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Devils... Monsters...: Difference between revisions

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{{Era|RW}}
{{Status|RealWorld}}
{{Infobox song
{{Music infobox
  | name      = Devils... Monsters...
  | name      = Devils... Monsters...
  | video     = {{#widget:YouTube|id=NpOVKbM7vlA|width=200|height=25}}
  | yt     = SzczuQTJA8M
  | album      = [[Halo: Original Soundtrack]]
  | album      = ''[[Halo: Original Soundtrack]]''
  | composer  = [[Martin O'Donnell]] and [[Michael Salvatori]]
  | composer  = [[Martin O'Donnell]] and [[Michael Salvatori]]
  | length    = 01:30
  | length    = 1:30
  | producer  =
  | producer  =
  | last      = [[Lament for Pvt. Jenkins]]
  | last      = [[Lament for Pvt. Jenkins]]
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}}
}}


'''Devils... Monsters...''' is a piece included in the [[Halo: Original Soundtrack]].
'''Devils... Monsters...''' is the thirteenth track in ''[[Halo: Original Soundtrack]]''.
 
==Appearances==
It is [[The Library]]'s main theme and is most often heard in this level. It is also played when escaping the structure during the level [[343 Guilty Spark (level)|343 Guilty Spark]] through a blood-stained elevator shaft and during the Banshee run in [[Two Betrayals]]. It is played in the middle part of [[The Maw]] when you enter the cryo area, and again if you stay too long in the armory.


==Overview==
==Overview==
It repeats several notes many times, with carefully placed variations designed to surprise the listener. Much of the sounds are electronically-generated, and violins are incorporated at 0:12. An odd drum beat remains throughout the piece, reinforcing the eerie feeling of the music played.
The name of the track is a strong reference to the [[Flood]], as it plays in the Library and for many of their other appearances. It repeats several notes many times, with carefully placed variations designed to surprise the listener. Much of the sounds are electronically-generated, and violins are incorporated at 0:12. An odd drum beat remains throughout the piece, reinforcing the eerie feeling of the music played. The piece was arranged into ''[[Demons and Heretics]]'' in ''[[Halo: Combat Evolved Anniversary Original Soundtrack]]''.


==Nomenclature==
==Appearances==
The name of the piece is a strong reference to the [[Flood]], as it plays in the Library and for many of their other appearances.
It can be heard:
* In the level ''[[343 Guilty Spark (level)|343 Guilty Spark]]'', when John-117 activates an [[elevator]] and it takes him deeper into the [[Flood containment facility]] through a blood-stained elevator shaft.
* In the level ''[[The Library]]'', at the first encounter with [[Flood carrier form]]s, when [[343 Guilty Spark]] leaves John-117 at a locked door on the third floor after passing the index chamber, and at the end of the level when John-117 faced the final wave of the Flood before reaching the [[activation index]].
* In the level ''[[Two Betrayals]]'', when John-117 approaches the final canyon to acquire a [[Type-26 Banshee]] to reach the final [[Phase pulse generator]].
* In the level ''[[The Maw]]'', when John-117 enters the cryo area, and again in the armory if the player lingers there.


{{Soundtrack|H1}}
{{Soundtrack|H1}}

Latest revision as of 08:42, March 19, 2022

Devils... Monsters...

Album:

Halo: Original Soundtrack

Composer(s):

Martin O'Donnell and Michael Salvatori

Length:

1:30

Previous:

Lament for Pvt. Jenkins

Next:

Covenant Dance

 

Devils... Monsters... is the thirteenth track in Halo: Original Soundtrack.

Overview[edit]

The name of the track is a strong reference to the Flood, as it plays in the Library and for many of their other appearances. It repeats several notes many times, with carefully placed variations designed to surprise the listener. Much of the sounds are electronically-generated, and violins are incorporated at 0:12. An odd drum beat remains throughout the piece, reinforcing the eerie feeling of the music played. The piece was arranged into Demons and Heretics in Halo: Combat Evolved Anniversary Original Soundtrack.

Appearances[edit]

It can be heard: