C10 charge: Difference between revisions
From Halopedia, the Halo wiki
m (Text replacement - "{{[Ee]ra\|[^}\n]*(Forerunner|Covenant|Human|UNSC|HCW|Post)[^}\n]*}}" to "{{Status|Canon}}") |
m (→top: adding feed and range fields for weapon infobox) |
||
(5 intermediate revisions by 4 users not shown) | |||
Line 16: | Line 16: | ||
|rate= | |rate= | ||
|accuracy= | |accuracy= | ||
|optics= | |||
|range=*Blast radius: 10+ meters (33 ft){{Ref/Reuse|SOR12}} | |range=*Blast radius: 10+ meters (33 ft){{Ref/Reuse|SOR12}} | ||
|service=[[Human-Covenant War]]<br>[[Post-Covenant War conflicts]] | |service=[[Human-Covenant War]]<br>[[Post-Covenant War conflicts]] | ||
Line 23: | Line 24: | ||
==Description== | ==Description== | ||
C10 charges are small, cubic explosive devices that can be thrown with the ease of [[M9 fragmentation grenade|grenades]]. The cubes of explosive are contained within an adhesive sleeve that will even stick to wet surfaces.{{Ref/Novel|Id=SOR14|HSoR|Chapter=14}} Depending on the mission parameters, they can be fitted with a [[M356 detonator|remote detonator]] or with a custom timed fuse. C10 cubes are often transported in demolition packs holding ten charges each. Each cube has a yield great enough to thoroughly disable heavily armored vehicles, such as [[Marauder]]s and [[Wraith]]s. Even when well outside the reach of the fireball, the forces from five staggered C10 explosions was enough to launch a [[SPARTAN-II program|Spartan-II]] clad in [[MJOLNIR Powered Assault Armor (GEN3)|MJOLNIR [GEN3]]] through a [[Lechatelierite|glass]] block wall.{{Ref/Reuse|SOR12}} | C10 charges are small, cubic explosive devices that can be thrown with the ease of [[M9 fragmentation grenade|grenades]]. The cubes of explosive are contained within an adhesive sleeve that will even stick to wet surfaces.{{Ref/Novel|Id=SOR14|HSoR|Chapter=14}} Depending on the mission parameters, they can be fitted with a [[M356 detonator|remote detonator]] or with a custom timed fuse. C10 cubes are often transported in demolition packs holding ten charges each. Each cube has a yield great enough to thoroughly disable heavily armored vehicles, such as [[Eklon'Dal Workshop Marauder]]s and [[Wraith]]s. Even when well outside the reach of the fireball, the forces from five staggered C10 explosions was enough to launch a [[SPARTAN-II program|Spartan-II]] clad in [[MJOLNIR Powered Assault Armor (GEN3)|MJOLNIR [GEN3]]] through a [[Lechatelierite|glass]] block wall.{{Ref/Reuse|SOR12}} | ||
==History== | ==History== | ||
Line 30: | Line 31: | ||
==List of appearances== | ==List of appearances== | ||
*''[[Halo: Shadows of Reach]]'' {{1st}} | *''[[Halo: Shadows of Reach]]'' {{1st}} | ||
*''[[Halo: The Rubicon Protocol]]'' | |||
==Sources== | ==Sources== |
Latest revision as of 14:49, May 17, 2023
C10 charge | |
---|---|
Production overview | |
Type: |
High explosive |
Specifications | |
Effective range: |
|
Service history | |
In service: |
|
C10 charges, or C10 cubes, are a military grade explosive used by the United Nations Space Command, and later by the Viery Militia on Reach.[1]
Description[edit]
C10 charges are small, cubic explosive devices that can be thrown with the ease of grenades. The cubes of explosive are contained within an adhesive sleeve that will even stick to wet surfaces.[2] Depending on the mission parameters, they can be fitted with a remote detonator or with a custom timed fuse. C10 cubes are often transported in demolition packs holding ten charges each. Each cube has a yield great enough to thoroughly disable heavily armored vehicles, such as Eklon'Dal Workshop Marauders and Wraiths. Even when well outside the reach of the fireball, the forces from five staggered C10 explosions was enough to launch a Spartan-II clad in MJOLNIR [GEN3] through a glass block wall.[1]
History[edit]
In October 2559, SPARTAN-II Blue Team made use of C10 charges during the Battle of New Mohács. The Viery Militia had found the charges inside an abandoned Human-Covenant War era military bunker under the glass that now covered Reach. Blue Team used the C10 charges to disable various Banished armored vehicles and shield walls during their assault on the occupied settlement.
List of appearances[edit]
- Halo: Shadows of Reach (First appearance)
- Halo: The Rubicon Protocol
Sources[edit]
- ^ a b c Halo: Shadows of Reach, chapter 12
- ^ Halo: Shadows of Reach, chapter 14