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{{Era|Post}}
{{Status|Canon}}
{{Weapon infobox
{{Weapon infobox
|name=MK50 Sidekick
|name=Mk50 Sidekick
|image=[[File:HINF - MK50 Product Logo.png|100px]]
|image=[[File:HINF - MK50 Product Logo.png|100px]]
[[File:HINF MK50 Crop.png|150px]]
[[File:HINF MK50 Crop.png|150px]]
|manufacturer=[[Emerson Tactical Systems]]<ref name="HICGP">''[[Halo Infinite]]'', trailer, [[Halo Infinite Campaign Gameplay Premiere|Campaign Gameplay Premiere]]</ref>
|manufacturer=[[Emerson Tactical Systems]]{{Ref/Reuse|Enc22}}
|series=
|series=
|type=[[Pistol]]{{Ref/Reuse|HICGP}}
|type=[[Pistol]]{{Ref/Reuse|Enc22}}{{Ref/Site|Id=Support|URL=https://support.halowaypoint.com/hc/en-us/articles/6882880281364-Halo-Infinite-Weapon-Equipment-and-Vehicle-Inventory-|Site=Halo Support|Page=Halo Infinite Weapon, Equipment, and Vehicle Inventory|Quote=Mk50 Sidekick. Quick-draw pistol.|D=05|M=05|Y=2023}}
|cost=
|cost=
|variant=
|variant=[[Striker Sidekick]]
|service=
|service=
|length=
*[[Human-Covenant War]]{{Ref/Reuse|WC}}
*[[Post-Covenant War conflicts]]{{Ref/Reuse|Enc22}}
|length={{Convert|12.9|in|cm|disp=flip|sigfig=3}}{{Ref/Reuse|Enc22}}
|width=
|width=
|height=
|height=
|weight=
|weight=
|ammotype=Cal. 10mm{{Ref/Reuse|HICGP}}
|ammotype=[[M135 10x31mm SAP]]{{Ref/Book|Id=Enc22|Enc22|Page=166}}
|feed=12-round detachable box magazine{{Ref/Reuse|HICGP}}
|capacity=
|feed=12-round detachable box magazine{{Ref/Reuse|Enc22}}
|operation=
|operation=
|rate=Semi-automatic{{Ref/Reuse|HICGP}}
|rate=Semi-automatic{{Ref/Reuse|Enc22}}{{Ref/Reuse|bench}}
|velocity=
|velocity=
|range=
|optics=
|range=Close to medium{{Ref/Reuse|bench}}
}}
}}
{{Article quote|Though it lacks big-bore stopping power, the Mk50 Sidekick is very responsive and accurate at short range. Spartans are drilled to equip the pistol very quickly, which allows them to finish off a target if their primary runs out of ammo and they can't take the time to reload.{{Ref/Game|Id=forge|HINF|Forge - Mk50 Sidekick description|Quote=Though it lacks big-bore stopping power, the Mk50 Sidekick is very responsive and accurate at short range. Spartans are drilled to equip the pistol very quickly, which allows them to finish off a target if their primary runs out of ammo and they can't take the time to reload.}}}}
The '''Mark 50 Sidekick''',{{Ref/Reuse|Enc22}}{{Ref/Game|HI|[[multiplayer]]|Detail=When the player gets a kill with the Mk50 Sidekick.|Quote=Mark 50 kill confirmed.|Quotee=LUMU}} or simply '''Mk50 Sidekick''' (stylized as '''MK50 Sidekick'''),{{Ref/Reuse|Support}} is a type of [[human]] specialized [[pistol]] manufactured by [[Emerson Tactical Systems]] in service with the [[UNSC]].{{Ref/Reuse|Enc22}} It is a rapid fire sidearm that performs optimally at close to medium range, although accuracy loss is considerable when fired in restless succession.{{Ref/Reuse|bench}}{{Ref/Game|Id=gameplay|HI|gameplay}}


The '''Mark 50 Sidekick'''{{Ref/Game|HInf|Section=Multiplayer|Detail=When the player gets a kill with the MK50 Sidekick.|Quote=Mark 50 kill confirmed|Quotee=LUMU}}, or simply '''MK50 Sidekick''' is a type of [[human]] [[pistol]] manufactured by [[Emerson Tactical Systems]] in service with the [[UNSC]].{{Ref/Reuse|HICGP}}
==Overview==
===Design details===
Manufactured by [[Emerson Tactical Systems]], the Mk50 Sidekick is a semi-automatic handgun in service with the [[United Nations Space Command]] armed forces. Described as "powerful and compact", it fires 10mm rounds from a detachable box magazine that typically holds 12 rounds. It differs significantly from the [[M6 series]], the UNSC's most prominent sidearm, lacking the M6's signature hand-guard and [[Smart-linking|smart-linked optic]], the [[KFA-2 x2]], while also firing a lower caliber round. The design of the Mk50 is relatively simplistic, with a segmented slide and basic, analogue iron sights. A safety switch is present on the left side of the weapon, above the trigger-guard. Emerson Tactical Systems' emblem is worked into the grip.{{Ref/Reuse|Enc22}} The weapon usually sports an olive green and matte black finish.{{Ref/Game|Id=HIMK50|HI|Mk50 Sidekick in-game model}}{{Ref/Site|Id=Monster|URL=https://news.xbox.com/en-us/2020/08/31/xbox-monster-energy-promotion/|Site=Xbox Wire|Page=Bank Now, Play Later: Halo Infinite Meets Monster Energy Global Partnership|D=6|M=8|Y=2021}}


==Overview==
===Usage===
===Specifications===
The Mk50 Sidekick was in service with UNSC forces as early as [[2551]].{{Ref/Novel|Id=WC|Halo: Winter Contention}} Spartans are drilled to equip the pistol very quickly.{{Ref/Reuse|forge}} By December 2559, the weapon was in service with UNSC forces aboard the {{UNSCShip|Infinity}}, serving as primary personal sidearm of Spartans and other special forces units onboard,{{Ref/Reuse|Enc22}} and saw action at the [[Battle for Zeta Halo]].{{Ref/Reuse|gameplay}}
The MK50 Sidekick is a powerful and compact<ref name="monster">[https://news.xbox.com/en-us/2020/08/31/xbox-monster-energy-promotion/ Xbox Wire; Bank Now, Play Later: Halo Infinite Meets Monster Energy Global Partnership]</ref> semi-automatic handgun which fires 10mm rounds from a 12-round detachable box magazine. It is significantly distinctive from the UNSC's typically-employed [[M6 series]] in both form and function, as it lacks the hand-guard and typical [[KFA-2 x2|smart-linked optic]] of the latter series, as well as being chambered in a substantially smaller ammunition type than the M6's [[12.7x40mm|12.7mm rounds]]. The design of the MK50 is relatively simplistic, with a segmented slide and basic, analogue ironsights. A safety switch is present on the left side of the weapon, above the trigger-guard. Emerson Tactical Systems' emblem is worked into the grip.{{Ref/Reuse|HICGP}}


===History===
===Variants===
The MK50 used in [[2560]] by [[John-117]] featured a matte black and olive green finish.{{Ref/Reuse|HICGP}}
*'''Mk50 Groovegrip''': A variant with a different muzzle design favored by tech-savvy mercenary groups and security firms.{{Ref/Game|Id=Groovegrip|HINF|Mk50 Groovegrip description|Quote=A favorite sidearm of tech-savvy mercenary groups and security firms.}}
*'''Mk50 Swiftguard''': A variant with beta-build firmware to improve end-to-end data encryption and increase compatibility with vintage UNSC protocols.{{Ref/Game|Id=Swiftguard|HINF|Mk50 Swiftguard description|Quote=Emerson-developed data acquisition suite with real time targeting telemetry meant to integrate directly with the latest VISR displays and tactical uplink protocols. The latest beta-build firmware provides improved end-to-end data encryption and increased compatibility with vintage UNSC protocols.}}
*'''[[Striker Sidekick]]''': A yellow-painted variant of the Mk50 Sidekick that holds 14 rounds, can kill in a minimum of five shots, and features less bloom, at the cost of stronger recoil.{{Ref/Game|HINF|Forge - Striker Sidekick description|Quote=Precision Mk50 Sidekick modified for improved stopping power.}}
*'''Vicious Sidekick''': A Mk50 Sidekick modified and used by Banished personnel.{{Ref/Game|Id=Vicious|HINF|Vicious Sidekick description|Quote=Chop chop.}}
<gallery class=center>
File:HINF - Weapon model icon - Mk50 Groovegrip.png|Mk50 Groovegrip
File:HINF MK50Swiftguard Weapon Model Icon.png|Mk50 Swiftguard
File:HINF Sidekick Striker Crop.png|Striker Sidekick
File:HINF-ViciousSidekick.png|Vicious Sidekick
</gallery>


==Gameplay==
==In-game information==
The MK50 can hold 12 rounds with at least 72 rounds in reserve. It appears to be headshot-capable and features a very rapid reload animation.{{Ref/Reuse|HICGP}}
{{Article quote|Semi-automatic firearm effective at close to medium range.{{Ref/Game|Id=bench|HI|Weapon customization|Weapons Bench description|Quote=Semi-automatic firearm effective at close to medium range.}}{{Ref/Game|HI|Academy - Weapon Drills - Mk50 Sidekick description}}}}
The Mk50 can hold 12 rounds with at least 72 rounds in reserve. It takes six shots to drain shields, with four subsequent body shots, or one headshot resulting in a kill. It is headshot-capable, features a very rapid reload, more bloom, and also possesses a swift draw time, making it a perfect sidearm to the [[MA40 assault rifle]].{{Ref/Reuse|Enc22}}
{{:Weapon customization/Model/MK50}}


==Production notes==
==Production notes==
The Sidekick was designed as a true sidearm pistol, being lightning fast to draw and fire, acting as a reliable backup when the player's primary weapon is depleted. Compared to the [[Magnum]]s of previous titles, the Sidekick was described being closest in function to ''[[Halo 2]]'''s [[M6C magnum]].{{Ref/Site|Id=Waypoint|URL=https://www.halowaypoint.com/en-us/news/infinite-inquiries|Site=Halo Waypoint|Page=Infinite Inquiries|Quote=The “Sidekick” is a true sidearm pistol that is lightning fast to draw and fire – truly exceling as a reliable backup when your primary weapon is depleted and a Brute is bearing down on you. Compared to previous titles, this weapon is closest to Halo 2's version of the Magnum.|Quotee=John Junyszek (Unyshek)|D=30|M=07|Y=2020}} In [[2021 (real world)#April|April 2021]], it was shown that the Sidekick had received a redesign since its [[Halo Infinite Campaign Gameplay Premiere|reveal]] in [[2020#July|July 2020]]. It would now include an underbarrel attachment similar to those featured on the [[M6C/SOCOM]] and the Tactical variant of the [[M6H magnum|M6H2 Magnum]], as well as some other small changes.{{Ref/Site|Id=Twitter|URL=https://twitter.com/Unyshek/status/1387906016218546177|Site=Twitter|Quote=That's not an attachment on the Sidekick. That's the Sidekick|Quotee=John Junyszek (Unyshek)|D=29|M=04|Y=2021}}
The Sidekick was designed as a true sidearm pistol, being lightning fast to draw and fire, acting as a reliable backup when the player's primary weapon is depleted. Compared to the [[Magnum]]s of previous titles, the Sidekick was described being closest in function to ''[[Halo 2]]''{{'}}s [[M6C magnum]].{{Ref/Site|Id=Waypoint|URL=https://www.halowaypoint.com/en-us/news/infinite-inquiries|Site=Halo Waypoint|Page=Infinite Inquiries|Quote=The “Sidekick” is a true sidearm pistol that is lightning fast to draw and fire – truly exceling as a reliable backup when your primary weapon is depleted and a Brute is bearing down on you. Compared to previous titles, this weapon is closest to Halo 2's version of the Magnum.|Quotee=John Junyszek (Unyshek)|D=30|M=07|Y=2020}} In [[2021 (real world)#April|April 2021]], it was shown that the Sidekick had received a redesign since its [[Halo Infinite Campaign Gameplay Premiere|reveal]] in [[2020#July|July 2020]]. It would now include an underbarrel attachment similar to those featured on the [[M6C/SOCOM]] and the Tactical variant of the [[M6H2 magnum]], as well as some other small changes.{{Ref/Twitter|Unyshek|1387906016218546177|John Junyszek|Quote=That's not an attachment on the Sidekick. That's the Sidekick|D=29|M=04|Y=2021}}


==Gallery==
==Gallery==
{{Linkbox|gallery=yes}}
{{Linkbox|gallery=yes}}
===Screenshots===
===Developmental images===
<gallery>
<gallery>
File:HINF Weapon MK50 Sidekick.png|First-person view of the MK50 Sidekick, prior to its redesign.
File:Hinf HUD Mk50 sidekick.png|HUD Icon of the Mk50 Sidekick.
File:Hinf HUD Mk50 sidekick.png|HUD Icon of the MK50 Sidekick.
File:HINF MK50 Adrenal Skin.png|An early render of the Mk50, featuring the Adrenal coating.
File:HINF XGS 2020 MK50 Heads Up Display.png|First-person view of the MK50 in the ''Halo Infinite'' Campaign Gameplay Premiere.
File:HINF XGS 2020 MK50 Heads Up Display.png|First-person view of the Mk50 in the ''Halo Infinite'' Campaign Gameplay Premiere.
File:HINF CGP MK50 Reload Animation - More Magazine.png|First-person view of the MK50's reload in the ''Halo Infinite'' Campaign Gameplay Premiere, displaying the magazine.
File:HINF Weapon MK50 Sidekick.png|First-person view of the Mk50 Sidekick, prior to its redesign.
File:HINF CGP MK50 Reload - Ammo Visible.png|First-person view of the MK50's reload in the ''Halo Infinite'' Campaign Gameplay Premiere, with 10mm rounds visible in the magazine.  
File:HINF CGP MK50 Reload Animation - More Magazine.png|First-person view of the Mk50's reload in the ''Halo Infinite'' Campaign Gameplay Premiere, displaying the magazine.
File:HINF MPRevealTrailer Yoroi.png|A [[Yoroi|Yoroi]]-clad [[SPARTAN-IV Program|Spartan-IV]] wielding an MK50 in [[multiplayer]].
File:HINF CGP MK50 Reload - Ammo Visible.png|First-person view of the Mk50's reload in the ''Halo Infinite'' Campaign Gameplay Premiere, with 10mm rounds visible in the magazine.
File:HINF_Multiplayer Reveal 2021-6.png|A MK50 Sidekick holstered on a pink Spartan in the [[A New Generation]] trailer.
File:HINF Mk50 Decals.jpg|A study of the decals on the Mk50 Sidekick.
File:HINF_MK50_Operation.png|Close-up of the MK50 while firing, with the slide at the rear of travel exposing the barrel assembly with empty chamber as well as the next unfired cartridge.
File:HINF Concept Mk50Groovegrip.jpg|Finalized concept art of the Mk50 Groovegrip model.
File:HINF Concept Mk50Swiftguard.jpg|Concept exploration of the Mk50 Swiftguard model.
File:HINF Concept Mk50Swiftguard2.jpg|Concept refinement of the Mk50 Swiftguard model.
File:HINF Concept Mk50Swiftguard3.jpg|Finalized concept art of the Mk50 Swiftguard model.
</gallery>
</gallery>


===Halo Infinite coatings===
===Promotional images===
<gallery>
File:HINF Sacrifice.png|Concept art featuring a Marine holding the Mk50 Sidekick while carried by John-117.
File:HINF E3SidekickCrop.jpg|The redesigned Mk50 Sidekick with the Watchdog coating.
File:HINF MPRevealTrailer Yoroi.png|A [[Yoroi]]-clad [[SPARTAN-IV Program|Spartan-IV]] wielding an Mk50 in [[multiplayer]].
File:HINF_Multiplayer Reveal 2021-6.png|A Mk50 Sidekick holstered on a pink Spartan in the [[A New Generation]] trailer.
</gallery>
===Screenshots===
<gallery>
<gallery>
File:HINF MK50 Adrenal Skin.png|Adrenal coating.
File:HINF Mk50Sidekick HUD.png|HUD of the Mk50 Sidekick.
File:HINF E3SidekickCrop.jpg|The redesigned MK50 Sidekick with an unknown coating.
File:HINF-MK50SwiftguardFirstperson.png|HUD view of the Mk50 Swiftguard.
File:HINF-FinalMk50aim.jpg|A Spartan holding the redesigned Mk50.
HINF-Mk50FiringThirdPerson.png|A Spartan firing the Mk50.
File:HINF_MK50_Operation.png|Close-up of the Mk50 while firing, with the slide at the rear of travel exposing the barrel assembly with empty chamber as well as the next unfired cartridge.
File:HINF WarMasterOasis.jpg|A Spartan with the Mk50.
File:HINF-CatylistCelox.png|A customized Mk50 Sidekick.
File:HINF MK50Groovegrip 2.png|Close-up of the Mk50 Groovegrip.
File:HINF MK50Groovegrip 1.png|A Spartan with the Mk50 Groovegrip.
File:HINF-YapPK4.jpg|A [[CONQUEROR-class helmet|Conqueror]]-clad Spartan-IV looking at a Vicious Sidekick.
</gallery>
</gallery>


==List of appearances==
==List of appearances==
*''[[Halo Infinite]]'' {{1st}}
*''[[Halo Infinite]]'' {{1st}}
*''[[Halo: The Rubicon Protocol]]''
*''[[Halo: Winter Contention]]''
*''[[Halo: Saturn Devouring His Son]]''
*''[[Halo: Trial of Reckoning]]''
*''[[Halo: Hippocratica]]''
*''[[Halo: The Television Series Season Two]]''
*''[[Halo: The Third Life]]''
*''[[Halo: Venezian Sonata]]''


==Sources==
==Sources==

Latest revision as of 10:16, October 9, 2024

Mk50 Sidekick
An Mk50 Sidekick product logo.

A transparent crop of the Mk50 Sidekick in-game model. Courtesy of User:BaconShelf.

Production overview

Manufacturer:

Emerson Tactical Systems[1]

Type:

Pistol[1][2]

Variants:

Striker Sidekick

Specifications

Length:

32.8 centimetres (12.9 in)[1]

Ammunition type:

M135 10x31mm SAP[1]

Feed system:

12-round detachable box magazine[1]

Rate of fire:

Semi-automatic[1][3]

Effective range:

Close to medium[3]

Service history

In service:

 
Though it lacks big-bore stopping power, the Mk50 Sidekick is very responsive and accurate at short range. Spartans are drilled to equip the pistol very quickly, which allows them to finish off a target if their primary runs out of ammo and they can't take the time to reload.[5]

The Mark 50 Sidekick,[1][6] or simply Mk50 Sidekick (stylized as MK50 Sidekick),[2] is a type of human specialized pistol manufactured by Emerson Tactical Systems in service with the UNSC.[1] It is a rapid fire sidearm that performs optimally at close to medium range, although accuracy loss is considerable when fired in restless succession.[3][7]

Overview[edit]

Design details[edit]

Manufactured by Emerson Tactical Systems, the Mk50 Sidekick is a semi-automatic handgun in service with the United Nations Space Command armed forces. Described as "powerful and compact", it fires 10mm rounds from a detachable box magazine that typically holds 12 rounds. It differs significantly from the M6 series, the UNSC's most prominent sidearm, lacking the M6's signature hand-guard and smart-linked optic, the KFA-2 x2, while also firing a lower caliber round. The design of the Mk50 is relatively simplistic, with a segmented slide and basic, analogue iron sights. A safety switch is present on the left side of the weapon, above the trigger-guard. Emerson Tactical Systems' emblem is worked into the grip.[1] The weapon usually sports an olive green and matte black finish.[8][9]

Usage[edit]

The Mk50 Sidekick was in service with UNSC forces as early as 2551.[4] Spartans are drilled to equip the pistol very quickly.[5] By December 2559, the weapon was in service with UNSC forces aboard the UNSC Infinity, serving as primary personal sidearm of Spartans and other special forces units onboard,[1] and saw action at the Battle for Zeta Halo.[7]

Variants[edit]

  • Mk50 Groovegrip: A variant with a different muzzle design favored by tech-savvy mercenary groups and security firms.[10]
  • Mk50 Swiftguard: A variant with beta-build firmware to improve end-to-end data encryption and increase compatibility with vintage UNSC protocols.[11]
  • Striker Sidekick: A yellow-painted variant of the Mk50 Sidekick that holds 14 rounds, can kill in a minimum of five shots, and features less bloom, at the cost of stronger recoil.[12]
  • Vicious Sidekick: A Mk50 Sidekick modified and used by Banished personnel.[13]

In-game information[edit]

Semi-automatic firearm effective at close to medium range.[3][14]

The Mk50 can hold 12 rounds with at least 72 rounds in reserve. It takes six shots to drain shields, with four subsequent body shots, or one headshot resulting in a kill. It is headshot-capable, features a very rapid reload, more bloom, and also possesses a swift draw time, making it a perfect sidearm to the MA40 assault rifle.[1]

MK50 Sidekick
vde
Weapon Model Manufacturer Lore Rarity Introduced In Unlock Requirements
Icon of the Critpoint Shroud Weapon Model.
Critpoint Shroud
343 Industries Exponentially increases the weapon's visual appeal. It also makes it look cooler. Epic Season 01: Heroes of Reach Purchase the "Maltese Mayhem Weapon Set" from the Shop for 1,500 cR (or 800 cR during a sale)
Icon of the M90 Shroud Weapon Model.
M90 Shroud
Weapon System Technology Marketed towards the police and self-defense markets. Legendary Season 01: Heroes of Reach Purchase the "Pop Weapon Set" from the Shop for 800 cR
Icon of the Tacticlamp Weapon Model.
Tacticlamp
Weapon System Technology A frame-mounted, non-reciprocating shroud with accessory rails. Rare Season 01: Heroes of Reach Purchase the "Tacticlamp 117" bundle from the Shop for 1,000 cR
Icon of the Mk50 Groovegrip weapon model.
MK50 Groovegrip
Lux Voluspa A favorite sidearm of tech-savvy mercenary groups and security firms. Epic Season 04: Infection Cyber Showdown II Event Pass level 5
MK50 Swiftguard weapon model menu icon.
MK50 Swiftguard
Emerson Tactical Systems Emerson-developed data acquisition suite with real time targeting telemetry meant to integrate directly with the latest VISR displays and tactical uplink protocols. The latest beta-build firmware provides improved end-to-end data encryption and increased compatibility with vintage UNSC protocols. Epic Season 04: Infection Purchase either:
  • "Warning Signs" for 1,500 cR
  • "Hazmat Haven" for 3,400 cR
Icon of the "Stocking Stuffer" armor model for the Mk50 Sidekick
Stocking Stuffer
343 Industries High-velocity holiday cheer. Legendary Season 05: Reckoning Purchase the "Santa's Little Helper" superbundle from the Shop for 3,400 cR
Legendary, Banished, Chop chop.
Vicious Sidekick
Banished Chop chop. Epic The Yappening II Purchase the "Cestus" bundle from the Shop for 2,400 cR
Always against the current. (Fracture: Tenrai/Legendary)
Leaping Bounty
Fracture: Tenrai Always against the current. Legendary Tenrai IV Purchase the "Kendo Master" bundle from the Shop for 2,200 cR
Icon for the Photon Exciter MK50.
Photon Exciter
Fracture: Firewall The battle is on. Playtime is over. Legendary Haloween Purchase the "Molten Chrome" bundle from the Shop for 2,200 cR

Production notes[edit]

The Sidekick was designed as a true sidearm pistol, being lightning fast to draw and fire, acting as a reliable backup when the player's primary weapon is depleted. Compared to the Magnums of previous titles, the Sidekick was described being closest in function to Halo 2's M6C magnum.[15] In April 2021, it was shown that the Sidekick had received a redesign since its reveal in July 2020. It would now include an underbarrel attachment similar to those featured on the M6C/SOCOM and the Tactical variant of the M6H2 magnum, as well as some other small changes.[16]

Gallery[edit]

Developmental images[edit]

Promotional images[edit]

Screenshots[edit]

List of appearances[edit]

Sources[edit]

  1. ^ a b c d e f g h i j k l Halo Encyclopedia (2022 edition), page 166
  2. ^ a b Halo Support, Halo Infinite Weapon, Equipment, and Vehicle Inventory: "Mk50 Sidekick. Quick-draw pistol." (Retrieved on May 5, 2023) [archive]
  3. ^ a b c d Halo Infinite, Weapons Bench description: "Semi-automatic firearm effective at close to medium range."
  4. ^ a b Halo: Winter Contention
  5. ^ a b Halo Infinite, Forge - Mk50 Sidekick description: "Though it lacks big-bore stopping power, the Mk50 Sidekick is very responsive and accurate at short range. Spartans are drilled to equip the pistol very quickly, which allows them to finish off a target if their primary runs out of ammo and they can't take the time to reload."
  6. ^ Halo Infinite, multiplayer: When the player gets a kill with the Mk50 Sidekick. "Mark 50 kill confirmed." - LUMU
  7. ^ a b Halo Infinite, gameplay
  8. ^ Halo Infinite, Mk50 Sidekick in-game model
  9. ^ Xbox Wire, Bank Now, Play Later: Halo Infinite Meets Monster Energy Global Partnership (Retrieved on Aug 6, 2021) [archive]
  10. ^ Halo Infinite, Mk50 Groovegrip description: "A favorite sidearm of tech-savvy mercenary groups and security firms."
  11. ^ Halo Infinite, Mk50 Swiftguard description: "Emerson-developed data acquisition suite with real time targeting telemetry meant to integrate directly with the latest VISR displays and tactical uplink protocols. The latest beta-build firmware provides improved end-to-end data encryption and increased compatibility with vintage UNSC protocols."
  12. ^ Halo Infinite, Forge - Striker Sidekick description: "Precision Mk50 Sidekick modified for improved stopping power."
  13. ^ Halo Infinite, Vicious Sidekick description: "Chop chop."
  14. ^ Halo Infinite, Academy - Weapon Drills - Mk50 Sidekick description
  15. ^ Halo Waypoint, Infinite Inquiries: "The “Sidekick” is a true sidearm pistol that is lightning fast to draw and fire – truly exceling as a reliable backup when your primary weapon is depleted and a Brute is bearing down on you. Compared to previous titles, this weapon is closest to Halo 2's version of the Magnum." - John Junyszek (Unyshek) (Retrieved on Jul 30, 2020) [archive]
  16. ^ Twitter, John Junyszek (@Unyshek): "That's not an attachment on the Sidekick. That's the Sidekick" (Retrieved on Apr 29, 2021) [archive]