Impend: Difference between revisions
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{{ | {{Status|RealWorld}} | ||
{{Music infobox | {{Music infobox | ||
| name = Impend | | name = Impend | ||
| yt = | | yt = RDefC7G3L4Y | ||
| album = [[Halo 2: Original Soundtrack]] | | album = [[Halo 2: Original Soundtrack]] | ||
| composer = [[Martin O'Donnell]] and [[Michael Salvatori]] | | composer = [[Martin O'Donnell]] and [[Michael Salvatori]] | ||
| length = 02:21 | | length = 02:21 | ||
| last =[[Flawed Legacy]] | | last =[[Flawed Legacy]] | ||
| next =[[Never Surrender]] | | next =[[Never Surrender]] | ||
}} | }} | ||
'''Impend''' is eighth track in ''[[Halo 2: Original Soundtrack|Halo 2: Original Soundtrack, Volume 1]]''. | '''Impend''' is the eighth track in the ''[[Halo 2: Original Soundtrack|Halo 2: Original Soundtrack, Volume 1]]''. | ||
==Overview== | ==Overview== | ||
The beginning of the track is a re-orchestration of the final part of ''[[Brothers In Arms]]''. It then makes a transition into a low pitch percussion beat. From this point to the end, the track is mostly percussion, but it does include some vocals similar to that of the opening of the ''[[Halo Theme]]''. The percussion has three levels. There is the soft, low, and gong-like beat that is slower than the actual beat of the music. There is a slightly higher beat that is a much sharper sound, and is the actual beat of the music. Then there the actual overlay of the music itself, and it is synchronized with the vocals. This allows the track to maintain intensity, but not be so slow as to go against the pace of the combat. | The beginning of the track is a re-orchestration of the final part of ''[[Brothers In Arms]]''. It then makes a transition into a low pitch percussion beat. From this point to the end, the track is mostly percussion, but it does include some vocals similar to that of the opening of the ''[[Halo Theme]]''. The percussion has three levels. There is the soft, low, and gong-like beat that is slower than the actual beat of the music. There is a slightly higher beat that is a much sharper sound, and is the actual beat of the music. Then there the actual overlay of the music itself, and it is synchronized with the vocals. This allows the track to maintain intensity, but not be so slow as to go against the pace of the combat. | ||
The vocals of the track | The vocals of the track were adapted into the vocals for ''[[Released]]'' from the ''[[Halo 3 Original Soundtrack]]''. The piece was reorchestrated into ''[[Impart]]'' in ''[[Halo 2: Anniversary Original Soundtrack]]''. The choir section was later featured in the track ''[[From the Vault]]'' from ''[[Halo: Reach Original Soundtrack]]''. | ||
==Appearances== | ==Appearances== |
Latest revision as of 17:19, November 30, 2022
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Impend is the eighth track in the Halo 2: Original Soundtrack, Volume 1.
Overview[edit]
The beginning of the track is a re-orchestration of the final part of Brothers In Arms. It then makes a transition into a low pitch percussion beat. From this point to the end, the track is mostly percussion, but it does include some vocals similar to that of the opening of the Halo Theme. The percussion has three levels. There is the soft, low, and gong-like beat that is slower than the actual beat of the music. There is a slightly higher beat that is a much sharper sound, and is the actual beat of the music. Then there the actual overlay of the music itself, and it is synchronized with the vocals. This allows the track to maintain intensity, but not be so slow as to go against the pace of the combat.
The vocals of the track were adapted into the vocals for Released from the Halo 3 Original Soundtrack. The piece was reorchestrated into Impart in Halo 2: Anniversary Original Soundtrack. The choir section was later featured in the track From the Vault from Halo: Reach Original Soundtrack.
Appearances[edit]
The soundtrack can be heard:
- In the level Cairo Station, during the chapter “Return to Sender”, in which John-117 infiltrates the MAC firing control.
- In the beginning of the level Regret, after John-117 has cleared the first room.
- In the level The Great Journey, when Thel 'Vadam approached the room with imprisoned Sangheili High Councilors and Mgalekgolo.
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