Concussion rifle: Difference between revisions
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[[File:H4-SangheiliCommander1.jpg|thumb|300px|A Sangheili [[Commander (Covenant)|Commander]] wielding a ''Zebando'Taa''-pattern concussion rifle during the [[Battle of Requiem]].]] | |||
'''Concussion rifles''' are a class of [[Plasma weaponry|plasma-based]] explosive infantry support weapons developed by the [[Sangheili]], fulfilling a role analogous to [[grenade launcher]]s. To the Sangheili, concussion rifles are formally designated as '''firebomb launchers'''.{{Ref/Book|Id=Enc22|Enc22|Page=296}} The [[Office of Naval Intelligence]] has typically [[Type classification system|type-classified]] encountered concussion rifle variants under the designation of the '''Type-50 Directed Energy Rifle/Heavy''' ('''T-50 DER/H''').{{Ref/Site|Id=Waypoint|URL=http://halo.xbox.com/en-us/intel/featured/gallery/concussion-rifle/70cf7b75-751b-44ed-9bd7-ce7596ffa0e5|Site=Halo Waypoint|Page=Concussion Rifle|D=15|M=05|Y=2011|LocalArchive=Archive:Halo_Waypoint/2009 to 2014/Universe/Weapons#Concussion Rifle}} | |||
==Overview== | |||
[[File:H4-ConcussionRifle-Magazine.jpg|thumb|250px|The power cell of a ''Zebando'Taa''-pattern concussion rifle.]] | |||
===Design details=== | |||
Concussion rifles take the form of a compact rifle, similar in form to the {{Pattern|Tufasumo|plasma caster}}, with magazine mounted in front of the foregrip. The magazine is a disposable power cell capable of powering the weapon for six shots before needing to reload. When fired, the weapon fires a [[Class-4 explosive plasma bolt]] on a wide ballistic arc, that impact their targets with considerable kinetic force in a manner to the plasma bolts fired by the [[Type-44 plasma cannon]].{{Ref/Reuse|Enc22}} Despite bearing such a resemblance to Covenant [[plasma mortar]]s, the Sangheili are hesitant to include them in the same category.{{Ref/Reuse|Waypoint}} | |||
===History=== | |||
Concussion rifles were developed by the Sangheili in the [[Former Age]] prior to the foundation of the Covenant. The earliest designs were created by [[Qikost]]ian [[artisan-armorer]]s in this era, with the ultimately-definitive design perfected by warlord [[Nakada 'Zadum]] during the [[Siege of Qikost]]. The weapons were adopted by the [[Covenant military]] following the end of the [[War of Beginnings]], and altered by [[San'Shyuum]] administrators to fit the newly-established empire's military standardisation. However, the [[Merchants of Qikost]] were able to protect the weapon's [[Design pattern|design template]] - retaining exclusive rights to ensure concussion rifles could only by manufactured in [[Assembly Forges]] controlled by those of Qikostian descent.{{Ref/Reuse|Enc22}} | |||
Although the standard principle of the concussion rifle has been in use for millennia, its form has changed in that time.{{Ref/Reuse|Waypoint}} However, the enduring legacy of the ''Elo'Nakada'' has proven difficult to shake - making other design variations such as the ''Zebando'Taa'' a rare sight only seen with more prominence following the [[Great Schism|collapse]] of the Covenant.{{Ref/Reuse|Enc22}} | |||
Due to their extreme power, concussion rifles of the Covenant were primarily restricted to high-ranking personnel - [[General (Covenant)|Generals]], [[Evocati]], [[Special Operations Officer]]s and [[Jiralhanae]] shock troopers were generally some of the primary recipients of the weapon.{{Ref/Game|HR|[[Concussion Rifle]] in-game weapon}} | |||
==Variants== | |||
There are two known [[design pattern]] variations of the concussion rifle platform. | |||
*'''{{Pattern|Elo'Nakada|concussion rifle}}''': The traditional design perfected by Nakada 'Zadum and used ''en masse'' by the Covenant. | |||
*'''{{Pattern|Zebando'Taa|concussion rifle}}''': A rare, slightly modified variation of the ''Elo'Nakada'' distributed in the post-war era. | |||
<gallery class=center> | |||
File:HReach-ConcussionRifleSide.png|The {{Pattern|Elo'Nakada|concussion rifle}}. | |||
File:H4-ConcussionRifleSide.png|The {{Pattern|Zebando'Taa|concussion rifle}}. | |||
</gallery> | |||
==In-game information== | |||
{{Main|Concussion Rifle}} | |||
The concussion rifles were introduced into the ''Halo'' [[first-person shooter]] games with [[2010]]'s ''[[Halo: Reach]]'', and later included again in ''[[Halo 4]]''. They are mid-tier [[power weapon]]s which appear on multiplayer maps in a comparable role to the [[Grenade Launcher]] or [[Sticky Detonator]]. The concussion rifles exert large amounts of physical force on impact and have a fairly rapid fire rate, making them useful against light vehicles such as [[Warthog]]s. | |||
==Production notes== | |||
In both ''Halo: Reach'' and ''Halo 4'', the concussion rifles were concepted by artist [[:Category:Images by Glenn Israel|Glenn Israel]]. Concept sketches produced by Israel also resulted in the design of ''[[Halo 5: Guardians]]''{{'}} [[Plasma Caster]] weapon. | |||
==Gallery== | |||
{{Linkbox|gallery=yes|gallerypage=Images of Concussion rifles}} | |||
===Concept art=== | |||
<gallery> | |||
File:HR_ConcussionRifle_Concept.jpg|Concept art for the concussion rifle in ''Halo: Reach''. | |||
File:H4 ConcussionRifle Concept 1.jpg|Early concept revisions of the concussion rifle for ''Halo 4''. | |||
File:H4 ConcussionRifle Concept 2.jpg|Finalised concept revisions of the concussion rifle for ''Halo 4''. | |||
File:H4-Reference-ConcussionRifle.jpg|Reference model sheet for the Concussion Rifle in ''Halo 4''. | |||
</gallery> | |||
===Screenshots=== | |||
<gallery> | |||
File:Render - concussionrifle.jpg|A render of the Concussion Rifle. | |||
File:T50der_ref.jpg|A turnaround reference of the Concussion Rifle. | |||
File:HReach-ConcussionRifleSide.png|In-game side view of the Concussion Rifle in ''Halo: Reach''. | |||
File:HReach - Ultra Sangheili.png|A Sangheili [[Sangheili Ultra|Ultra]] wielding a concussion rifle. | |||
File:Elite Major Concussion Rifle.jpg|A [[Sangheili Major#Officer|Sangheili Officer]] wielding a concussion rifle seen in the ''Halo: Reach'' E3 [[Halo: Reach Welcome to Firefight 2.0 Trailer|Firefight trailer]]. | |||
File:Concussion Rifle Shot.jpg|A [[pack]] of Jiralhanae wielding concussion rifles in [[Firefight]]. | |||
File:Type-50 DER-H reloading.jpg|A Spartan-IV reloading a Type-50 DER/H. | |||
File:Ray fighting.png|A [[Sangheili Warrior]] drops his concussion rifle while fighting Spartan [[Naiya Ray]] during the [[Battle of Ealen IV]] in ''[[Halo: Escalation]]''. | |||
</gallery> | |||
==List of appearances== | |||
*''[[Halo: Reach]]'' {{1st}} | |||
*''[[Halo 4]]'' | |||
**''[[Spartan Ops]]'' | |||
*''[[Halo: Escalation]]'' | |||
*''[[Halo: Fleet Battles]]'' | |||
*''[[Halo Mythos]]'' | |||
*''[[Halo: Smoke and Shadow]]'' {{Mo}} | |||
*''[[Halo: Rise of Atriox]]'' | |||
==Sources== | |||
{{Ref/Sources}} | |||
{{Covenant ordnance}} | |||
[[Category:Covenant infantry weapons]] | |||
[[Category:Infantry plasma weapons]] |
Latest revision as of 04:37, October 16, 2024
Concussion rifles are a class of plasma-based explosive infantry support weapons developed by the Sangheili, fulfilling a role analogous to grenade launchers. To the Sangheili, concussion rifles are formally designated as firebomb launchers.[1] The Office of Naval Intelligence has typically type-classified encountered concussion rifle variants under the designation of the Type-50 Directed Energy Rifle/Heavy (T-50 DER/H).[2]
Overview[edit]
Design details[edit]
Concussion rifles take the form of a compact rifle, similar in form to the Tufasumo-pattern plasma caster, with magazine mounted in front of the foregrip. The magazine is a disposable power cell capable of powering the weapon for six shots before needing to reload. When fired, the weapon fires a Class-4 explosive plasma bolt on a wide ballistic arc, that impact their targets with considerable kinetic force in a manner to the plasma bolts fired by the Type-44 plasma cannon.[1] Despite bearing such a resemblance to Covenant plasma mortars, the Sangheili are hesitant to include them in the same category.[2]
History[edit]
Concussion rifles were developed by the Sangheili in the Former Age prior to the foundation of the Covenant. The earliest designs were created by Qikostian artisan-armorers in this era, with the ultimately-definitive design perfected by warlord Nakada 'Zadum during the Siege of Qikost. The weapons were adopted by the Covenant military following the end of the War of Beginnings, and altered by San'Shyuum administrators to fit the newly-established empire's military standardisation. However, the Merchants of Qikost were able to protect the weapon's design template - retaining exclusive rights to ensure concussion rifles could only by manufactured in Assembly Forges controlled by those of Qikostian descent.[1]
Although the standard principle of the concussion rifle has been in use for millennia, its form has changed in that time.[2] However, the enduring legacy of the Elo'Nakada has proven difficult to shake - making other design variations such as the Zebando'Taa a rare sight only seen with more prominence following the collapse of the Covenant.[1]
Due to their extreme power, concussion rifles of the Covenant were primarily restricted to high-ranking personnel - Generals, Evocati, Special Operations Officers and Jiralhanae shock troopers were generally some of the primary recipients of the weapon.[3]
Variants[edit]
There are two known design pattern variations of the concussion rifle platform.
- Elo'Nakada-pattern concussion rifle: The traditional design perfected by Nakada 'Zadum and used en masse by the Covenant.
- Zebando'Taa-pattern concussion rifle: A rare, slightly modified variation of the Elo'Nakada distributed in the post-war era.
In-game information[edit]
- Main article: Concussion Rifle
The concussion rifles were introduced into the Halo first-person shooter games with 2010's Halo: Reach, and later included again in Halo 4. They are mid-tier power weapons which appear on multiplayer maps in a comparable role to the Grenade Launcher or Sticky Detonator. The concussion rifles exert large amounts of physical force on impact and have a fairly rapid fire rate, making them useful against light vehicles such as Warthogs.
Production notes[edit]
In both Halo: Reach and Halo 4, the concussion rifles were concepted by artist Glenn Israel. Concept sketches produced by Israel also resulted in the design of Halo 5: Guardians' Plasma Caster weapon.
Gallery[edit]
Browse more images in this article's gallery page. |
Concept art[edit]
Screenshots[edit]
A Sangheili Ultra wielding a concussion rifle.
A Sangheili Officer wielding a concussion rifle seen in the Halo: Reach E3 Firefight trailer.
A Sangheili Warrior drops his concussion rifle while fighting Spartan Naiya Ray during the Battle of Ealen IV in Halo: Escalation.
List of appearances[edit]
- Halo: Reach (First appearance)
- Halo 4
- Halo: Escalation
- Halo: Fleet Battles
- Halo Mythos
- Halo: Smoke and Shadow (Mentioned only)
- Halo: Rise of Atriox
Sources[edit]
- ^ a b c d Halo Encyclopedia (2022 edition), page 296
- ^ a b c Halo Waypoint, Concussion Rifle (Retrieved on May 15, 2011) [local archive] [external archive]
- ^ Halo: Reach, Concussion Rifle in-game weapon
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