Halo: Combat Evolved Anniversary credits: Difference between revisions
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{{Title|''Halo: Combat Evolved Anniversary'' credits}} | {{Title|''Halo: Combat Evolved Anniversary'' credits}} | ||
{{ | {{Status|RealWorld}} | ||
{{Level | {{Level infobox | ||
|prev = ''[[The Maw]]'' | |prev = ''[[The Maw]]'' | ||
|next = ''[[The Heretic]]'' (''[[Halo 2]]'') | |next = ''[[The Heretic]]'' (''[[Halo 2]]'') | ||
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{{Article | {{Article quote|Ten years in the making.}} | ||
The '''''Halo: Combat Evolved Anniversary'' credits''' is a list of [[credits]] for people who worked on ''[[Halo: Combat Evolved Anniversary]]''. | The '''''Halo: Combat Evolved Anniversary'' credits''' is a list of [[credits]] for people who worked on ''[[Halo: Combat Evolved Anniversary]]''. | ||
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====Project Leads==== | ====Project Leads==== | ||
[[Max Hoberman]] - Creative Director | [[Max Hoberman]] - Creative Director | ||
Line 513: | Line 512: | ||
====Art==== | ====Art==== | ||
Lorraine Zawada - Lead Environment Artist | Lorraine Zawada - Lead Environment Artist | ||
Line 569: | Line 567: | ||
====Design==== | ====Design==== | ||
Josh Tyrell - Lead Level Designer | Josh Tyrell - Lead Level Designer | ||
Line 579: | Line 576: | ||
=====Engineering===== | =====Engineering===== | ||
Peter Carter - Programmer | Peter Carter - Programmer | ||
Line 585: | Line 581: | ||
====Quality Assurance==== | ====Quality Assurance==== | ||
Rodolfo Camarena - QA Tester (CompuCom) | Rodolfo Camarena - QA Tester (CompuCom) | ||
Line 595: | Line 590: | ||
====Studio Directors==== | ====Studio Directors==== | ||
[[Max Hoberman]] - President | [[Max Hoberman]] - President | ||
Line 1,174: | Line 1,168: | ||
====Middleware==== | ====Middleware==== | ||
FaceGen | FaceGen | ||
Line 1,183: | Line 1,176: | ||
Izotope | Izotope | ||
=Havok= | ====Havok==== | ||
Halo: Combat Evolved Anniversary uses | Halo: Combat Evolved Anniversary uses Havok™ Copyright 1999-2011. Havok.com Inc. (or its licensors). All Rights Reserved. See www.havok.com for details. | ||
All Rights Reserved. | |||
=Autodesk Scaleform= | ====Autodesk Scaleform==== | ||
Halo: Combat Evolved Anniversary uses Autodesk Scaleform copyright 2011, Autodesk, Inc. | Halo: Combat Evolved Anniversary uses Autodesk Scaleform copyright 2011, Autodesk, Inc. | ||
=FMOD Sound System= | ====FMOD Sound System==== | ||
Halo: Combat Evolved Anniversary uses FMOD Sound System, copyright Firelight Technologies Pty, Ltd., 1994-2010 | Halo: Combat Evolved Anniversary uses FMOD Sound System, copyright Firelight Technologies Pty, Ltd., 1994-2010 | ||
''Quickly fades to black.'' | |||
---- | |||
''If the Credits was played in the Extras menu'' | |||
''The screen splits displaying the [[credits]] for [[Halo Wars credits|Halo Wars]], [[Halo 3: ODST credits|Halo 3: ODST]], [[Halo 2 credits|Halo 2 (Vista)]] and [[Halo 3 credits|Halo 3]]. The credits are sped up and synchronized to end simultaneously.'' | ''The screen splits displaying the [[credits]] for [[Halo Wars credits|Halo Wars]], [[Halo 3: ODST credits|Halo 3: ODST]], [[Halo 2 credits|Halo 2 (Vista)]] and [[Halo 3 credits|Halo 3]]. The credits are sped up and synchronized to end simultaneously.'' | ||
---- | |||
''Cut back to the vast reaches of space; a blue light speeds towards the screen. As it closes in, it is revealed to be the Monitor, having somehow survived Halo's destruction. His blue floods the view as the entire screen fades to white.'' | |||
[[Category:Credits]] | [[Category:Credits]] |
Latest revision as of 18:35, September 15, 2022
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“ | Ten years in the making. | ” |
The Halo: Combat Evolved Anniversary credits is a list of credits for people who worked on Halo: Combat Evolved Anniversary.
Credits[edit]
Bungie Software[edit]
Jason Jones - Project Lead
Hamilton Chu - Lead Producer
Rick Ryan - Producer
Chris Butcher - Programmer
Bernie Freidin - Programmer
Charlie Gough - Programmer
Mat Noguchi - Programmer
Matt Segur - Programmer
Eamon McKenzie - Guest Star Programmer
Stefan Sinclair - Guest Star Programmer
Ben Wallace - Guest Star Programmer
Marcus R. Lehto - Art Director
Steve Abeyta - Assistant Art Lead
Eric Arroyo - Artist
Chris Barrett - Artist
Mark Bernal - Artist
David Dunn - Artist
Chris Hughes - Artist
Chris Lee - Artist
Robert McLees - Artist
Stephan Okasaki - Artist
Paul Russel - Artist
Shi Kai Wang - Artist
Michael Wu - Artist
with: Brian Shultz - Artist
John Howard - Lead Designer
Paul Bertone - Designer
Tyson Green - Designer
Jaime Griesemer - Designer
Dan Orzulak - Designer
Brannon Boren - Writer
Matt Soell - Writer
Eric Trautmann - Writer
Michael Evans - Multiplayer Lead, Lead Programmer
Adrian Perez - Multiplayer Programmer
Stefan Sinclair - Multiplayer Programmer
Hardy LeBel - Multiplayer Lead Designer
Chris Carney - Multiplayer Artist
David Dunn - Multiplayer Artist
Peter Marks - Multiplayer Artist
Derrick Moore - Multiplayer Artist
Stephan Okasaki - Multiplayer Artist
Max Hoberman - UI Lead
David Candland - UI Designer
Stefan Sinclair - UI Programmer
Joseph Staten - Cinematics Director
Steve Abeyta - Cinematic Artist
Paul Clift - Cinematic Artist
Adam Crockett - Cinematic Artist
Lorraine McLees - Cinematic Artist
Stephan Okasaki - Cinematic Artist
with: Craig Mullins - Cinematic Artist
Lee Wilson - Cinematic Artist
Martin O'Donnell - Audio Lead and Original Music
Michael Salvatori - Additional Music
Jay Weinland - Sound Designer
with: Adam Tewes - Sound Designer
Harold Ryan - Test Manager
Curtis Creamer - Test Lead
Ryan Hylland - Test Lead
Keith Steury - Test Lead
Chris Chamberlain - Tester
Mike Cody - Tester
Chuck Cooper - Tester
Erik Davis - Tester
John Frey - Tester
Rick Lockyear - Tester
Paul Pederson - Tester
Zach Russell - Tester
Matthew Shimabuku - Tester
Luke Timmins - Tester
Jeff Wilson - Tester
Roger Wolfson - Tester
Keny Boynton - Voice Talent
Tim Dadabo - Voice Talent
Mark Dias - Voice Talent
Steve Downes - Voice Talent
Todd Licea - Voice Talent
Mike Madeoy - Voice Talent
Andrew McKaige - Voice Talent
Tawnya Pettiford-Wates - Voice Talent
David Scully - Voice Talent
Pete Stacker - Voice Talent
Jeff Steitzer - Voice Talent
Jen Taylor - Voice Talent
Chris Wicklund - Voice Talent
Bungie Folks - Additional Voices
Matt Soell - Damage and Spin
Pete Demoreuille - Draft Dodger
Tom Gioconda - Draft Dodger
Joshua Grass - Draft Dodger
Jason Major - Draft Dodger
Juan Remirez - Draft Dodger
Bob Settles - Draft Dodger
Alexander Seropian - Executive Producer
Steve Fowler - Product Manager
Jon Kimmich - Product Planner
Ji Hong - Localization Program Manager
Keith Cirillo - Halo Manual Writer
Tom Brush - Halo Manual Editor
Karin Jaques - Halo Manuel Designer
Special Thanks
Jule Zuccotti
Matt Gradwohl
Mark Thomas
Chris Cocks
Vic Bonilla
Saber Interactive[edit]
Production[edit]
Matthew Karch - CEO
Andrey Iones - COO/Executive Producer
Nick Madonna - Associate Producer
Anna Naleushkina - Associate Producer/Localization Manager
Sergey Rakhmanov - Associate Producer
Elena Sulimova - Associate Producer/Localization Manager
Programming Department[edit]
Game Integration[edit]
Andrey Grigorev - Programming Director
Roman Lebedev - Lead Project Programmer/Console Tech Lead
Pavel Kuznetsov - Lead Physics Programmer
Sergey Adveev - Game Integration Lead
Leonid Mashinsky - Game Integration Programmer
Maksim Gridnev - Game Integration Programmer
Victor Koryt'ko - Game Integration Programmer
Engine[edit]
Anton Krupkin - Lead Engine Programmer
Evgeniy Cimbaluk - Senior Engine and Sound Programmer
Alexey Ivanov - Senior Engine Programmer
Ruslan Vizgalin - Lead Animation Programmer
Rendering[edit]
Denis Sladkov - Lead Rendering Programmer
Aleksandr Skolunov - Senior Rendering Programmer
Aleksandr Smetkin - Senior Rendering Programmer
Leonid Fedorov - Rendering Programmer
Pavel Zagrebelnyiy - Rendering Programmer
Victor Bargachev - Rendering Programmer
UI/TCRs[edit]
Dmitry Brevdo - UI/TCR Lead Programmer
Anton Ivanov - Senior TCR/Build Programmer
Dmitry Shevchik - Senior UI programmer
Vladamir Orlov - UI Programmer
Aleksandr Artemenko - Additional UI Scripting
Network[edit]
Stanislav Zainchkovskiy - Lead Network Programmer
Vasiliy Vishnevetskiy - Senior Network Programmer
Tools[edit]
Viktor Streltsov - Lead Technology & Tools Programmer
Alexey Naumov - Tools Programmer
Leonid Krot - Tools Programmer
Ivan Alaferov - Tools Programmer
Art Department[edit]
Dmitriy Kholodov - Art Director
Petr Kudryashov - Lead Level Modeler
Elena Bondareva - Outsource Manager
Concept Art[edit]
Artem Shumnik - Lead Concept Artist
Vitaliy Anikin - Senior Concept Artist
Pavel Belov - Senior Concept Artist
Vladimir Nenov - Concept Artist
Dmitriy Popov - Concept Artist
Dmitriy Klyushkin - Concept Artist
Modeling[edit]
Maksim Alekseev - Senior Level Modeler/Designer
Pavel Baryshnikov - Senior Level Modeler
Yuriy Chernyish - Senior Level Modeler
Dmitriy Efimov - Senior Level Modeler
Vyacheslav Dementev - Level Modeler
Andrey Gromov - Level Modeler
Andrey Kvashnin - Level Modeler
Sergey Lebedev - Level Modeler
Yakov Shevchenko - Level Modeler
Dmitriy Andreev - Additional Level Modeling
Alexey Kirillov - Additional Level Modeling
Renat Salimgareev - Additional Level Modeling
Anton Shakhmatov - Additional Level Modeling
Assets Modeling[edit]
Dmitry Volkov - Senior Asset Designer/Modeler
Maksim Nezvanov - Character Modeler
Dmitry Parkin - Character Modeler
ArtStudio - Assets Modeling
Technical Modeling[edit]
Eugene Davydenko - Technical Art Director
Georgiy Belyaev - Senior Technical Artist
Sergey Demidov - Senior Technical Artist
Andrey Tarnovskiy - Senior Technical Artist
Igor Budalovskiy - Technical Artist
Animation[edit]
Aleksandr Myala - Lead Animator
Roman Pereverzov - Senior Cinematic Animator
Evgeniy Fokin - Animator
Vladimir Uryashov - Animator
Dmitry Afanasyev - Animator
SFX[edit]
Anton Lomakin - Lead SFX Artist
Dmitriy Belov - SFX Artist
Elena Lomakina - SFX Artist
Texturing[edit]
Elena Tarnovskaya - Lead Texture Artist
Aleksander Kuznetsov - Senior Texturing Artist
Evgeniy Dybchinskiy - Senior Texturing Artist
Dmitriy Berlin - Texture Artist, Additional Lighting
Georgiy Paute - Texture Artist
Nikolay Sladkov - Texture Artist
Anton Sumerin - Texture Artist
Lighting[edit]
Olga Cheremisova - Lead Lighting Artist
Dmitriy Jempala - Lighting Artist
Dmitriy Pisminskiy - Lighting Artist
Georgiy Suvorov - Lighting Artist
UI[edit]
Aleksey Melnikov - Lead UI artist
Dmitriy Zhukovskiy - UI Artist
Sound[edit]
Pavel Grachev - Sound Engineer
Mark Frolov - Sound Engineer
QA Department[edit]
Kirill Zaytsev - QA Director
Evgeniy Stepanov - QA Project Lead
Daniil Saparov - QA Expert
Pavel Teplyanskiy - QA Expert
Ivan Andrianov - Additional Testing
Stanislav Borodikhin - Additional Testing
Victor Glyanenko - Additional Testing
Aleksandr Ermakov - Additional Testing
Ruslan Mezhetskiy - Additional Testing
Shamil Yanbuhtin - Additional Testing
Evgeniy Popkov - Additional Testing
Support[edit]
Vladimir Chernysh - Studio Director
Maria Korobkina - Accounting
Victor Stupko - IT Director
Denis Streltsov - Network Administrator
Aleksey Polyakov - Network Administrator
Motion Capture[edit]
Audiomotion Studios - Mocap Service Provider
Oliver Hollis - Mocap Actor, Master Chief
Anthony Morley - Mocap Actor, Captain Keyes
Melanie Bond - Mocap Actor, Cortana
Gordon Alexander - Additional Mocap Acting
Special Thanks[edit]
Sergey Izyyurov, Georgiy Juraviyov, Sergey Mironov, Nikolay Podolskiy, Anton Sherstyuk, Aleksey Shutov, Sergey Boginskiy, Mikhail Davydenko, Mikhail Drobot, Fyodor Gilmutdinov, Roman Gluschenko, Dmitriy Gribanov, Andrey Gromov, Sergey Ivanov, Nikolay Korolyov, Evgeniy Melnikov, Andrey Bachmanov, Valentin Danilenko, Valeriy Djura, Sergey Dudkin, Dmitriy Grigorenko, Andrey Kholodov, Filipp Ivanov, Anatoliy Koruka, Sergey Krayniy, Aleksandr Larionov, Sergey Larionov, Dmitriy Motorygin, Pavel Ryazantsev, Aleksandra Seliverstova, Aleksey Skorohod, Andrey Baranov, Dmitriy Milyavskiy, Andrey Movsesyan, Rick Raymo
Certain Affinity Inc[edit]
Project Leads[edit]
Max Hoberman - Creative Director
Phil Wattenbarger - Executive Producer
David Ancira - Visual Art Lead
Alex Chrisman - Lead Producer
Adam Crist - Lead Designer
William Fox - Lead Producer
Dave Prout - Lead Artist/Technical Artist
Stefan Sinclair - Lead Programmer
Kyle Uberman - QA Lead
Art[edit]
Lorraine Zawada - Lead Environment Artist
Steev Kelly - Lead Technical Artist
Jason Morne - Concept Artist
Jason Bretz - Environment Artist
Martin Cable- Environment Artist
John Grubner - VFX Artist
Brad Jeansonne - Concept Artist
Rick Knox - Environment Artist
Luiz Kruel - Technical Artist
Seok Ki Kwon - Environment Artist
Ryan Mansfield - Environment Artist
Dean McCall - Environment Artist
Eric Miller - Environment Artist
Dan Mod - Environment Artist
Deanna Nygren - Environment Artist
Josh Powers - Environment Artist
Leif Robles - Environment Artist
Dan Rubel - VFX Artist
Paul Russel - Environment Artist
David Salaiz - Character Artist
Wimolrat (Nikki) Tangtiphongkul - Environment Artist
Daniel Valey - Environment Artist
Phu Giang - Concept Artist
Todd Keller - Concept Artist
Juhan Lee - Concept Artist
Rolf Mohr - Concept Artist
Chase Osborne - Concept Artist
Design[edit]
Josh Tyrell - Lead Level Designer
Craig Bernardo - Designer
Jeremy Raymond - Designer
John Zagorski - Designer
Engineering[edit]
Peter Carter - Programmer
Jason Eubank - Programmer
Quality Assurance[edit]
Rodolfo Camarena - QA Tester (CompuCom)
Anthony Florez - QA Tester (CompuCom)
Marcus Luna De Leon - QA Tester (Volt)
Meagan Quinn - QA Tester (CompuCom)
Studio Directors[edit]
Max Hoberman - President
Phil Wattenbarger - Director of Product Development
Tim Fields - Director of Business Development
Tia Hood - Director of Business Operations
Stefan Sinclair - Director of Technical Operations
Studio Support[edit]
Kathleen Asbury - Human Resources Manager
Javier De Jesus - Development Operations Assistant
Cody McGinley - Facilities Manager
Erin Reed - Operations Coordinator
Wayne Richardson - IT Manager
Sarah Schauf - Accounting Manager
Audio[edit]
Original Halo: Combat Evolved Music composed by Martin O'Donnell and Michael Salvatori
Microsoft Studios[edit]
Kristofor Mellroth - Senior Audio Director
Pyramind Studios[edit]
Paul Lipson - Audio Director/Score Supervisor
Gregory J. Gordon - Senior Mix/Mastering Engineer
Matt Donner - 5.1 Mix Engineer
Steve Heithecker - Recording Engineer
Peter Steinbach - Technical Engineer
Michael Roache - Project Manager/Music Editor
Lennie Moore - Orchestrator/Score Librarian
Tom Salta - Percussion and Synthesis Specialist
Brian Trifon - Synthesis and Musical Sound Design Specialist
Wataru Hokoyama - Conductor
Lynda Arnold - Pianist
Jillian Aversa - Vocalist
Bryan Dale - Guitarist
Hideki Yamashita - IT Manager
Dan Blum - Part Preparation
Chanticleer[edit]
Christine Bullin - President & General Director
Curt Hancock - Director of Operations
Matthew Ottman - Music Director
Jace Wittig - Assistant Music Director
Eric Alatorre - Vocalist
Michael Axtell - Vocalist
Casey Breves - Vocalist
Matthew Curtis - Vocalist
Biran Hinman - Vocalist
Ben Jones - Vocalist
Matthew Knickman - Vocalist
Cortez Mitchell - Vocalist
Gregory Peebles - Vocalist
Kory Reid - Vocalist
Alan Reinhardt - Vocalist
Adam Ward - Vocalist
The Skywalker Symphony Orchestra[edit]
Janet Ketchum - Music Contractor
Victor Romansevich - Concertmaster
Skywalker Sound, a Lucasfilm Ltd. Company[edit]
Leslie Ann Jones - Director of Music Recording and Scoring
Dann Thompson - Assistant Engineer
Judy Kirschner - Assistant Engineer
Robert Gatley - Assistant Engineer
Andre Zweers - Protools Operator
Microsoft Studios SoundLab[edit]
Mike Caviezel - Audio Production Designer
Pete Comley (FILTER) - Sound Designer
Jordan Stock (Aquent LLC) - Sound Designer
Jeff Dombkowski (Collabera) - Sound Designer
Daniel Raimo (FILTER) - Sound Designer
Jason Wolford (FILTER) - Sound Designer
David Liu (Aquent LLC) - Sound Designer
Soundelux Design Music Group[edit]
Scott Martin Gershin, MPSE, IESD - Creative Director
Becky Allen - Executive Producer
Peter Zinda, MPSE, IESD - Supervising Sound Designer
Brad Beaumont - Sound Designer
Gary Hecker - Supervising Foley Designer
Michael Broomberg - Foley Artist
Nerses Gezalyan - Foley Recordist
Charlie Gondak - Senior Assets Coordinator
David Natale - Assets Coordinator
Soundelux Design Music Group: Terminals VO Recording and Editorial[edit]
Scott Martin Gershin - Executive Creative Director
Janet Rankin - Facility Manager
William "Chip" Beaman - Manager, VO and Talent Services
Julia Bianco - Voice Over Supervisor
Justin Langley - Voice Over Recording Engineer
Steve Rusch - Voice Over Recording Engineer
Justin Langely - Voice Over Editorial
Charlie Gondak - Senior Asset Manager
David Natale - Asset Coordination
Alexander Leeman Johnson - Production Assistant
Adam Dolin - Production Assistant
Soundelux Design Music Group: Cinematics Audio[edit]
Peter Zinda - Supervising Sound Editor
Scott Martin Gershin - Rerecording Mixer
Eliot Connors - Sound Designer
Csaba Wagner - Sound Designer
Scott Wolf - Sound Designer
James Moriana - Foley Artist
Jeff Wilhoit - Foley Artist
Brett Voss - Foley Mixer
Charlie Gondak - Asset Coordination
David Natale - Asset Coordination
Terminal Videos[edit]
Voice Talent[edit]
Fred Tatasciore - Covenant A.I.
Production[edit]
Ian Kirby - Director/Producer
Daniel Sioul - Producer
Art[edit]
Andrew West - Art Director/Lead Artist
Dimitri Sirenko - Senior Artist
Alan Blackwell - Artist
Tyler Bradley - Artist
Trudi Castle - Artist
Geoff Taylor - Artist
Animation[edit]
Caleb Bouchard - Animator
Vern Giammartino - Animator
Aaron Hildebrandt - Animator
Jacob Owens - Animator
Mark Stuckert - Animator
Eric Wada - Animator
Christian Whiticar - Animator
Editing[edit]
Ian Kirby - Editor
Larry Di Stefano - Assistant Editor
Jacob Owens - Assistant Editor
Music[edit]
Adam Fulton - Sound Design and Mixing
Intro Video[edit]
Ian Kirby - Digital Artist
Chris van Dyck - Digital Artist
Blair Richmond - Digital Artist
Thiago Azavedo - Digital Artist
Additional Information[edit]
Animation Production Services provided by The Sequence Group
Terminals Animation by The Sequence Group
Halo Intro video edit and assembly by The Sequence Group
Cinematic stylization by Faction Creative
343 Industries[edit]
Executive Management[edit]
Bonnie Ross - General Manager, 343 Industries
Dan Ayoub - Executive Producer
Production[edit]
Dennis Ries - Producer
Jason Pace - Producer
Corrinne Robinson - Associate Producer
Ted Fitzgerald - Lead Producer
Chris Shaules - Producer
Design[edit]
Chad Armstrong - Game Designer
Engineering[edit]
Greg Hermann - Principal Development Lead
Andrew Schnickel - Senior Engineer
Alex Liberman - Engineer
Halo Franchise[edit]
Frank O'Connor - Franchise Development Director
Kevin Grace - Franchise Manager/Terminals Writer
Jeremy Patenaude - Franchise Writer
Community Team[edit]
Allison Stroll - Senior Producer
Dan Chosich - Director of Photography
Kyle Dolan - Associate Producer
David Ellis - Content Producer
Veronica Peshtarianu - Associate Producer
Jessica Shea - Community Manager
Christopher A. Buckley - Junior Production Designer (Aquent LLC)
Charles Webb - Editor (Volt)
Special Thanks[edit]
Stephen Toulouse
Mark Yeend
JoAnne Lowery
Brian Reed
Aaron Travis
Desmond Murray
Joel Gifford
Mark McAllister
Joe Djorgee
Scott Dell'Osso
Tom Holmes
Andy Ludke
Mikey Wetzel
Clay Akazawa (Coroware)
Rachelle Bilbruck
Mary Phillips
Kathy Gehrig (Valente Solutions)
Microsoft Studios[edit]
Executive Management[edit]
Don Mattrick - President, Microsoft Interactive Entertainment Business
Phil Spencer - Corporate Vice President, Microsoft Studios
Art[edit]
Ben Cammarano - Director of Art
Eddie Smith III (Filter) - Production Designer
Dana Ludwig - Design Lead
Media Lab[edit]
Curtis Neal - Production Director
Matt Yagle (Aquent LLC) - Video Editor
Samer Abou-Zaki (Populus Group, LLC) - Video Editor
Print and Digital Game Guide[edit]
Shane Hartley - Central Media Design Lead
Mat McInelly (Ten Gun Design) - Designer
Business Management[edit]
Noah Musler - Sr. Business Development Manager
Bill Lindell - Finance Manager
User Research[edit]
Eric Schuh - User Research Lead
Bruce Phillips - User Researcher
Kirk Rodgers (Redmond Technology Partners) - User Research
Narrative Design - Manual[edit]
Brent Metcalfe - Narrative Design Lead
Tom Abernathy - Narrative Designer
Keely Alexander (Aquent LLC) - Editor
Beth Demetrescu - Lead Program Manager
Andrea Roberts - Program Manager
Kelly Wilson - Software Development Engineer
Redmond International Team[edit]
Johnathan Chu - International Project Manager
Dublin International Team[edit]
Ian Walsh - Project Manager
Michael Ivory - Engineer
John O'Sullivan - Test Manager
Carthach Ó Nuanáin - Audio Producer
Jason Shirley - Audio Producer
Tokyo International Team[edit]
Masato Ishida - Project Manager
Asako Kido - Production Manager
Go Komatsu - Test Lead
Satoru Komiya - Tester
Munetaka Fuse - Software Development Engineer
Tomoko Kometani - Content Editor
Young Hoon Shim - Content Editor
Account Management[edit]
Oliver Miyashita - Account Manager
Kevin Salcedo - Release Manager
Rod Fung - Developer Account Manager
Manufacturing & Supply Chain[edit]
Deborah McFadden - Global Launch Manager
Legal and Corporate Affairs[edit]
David Figatner - Legal Counsel
Matt Skelton - Legal Counsel
Carla Woo - Paralegal
Marketing and Public Relations[edit]
Steve Beinner - Director
Bryan Koski - Group Product Manager
Paul Patinios - Marketing Manager
Josh Kerwin - PR Manager
Test[edit]
Jimmy Bischoff - Test Manager
Rick Lockyear - Test Manager
Eric Helbig - Test Lead
Paul Gradwohl - Software Development Engineer in Test
Team "Forearm" Multiplayer Testers[edit]
Josiah Bolek (CompuCom)
Kyle Symonds (CompuCom)
Paul Conrad (CompuCom)
Brian Haucke (CompuCom)
Danny Cox (CompuCom)
John Harris (CompuCom)
Kyle Hornberger (CompuCom)
Oliver Reeves (Volt)
Kevin Englund (CompuCom)
Rob Pearsall (CompuCom)
Bradley Knowles (CompuCom)
Danny Brown (CompuCom)
Chad Elliot (CompuCom)
Nicholas Smolka (CompuCom)
Chase Lawhead (CompuCom)
Experis Manpower Group[edit]
Peter Klaebe - Delivery Director
Jim Broglio - Information Technology Manager
Carol Stearns - Administrative Assistant
Evan Birkby - Test Lead
Lyndon Moore - Lead SDET
Ian Charles Eller - SDET
Robert Ferris - SDET
Ryan Gibson - Software Test Engineer
Andrew Hruza - Software Test Engineer
Ahmad J. Chohan - Software Test Engineer
Aaron Pendleton - Software Test Engineer
Devon M. Smith - Software Test Engineer/Project Consultant-Cinematics
Eric Leavell - Test Associate/Project Consultant-Audio
Daniel J. Ellis - Test Associate/Project Consultant
Andrew Breedon - Test Associate
Andrew Williams - Test Associate
Bradford Johnson - Test Associate
Brandon Riggs - Test Associate
Brandon Salcedo - Test Associate
Blaine Crockatt - Test Associate
Caedmon Webb - Test Associate
Chris Charles - Test Associate
Daniel Sabin - Test Associate
Ivan Fix - Test Associate
Javid Bynum - Test Associate
James Allen - Test Associate
LeSean Johnson - Test Associate
Ryan Norman - Test Associate
Sean Manley - Test Associate
Tim Toulouse - Test Associate
Tyler Lovemark - Test Associate
Matthew Campbell - Test Associate
Zack Cutri - Test Associate
Keywords International Ltd.[edit]
Thomas Barth - Testing Manager
Tommaso Maria Petrelli - Project Manager
João Marcos dos Santos - Project Manager Assistant
Pavel Ryzhkov - QA Lead
Daniel Jonathan Adams - Tester
Niccoló Petrelli - Tester
Peer Heinrich - Tester
Inma L. Socias - Tester
Renata Paiva Alexandre de Brito - Tester
Nicolas Zuain- Tester
Middleware[edit]
FaceGen
FaceFX
Bink Video
Izotope
Havok[edit]
Halo: Combat Evolved Anniversary uses Havok™ Copyright 1999-2011. Havok.com Inc. (or its licensors). All Rights Reserved. See www.havok.com for details.
Autodesk Scaleform[edit]
Halo: Combat Evolved Anniversary uses Autodesk Scaleform copyright 2011, Autodesk, Inc.
FMOD Sound System[edit]
Halo: Combat Evolved Anniversary uses FMOD Sound System, copyright Firelight Technologies Pty, Ltd., 1994-2010
Quickly fades to black.
If the Credits was played in the Extras menu
The screen splits displaying the credits for Halo Wars, Halo 3: ODST, Halo 2 (Vista) and Halo 3. The credits are sped up and synchronized to end simultaneously.
Cut back to the vast reaches of space; a blue light speeds towards the screen. As it closes in, it is revealed to be the Monitor, having somehow survived Halo's destruction. His blue floods the view as the entire screen fades to white.