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{{Era|Post}}
{{Status|Canon}}
{{references}}
[[File:HW2 InfusedMines.jpg|thumb|350px|Infused mines deployed on the surface of [[Installation 00]].]]
{{Weapon infobox
The '''infused mine''', also known as '''corruption mine''',{{Ref/Site|D=28|M=2|Y=2021|URL=https://www.halowaypoint.com/en-us/forums/38bd6e2ebbb14e5b9b359bb029588800/topics/halo-wars-2---patch-notes-updated-sep-12-2018/9756196e-2970-4247-8c0c-dd1a043a098c/posts?page=1#post12|Site=Halo Waypoint Forums|Page=Halo Wars 2 - Patch Notes|Detail=[[Season 7 (Halo Wars 2)#Season 7 Title Update|Post 12 (September 25 patch notes)]]|LocalArchive=}}  is a type of [[Mine|landmine]] developed and employed by [[Voridus]] in the [[Banished]].{{Ref/Game|HW2|Phoenix Logs|Detail=Voridus}} Infused mines are deployed from orbit to the ground. When deployed, the infused mine is cloaked, and detonates when enemies are detected nearby. Upon detonation, the mine releases a pool of [[infusion gel]] in the surrounding area.{{Ref/Game|HW2|[[Voridus]] - [[Leader]] power|Detail=Infused Mines|Quote=Activate to deploy a mine that leaves a large, long lasting pool of infusion upon detonation. Infusion pools slow and damage enemy ground units.}} Given it shares the same casing, it is likely derived from the [[plasma mine]].
|name= Infusion Mine
|image= [[File:HW2 InfusedMines.jpg|300px]]
|manufacturer=
|model=
|type=[[Mine]]
|length-title=Diameter
|length=
|weight =
|range-title=Damage radius
|range=
|feed =  
|ammotype-title=Filling
|ammotype=[[Infusion gel]]  
|operation=Traps the ground.
|rate=
|service=[[Second Ark Conflict]]
|affiliation=[[The Banished]]
}}
 
The '''Infusion Mine''' is a type of [[Banished]] explosive developed and employed by [[Voridus]].  


==Gameplay==
==Gameplay==
The Infusion Mine is a leader power available to Voridus. When deployed, a single mine will drop into an area. Upon detonation, the mine spreads a large pool of [[Infusion gel]] that slows and damages enemy units.
{{Article quote|Deploys a mine that leaves a large, long lasting pool of infusion upon detonation. Infusion pools slow and damage enemy ground units.}}
*'''Infusion Mine I''' - base ability. Costs 85 supply/ 85 power to deploy.
*Infused Mine I
*'''Infusion Mine II''' - Increases damage dealt by detonation and duration of the infusion pool.
**'''Info:''' Activate to deploy a mine that leaves a large, long lasting pool of infusion upon detonation. Infusion pools slow and damage enemy ground units.
**'''Tier:''' 1
**'''Cost:''' {{HW2Supplies|85}}, {{HW2Power|85}}
**'''Cooldown:''' 105 seconds
**'''Upgrade:''' Increases the damage from detonation and increases the duration of the infusion pool.
*Infused Mine II
**'''Info:''' Mines now have increased damage from detonation and the infusion pool lasts longer
**'''Tier:''' 1
**'''Cost:''' {{HW2Supplies|100}}, {{HW2Power|100}}
**'''Cooldown:''' 105 seconds
In ''Halo Wars 2'', Infused Mine is a [[leader]] power exclusive to [[Voridus]]. When activated, a mine is deployed to the targeted location. The mine is cloaked shortly after being deployed, and will detonates when enemy ground units enter its proximity. The explosion damages nearby enemy units, then creates an infusion pool in the area (lasting 70 seconds, then 90 seconds when upgraded); enemy ground units in the pool have slower movement and take damage over time. Even if the mine is destroyed, it still creates an infusion pool. In [[Blitz]], Infused Mine is exclusive to Voridus and costs {{HW2BlitzEnergy|50}} energy.


==Gallery==
<gallery>
File:Blitz Infused Mines.png|[[Blitz]] card for Infused Mine.
HW2_InfusedMine.png|An infused mine deployed and cloaked on the battlefield.
HW2_InfusedMineExplosion.png|An explosion from an infused mine.
</gallery>
==List of appearances==
==List of appearances==
*''[[Halo Wars 2]]'' {{1st}}
*''[[Halo Wars 2]]'' {{1st}}

Latest revision as of 08:51, September 8, 2023

Infused mines deployed on the surface of Installation 00.

The infused mine, also known as corruption mine,[1] is a type of landmine developed and employed by Voridus in the Banished.[2] Infused mines are deployed from orbit to the ground. When deployed, the infused mine is cloaked, and detonates when enemies are detected nearby. Upon detonation, the mine releases a pool of infusion gel in the surrounding area.[3] Given it shares the same casing, it is likely derived from the plasma mine.

Gameplay[edit]

Deploys a mine that leaves a large, long lasting pool of infusion upon detonation. Infusion pools slow and damage enemy ground units.
  • Infused Mine I
    • Info: Activate to deploy a mine that leaves a large, long lasting pool of infusion upon detonation. Infusion pools slow and damage enemy ground units.
    • Tier: 1
    • Cost: Supplies 85, Power 85
    • Cooldown: 105 seconds
    • Upgrade: Increases the damage from detonation and increases the duration of the infusion pool.
  • Infused Mine II
    • Info: Mines now have increased damage from detonation and the infusion pool lasts longer
    • Tier: 1
    • Cost: Supplies 100, Power 100
    • Cooldown: 105 seconds

In Halo Wars 2, Infused Mine is a leader power exclusive to Voridus. When activated, a mine is deployed to the targeted location. The mine is cloaked shortly after being deployed, and will detonates when enemy ground units enter its proximity. The explosion damages nearby enemy units, then creates an infusion pool in the area (lasting 70 seconds, then 90 seconds when upgraded); enemy ground units in the pool have slower movement and take damage over time. Even if the mine is destroyed, it still creates an infusion pool. In Blitz, Infused Mine is exclusive to Voridus and costs Blitz Energy 50 energy.

Gallery[edit]

List of appearances[edit]

Sources[edit]

  1. ^ Halo Waypoint Forums, Halo Wars 2 - Patch Notes: Post 12 (September 25 patch notes) (Retrieved on Feb 28, 2021) [archive]
  2. ^ Halo Wars 2, Phoenix Logs: Voridus
  3. ^ Halo Wars 2, Voridus - Leader power: Infused Mines "Activate to deploy a mine that leaves a large, long lasting pool of infusion upon detonation. Infusion pools slow and damage enemy ground units."