JOV-99 Kestrel: Difference between revisions
From Halopedia, the Halo wiki
BaconShelf (talk | contribs) No edit summary |
BaconShelf (talk | contribs) m (→Gallery) |
||
(3 intermediate revisions by 2 users not shown) | |||
Line 36: | Line 36: | ||
===Development history=== | ===Development history=== | ||
Developed for use on [[Human colonies|frontier worlds]] by [[Vestol Corporation]], the JOV-99 was intentionally made to be easily-transportable, low-cost, reliable, and easy to maintain. Very few of the craft's components need to be sourced from the [[Inner Colonies]], resulting in most Kestrel production being handled by colonial industries and contractors. Several elements of the JOV-99 Kestrel were borrowed by [[Misriah Armory]] in their development of the [[AV-30 Kestrel|AV-30 Light Assault VTOL]], also | Developed for use on [[Human colonies|frontier worlds]] by [[Vestol Corporation]], the JOV-99 was intentionally made to be easily-transportable, low-cost, reliable, and easy to maintain. Very few of the craft's components need to be sourced from the [[Inner Colonies]], resulting in most Kestrel production being handled by colonial industries and contractors. Several elements of the JOV-99 Kestrel were borrowed by [[Misriah Armory]] in their development of the [[AV-30 Kestrel|AV-30 Light Assault VTOL]], which is also called the Kestrel.{{Ref/Reuse|cuttingroomlore}} | ||
===Usage=== | ===Usage=== | ||
Line 44: | Line 44: | ||
{{Main|Cut Halo: Combat Evolved vehicles}} | {{Main|Cut Halo: Combat Evolved vehicles}} | ||
The Kestrel was originally modelled for inclusion in ''[[Halo: Combat Evolved]]''. Little is known of the vehicle's intended role within the game,{{Ref/Twitter|game_fabricator|464436273029980160|Marcus Lehto|Quote=Did the Kestrel ever get out to the public?|D=11|M=7|Y=2021}} but it was cut partly because ''Halo: Combat Evolved'' lacked vehicle physics that can effectively simulate VTOL aircraft.{{Ref/YouTube|Id=H2CE|DWI7AhQFpTE|Bungie|Cutting Room Floor Weapons Vehicles and Characters|Y=2020|M=12|D=17|Detail=Official Bungie upload of the BTS video from the ''Halo 2'' Collector's Edition}}{{Ref/Site|Id=Halo Waypoint|URL=https://www.halowaypoint.com/news/cutting-room-floor|Site=Halo Waypoint|Page=Cutting Room Floor|D=26|M=7|Y=2022}} In [[2022]], it was announced that, as part of the [[Digsite|Digsite Alpha]] initiative for ''[[Halo: The Master Chief Collection]]'', the vehicle will be added back into ''Halo: Combat Evolved''{{'}}s [[Halo Editing Kit|modding tools]] as a canon vehicle.{{Ref/Reuse|Halo Waypoint}} | The Kestrel was originally modelled for inclusion in ''[[Halo: Combat Evolved]]''. Little is known of the vehicle's intended role within the game,{{Ref/Twitter|game_fabricator|464436273029980160|Marcus Lehto|Quote=Did the Kestrel ever get out to the public?|D=11|M=7|Y=2021}} but it was cut partly because ''Halo: Combat Evolved'' lacked vehicle physics that can effectively simulate VTOL aircraft.{{Ref/YouTube|Id=H2CE|DWI7AhQFpTE|Bungie|Cutting Room Floor Weapons Vehicles and Characters|Y=2020|M=12|D=17|Detail=Official Bungie upload of the BTS video from the ''Halo 2'' Collector's Edition}}{{Ref/Site|Id=Halo Waypoint|URL=https://www.halowaypoint.com/news/cutting-room-floor|Site=Halo Waypoint|Page=Cutting Room Floor|D=26|M=7|Y=2022}} In [[2022]], it was announced that, as part of the [[Digsite|Digsite Alpha]] initiative for ''[[Halo: The Master Chief Collection]]'', the vehicle will be added back into ''Halo: Combat Evolved''{{'}}s [[Halo Editing Kit|modding tools]] as a canon vehicle.{{Ref/Reuse|Halo Waypoint}} | ||
==Trivia== | |||
Following the UNSC tradition of naming vehicles after animals, the JOV-99 is named after the [[Wikipedia:Kestrel|kestrel]], a group of falcons capable of hovering in place given appropriate wind conditions. | |||
==Gallery== | ==Gallery== | ||
Line 51: | Line 54: | ||
File:HCE_Kestrel_Concept_2.jpg|Concept art of the cut Kestrel. | File:HCE_Kestrel_Concept_2.jpg|Concept art of the cut Kestrel. | ||
File:HCE_Kestrel_Concept_3.jpg|Concept art of the cut Kestrel. | File:HCE_Kestrel_Concept_3.jpg|Concept art of the cut Kestrel. | ||
File:HCE-AV30Kestrel Render.jpg|Marcus Lehto's render of the Kestrel model. | |||
File:HCE_Vehicle-Kestrel1.jpg|The Kestrel, ported into ''Halo: Combat Evolved''. | File:HCE_Vehicle-Kestrel1.jpg|The Kestrel, ported into ''Halo: Combat Evolved''. | ||
</gallery> | </gallery> |
Latest revision as of 08:40, November 17, 2024
JOV-99 Kestrel | |
---|---|
Production information | |
Manufacturer: |
|
Model: |
JOV-99 |
Technical specifications | |
Armament: |
|
Crew: |
One operator |
Usage | |
Role(s): |
Light strike, battlefield support[1] |
Affiliation: |
|
The JOV-99 Kestrel is a ground attack aircraft designed and manufactured by Vestol Corporation. Before the dissolution of the Colonial Military Authority, the craft was a common sight among their forces on various human colonies. The Kestrel continues to see service among some UNSC Army garrisons, local defense forces, and colonial militias.[1]
Overview[edit]
Design details[edit]
The JOV-99 Kestrel flies via two rotors flanking the main fuselage. At the front of the aircraft are two autocannons and two missile pods, with an open canopy cockpit in between. At the rear of the Kestrel is a stubby tail, and there are two struts adjacent each rotor that act as static landing gear.[1]
Development history[edit]
Developed for use on frontier worlds by Vestol Corporation, the JOV-99 was intentionally made to be easily-transportable, low-cost, reliable, and easy to maintain. Very few of the craft's components need to be sourced from the Inner Colonies, resulting in most Kestrel production being handled by colonial industries and contractors. Several elements of the JOV-99 Kestrel were borrowed by Misriah Armory in their development of the AV-30 Light Assault VTOL, which is also called the Kestrel.[1]
Usage[edit]
Initially seeing service by the Colonial Military Authority on numerous colonies, the JOV-99 Kestrel was considered for widespread adoption within the United Nations Space Command sometime after the effective dissolution of the CMA. However, Misriah Armory's Wasp was ultimately selected to replace the Kestrels supplied to UNSC Army and colonial militia forces. While the Wasp is a capable aircraft, many army garrisons, local defense forces, and militias continue to use the JOV-99 Kestrel as it does not require constant off-world maintenance inputs. Because of this, Vestol Corporation continues to profit off of the Kestrel by supplying upgrade packages and selling licenses for local manufacture of the aircraft.[1]
Production notes[edit]
- Main article: Cut Halo: Combat Evolved vehicles
The Kestrel was originally modelled for inclusion in Halo: Combat Evolved. Little is known of the vehicle's intended role within the game,[2] but it was cut partly because Halo: Combat Evolved lacked vehicle physics that can effectively simulate VTOL aircraft.[3][4] In 2022, it was announced that, as part of the Digsite Alpha initiative for Halo: The Master Chief Collection, the vehicle will be added back into Halo: Combat Evolved's modding tools as a canon vehicle.[4]
Trivia[edit]
Following the UNSC tradition of naming vehicles after animals, the JOV-99 is named after the kestrel, a group of falcons capable of hovering in place given appropriate wind conditions.
Gallery[edit]
Browse more images in this article's gallery page. |
Sources[edit]
- ^ a b c d e f g h i Halo Waypoint, Canon Fodder - Cutting Room Lore (Retrieved on Jul 26, 2022) [archive]
- ^ Twitter, Marcus Lehto (@game_fabricator): "Did the Kestrel ever get out to the public?" (Retrieved on Jul 11, 2021) [archive]
- ^ YouTube - Bungie, Cutting Room Floor Weapons Vehicles and Characters: Official Bungie upload of the BTS video from the Halo 2 Collector's Edition (Retrieved on Dec 17, 2020)
- ^ a b Halo Waypoint, Cutting Room Floor (Retrieved on Jul 26, 2022) [archive]