
{{Ref/File|Id=HCEEKElitePR|HCEEK|tags\characters\elite\elite minor\elite minor plasma rifle.actor_variant}}
}}
}}


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|name=Elite Minor
|name=Elite Minor
|image=[[File:H2V Elite Minor.png|300px]]
|image=[[File:H2V Elite Minor.png|300px]]
|major=[[Elite_Major#Halo_2|Elite Major]]
|major=[[Elite_Major_(gameplay)#Halo_2|Elite Major]]
|health=Normal: 30
|health=Normal: 30
{{Clear}}
{{Clear}}
Line 60: Line 64:
|shields=Normal: 70 <br>15s delay, 6s recharge
|shields=Normal: 70 <br>15s delay, 6s recharge
{{Clear}}
{{Clear}}
Legendary: 105 <br>4.5s delay, 1.8s recharge
Legendary: 105 <br>15s delay, 1.8s recharge
|shieldtype=<code>energy_shield_thin</code>
|shieldtype=<code>energy_shield_thin</code>
|weapons=[[plasma rifle]], [[energy sword]], [[needler]], [[plasma pistol]], [[carbine]], any traded
|weapons=[[plasma rifle]], [[energy sword]], [[needler]], [[plasma pistol]], [[carbine]], any traded
|actions=[[vehicles|vehicle use]] ([[Boarding (gameplay mechanic)|hijacking]]), [[melee]], [[dual wielding]]
|actions=[[vehicles|vehicle use]] ([[Boarding (gameplay mechanic)|hijacking]]), [[melee]], [[dual wielding]]
|tagname=<code>elite</code>
|tagname=<code>elite</code>
{{Ref/File|Id=H2EKElite|H2EK|tags\objects\characters\elite\ai\elite.character}}
}}
}}


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|name=Elite Minor
|name=Elite Minor
|image=[[File:Sangheili Minor 01.png|300px]]
|image=[[File:Sangheili Minor 01.png|300px]]
|major=[[Elite_Major#Halo_3_and_Halo_3:_ODST|Elite Major]]
|major=[[Elite_Major_(gameplay)#Halo_3_and_Halo_3:_ODST|Elite Major]]
|health=Normal: 30
|health=Normal: 30
{{Clear}}
{{Clear}}
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|shields=Normal: 70 <br>15s delay, 6s recharge
|shields=Normal: 70 <br>15s delay, 6s recharge
{{Clear}}
{{Clear}}
Legendary: 105 <br>4.5s delay, 1.8s recharge
Legendary: 105 <br>15s delay, 1.8s recharge
|shieldtype=<code>energy_shield_thin</code>
|shieldtype=<code>energy_shield_thin</code>
|weapons=[[plasma rifle]], [[energy sword]], any traded
|weapons=[[plasma rifle]], [[energy sword]], any traded
|actions=[[vehicles|vehicle use]] ([[Boarding (gameplay mechanic)|hijacking]]), [[melee]], [[dual wielding]]
|actions=[[vehicles|vehicle use]] ([[Boarding (gameplay mechanic)|hijacking]]), [[melee]], [[dual wielding]]
|tagname=<code>elite</code>
|tagname=<code>elite</code>
{{Ref/File|Id=H3EKElite|H3EK|tags\objects\characters\elite\ai\elite.character}}
}}
}}


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|name=Elite Minor
|name=Elite Minor
|image=[[File:Elite minor render.png|300px]]
|image=[[File:Elite minor render.png|300px]]
|major=[[Elite_Major#Halo:_Reach|Elite Officer]]
|major=[[Elite_Major_(gameplay)#Halo:_Reach|Elite Officer]]
|health=Normal: 70
|health=Normal: 70
{{Clear}}
{{Clear}}
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|weapons=Campaign: [[plasma rifle]], [[needler]], [[plasma repeater]]
|weapons=Campaign: [[plasma rifle]], [[needler]], [[plasma repeater]]
{{Clear}}
{{Clear}}
Firefight: [[magnum]], [[assault rifle]], [[dmr]], [[grenade launcher]], [[sniper rifle]], [[rocket launcher]], any traded
Firefight: [[Magnum#Halo:_Reach|magnum]], [[assault rifle]], [[dmr]], [[grenade launcher]], [[sniper rifle]], [[rocket launcher]], any traded
|actions=[[vehicles|vehicle use]] ([[Boarding (gameplay mechanic)|hijacking]]), [[grenade|grenades]], [[melee]], [[dual wielding]]
|actions=[[vehicles|vehicle use]] ([[Boarding (gameplay mechanic)|hijacking]]), [[grenade|grenades]], [[melee]], [[dual wielding]]
|tagname=<code>elite_ai</code>, <code>elite</code>
|tagname=<code>elite</code>
{{Ref/File|Id=HREKElite|HREK|tags\objects\characters\elite\ai\elite.character}}
}}
}}


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|name=Elite Storm
|name=Elite Storm
|image=[[File:H4 EliteMinor.png|300px]]
|image=[[File:H4 EliteMinor.png|300px]]
|major=[[Elite_Major#Halo_4|Elite Commander]]
|major=[[Elite_Major_(gameplay)#Halo_4|Elite Commander]]
|health=Normal: 40
|health=Normal: 40
{{Clear}}
{{Clear}}
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|actions=[[vehicles|vehicle use]] ([[Boarding (gameplay mechanic)|hijacking]]), [[grenade|grenades]], [[melee]]
|actions=[[vehicles|vehicle use]] ([[Boarding (gameplay mechanic)|hijacking]]), [[grenade|grenades]], [[melee]]
|tagname=<code>storm_elite</code>
|tagname=<code>storm_elite</code>
{{Ref/File|Id=H4EKElite|H4EK|tags\objects\characters\storm_elite\ai\storm_elite.character}}
}}
}}
===Campaign and ''[[Spartan Ops]]''===
===Campaign and ''[[Spartan Ops]]''===
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|name=Elite Storm
|name=Elite Storm
|image=[[File:H5G-Render-SangheiliStorm.png|300px]]
|image=[[File:H5G-Render-SangheiliStorm.png|300px]]
|major=[[Elite_Major#Halo_5:_Guardians|Elite Commander]]
|major=[[Elite_Major_(gameplay)#Halo_5:_Guardians|Elite Commander]]
|health=Normal: 70
|health=Normal: 70
{{Clear}}
{{Clear}}
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Warzone: [[beam rifle]], [[scattershot]]
Warzone: [[beam rifle]], [[scattershot]]
|actions=[[vehicles|vehicle use]] ([[Boarding (gameplay mechanic)|hijacking]]), [[grenade|grenades]], [[melee]]
|actions=[[vehicles|vehicle use]] ([[Boarding (gameplay mechanic)|hijacking]]), [[grenade|grenades]], [[melee]]
|tagname=<code>elite</code>, <code>elite_minor_arb</code>
|tagname=<code>elite</code>
}}
}}


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{{Expand-section}}
{{Expand-section}}


===Changes from ''Halo 5: Guardians'' to [[Campaign Balance Update]]===
===Changes from ''Halo 5: Guardians'' to ''[[Memories of Reach|Campaign Balance Update]]''===
*Normal health increased from 40 to 70.
*Normal health increased from 40 to 70.
*Increased flinch resistance.
*Increased flinch resistance.
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{{Infobox/Character/Gameplay
{{Infobox/Character/Gameplay
|name=Elite Mercenary
|name=Elite Mercenary
|image=[[File:Sangheili Mercenary.png|300px]]
|image=[[File:HINF Sangheili Mercenary Cutout.png|300px]]
|faction=[[Banished]]
|faction=[[Banished]]
|major=[[Elite_Major#Halo_Infinite|Elite Enforcer]]
|major=[[Elite_Major_(gameplay)#Halo_Infinite|Elite Enforcer]]
|health=Normal: 110
|health=Normal: 110 <br>12s delay, 20s recharge
{{Clear}}
Legendary: 180 <br>12s delay, 20s recharge
{{Clear}}
{{Clear}}
Legendary: 180
85% recharge fraction
|healthtype=
|healthtype=
|shields=Normal: 160
|shields=Normal: 160 <br>12s delay, 1s recharge
{{Clear}}
{{Clear}}
Legendary: 230
Legendary: 230 <br>12s delay, 1s recharge
|shieldtype=
|shieldtype=
|weapons=[[pulse carbine]], any picked up
|weapons=[[pulse carbine]], any picked up
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===Campaign===
===Campaign===
{{Expand-section}}
{{Expand-section}}
{{Clear}}


==Production notes==
===[[Multiplayer]] and Firefight===
{{Expand-section}}
{{Expand-section}}
{{Clear}}


==Trivia==
==''Halo Wars''==
<center>''Disclaimer: all below statistics are derived from unofficial tools and may be inaccurate''</center>
{{Infobox/RTS/Gameplay
|name=Elite
|image=
|faction=Covenant
|type=Main Infantry
|leader=
|build=
|pop=
|tier=
|cost=
|time=
|squad=
|health=1114
|shields=
|armor=<code>Light</code>
|attack=Plasma Rifle: 18.15 dps
|ability=Grenade: 280 dps
|power=
|damage=Plasma Rifle: <code>AASmallArms</code><br>
Grenade: <code>Grenade</code>
|range=Plasma Rifle: 25u
<br>Grenade: 35u
|speed=10 ups
|unique=
|combat=
|special=
|super=
|economy=
}}
{{Infobox/RTS/Gameplay
|name=Needler Elite
|image=
|faction=Covenant
|type=Main Infantry
|leader=
|build=
|pop=
|tier=
|cost=
|time=
|squad=2
|health=400
|shields=650
|armor=<code>Light</code>
|attack=Needler: 39.6 dps
|ability=
|power=
|damage=<code>AntiInfantry</code>
|range=30u
|speed=8 ups
|unique=
|combat=
|special=
|super=
|economy=
}}
{{Main|Grunt Squad}}
{{Expand-section}}
{{Expand-section}}
{{Clear}}


==Gallery==
==''Halo Wars 2''==
===Concept art===
<center>''Disclaimer: all below statistics are derived from unofficial tools and may be inaccurate''</center>
<gallery>
</gallery>
{{Expand-section}}
{{Expand-section}}
{{Clear}}


===Renders===
==''Halo Spartan Assault'' and ''Halo Spartan Strike''==
<gallery>
{{Infobox/Character/Gameplay
</gallery>
|name=Elite Minor
|image=
|weapons=[[plasma repeater]]
|actions=[[melee]], [[grenade|grenades]]
}}
{{Main|Twin-stick shooter}}
{{Expand-section}}
{{Expand-section}}
{{Clear}}


===Screenshots===
==''Halo: Fireteam Raven''==
<gallery>
{{Infobox/Character/Gameplay
</gallery>
|name=Elite Minor
|image=
|weapons=[[plasma rifle]], [[energy sword]]
|actions=
}}
{{Main|Halo: Fireteam Raven}}
{{Expand-section}}
{{Expand-section}}
{{Clear}}


==List of appearances==
==List of appearances==
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*''[[Halo: Fireteam Raven]]''
*''[[Halo: Fireteam Raven]]''
*''[[Halo Infinite]]''
*''[[Halo Infinite]]''
==Notes==
{{Ref/Notes}}


==Sources==
==Sources==
{{Ref/Sources}}
{{Ref/Sources}}


{{Navbox/Characters/Gameplay}}
{{Navbox/Characters/Gameplay|Covenant|Banished}}
{{Navbox/Characters/Gameplay/Engine|CE|H2|H3|ODST|HR|H4|H5G|HI|HW|HW2|HSA|HSS|HFR}}
{{Navbox/RTS/Gameplay/Units|HW}}

Latest revision as of 00:52, November 3, 2024

HP-Icon-Gameplay.svg
This article documents its subject as it pertains to the gameplay of the Halo games, rather than the lore.
Help.png
This article is currently under construction and needs to be improved. Please refer to the talk page for more info. You can help by editing the page.
This article is about the non-player character and its lowest rank. For other uses, see Elite (disambiguation).
Elite
Elite Comparisons2.jpg
Gameplay role

Faction:

Covenant

Unit type:

Infantry

Character stats

Weapons:

energy sword, pistols, rifles, launchers, support weapons, detachable turrets

 

Elites are a reoccurring species of alien warriors present in every Halo video game, often serving as the enemy's mainline infantry and sometimes appearing as allies.

Universe and lore[edit]

Main article: Sangheili
Help.png This section needs expansion. You can help Halopedia by expanding it.

Overview[edit]

The Sangheili serve as enemies in most of the Halo games, and as allies in Halo 3. The Sangheili are depicted as very formidable warriors, displaying superb fighting proficiency and tactical mindset to effectively overwhelm their foes. Depending on the rank and role of the player, Sangheili warriors can serve as the most challenging opponents encountered in the games, by being able to quickly defeat the player to impede their objectives. Conversely, they can act as very reliable allies, arguably more so than the Marines, as the additional energy shielding in their armor and increased physical capabilities can grant them additional benefits that a normal human soldier otherwise lacks.

Help.png This section needs expansion. You can help Halopedia by expanding it.

Halo: Combat Evolved[edit]

Elite Minor
HTMCC Avatar EliteMinor 1.png
Gameplay role

Promotion rank:

Elite Major

Character stats

Body vitality:

100

Body material (?):

elite

Shield vitality:

100
12s delay, 10s recharge

Shield material (?):

elite energy shield

Weapons:

plasma rifle, needler

Actions:

vehicle use, melee

Tag name(s) (?):

elite minor [1] [2]

 

Campaign[edit]

Help.png This section needs expansion. You can help Halopedia by expanding it.

Halo 2[edit]

Elite Minor
H2V Elite Minor.png
Gameplay role

Promotion rank:

Elite Major

Character stats

Body vitality:

Normal: 30

Legendary: 45

Body material (?):

hard_metal_thin

Shield vitality:

Normal: 70
15s delay, 6s recharge

Legendary: 105
15s delay, 1.8s recharge

Shield material (?):

energy_shield_thin

Weapons:

plasma rifle, energy sword, needler, plasma pistol, carbine, any traded

Actions:

vehicle use (hijacking), melee, dual wielding

Tag name(s) (?):

elite [3]

 

Campaign[edit]

Help.png This section needs expansion. You can help Halopedia by expanding it.

Halo 3 and Halo 3: ODST[edit]

Elite Minor
Sangheili Minor 01.png
Gameplay role

Promotion rank:

Elite Major

Character stats

Body vitality:

Normal: 30

Legendary: 45

Body material (?):

hard_metal_thin

Shield vitality:

Normal: 70
15s delay, 6s recharge

Legendary: 105
15s delay, 1.8s recharge

Shield material (?):

energy_shield_thin

Weapons:

plasma rifle, energy sword, any traded

Actions:

vehicle use (hijacking), melee, dual wielding

Tag name(s) (?):

elite [4]

 

Campaign and Firefight[edit]

Help.png This section needs expansion. You can help Halopedia by expanding it.

Halo: Reach[edit]

Elite Minor
Elite minor render.png
Gameplay role

Promotion rank:

Elite Officer

Character stats

Body vitality:

Normal: 70

Legendary: 100

Body material (?):

hard_metal_thin

Shield vitality:

Normal: 75
8s delay, 3s recharge

Legendary: 75
8s delay, 3s recharge

Shield material (?):

energy_shield_thin

Weapons:

Campaign: plasma rifle, needler, plasma repeater

Firefight: magnum, assault rifle, dmr, grenade launcher, sniper rifle, rocket launcher, any traded

Actions:

vehicle use (hijacking), grenades, melee, dual wielding

Tag name(s) (?):

elite [5]

 

Campaign and Firefight[edit]

Help.png This section needs expansion. You can help Halopedia by expanding it.

Halo 4[edit]

Elite Storm
H4 EliteMinor.png
Gameplay role

Promotion rank:

Elite Commander

Character stats

Body vitality:

Normal: 40

Legendary: 100

Body material (?):

hard_metal_thin

Shield vitality:

Normal: 93
8s delay, 3s recharge

Legendary: 93
8s delay, 3s recharge

Shield material (?):

energy_shield_thin

Weapons:

storm rifle, energy sword, needler, plasma pistol, carbine

Actions:

vehicle use (hijacking), grenades, melee

Tag name(s) (?):

storm_elite [6]

 

Campaign and Spartan Ops[edit]

Help.png This section needs expansion. You can help Halopedia by expanding it.

Halo 5: Guardians[edit]

Disclaimer: all below statistics are derived from unofficial tools and may be inaccurate
Elite Storm
H5G-Render-SangheiliStorm.png
Gameplay role

Promotion rank:

Elite Commander

Character stats

Body vitality:

Normal: 70

Legendary: 100

Body material (?):

hard_metal_thin

Shield vitality:

Normal: 93
8s delay, 3s recharge

Legendary: 93
8s delay, 3s recharge

Shield material (?):

energy_shield_thin

Weapons:

Campaign: storm rifle, energy sword, needler, plasma pistol, carbine

Warzone: beam rifle, scattershot

Actions:

vehicle use (hijacking), grenades, melee

Tag name(s) (?):

elite

 

Campaign[edit]

Help.png This section needs expansion. You can help Halopedia by expanding it.

Warzone[edit]

Help.png This section needs expansion. You can help Halopedia by expanding it.

Changes from Halo 5: Guardians to Campaign Balance Update[edit]

  • Normal health increased from 40 to 70.
  • Increased flinch resistance.

Halo Infinite[edit]

Disclaimer: all below statistics are derived from unofficial tools and may be inaccurate
Elite Mercenary
Render of a Sangheili Mercenary. Included as part of the magazine kit linked to in this tweet.
Gameplay role

Faction:

Banished

Promotion rank:

Elite Enforcer

Character stats

Body vitality:

Normal: 110
12s delay, 20s recharge

Legendary: 180
12s delay, 20s recharge

85% recharge fraction

Shield vitality:

Normal: 160
12s delay, 1s recharge

Legendary: 230
12s delay, 1s recharge

Weapons:

pulse carbine, any picked up

Actions:

vehicle use (hijacking), grenades, melee

Tag name(s) (?):

elite

 

Campaign[edit]

Help.png This section needs expansion. You can help Halopedia by expanding it.

Multiplayer and Firefight[edit]

Help.png This section needs expansion. You can help Halopedia by expanding it.

Halo Wars[edit]

Disclaimer: all below statistics are derived from unofficial tools and may be inaccurate
Elite
Gameplay role

Faction:

Covenant

Unit type:

Main Infantry

Unit stats

Health:

1114

Armor type:

Light

Attack:

Plasma Rifle: 18.15 dps

Special ability:

Grenade: 280 dps

Damage type:

Plasma Rifle: AASmallArms
Grenade: Grenade

Range:

Plasma Rifle: 25u
Grenade: 35u

Velocity:

10 ups

 
Needler Elite
Gameplay role

Faction:

Covenant

Unit type:

Main Infantry

Unit stats

Squad count:

2

Health:

400

Shields:

650

Armor type:

Light

Attack:

Needler: 39.6 dps

Damage type:

AntiInfantry

Range:

30u

Velocity:

8 ups

 
Main article: Grunt Squad
Help.png This section needs expansion. You can help Halopedia by expanding it.

Halo Wars 2[edit]

Disclaimer: all below statistics are derived from unofficial tools and may be inaccurate
Help.png This section needs expansion. You can help Halopedia by expanding it.

Halo Spartan Assault and Halo Spartan Strike[edit]

Elite Minor
Character stats

Weapons:

plasma repeater

Actions:

melee, grenades

 
Main article: Twin-stick shooter
Help.png This section needs expansion. You can help Halopedia by expanding it.

Halo: Fireteam Raven[edit]

Elite Minor
Character stats

Weapons:

plasma rifle, energy sword

 
Main article: Halo: Fireteam Raven
Help.png This section needs expansion. You can help Halopedia by expanding it.

List of appearances[edit]

Sources[edit]

  1. ^ Halo: Combat Evolved Editing Kit, game file tags\characters\elite\elite minor\elite minor.actor
  2. ^ Halo: Combat Evolved Editing Kit, game file tags\characters\elite\elite minor\elite minor plasma rifle.actor_variant
  3. ^ Halo 2 Editing Kit, game file tags\objects\characters\elite\ai\elite.character
  4. ^ Halo 3 Editing Kit, game file tags\objects\characters\elite\ai\elite.character
  5. ^ Halo: Reach Editing Kit, game file tags\objects\characters\elite\ai\elite.character
  6. ^ Halo 4 Editing Kit, game file tags\objects\characters\storm_elite\ai\storm_elite.character