Gameplay

Forest: Difference between revisions

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{{Status|Gameplay}}
{{Status|Gameplay}}
{{Newcontent|[[Halo Infinite]]}}
{{Multiplayer map infobox
{{Multiplayer map infobox
|name=Forest
|name=Forest
Line 8: Line 7:
|devname=
|devname=
|map=
|map=
|location=Unidentified [[planet]]{{Ref/Twitter|Id=Forest|haruspis|1665416522322378760|Alex Wakeford|Quote=Great to see the excitement and love for Forest when Season 4 of Halo Infinite drops in just over two weeks. It's definitely one of my favourites. Quick little lore teaser: this map is not set on a Halo ring. It's on a known planet. 😉|D=4|M=6|Y=2023}}
|location=[[Heian]]{{Ref/Site|Id=CFShocks|URL=https://www.halowaypoint.com/news/canon-fodder-system-shocks|Site=Halo Waypoint|Page=Canon Fodder - System Shocks|D=30|M=06|Y=2023}}
|date=
|date=
|playernumber=
|playernumber=8
|gametypes=*[[Infection]]{{Ref/Twitter|Id=InfectionJungle|Unyshek|1665024684382093313|John Junyshek|Quote=Our first game of Infection is underway! ☣️|D=3|M=6|Y=2023}}
|gametypes=*[[Infection]]{{Ref/Twitter|Id=InfectionJungle|Unyshek|1665024684382093313|John Junyshek|Quote=Our first game of Infection is underway! ☣️|D=3|M=6|Y=2023}}
|terrain=Rocks, ancient stone structures, dense foliage{{Ref/Reuse|Forest}}{{Ref/Reuse|InfectionJungle}}
*[[Strongholds]]{{Ref/Site|Id=S4Maps|URL=https://www.halowaypoint.com/news/maps-overview-season-4|Site=Halo Waypoint|Page=MAPS OVERVIEW <nowiki>|</nowiki> SEASON 4|D=16|M=06|Y=2023}}
*[[Free-For-All]]
*[[1 Flag CTF]]
|terrain=Rocks, ancient stone ruins, trees, dense foliage{{Ref/Map|Id=Forest|HINF|Forest}}{{Ref/Reuse|InfectionJungle}}
|symmetry=
|symmetry=
}}
}}
{{Article quote|Dead secrets lie beneath the bridge.}}


'''Forest''' is a [[multiplayer]] arena map will be included with ''[[Halo Infinite]]''{{'}}s [[Season 04: Infection]].{{Ref/Reuse|Forest}}{{Ref/Reuse|InfectionJungle}}{{Ref/Twitter|Id=Infection|HCS|1665059720321744897|Halo Esports|Quote=Head to the @Complexity booth to get hands-on with @Halo Infinite Season 4!|D=3|M=6|Y=2023}}
'''Forest''' is an asymmetrical [[multiplayer]] arena map that was released with ''[[Halo Infinite]]''{{'}}s [[Season 04: Infection]].{{Ref/Reuse|Forest}}{{Ref/Reuse|InfectionJungle}}{{Ref/Twitter|Id=Infection|HCS|1665059720321744897|Halo Esports|Quote=Head to the @Complexity booth to get hands-on with @Halo Infinite Season 4!|D=3|M=6|Y=2023}}


==Universe and lore==
==Universe and lore==
Forest is set around ancient stone structures within forest on an unidentified [[planet]].{{Ref/Reuse|Forest}}{{Ref/Reuse|InfectionJungle}}
Forest is set on a cliffside forest on [[Heian]], in and around the ruins of stone structures bearing clear elements of [[Forerunner]] architecture.{{Ref/Reuse|CFShocks}} However, the location has ties to [[Ancestors|ancient]] [[human]] civilization as well.{{Ref/Reuse|S4Maps}}


==Overview==
==Overview==
===Layout===
===Layout===
{{Expand-section}}
Forest is an asymmetrical arena map, its layout consisting of winding paths through tunnels, around trees, over rivers, and through structures.{{Ref/Reuse|Forest}} With its moderate level of verticality and asymmetrical layout, the map is designed to work best with asymmetrical modes such as [[Strongholds]] and [[Infection]].{{Ref/Reuse|S4Maps}}


===Callouts===
===Callouts===
The following are locations on the map that are so named on the player's [[heads-up display]] during gameplay:
The following are locations on the map that are so named on the player's [[heads-up display]] during gameplay:
{{Expand-section}}
 
*Altar
*Big River
*Bridge Falls
*Cavern
*Cliffside
*Jungle
*Grotto
*High Path
*High Temple
*Hollow Tree
*Low Temple
*Sanctuary
*Shrine
*Stumps
*Worm Hole


==Trivia==
==Trivia==
[[File:HINF HCS WelcomeToTheJungle.jpg|thumb|200px|Players at the 2023 HCS Dallas event playing Infection on Forest for the first time.]]
*Forest was first shown on [[2023#June|June 3, 2023]] at the 2023 [[Halo Championship Series|HCS]] Dallas Global Invitational tournament, where it (and ''[[Halo Infinite]]''{{'}}s new [[Infection]] mode) could be played by visitors at the [[Wikipedia:Complexity Gaming|Complexity Gaming]] booth.{{Ref/Reuse|InfectionJungle}}{{Ref/Reuse|Infection}}
*Forest was first shown on [[2023#June|June 3, 2023]] at the 2023 [[Halo Championship Series|HCS]] Dallas Global Invitational tournament, where it (and ''[[Halo Infinite]]''{{'}}s new [[Infection]] mode) could be played by visitors at the [[Wikipedia:Complexity Gaming|Complexity Gaming]] booth.{{Ref/Reuse|InfectionJungle}}{{Ref/Reuse|Infection}}
==Easter eggs==
*Several cave paintings and etchings can be found on the map.
**A cave painting can be found depicting a stick figure of [[John-117]] defending a herd of sheep from two wolves. The same cave painting can be found on [[Cliffhanger]].
**An etching of depicting a stick figure of John-117 chasing rabbits away from some carrots.
**Several cave paintings and etchings featuring pigeons, a reoccurring easter egg on several maps.
***A certain a cave painting can be found depicting nine total pigeons. Two of the pigeons, first seen on the map Cliffhanger, are rendered in the style of the [[Wikipedia:Nazca Lines|Nazca Lines]]; the left pigeon features the symbol representing the mysterious organization [[Evangelion:SEELE|SEELE]] from the ''[[Wikipedia:Neon Genesis Evangelion|Neon Genesis Evangelion]]'' franchise, and the right pigeon wears a hard hat and a safety vest, referencing the pigeon-themed art on the map [[Streets]]. Two other pigeons in the group also wear a hard hat and safety vest. Another of the pigeons wears John-117's helmet, is holding an [[MA series|assault rifle]], and is saying "hope," in reference to one of the overarching themes of ''Halo Infinite''{{'}}s campaign and marketing.


==Gallery==
==Gallery==
{{Linkbox|gallery=yes}}
{{Linkbox|gallery=yes}}
===Concept art===
<gallery>
File:HINF Concept ForestExploration1.jpg|Early concept exploration of Forest.
File:HINF Concept ForestExploration2.jpg|More early concept exploration of Forest.
File:HINF Concept ForestSkybox.jpg|Concept exploration of the map's skybox.
File:HINF Concept ForestDistantTemple.jpg|Concept art of the distant temple in Forest's skybox.
File:HINF Concept ForestDistantTemple1.jpg|More concept art of the distant temple.
File:HINF Concept ForestDistantTemple2.jpg|More concept art of the distant temple.
File:HINF Concept ForestDistantTemple3.jpg|Various concepts of the distant temple.
File:HINF Concept ForestTemple.jpg|Concept art of the temple above the map.
File:HINF Concept ForestHollowTree1.jpg|Concept art of the hollow tree.
File:HINF Concept ForestHollowTree2.jpg|More concept art of the hollow tree.
File:HINF Concept ForestHollowTree3.jpg|More concept art of the hollow tree.
File:HINF Concept ForestHollowTree.jpg|Nearly finalized concept art of the hollow tree.
File:HINF Concept ForestTreeInterior.jpg|Concept art of the hollow tree's interior.
File:HINF Concept ForestTreeInteriorAndBridge.jpg|More concept art of the hollow tree's interior and adjacent tree bridge.
File:HINF Concept ForestHollowTreePond1.jpg|Concept art of the hollow tree and adjacent pond.
File:HINF Concept ForestHollowTreePond2.jpg|More concept art of the hollow tree and pond.
File:HINF Concept ForestCliffsidePath.jpg|Concept art of the cliffside path.
File:HINF Concept ForestAltarPlatform.jpg|Concept art of the platform leading to the altar.
File:HINF Concept ForestAltarRamp.jpg|More concept art of the platform leading to the altar.
File:HINF Concept ForestAltar1.jpg|Concept art of the altar.
File:HINF Concept ForestAltar.jpg|More concept art of the altar.
File:HINF Concept ForestAltarBridge.jpg|Concept art of the bridge connecting the altar platforms.
File:HINF Concept ForestAltar2.jpg|Finalized concept art of the altar.
File:HINF Concept ForestShrine.jpg|Concept art of the shrine.
File:HINF Concept ForestShrine2.jpg|More concept art of the shrine.
File:HINF Concept ForesShrineCliff.jpg|Concept art of the cliffside path leading to the shrine.
File:HINF Concept ForestFallenTree2.jpg|Concept exploration of the fallen tree.
File:HINF Concept ForestFallenTree.jpg|Concept art of the fallen tree.
File:HINF Concept ForestFallenTreePath.jpg|Concept art of the path leading to the fallen tree.
File:HINF Concept ForestGravLift.jpg|Concept art of the upper floor of the temple.
File:HINF Concept ForestUpperTemple.jpg|More concept art of the temple's upper floor.
File:HINF Concept ForestTempleLedge.jpg|Concept art of the upper ledge on the exterior of the temple.
File:HINF Concept ForestTempleWaterfall.jpg|Concept art of the waterfall at the front of the temple.
File:HINF Concept ForestLowerTemple1.jpg|Concept art of the lower floor of the temple.
File:HINF Concept ForestLowerTemple2.jpg|More concept art of the temple's lower floor.
File:HINF Concept ForestLift.jpg|Concept art of the gravity lift.
File:HINF Concept ForestGravLiftShaft.jpg|Concept art of details on the gravity lift shaft.
File:HINF Concept ForestRiverTemple.jpg|Concept art of the exterior of the temple at the upstream end of the river.
File:HINF Concept ForestRiverRamp.jpg|Concept art of the ramp leading down into the river.
File:HINF Concept ForestRiverbed.jpg|Concept art of the riverbed.
File:HINF Concept ForestBrokenBridge.jpg|Concept art of the broken bridge over the river.
File:HINF Concept ForestWaterfallBridge.jpg|Concept art of the bridge at the waterfall.
File:HINF Concept ForestCave1.jpg|Concept art of the cave.
File:HINF Concept ForestCave2.jpg|More concept art of the cave.
File:HINF Concept ForestCave3.jpg|More concept art of the cave.
File:HINF Concept ForestSanctuary.jpg|Concept art of the central sanctuary.
File:HINF Concept ForestSanctuary2.jpg|More concept art of the sanctuary.
File:HINF Concept ForestSanctuary3.jpg|More concept art of the sanctuary.
File:HINF Concept ForestBrokenBridge2.jpg|Concept art of another broken bridge at the sanctuary.
File:HINF Concept ForestRockDetails.jpg|Concept art of rock details on the map.
File:HINF Concept ForestTerrainDetails.jpg|Concept art of the map's terrain.
File:HINF Concept ForestTerrain.jpg|More concept art of the map's terrain.
File:HINF Concept ForestTerrain1.jpg|More concept art of the map's terrain.
File:HINF Concept ForestTerrain2.jpg|More concept art of the map's terrain.
</gallery>
===Screenshots===
<gallery>
<gallery>
File:HINF HCS WelcomeToTheJungle.jpg|Players at the 2023 HCS Dallas event playing Infection on Forest for the first time.
File:HINF S4SandboxShowcase.jpg|A promotional render showing a multiplayer match on Forest.
File:HINF S4SandboxShowcase.jpg|A promotional render showing a multiplayer match on Forest.
File:HINF ForestWaterfalls.png|Some of the waterfalls on Forest.
File:HINF Forest TopTemple.png|A view of the temple.
File:HINF S4ForestHeader.jpg|A view of the forest and waterfalls, with the temple looming in the distance.
File:HINF ForestWaterfallsCaveView.png|The previous waterfalls as seen from a nearby cave.
File:HINF ForestRiver.png|The stream running through the ruins.
File:HINF ForestRiverRuins.png|Another view of the ruins along the river.
File:HINF ForestCliffPath.png|A cliffside path on the edge of the map.
File:HINF ForestCave.png|The interior of a cave on the map.
File:HINF ForestTreeCave.png|A large hollowed-out tree seen from the entrance to a cave.
File:HINF ForestHollowTree.png|The interior of the hollow tree.
File:HINF ForestCenter.png|A central raised platform on Forest.
File:HINF ForestCenter.png|A central raised platform on Forest.
File:HINF ForestNest.png|A nest with two large eggs overlooking the stream.
File:HINF ForestDistantTemple.png|The temple that can be seen in the distance.
File:HINF ForestBattle.png|A multiplayer match on Forest.
File:HINF-ForestWinner.png|A player wins a game of Infection on Forest.
</gallery>
===Easter eggs===
<gallery>
File:HINF ForestJohnVsWolves.png|The cave painting of John-117 defending a herd of sheep from two wolves.
File:HINF ForestJohnVsRabbits.png|The etching of John-117 defending carrots from some rabbits.
File:HINF ForestPigeons.png|The cave painting featuring various styles of pigeons.
</gallery>
</gallery>



Latest revision as of 09:24, September 9, 2024

Forest
A screenshot of Forest.
Map overview

Game:

Halo Infinite

Lore information

Location:

Heian[1]

Gameplay overview

Terrain:

Rocks, ancient stone ruins, trees, dense foliage[2][3]

Recommended number of players:

8

Recommended gametype(s):

 
Dead secrets lie beneath the bridge.

Forest is an asymmetrical multiplayer arena map that was released with Halo Infinite's Season 04: Infection.[2][3][5]

Universe and lore[edit]

Forest is set on a cliffside forest on Heian, in and around the ruins of stone structures bearing clear elements of Forerunner architecture.[1] However, the location has ties to ancient human civilization as well.[4]

Overview[edit]

Layout[edit]

Forest is an asymmetrical arena map, its layout consisting of winding paths through tunnels, around trees, over rivers, and through structures.[2] With its moderate level of verticality and asymmetrical layout, the map is designed to work best with asymmetrical modes such as Strongholds and Infection.[4]

Callouts[edit]

The following are locations on the map that are so named on the player's heads-up display during gameplay:

  • Altar
  • Big River
  • Bridge Falls
  • Cavern
  • Cliffside
  • Jungle
  • Grotto
  • High Path
  • High Temple
  • Hollow Tree
  • Low Temple
  • Sanctuary
  • Shrine
  • Stumps
  • Worm Hole

Trivia[edit]

Players at the 2023 HCS Dallas event play Infection on Forest.
Players at the 2023 HCS Dallas event playing Infection on Forest for the first time.

Easter eggs[edit]

  • Several cave paintings and etchings can be found on the map.
    • A cave painting can be found depicting a stick figure of John-117 defending a herd of sheep from two wolves. The same cave painting can be found on Cliffhanger.
    • An etching of depicting a stick figure of John-117 chasing rabbits away from some carrots.
    • Several cave paintings and etchings featuring pigeons, a reoccurring easter egg on several maps.
      • A certain a cave painting can be found depicting nine total pigeons. Two of the pigeons, first seen on the map Cliffhanger, are rendered in the style of the Nazca Lines; the left pigeon features the symbol representing the mysterious organization SEELE from the Neon Genesis Evangelion franchise, and the right pigeon wears a hard hat and a safety vest, referencing the pigeon-themed art on the map Streets. Two other pigeons in the group also wear a hard hat and safety vest. Another of the pigeons wears John-117's helmet, is holding an assault rifle, and is saying "hope," in reference to one of the overarching themes of Halo Infinite's campaign and marketing.

Gallery[edit]

Concept art[edit]

Screenshots[edit]

Easter eggs[edit]

Sources[edit]

  1. ^ a b Halo Waypoint, Canon Fodder - System Shocks (Retrieved on Jun 30, 2023) [archive]
  2. ^ a b c Halo Infinite, multiplayer map Forest
  3. ^ a b c d Twitter, John Junyshek (@Unyshek): "Our first game of Infection is underway! ☣️" (Retrieved on Jun 3, 2023) [archive]
  4. ^ a b c Halo Waypoint, MAPS OVERVIEW | SEASON 4 (Retrieved on Jun 16, 2023) [archive]
  5. ^ a b Twitter, Halo Esports (@HCS): "Head to the @Complexity booth to get hands-on with @Halo Infinite Season 4!" (Retrieved on Jun 3, 2023) [archive]