Canon

AV-14 Hornet: Difference between revisions

From Halopedia, the Halo wiki

 
(25 intermediate revisions by 10 users not shown)
Line 1: Line 1:
{{Era|UNSC|HCW|Post}}
{{Status|Canon}}
{{Center|''Were you looking for the [[HORNET mine]], a nuclear weapon used by the UNSC?''}}
{{Center|''Were you looking for the [[M441 Hornet Remote Explosive System]], a nuclear weapon used by the UNSC?''}}
{{Vehicle Infobox
{{Vehicle infobox
|image=[[File:H2A AV-14Hornet.png|300px]]
|image=[[File:H2A AV-14Hornet.png|300px]]
|name=AV-14 Hornet
|name=AV-14 Hornet
Line 8: Line 8:
|model=AV-14
|model=AV-14
|class=
|class=
|length={{Convert|9.6|m|ft}}<ref name="HTEVG"/>
|length={{Convert|9.6|m|ft}}{{Ref/Reuse|HTEVG}}
|width={{Convert|8.7|m|ft}}<ref name="HTEVG"/>
|width={{Convert|8.7|m|ft}}{{Ref/Reuse|HTEVG}}
|height={{Convert|4.45|m|ft}}<ref>'''Halo 3''', ''3D model data''</ref>
|height={{Convert|4.45|m|ft}}<ref>'''Halo 3''', ''3D model data''</ref>
|mass=
|mass=
Line 44: Line 44:
The '''AV-14 Hornet''', more formally known as the '''AV-14 Attack VTOL''', is a [[United Nations Space Command]] airborne assault vehicle.
The '''AV-14 Hornet''', more formally known as the '''AV-14 Attack VTOL''', is a [[United Nations Space Command]] airborne assault vehicle.


==Specifications==
==Overview==
===Design details===
===Design details===
The AV-14 is a vertical take off and landing vehicle (VTOL) that has been in service since the [[Insurrection]],<ref>'''Halo Legends''', ''Origins''</ref> at least as early as [[2524]].<ref name="enyc">'''[[Halo Encyclopedia]]''', ''page 248''</ref><ref name="evo">'''Halo: Evolutions - Essential Tales of the Halo Universe''', "Dirt", ''page 113''</ref> It serves as the UNSC's primary assault, search and reconnaissance, and close air support aircraft. The Hornet is an atmospheric craft and as such cannot be deployed by orbital vessels unless a ship rated for atmospheric entry can deliver it to the battlefield. It is easier for the Hornet to be deployed from an air base located on the surface than from a ship.
The AV-14 is a vertical take off and landing vehicle (VTOL) that has been in service since the [[Insurrection]],<ref>'''Halo Legends''', ''Origins''</ref> at least as early as [[2524]].<ref name="enyc">'''[[Halo Encyclopedia (2009 edition)]]''', ''page 248''</ref><ref name="evo">'''Halo: Evolutions - Essential Tales of the Halo Universe''', "Dirt", ''page 113''</ref> It serves as the UNSC's primary assault, search and reconnaissance, and close air support aircraft. The Hornet is an atmospheric craft and as such cannot be deployed by orbital vessels unless a ship rated for atmospheric entry can deliver it to the battlefield. It is easier for the Hornet to be deployed from an air base located on the surface than from a ship.


The AV-14 Hornet consists of a one-man cockpit and a rear section, extending approximately one meter backward. Variant models feature a tandem seating configuration, presumably allowing a second passenger to operate the aircraft's weaponry or navigation systems.<ref>'''Halo Legends''', ''Homecoming''</ref> At the top of this rear section are a set of wings with what appear to be advanced turbofan engines mounted on gimbals at the ends, providing the Hornet's main source of propulsion. The front of the Hornet contains a target acquisition and designation system which includes cameras and sensors. On each side of the cockpit is a jump-seat extending backward that doubles as a landing skid. These skids allow up to four passengers.<ref name="harv">'''Halo: Contact Harvest''', ''page 9''</ref>
The AV-14 Hornet consists of a one-man cockpit and a rear section, extending approximately one meter backward. Variant models feature a tandem seating configuration, presumably allowing a second passenger to operate the aircraft's weaponry or navigation systems.<ref>'''Halo Legends''', ''Homecoming''</ref> At the top of this rear section are a set of wings with what appear to be advanced turbofan engines mounted on gimbals at the ends, providing the Hornet's main source of propulsion. The front of the Hornet contains a target acquisition and designation system which includes cameras and sensors. On each side of the cockpit is a jump-seat extending backward that doubles as a landing skid. These skids allow up to four passengers.<ref name="harv">'''Halo: Contact Harvest''', ''page 9''</ref>


Although the AV-14 Hornet primarily serves as an attack craft, like most UNSC hardware it is flexible, able to serve as a multi-purpose vehicle, and can be configured for a particular role.{{Citation needed}} For example, some AV-14s are configured as dedicated troop transports. These Hornets lack the Class-2 Guided Munitions Launch System equipped by the standard model in order to improve airspeed.<ref>'''Halo 3''', multiplayer level, ''[[Avalanche]]''</ref>
Although the AV-14 Hornet primarily serves as an attack craft, the Hornet can be reconfigured for a number of other roles. For example, some AV-14s are configured as dedicated troop transports. These Hornets lack the Class-2 Guided Munitions Launch System equipped by the standard model in order to improve airspeed.<ref>'''Halo 3''', multiplayer level, ''[[Avalanche]]''</ref>


===Armaments===
===Armaments===
The AV-14 Hornet is armed with both anti-infantry and anti-vehicle weapon systems. The AV-14 Hornet can be configured with one of two anti-infantry systems. The first configuration contains two triple-barreled, fire-linked rotary cannons. These are located on either side above the cockpit on the leading edges of the wing. The guns fire synchronously, and can be elevated and depressed to a small degree, without affecting the flight pattern of the Hornet. The second is a single, nose-mounted [[GUA-23/AW/Linkless Feed Autocannon]] that fires .50 BMG ammunition.<ref name="evo"/><ref>'''Halo Wars'''</ref><ref name="wars">'''[[Halo Wars: Official Strategy Guide]]''', ''page 45''</ref> The anti-vehicle system is composed of two [[Class-2 Guided Munition Launch System]]s that are mounted on the ventral surface of the aircraft's landing skids. When triggered, each pod fires a single missile. Like the [[LAU-65D/SGM-151]] missile system, the Class-2 GMLS is capable of achieving a target lock. In addition the Hornet can be armed with two chaff pods to counter radar-guided missiles. These are copper nickel-coated glass fibers or silver-coated nylon fibers having lengths equal to half of the anticipated radar wavelength.<ref name="wars"/>
The AV-14 Hornet is armed with both anti-infantry and anti-vehicle weapon systems. The AV-14 Hornet can be configured with one of two anti-infantry systems. The first configuration contains two triple-barreled, fire-linked rotary cannons. These are located on either side above the cockpit on the leading edges of the wing. The guns fire synchronously, and can be elevated and depressed to a small degree, without affecting the flight pattern of the Hornet. The second is a single, nose-mounted [[GAU-23/AW/Linkless Feed Autocannon]] that fires .50 BMG ammunition.{{Ref/Reuse|evo}}<ref>'''Halo Wars'''</ref><ref name="wars">'''[[Halo Wars: Official Strategy Guide]]''', ''page 45''</ref> The anti-vehicle system is composed of two [[Class-2 Guided Munition Launch System]]s that are mounted on the ventral surface of the aircraft's landing skids. When triggered, each pod fires a single missile. Like the [[LAU-65D/SGM-151 missile pod]], the Class-2 GMLS is capable of achieving a target lock. In addition the Hornet can be armed with two chaff pods to counter radar-guided missiles. These are copper nickel-coated glass fibers or silver-coated nylon fibers having lengths equal to half of the anticipated radar wavelength.{{Ref/Reuse|wars}}
 
===Usage===
The AV-14 Hornet is known for its efficiency in combat situations; its multi-purpose role allows the vehicle to take on a wide array of missions and can perform without any major problems. In its role as an attack craft the AV-14 is very effective at hunting down and destroying armor with relative ease; the homing Class-2 GMLS can take down the toughest Covenant armor in only a few strikes, making it the UNSC's prime choice for hunting down tanks, aside from the [[AV-22 Sparrowhawk]]. Its ability to engage infantry also makes the AV-14 both an offensive and defensive aircraft; the triple-barreled rotary cannons can destroy heavily armored and heavily shielded targets with little effort, and its ability to place itself in a stationary position to lay down cover fire while a larger craft retrieves fellow infantry also allows it to perform its role as a support craft. The firepower of the craft is a major asset when escorting other aircraft which could be susceptible to ground fire into dangerous territory. Its role as a support craft is further bolstered by its ability to easily insert small strike teams into combat situations.
 
While the AV-14 Hornet has a wide variety of roles and advantages, its greatest weakness is its light armor — making it susceptible to anything larger than small arms fire.{{Ref/Reuse|enyc}} Although the Hornet is rather nimble, it lacks the maneuverability of the [[D77-TC Pelican]] and the AV-22 Sparrowhawk, which can occasionally be a liability in combat conditions. Infantry atop of vehicles landing skids are also at risk of taking enemy fire, as they have no protection at all, which is why the AV-14 Hornet is often used to insert small strike teams, but not to extract them, in combat operations.{{Ref/Reuse|evo}}<ref>'''Halo: Contact Harvest''', ''page 20''</ref> The risk of casualties from anti-aircraft fire mandates the use of more heavily armored aircraft like the D77-TC Pelican or the [[UH-144 Falcon]] for extraction.


==Variants==
==Variants==
*'''2531 Hornet''': Deployed by the crew of the {{UNSCShip|Spirit of Fire}} during the [[Harvest campaign]] through to the [[Battle of the Etran Harborage]], this variation has a large rotary cannon built into the nose of the aircraft, rather than the two guns on later models.<ref name="wars"/>
*'''2531 Hornet''': Deployed by the crew of the {{UNSCShip|Spirit of Fire}} during the [[Harvest campaign]] through to the [[Battle of Trove]], this variation has a large rotary cannon built into the nose of the aircraft, rather than the two guns on later models.{{Ref/Reuse|wars}}
*'''AV-14B Attack VTOL''': Modified by the crew of UNSC ''Spirit of Fire'' for deployment against the [[Banished]], this model is used for combat reconnaissance and surprise attacks on high-priority targets. The AV-14B is armed with medium autocannons that are effective against all targets, and are particularly adept at taking out light vehicles. It features a modified airframe that is considerably blockier in shape than the base model.<ref name="art of war">[https://www.halowaypoint.com/en-us/news/the-art-of-war-s '''Halo Waypoint''' - ''Canon Fodder: The Art of War(s)'']</ref>
*'''AV-14B Attack VTOL''': Modified by the crew of UNSC ''Spirit of Fire'' for deployment against the [[Banished]], this model is used for combat reconnaissance and surprise attacks on high-priority targets. The AV-14B is armed with medium autocannons that are effective against all targets, and are particularly adept at taking out light vehicles. It features a modified airframe that is considerably blockier in shape than the base model.<ref name="art of war">[https://www.halowaypoint.com/en-us/news/the-art-of-war-s '''Halo Waypoint''' - ''Canon Fodder: The Art of War(s)'']</ref>
*'''NMPD Hornet''': An air support variant of AV-14 utilised by the [[New Mombasa Police Department]]. This variant is painted in black and white livery, and has blue and red lights.<ref name="Air Support Hornet">[https://www.megaconstrux.com/en-us/worlds/halo/playsets/police-air-support-hornet-97429 '''Megabloks''' ''- Police Air Support Hornet'']</ref>
*'''NMPD Hornet''': An air support variant of AV-14 utilised by the [[New Mombasa Police Department]]. This variant is painted in black and white livery, and has blue and red lights.<ref name="Air Support Hornet">[https://www.megaconstrux.com/en-us/worlds/halo/playsets/police-air-support-hornet-97429 '''Megabloks''' ''- Police Air Support Hornet'']</ref>
*'''Transport Hornet''': A transport-orientated variant of the Hornet. This variant has the missile pods removed and a white paint coating.
<gallery>
<gallery>
File:HWunit Hornet.png|2531 Hornet
File:HWunit Hornet.png|2531 Hornet
File:HW2 Blitz Hornet.png|AV-14B Hornet
File:HW2 Blitz Hornet.png|AV-14B Hornet
File:MEGA_NMPD_Hornet.jpg|NMPD Hornet
File:MEGA_NMPD_Hornet.jpg|NMPD Hornet
File:H3_Sandbox_Hornets.png|A transport Hornet (left) and a regular AV-14 (right).
</gallery>
</gallery>


==Gameplay==
==Gameplay==
===Advantages===
{{Main|Hornet}}
The AV-14 Hornet is known for its efficiency in combat situations; its multi-purpose role allows the vehicle to take on a wide array of missions and can perform without any major problems. In its role as an attack craft the AV-14 is very effective at hunting down and destroying armor with relative ease; the homing Class-2 GMLS can take down the toughest Covenant armor in only a few strikes, making it the UNSC's prime choice for hunting down tanks, aside from the [[AV-22 Sparrowhawk]]. Its ability to engage infantry also makes the AV-14 both an offensive and defensive aircraft; the triple-barreled rotary cannons can destroy heavily armored and heavily shielded targets with little effort, and its ability to place itself in a stationary position to lay down cover fire while a larger craft retrieves fellow infantry also allows it to perform its role as a support craft. The firepower of the craft is a major asset when escorting other aircraft which could be susceptible to ground fire into dangerous territory. Its role as a support craft is further bolstered by its ability to easily insert small strike teams into combat situations.
The Hornet is a drivable vehicle in two games including ''[[Halo 3]]'' and ''[[Halo 2: Anniversary]]''. They are also units in ''[[Halo Wars]]'' and ''[[Halo Wars 2]]''.
 
===Disadvantages===
While the AV-14 Hornet has a wide variety of roles and advantages, its greatest weakness is its light armor — making it susceptible to anything larger than small arms fire.<ref name="enyc"/> Although the Hornet is rather nimble, it lacks the maneuverability of the [[D77-TC Pelican]] and the AV-22 Sparrowhawk, which can occasionally be a liability in combat conditions. Infantry atop of vehicles landing skids are also at risk of taking enemy fire, as they have no protection at all, which is why the AV-14 Hornet is often used to insert small strike teams, but not to extract them, in combat operations.<ref name="evo"/><ref>'''Halo: Contact Harvest''', ''page 20''</ref> The risk of casualties from anti-aircraft fire mandates the use of more heavily armored aircraft like the D77-TC Pelican or the [[UH-144 Falcon]] for extraction.
 
===''Halo Wars''===
The Hornet in ''[[Halo Wars]]'' is the mainline UNSC aircraft and is capable of engaging both ground and air targets. It can be built at the [[UNSC Airpad|Air Pad]] for a cost of 250 resources and 2 population with a tech level of 2. It has several upgrades:
*''Wingmen'': Adds two Marine passengers who each carry an [[M41 rocket launcher]]. The upgrade costs 400 resources and requires a tech level of 3.
*''Chaff Pod'': Increases the Hornet's avoidance of anti-air fire. The upgrade costs 900 resources and requires a tech level of 4.
*''Hawk'': Upgrades the Hornet into an [[AV-22 Sparrowhawk]], which has greater firepower and hitpoints and is faster than a Banshee. This upgrade is available only if [[Ellen Anders|Professor Anders]] is the selected leader. The upgrade costs 1350 resources and requires a tech level of 4.
 
===Changes from ''Halo 3'' to ''Halo 2: Anniversary''===
*The Hornet's missiles in ''Halo 2: Anniversary'' have a much slower fire rate.
 
===''Halo Wars 2''===
*'''Info:''' Core Air, Fast moving, Medium range
*'''Tier:''' 2
*'''Cost:''' Population 4, Supplies 325, Power 0
'''Hornet Upgrade: Wingmen'''
*'''Info:''' Unit Upgrade, Adds Marines with rocket launchers, Increases health
*'''Tier:''' 3
*'''Cost''': Supplies 0, Power 750
The Hornet can be built by all UNSC leaders at the [[Airpad]]. They are effective against vehicles, but are only okay against infantry, aircraft, and structures. In [[Blitz]], a Hornet costs 60 energy, while a Trooper Hornet costs 100 energy.


==Trivia==
==Trivia==
{{Linkbox|gameplay=yes|gallery=yes}}
{{Linkbox|gameplay=yes|gallery=yes}}
*A hornet is an insect, in keeping with the UNSC's tradition of naming atmospheric vehicles after real animals with the exceptions of the [[Longsword]], [[Shortsword]], [[Broadsword]], and [[Sabre]], which are named after bladed weapons and are capable of space flight.  
*A hornet is an insect, in keeping with the UNSC's tradition of naming atmospheric vehicles after real animals with the exceptions of the [[GA-TL1 Longsword]], [[B-65 Shortsword]], [[F-41 Broadsword]], and [[FSS-1000 Sabre]], which are named after bladed weapons and are capable of space flight.  
*The Hornet bears a slight resemblance to its namesake insect with the "wings" growing slightly wider towards the end (like a real hornet's wing) and with the personnel jump seats mimicking the long back legs that often trail behind the posterior of the insect.
*The Hornet bears a slight resemblance to its namesake insect with the "wings" growing slightly wider towards the end (like a real hornet's wing) and with the personnel jump seats mimicking the long back legs that often trail behind the posterior of the insect.
*In ''Halo Wars'', when the "Wingmen" upgrade is unlocked for the Hornet, the Marines sit on the wings instead of stand as they do in ''Halo 3'', due to the scaling of the two units. Such scaling differences are common in real-time strategy games.
*In ''Halo Wars'', when the "Wingmen" upgrade is unlocked for the Hornet, the Marines sit on the wings instead of stand as they do in ''Halo 3'', due to the scaling of the two units. Such scaling differences are common in real-time strategy games.
*A Spartan riding on a Hornet's skids can deploy [[equipment]]. However, an Elite cannot.
*The Hornet makes an appearance in ''[[Halo 4]]'''s [[Majestic Map Pack]] as a piece of scenery outside of the map [[Skyline (level)|Skyline]].


==Gallery==
==Gallery==
Line 104: Line 87:
File:H3_Hornet_Concept.png|An early Hornet concept for ''[[Halo 3]]'', with a gunner being placed on the back. This idea was later abandoned.
File:H3_Hornet_Concept.png|An early Hornet concept for ''[[Halo 3]]'', with a gunner being placed on the back. This idea was later abandoned.
File:AV-14 Hornet.png|The AV-14 Hornet in ''Halo 3''.
File:AV-14 Hornet.png|The AV-14 Hornet in ''Halo 3''.
File:H3-HornetHUD.png|HUD of the Hornet on [[Sandtrap]].
File:H3 AV-14.jpg|Turnaround reference of the AV-14 Attack VTOL as seen in ''Halo 3''.
File:H3 AV-14.jpg|Turnaround reference of the AV-14 Attack VTOL as seen in ''Halo 3''.
File:H3 AV-14 Hornet-crop.png|View of an unoccupied AV-14 Hornet in ''Halo 3''.
File:H3 AV-14 Hornet-crop.png|View of an unoccupied AV-14 Hornet in ''Halo 3''.
Line 110: Line 92:
File:H3-AV14Hornet02.png|View of an AV-14 Hornet with Guns pointed upward.
File:H3-AV14Hornet02.png|View of an AV-14 Hornet with Guns pointed upward.
File:Halo-3-The-Covenant-20-HORNET.jpg|A Hornet and a Pelican.
File:Halo-3-The-Covenant-20-HORNET.jpg|A Hornet and a Pelican.
File:Snowhornet.jpg|The snow-camouflaged Hornet on the map ''[[Avalanche]]''.
File:H3_SnowHornet.jpg|The snow-camouflaged Hornet on the map ''[[Avalanche]]''.
File:HW_Hornet_Concept.jpg|Concept art of the Hornet for ''[[Halo Wars]]''.
File:HW_Hornet_Concept.jpg|Concept art of the Hornet for ''[[Halo Wars]]''.
File:Hornet war.jpg|A squadron of Hornets supported by a Sparrowhawk in an early build of ''Halo Wars''.
File:HW Renders Hornet.jpg|Hornet with a chin-mounted gun in ''Halo Wars''.
File:HW Renders Hornet.jpg|Hornet with a chin-mounted gun in ''Halo Wars''.
File:HW-AV14.png|A Hornet on [[Harvest]].
File:HW-AV14.png|A Hornet on [[Harvest]].
Line 122: Line 103:
File:H4_Hornet_Concept_1.jpg|Concept art of the ''Halo 4'' Hornet.
File:H4_Hornet_Concept_1.jpg|Concept art of the ''Halo 4'' Hornet.
File:H4_Hornet_Concept_2.jpg|Concept art of the ''Halo 4'' Hornet.
File:H4_Hornet_Concept_2.jpg|Concept art of the ''Halo 4'' Hornet.
File:Hornet SpartanAssault.png|A Hornet in ''[[Halo: Spartan Assault]]''.
File:HSA-AV14Hornet-Render.png|A cutout of a Hornet in ''Spartan Assault''.
File:HSA-AV14Hornet-Render.png|A cutout of a Hornet in ''Spartan Assault''.
File:Hunt for the Phantom.png|A squadron of Hornets pursue Covenant forces during the [[Battle of Draetheus V]].
File:Hunt for the Phantom.png|A squadron of Hornets pursue Covenant forces during the [[Battle of Draetheus V]].
File:H2A IGN - BloodlineHornet.png|A Hornet on [[Bloodline]] in ''[[Halo 2: Anniversary]]''.
File:H2AMP Hornet Render 1.jpg|Render of the Hornet model in ''Halo 2: Anniversary''.
File:H2A-Hornet.png|A Hornet piloted by a [[Sangheili]] on Bloodline.
File:H2AMP Hornet Render 2.jpg|Side render of the Hornet model.
File:H2A-Hornet1.png|Another view of the Hornet.
File:H2A-HornetHUD.png|HUD of the Hornet on [[Skyward]].
File:H2A Hornet Guns retracted.png|The Hornet's guns retracted on ''Halo 2: Anniversary''.
File:H2A Hornet Guns deployed.png|The Hornet's guns deployed on ''Halo 2: Anniversary''.
File:HSS-Cinematic-Oscar Mike.jpg|A Hornet flying towards a city in ''[[Halo: Spartan Strike]]''.
File:HSS-Cinematic-Oscar Mike.jpg|A Hornet flying towards a city in ''[[Halo: Spartan Strike]]''.
File:SS Hornet.png|In-game model of the Hornet in ''Halo: Spartan Strike''.
File:SS Hornet.png|In-game model of the Hornet in ''Halo: Spartan Strike''.
File:HO-Hornetduel.png|Two Hornets in ''[[Halo Online]]''.
File:HW2B Hornet.png|An AV-14B Hornet in the ''[[Halo Wars 2 Open Beta]]''.
File:HW2B Hornet.png|An AV-14B Hornet in the ''[[Halo Wars 2 Open Beta]]''.
File:AV-14B Halo Wars 2 Blitz Beta.png|A Trooper AV-14B Hornet in the ''[[Halo Wars 2 - Blitz Beta]]''.
File:AV-14B Halo Wars 2 Blitz Beta.png|A Trooper AV-14B Hornet in the ''[[Halo Wars 2 - Blitz Beta]]''.
File:HW2 - AV-14B Hornet.jpg|Blitz card of a Trooper AV-14B in ''[[Halo Wars 2]]''.
File:HW2 - AV-14B Hornet.jpg|Blitz card of a Trooper AV-14B in ''[[Halo Wars 2]]''.
File:HW2 Hornets and Vulture.png|Title card art from a cut ''Halo Wars 2'' mission featuring AV-14B Hornets and an [[AC-220 Vulture]].
File:H2A Hornet Guns retracted.png|The Hornet's guns retracted on ''Halo 2: Anniversary''.
File:H2A Hornet Guns deployed.png|The Hornet's guns deployed on ''Halo 2: Anniversary''.
</gallery>
</gallery>


Line 144: Line 122:
*''[[Halo: Contact Harvest]]''
*''[[Halo: Contact Harvest]]''
*''[[Halo Wars]]''
*''[[Halo Wars]]''
*''[[Halo 3: ODST]]'' {{C|Halo: The Master Chief Collection only}}
*''[[Halo Legends]]''
*''[[Halo Legends]]''
**''[[Homecoming]]''
**''[[Homecoming]]''
Line 158: Line 137:
*''[[Halo Wars 2]]''
*''[[Halo Wars 2]]''
*''[[Halo: Legacy of Onyx]]''
*''[[Halo: Legacy of Onyx]]''
*''[[Halo: Divine Wind]]''
*''[[Become]]''
**''[[Forever We Fight]]''
*''[[Halo: Anvil Accord]]'' {{Mo}}


==Sources==
==Sources==
<references/>
{{Ref/Sources}}


{{UNSC Aircraft}}
{{Human aircraft}}
{{Hornet variants}}
[[Category:Drivable vehicles]]

Latest revision as of 12:49, July 22, 2024

Were you looking for the M441 Hornet Remote Explosive System, a nuclear weapon used by the UNSC?
AV-14 Hornet
H2A AV-14Hornet.png
Production information

Manufacturer:

Misriah Armory[1]

Model:

AV-14

Technical specifications

Length:

9.6 metres (31 ft)[1]

Width:

8.7 metres (29 ft)[1]

Height:

4.45 metres (14.6 ft)[2]

Engine(s):

Turbofan/turbojet engine

Armament:

Crew:

One pilot

Usage

In service:

Insurrection
Human-Covenant War
Post-Covenant War conflicts

Role(s):

Close air support,[3] light troop transport, light anti-vehicle/personnel

Affiliation:

Colonial Military Authority[4]
United Nations Space Command

 

The AV-14 Hornet, more formally known as the AV-14 Attack VTOL, is a United Nations Space Command airborne assault vehicle.

Overview[edit]

Design details[edit]

The AV-14 is a vertical take off and landing vehicle (VTOL) that has been in service since the Insurrection,[5] at least as early as 2524.[6][7] It serves as the UNSC's primary assault, search and reconnaissance, and close air support aircraft. The Hornet is an atmospheric craft and as such cannot be deployed by orbital vessels unless a ship rated for atmospheric entry can deliver it to the battlefield. It is easier for the Hornet to be deployed from an air base located on the surface than from a ship.

The AV-14 Hornet consists of a one-man cockpit and a rear section, extending approximately one meter backward. Variant models feature a tandem seating configuration, presumably allowing a second passenger to operate the aircraft's weaponry or navigation systems.[8] At the top of this rear section are a set of wings with what appear to be advanced turbofan engines mounted on gimbals at the ends, providing the Hornet's main source of propulsion. The front of the Hornet contains a target acquisition and designation system which includes cameras and sensors. On each side of the cockpit is a jump-seat extending backward that doubles as a landing skid. These skids allow up to four passengers.[9]

Although the AV-14 Hornet primarily serves as an attack craft, the Hornet can be reconfigured for a number of other roles. For example, some AV-14s are configured as dedicated troop transports. These Hornets lack the Class-2 Guided Munitions Launch System equipped by the standard model in order to improve airspeed.[10]

Armaments[edit]

The AV-14 Hornet is armed with both anti-infantry and anti-vehicle weapon systems. The AV-14 Hornet can be configured with one of two anti-infantry systems. The first configuration contains two triple-barreled, fire-linked rotary cannons. These are located on either side above the cockpit on the leading edges of the wing. The guns fire synchronously, and can be elevated and depressed to a small degree, without affecting the flight pattern of the Hornet. The second is a single, nose-mounted GAU-23/AW/Linkless Feed Autocannon that fires .50 BMG ammunition.[7][11][12] The anti-vehicle system is composed of two Class-2 Guided Munition Launch Systems that are mounted on the ventral surface of the aircraft's landing skids. When triggered, each pod fires a single missile. Like the LAU-65D/SGM-151 missile pod, the Class-2 GMLS is capable of achieving a target lock. In addition the Hornet can be armed with two chaff pods to counter radar-guided missiles. These are copper nickel-coated glass fibers or silver-coated nylon fibers having lengths equal to half of the anticipated radar wavelength.[12]

Usage[edit]

The AV-14 Hornet is known for its efficiency in combat situations; its multi-purpose role allows the vehicle to take on a wide array of missions and can perform without any major problems. In its role as an attack craft the AV-14 is very effective at hunting down and destroying armor with relative ease; the homing Class-2 GMLS can take down the toughest Covenant armor in only a few strikes, making it the UNSC's prime choice for hunting down tanks, aside from the AV-22 Sparrowhawk. Its ability to engage infantry also makes the AV-14 both an offensive and defensive aircraft; the triple-barreled rotary cannons can destroy heavily armored and heavily shielded targets with little effort, and its ability to place itself in a stationary position to lay down cover fire while a larger craft retrieves fellow infantry also allows it to perform its role as a support craft. The firepower of the craft is a major asset when escorting other aircraft which could be susceptible to ground fire into dangerous territory. Its role as a support craft is further bolstered by its ability to easily insert small strike teams into combat situations.

While the AV-14 Hornet has a wide variety of roles and advantages, its greatest weakness is its light armor — making it susceptible to anything larger than small arms fire.[6] Although the Hornet is rather nimble, it lacks the maneuverability of the D77-TC Pelican and the AV-22 Sparrowhawk, which can occasionally be a liability in combat conditions. Infantry atop of vehicles landing skids are also at risk of taking enemy fire, as they have no protection at all, which is why the AV-14 Hornet is often used to insert small strike teams, but not to extract them, in combat operations.[7][13] The risk of casualties from anti-aircraft fire mandates the use of more heavily armored aircraft like the D77-TC Pelican or the UH-144 Falcon for extraction.

Variants[edit]

  • 2531 Hornet: Deployed by the crew of the UNSC Spirit of Fire during the Harvest campaign through to the Battle of Trove, this variation has a large rotary cannon built into the nose of the aircraft, rather than the two guns on later models.[12]
  • AV-14B Attack VTOL: Modified by the crew of UNSC Spirit of Fire for deployment against the Banished, this model is used for combat reconnaissance and surprise attacks on high-priority targets. The AV-14B is armed with medium autocannons that are effective against all targets, and are particularly adept at taking out light vehicles. It features a modified airframe that is considerably blockier in shape than the base model.[14]
  • NMPD Hornet: An air support variant of AV-14 utilised by the New Mombasa Police Department. This variant is painted in black and white livery, and has blue and red lights.[15]
  • Transport Hornet: A transport-orientated variant of the Hornet. This variant has the missile pods removed and a white paint coating.

Gameplay[edit]

Main article: Hornet

The Hornet is a drivable vehicle in two games including Halo 3 and Halo 2: Anniversary. They are also units in Halo Wars and Halo Wars 2.

Trivia[edit]

  • A hornet is an insect, in keeping with the UNSC's tradition of naming atmospheric vehicles after real animals with the exceptions of the GA-TL1 Longsword, B-65 Shortsword, F-41 Broadsword, and FSS-1000 Sabre, which are named after bladed weapons and are capable of space flight.
  • The Hornet bears a slight resemblance to its namesake insect with the "wings" growing slightly wider towards the end (like a real hornet's wing) and with the personnel jump seats mimicking the long back legs that often trail behind the posterior of the insect.
  • In Halo Wars, when the "Wingmen" upgrade is unlocked for the Hornet, the Marines sit on the wings instead of stand as they do in Halo 3, due to the scaling of the two units. Such scaling differences are common in real-time strategy games.

Gallery[edit]

List of appearances[edit]

Sources[edit]

  1. ^ a b c Halo: The Essential Visual Guide, page 96
  2. ^ Halo 3, 3D model data
  3. ^ Bungie.net: Bungie Weekly Update: 3/14/08
  4. ^ Halo: Last Light
  5. ^ Halo Legends, Origins
  6. ^ a b Halo Encyclopedia (2009 edition), page 248
  7. ^ a b c Halo: Evolutions - Essential Tales of the Halo Universe, "Dirt", page 113
  8. ^ Halo Legends, Homecoming
  9. ^ Halo: Contact Harvest, page 9
  10. ^ Halo 3, multiplayer level, Avalanche
  11. ^ Halo Wars
  12. ^ a b c Halo Wars: Official Strategy Guide, page 45
  13. ^ Halo: Contact Harvest, page 20
  14. ^ Halo Waypoint - Canon Fodder: The Art of War(s)
  15. ^ Megabloks - Police Air Support Hornet