List of Blitz cards/Power: Difference between revisions
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!Y-Ability | !Y-Ability | ||
!Description | !Description | ||
|- | |||
|[[File:Blitz Holo Decoy.png|150px]] | |||
|Holo-Decoy | |||
|Uncommon | |||
|30 | |||
|Utility | |||
|UNSC | |||
|[[Isabel]] | |||
|None | |||
|Create several holograms of friendly units to deceive the enemy. | |||
|- | |||
|[[File:Blitz Living Barrier.png|150px]] | |||
|[[Living Barrier]] | |||
|Rare | |||
|30 | |||
|Deploy | |||
|Banished | |||
|Colony | |||
|None | |||
|Draw a wall of Lekgolo worms that obstructs movement. | |||
|- | |||
|[[File:Blitz Pelican Transport.png|150px]] | |||
|[[D77-TC Pelican|Pelican]] Transport | |||
|Uncommon | |||
|30 | |||
|Utility | |||
|UNSC | |||
|[[John Forge|Sergeant Forge]] | |||
|None | |||
|Pick up and move your units to another location. | |||
|- | |||
|[[File:Blitz Watchtower.png|150px]] | |||
|[[Watchtower]] | |||
|Uncommon | |||
|30 | |||
|Deploy | |||
|UNSC | |||
|Professor Anders | |||
|None | |||
|Place a tower with Detect and a long sight range. | |||
*Detect | |||
|- | |||
|[[File:Blitz Helldrop.png|150px]] | |||
|Helldrop | |||
|Uncommon | |||
|40 | |||
|Deploy | |||
|UNSC | |||
|[[Morgan Kinsano|Kinsano]] | |||
|None | |||
|Aim [[Single Occupant Exoatmospheric Insertion Vehicle|drop pods]] that deploy [[Hellbringers]] and burn enemies. | |||
|- | |- | ||
|[[File:Blitz Scorch Mines.png|150px]] | |[[File:Blitz Scorch Mines.png|150px]] | ||
|Scorch | |[[Scorch mine]] | ||
|Uncommon | |Uncommon | ||
|40 | |40 | ||
|Damage | |Damage | ||
|[[Banished]] | |||
|[[Atriox]] | |||
|None | |||
|Place mines that damage ground units with burning plasma. Triggered by ground units. | |||
*Cloak | |||
|- | |||
|[[File:Blitz Shrapnel Mines.png|150px]] | |||
|[[Shrapnel mine]] | |||
|Uncommon | |||
|40 | |||
|Damage | |||
|UNSC | |||
|Isabel | |||
|None | |||
|Place mines that damage and slow ground units. Triggered by ground units. | |||
*Cloak | |||
|- | |||
|[[File:Blitz Bunker Drop.png|150px]] | |||
|[[Bunker Drop]] | |||
|Uncommon | |||
|50 | |||
|Deploy | |||
|UNSC | |||
|[[Avery Johnson|Sergeant Johnson]] | |||
|None | |||
|Deploy a building that infantry can garrison in for protection. | |||
|- | |||
|[[File:Blitz Cryogenic Detonator.png|150px]] | |||
|[[Cryogenic Detonator]] | |||
|Uncommon | |||
|50 | |||
|Utility | |||
|UNSC | |||
|[[Serina]] | |||
|None | |||
|Place mines that damage and chill or freeze affected enemies. Triggered by ground units. | |||
*Cloak | |||
|- | |||
|[[File:Blitz Ice Barrier.png|150px]] | |||
|Ice Barrier | |||
|Rare | |||
|50 | |||
|Utility | |||
|UNSC | |||
|Serina | |||
|None | |||
|Manually drop multiple Ice Barriers to obfuscate movement and chill nearby enemies. | |||
|- | |||
|[[File:Blitz Infused Mines.png|150px]] | |||
|[[Infusion Mine|Infused Mine]] | |||
|Uncommon | |||
|50 | |||
|Damage | |||
|Banished | |||
|[[Voridus]] | |||
|None | |||
|Place mines that damage ground units and leave [[infusion gel]] upon exploding. Triggered by ground units. | |||
*Cloak | |||
|- | |||
|[[File:Blitz Seismic Blast.png|150px]] | |||
|Seismic Blast | |||
|Uncommon | |||
|50 | |||
|Damage | |||
|UNSC | |||
|Serina | |||
|None | |||
|Blast target area to damage enemies, shattering frozen enemies for massive damage. | |||
|- | |||
|[[File:Blitz Spartan Morale.png|150px]] | |||
|Spartan Morale | |||
|Uncommon | |||
|50 | |||
|Buff | |||
|UNSC | |||
|[[Jerome-092|Commander Jerome]] | |||
|None | |||
|Greatly boost the effectiveness of any rally on the battlefield for a short amount of time. | |||
*Rally | |||
|- | |||
|[[File:Blitz Spike Turret.png|150px]] | |||
|[[Spike Turret]] | |||
|Uncommon | |||
|50 | |||
|Deploy | |||
|Banished | |||
|Atriox | |||
|None | |||
|Deploy a temporary defensive turret. | |||
*Rush | |||
|- | |||
|[[File:Blitz Ultra Mines.png|150px]] | |||
|[[Ultra Mines]] | |||
|Uncommon | |||
|50 | |||
|Damage | |||
|Banished | |||
|[[Pavium]] | |||
|None | |||
|Place numerous, durable mines that heavily damage ground units. Triggered by ground units. | |||
*Cloak | |||
|- | |||
|[[File:Blitz Vehicle Symbiotes.png|150px]] | |||
|Vehicle Symbiotes | |||
|Uncommon | |||
|50 | |||
|Utility | |||
|Banished | |||
|[[Colony]] | |||
|None | |||
|Boost the armor and weapon range of target allied vehicles and turrets. | |||
|- | |||
|[[File:Blitz Advanced Optics.png|150px]] | |||
|Advanced Optics | |||
|Rare | |||
|60 | |||
|Buff | |||
|UNSC | |||
|Professor Anders | |||
|None | |||
|Increase line of sight and weapon range of all friendly units on the battlefield. | |||
|- | |||
|[[File:Blitz Blast Hammer.png|150px]] | |||
|Blast Hammer | |||
|Uncommon | |||
|60 | |||
|Damage | |||
|Banished | |||
|[[Decimus]] | |||
|None | |||
|Slam the ground, shove enemies away and briefly slow them. | |||
|- | |||
|[[File:Blitz Cloaking Field.png|150px]] | |||
|[[Active camouflage|Cloaking]] Field | |||
|Rare | |||
|60 | |||
|Buff | |||
|Banished | |||
|[[Let 'Volir|Shipmaster]] | |||
|None | |||
|Cloak target friendly units. | |||
*Cloak | |||
|- | |||
|[[File:Blitz Double Time.png|150px]] | |||
|Double Time | |||
|Rare | |||
|60 | |||
|Buff | |||
|UNSC | |||
|[[James Cutter|Captain Cutter]] | |||
|None | |||
|Boost the movement speed of all friendly units on the battlefield. | |||
|- | |||
|[[File:Blitz Heavy Metal.png|150px]] | |||
|Heavy Metal | |||
|Uncommon | |||
|60 | |||
|Buff | |||
|UNSC | |||
|Sergeant Forge | |||
|None | |||
|Boost the armor of target allies but reduce their movement speed. | |||
|- | |||
|[[File:Blitz Hellcharge.png|150px]] | |||
|Hellcharge | |||
|Uncommon | |||
|60 | |||
|Utility | |||
|UNSC | |||
|[[Morgan Kinsano|Kinsano]] | |||
|None | |||
|Boost target units' speed and damage. Units explode on death. | |||
|- | |||
|[[File:Blitz Invigorating Frenzy.png|150px]] | |||
|Invigorating Frenzy | |||
|Uncommon | |||
|60 | |||
|Healing | |||
|Banished | |||
|Voridus | |||
|None | |||
|Infusion pools grant healing for a brief time. | |||
|- | |||
|[[File:Blitz Stasis.png|150px]] | |||
|[[Stasis field|Stasis]] | |||
|Rare | |||
|60 | |||
|Debuff | |||
|Banished | |||
|[[Ripa 'Moramee|The Arbiter]] | |||
|None | |||
|Trap all units in a temporary, impenetrable prison. Trapped units cannot capture zones. | |||
|- | |||
|[[File:Blitz Teleport.png|150px]] | |||
|[[Slipspace Translocation|Teleport]] | |||
|Uncommon | |||
|60 | |||
|Utility | |||
|Banished | |||
|Shipmaster | |||
|None | |||
|Select any group of units and move them to target location. | |||
|- | |||
|[[File:Blitz Conduit of Rage.png|150px]] | |||
|Conduit of Rage | |||
|Uncommon | |||
|70 | |||
|Buff | |||
|Banished | |||
|The Arbiter | |||
|None | |||
|Boost target's damage, healing and speed. Playing other cards increases this buff's duration. | |||
|- | |||
|[[File:Blitz Enduring Will.png|150px]] | |||
|Enduring Will | |||
|Common | |||
|70 | |||
|Healing | |||
|Banished | |||
|Pavium | |||
|None | |||
|Heal friendly units in the area over a long duration. | |||
|- | |||
|[[File:Blitz Engineer Swarm.png|150px]] | |||
|[[Huragok|Engineer]] Swarm | |||
|Uncommon | |||
|70 | |||
|Healing | |||
|UNSC | |||
|Colony | |||
|None | |||
|Call in a swarm of Engineers to heal nearby allied troops. | |||
|- | |||
|[[File:Blitz Mech Overcharge.png|150px]] | |||
|Mech Overcharge | |||
|Rare | |||
|70 | |||
|Buff | |||
|UNSC | |||
|Sergeant Johnson | |||
|None | |||
|Briefly speed up all friendly mechs and make them invulnerable. | |||
|- | |||
|[[File:Blitz Restoration Drones.png|150px]] | |||
|Restoration Drones | |||
|Uncommon | |||
|70 | |||
|Healing | |||
|UNSC | |||
|Professor Anders | |||
|None | |||
|Heal friendly units in range over a short duration. | |||
|- | |||
|[[File:Blitz Shade Drop.png|150px]] | |||
|[[Banished Shade|Shade]] Drop | |||
|Uncommon | |||
|70 | |||
|Deploy | |||
|UNSC | |||
|[[Yapyap|Yapyap the DESTROYER]] | |||
|None | |||
|Deploy multiple small temporary turrets. | |||
|- | |||
|[[File:Blitz Catacylsm.png|150px]] | |||
|Cataclysm | |||
|Uncommon | |||
|80 | |||
|Damage | |||
|Banished | |||
|Voridus | |||
|None | |||
|Infused gel areas flare up and deal damage. | |||
|- | |||
|[[File:Blitz Enduring Salvo.png|150px]] | |||
|Enduring Salvo | |||
|Uncommon | |||
|80 | |||
|Damage | |||
|UNSC | |||
|Commander Jerome | |||
|None | |||
|Bombard target area with debris from a destroyed Banish warship. | |||
|- | |||
|[[File:Blitz ODST Drop.png|150px]] | |||
|[[ODST]] Drop | |||
|Uncommon | |||
|80 | |||
|Damage | |||
|UNSC | |||
|Captain Cutter | |||
|Demolition Charge - Throws a timed explosive that is especially effective against structures and garrisons. | |||
|Aim Drop Pods that crash to the ground and deploy ODST infantry. | |||
|- | |||
|[[File:Blitz Plasma Bolt.png|150px]] | |||
|[[Plasma bombardment mortar|Plasma Bolt]] | |||
|Uncommon | |||
|80 | |||
|Damage | |||
|Banished | |||
|The Arbiter | |||
|None | |||
|Blast target area for light but quick damage. | |||
|- | |||
|[[File:Blitz Scatter Bomb.png|150px]] | |||
|[[Scatter Bomb]] | |||
|Uncommon | |||
|80 | |||
|Damage | |||
|UNSC | |||
|Sergeant Forge | |||
|None | |||
|Fire a series of staggered bombs onto the battlefield. | |||
|- | |||
|[[File:Blitz Cryo Bomb.png|150px]] | |||
|[[GBU-1105 bomb|Cryo Bomb]] | |||
|Uncommon | |||
|90 | |||
|Damage | |||
|UNSC | |||
|Serina | |||
|None | |||
|Damage and instantly freeze target enemies. | |||
|- | |||
|[[File:Blitz Napalm Missiles.png|150px]] | |||
|[[Napalm Missile]]s | |||
|Uncommon | |||
|90 | |||
|Damage | |||
|UNSC | |||
|Kinsano | |||
|None | |||
|Drop incendiary missiles that leave behind a path of fire. | |||
|- | |||
|[[File:Blitz Siege Turret.png|150px]] | |||
|[[Siege Turret]] | |||
|Rare | |||
|90 | |||
|Deploy | |||
|UNSC | |||
|Sergeant Johnson | |||
|None | |||
|Deploy a temporary long-range siege turret. | |||
|- | |||
|[[File:Blitz Siphon Field.png|150px]] | |||
|Siphon Field | |||
|Uncommon | |||
|90 | |||
|Healing | |||
|Banished | |||
|Decimus | |||
|None | |||
|Heal nearby allies and harm nearby enemies for a short duration. | |||
|- | |||
|[[File:Blitz Skitterer Mob.png|150px]] | |||
|[[Klavrig Workshop Skitterer|Skitter Mob]] | |||
|Uncommon | |||
|90 | |||
|Deploy | |||
|Banished | |||
|Colony | |||
|Protector Mode - Attaches the Skitterer to another unit to increase that unit's health and damage. | |||
|Deploy several controllable Skitterers who can also attach to other units. | |||
*Rush | |||
|- | |||
|[[File:Blitz Archer Missiles.png|150px]] | |||
|[[Archer Missile]]s | |||
|Uncommon | |||
|100 | |||
|Damage | |||
|UNSC | |||
|Captain Cutter | |||
|None | |||
|Fire high damage missiles in a specifified direction. | |||
|- | |||
|[[File:Blitz Ark Defense.png|150px]] | |||
|Ark Defense | |||
|Rare | |||
|100 | |||
|Damage | |||
|UNSC | |||
|Professor Anders | |||
|None | |||
|Call in a swarm of Aggressor Sentinels to attack nearby enemies. | |||
|- | |||
|[[File:Blitz Combat Salvage.png|150px]] | |||
|Combat Salvage | |||
|Rare | |||
|100 | |||
|Buff | |||
|UNSC | |||
|Sergeant Forge | |||
|None | |||
|Tag your mechanical units to redeploy them back at base if killed. | |||
|- | |||
|[[File:Blitz EMP MAC Blast.png|150px]] | |||
|EMP MAC Blast | |||
|Uncommon | |||
|100 | |||
|Damage | |||
|UNSC | |||
|Sergeant Johnson | |||
|None | |||
|Blast an area to damage and briefly stun enemy vehicles and aircraft. | |||
|- | |||
|[[File:Blitz Gruntdome.png|150px]] | |||
|Gruntdome | |||
|Rare | |||
|100 | |||
|Utility | |||
|Banished | |||
|Yapyap the DESTROYER | |||
|None | |||
|Deploy a temporary shield tower that protects units within its radius. | |||
|- | |||
|[[File:Blitz Infusion Wake.png|150px]] | |||
|Infusion Wake | |||
|Uncommon | |||
|100 | |||
|Debuff | |||
|Banished | |||
|Voridus | |||
|None | |||
|Unleash and direct a vortex that damages enemies and spreads infusion gel. | |||
|- | |||
|[[File:Blitz Shockwave.png|150px]] | |||
|Shockwave | |||
|Uncommon | |||
|100 | |||
|Debuff | |||
|Banished | |||
|Atriox | |||
|None | |||
|Draw a wall of energy that stuns passing enemies and lowers their armor. | |||
|- | |||
|[[File:Blitz Vortex.png|150px]] | |||
|Vortex | |||
|Rare | |||
|100 | |||
|Utility | |||
|Banished | |||
|Decimus | |||
|None | |||
|Open a rift that pulls in nearby enemies for its duration. | |||
|- | |||
|[[File:Blitz Atriox Bulwark.png|150px]] | |||
|Atriox's Bulwark | |||
|Rare | |||
|110 | |||
|Healing | |||
|Banished | |Banished | ||
|Atriox | |Atriox | ||
|None | |None | ||
| style="text-align: | |Grant brief invulnerability and a longer healing aura to friendly units in the target area. | ||
|- | |||
|[[File:Blitz Ghost in the Machine.png|150px]] | |||
|Ghost in the Machine | |||
|Rare | |||
|120 | |||
|Utility | |||
|UNSC | |||
|Isabel | |||
|None | |||
|Take momentary control of enemy mechanical units. | |||
|- | |||
|[[File:Blitz MAC Blast.png|150px]] | |||
|MAC Blast | |||
|Rare | |||
|120 | |||
|Damage | |||
|UNSC | |||
|Isabel | |||
|None | |||
|Launch a high damage slug to blast a target area. | |||
|- | |||
|[[File:Blitz Mega Turret.png|150px]] | |||
|[[Eklon'Dal Workshop Antlion|Mega Turret]] | |||
|Rare | |||
|120 | |||
|Deploy | |||
|Banished | |||
|Pavium | |||
|None | |||
|Deploy a temporary Mega Turret. | |||
*Rush | |||
|- | |||
|[[File:Blitz EMP Methane Party.png|150px]] | |||
|Methane Party | |||
|Rare | |||
|120 | |||
|Damage | |||
|Banished | |||
|Yayap the DESTROYER | |||
|None | |||
|Barrage target area with damaging methane barrels that choke enemies and buff allied Grunts. | |||
|- | |||
|[[File:Blitz Rain of Fire.png|150px]] | |||
|Rain of Fire | |||
|Uncommon | |||
|120 | |||
|Deploy | |||
|UNSC | |||
|Pavium | |||
|DNone | |||
|Unleash a series of damaging [[Glassing|plasma beams]]. | |||
|- | |||
|[[File:Blitz Victory Turret.png|150px]] | |||
|Victory Turret | |||
|Rare | |||
|120 | |||
|Deploy | |||
|UNSC | |||
|Commander Jerome | |||
|None | |||
|This unit inspires nearby troops to deal increased damage. | |||
*Rally | |||
|- | |||
|[[File:Blitz Glacial Storm.png|150px]] | |||
|Glacial Storm | |||
|Rare | |||
|130 | |||
|Utility | |||
|UNSC | |||
|Serina | |||
|None | |||
|Create a lasting storm that chills and slowly freezes enemy units. | |||
|- | |||
|[[File:Blitz Boundless Fury.png|150px]] | |||
|Boundless Fury | |||
|Rare | |||
|140 | |||
|Buff | |||
|Banished | |||
|Decimus | |||
|None | |||
|Enrage all frriendly units, boosting their damage and speed. | |||
|- | |||
|[[File:Blitz Glassing Beam.png|150px]] | |||
|[[Glassing]] Beam | |||
|Uncommon | |||
|140 | |||
|Damage | |||
|Banished | |||
|Shipmaster | |||
|None | |||
|Unleash and direct a damaging plasma beam. | |||
|- | |||
|[[File:Blitz Spirit Assault.png|150px]] | |||
|Spirit Assault | |||
|Rare | |||
|150 | |||
|Deploy | |||
|Banished | |||
|Shipmaster | |||
|None | |||
|Call in an armed [[Eklon'Dal Workshop Spirit|Spirit]] transport to drop off Banished units. | |||
|- | |||
|[[File:Blitz Close Air Support.png|150px]] | |||
|Close Air Support | |||
|Rare | |||
|160 | |||
|Damage | |||
|UNSC | |||
|Captain Cutter | |||
|None | |||
|Encircle target area with [[G77S Pelican|Pelican Gunships]] to deal heavy damage. | |||
|- | |||
|[[File:Blitz Inferno.png|150px]] | |||
|Inferno | |||
|Rare | |||
|160 | |||
|Damage | |||
|UNSC | |||
|Kinsano | |||
|None | |||
|Cover the ground in waves of flame, creating a lasting inferno. | |||
|- | |||
|[[File:Blitz Omega Team.png|150px]] | |||
|[[Team Omega|Omega Team]] | |||
|Legendary | |||
|170 | |||
|Deploy | |||
|UNSC | |||
|Commander Jerome | |||
|Spartan Slam - Leaps high in the air and slams an enemy, [[Hijack|taking control]] of air or vehicle targets. | |||
|Randomly call one of Omega Team's three Spartans to battle. | |||
*Shield | |||
*Rush | |||
|- | |||
|[[File:Blitz Eradication.png|150px]] | |||
|Eradication | |||
|Rare | |||
|180 | |||
|Damage | |||
|Banished | |||
|Atriox | |||
|None | |||
|Deal massive damage at target area with a ring of plasma beams. | |||
|- | |||
|[[File:Blitz Lich Vanguard.png|150px]] | |||
|[[Eklon'Dal Workshop Lich|Lich Vanguard]] | |||
|Rare | |||
|180 | |||
|Damage | |||
|Banished | |||
|Pavium | |||
|None | |||
|Call in an assault Lich and grant the Rush keyword to any cards deployed near the Lich. | |||
|- | |||
|[[File:Blitz Mass Cloaking.png|150px]] | |||
|Mass Cloaking | |||
|Rare | |||
|180 | |||
|Buff | |||
|Banished | |||
|The Arbiter | |||
|None | |||
|Temporarily cloak and %2 all allied units, and increase their speed.{{C|Error reproduced as written in the original text.}} | |||
*Cloak | |||
*Shiphon | |||
|- | |||
|[[File:Blitz Condor Strike.png|150px]] | |||
|[[G81 Condor|Condor Strike]] | |||
|Legendary | |||
|270 | |||
|Deploy | |||
|UNSC | |||
|None | |||
|[[Mass Driver]] - Fires a high damage, magnetically accelerated slug at a target. | |||
|Briefly deploy the Condor super unit. | |||
*Rush | |||
|- | |||
|[[File:Blitz Scarab Assault.png|150px]] | |||
|[[Barukaza Workshop Scarab|Scarab Assault]] | |||
|Legendary | |||
|270 | |||
|Deploy | |||
|Banished | |||
|None | |||
|Carapace Shield = Emits a short-lived plasma shield to become invulnerable. | |||
|Briefly deploy the Scarab super unit. | |||
*Rush | |||
|- | |||
|} | |||
==Cut Blitz Card== | |||
This card was cut and replaced with Atriox's Bulwark. | |||
{| class="wikitable" style="width:100%; margin:2px auto; text-align:center; background:#FFFFFF;" | |||
|- | |- | ||
|[[File:Blitz Restoration.png|150px]] | |[[File:Blitz Restoration.png|150px]] | ||
Line 32: | Line 726: | ||
|- | |- | ||
|} | |} | ||
[[Category:Blitz]] |
Latest revision as of 21:54, April 10, 2023
Image | Name | Rarity | Energy Cost | Role | Faction | Leader Restriction | Y-Ability | Description |
---|---|---|---|---|---|---|---|---|
Holo-Decoy | Uncommon | 30 | Utility | UNSC | Isabel | None | Create several holograms of friendly units to deceive the enemy. | |
Living Barrier | Rare | 30 | Deploy | Banished | Colony | None | Draw a wall of Lekgolo worms that obstructs movement. | |
Pelican Transport | Uncommon | 30 | Utility | UNSC | Sergeant Forge | None | Pick up and move your units to another location. | |
Watchtower | Uncommon | 30 | Deploy | UNSC | Professor Anders | None | Place a tower with Detect and a long sight range.
| |
Helldrop | Uncommon | 40 | Deploy | UNSC | Kinsano | None | Aim drop pods that deploy Hellbringers and burn enemies. | |
Scorch mine | Uncommon | 40 | Damage | Banished | Atriox | None | Place mines that damage ground units with burning plasma. Triggered by ground units.
| |
Shrapnel mine | Uncommon | 40 | Damage | UNSC | Isabel | None | Place mines that damage and slow ground units. Triggered by ground units.
| |
Bunker Drop | Uncommon | 50 | Deploy | UNSC | Sergeant Johnson | None | Deploy a building that infantry can garrison in for protection. | |
Cryogenic Detonator | Uncommon | 50 | Utility | UNSC | Serina | None | Place mines that damage and chill or freeze affected enemies. Triggered by ground units.
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Ice Barrier | Rare | 50 | Utility | UNSC | Serina | None | Manually drop multiple Ice Barriers to obfuscate movement and chill nearby enemies. | |
Infused Mine | Uncommon | 50 | Damage | Banished | Voridus | None | Place mines that damage ground units and leave infusion gel upon exploding. Triggered by ground units.
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Seismic Blast | Uncommon | 50 | Damage | UNSC | Serina | None | Blast target area to damage enemies, shattering frozen enemies for massive damage. | |
Spartan Morale | Uncommon | 50 | Buff | UNSC | Commander Jerome | None | Greatly boost the effectiveness of any rally on the battlefield for a short amount of time.
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Spike Turret | Uncommon | 50 | Deploy | Banished | Atriox | None | Deploy a temporary defensive turret.
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Ultra Mines | Uncommon | 50 | Damage | Banished | Pavium | None | Place numerous, durable mines that heavily damage ground units. Triggered by ground units.
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Vehicle Symbiotes | Uncommon | 50 | Utility | Banished | Colony | None | Boost the armor and weapon range of target allied vehicles and turrets. | |
Advanced Optics | Rare | 60 | Buff | UNSC | Professor Anders | None | Increase line of sight and weapon range of all friendly units on the battlefield. | |
Blast Hammer | Uncommon | 60 | Damage | Banished | Decimus | None | Slam the ground, shove enemies away and briefly slow them. | |
Cloaking Field | Rare | 60 | Buff | Banished | Shipmaster | None | Cloak target friendly units.
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Double Time | Rare | 60 | Buff | UNSC | Captain Cutter | None | Boost the movement speed of all friendly units on the battlefield. | |
Heavy Metal | Uncommon | 60 | Buff | UNSC | Sergeant Forge | None | Boost the armor of target allies but reduce their movement speed. | |
Hellcharge | Uncommon | 60 | Utility | UNSC | Kinsano | None | Boost target units' speed and damage. Units explode on death. | |
Invigorating Frenzy | Uncommon | 60 | Healing | Banished | Voridus | None | Infusion pools grant healing for a brief time. | |
Stasis | Rare | 60 | Debuff | Banished | The Arbiter | None | Trap all units in a temporary, impenetrable prison. Trapped units cannot capture zones. | |
Teleport | Uncommon | 60 | Utility | Banished | Shipmaster | None | Select any group of units and move them to target location. | |
Conduit of Rage | Uncommon | 70 | Buff | Banished | The Arbiter | None | Boost target's damage, healing and speed. Playing other cards increases this buff's duration. | |
Enduring Will | Common | 70 | Healing | Banished | Pavium | None | Heal friendly units in the area over a long duration. | |
Engineer Swarm | Uncommon | 70 | Healing | UNSC | Colony | None | Call in a swarm of Engineers to heal nearby allied troops. | |
Mech Overcharge | Rare | 70 | Buff | UNSC | Sergeant Johnson | None | Briefly speed up all friendly mechs and make them invulnerable. | |
Restoration Drones | Uncommon | 70 | Healing | UNSC | Professor Anders | None | Heal friendly units in range over a short duration. | |
Shade Drop | Uncommon | 70 | Deploy | UNSC | Yapyap the DESTROYER | None | Deploy multiple small temporary turrets. | |
Cataclysm | Uncommon | 80 | Damage | Banished | Voridus | None | Infused gel areas flare up and deal damage. | |
Enduring Salvo | Uncommon | 80 | Damage | UNSC | Commander Jerome | None | Bombard target area with debris from a destroyed Banish warship. | |
ODST Drop | Uncommon | 80 | Damage | UNSC | Captain Cutter | Demolition Charge - Throws a timed explosive that is especially effective against structures and garrisons. | Aim Drop Pods that crash to the ground and deploy ODST infantry. | |
Plasma Bolt | Uncommon | 80 | Damage | Banished | The Arbiter | None | Blast target area for light but quick damage. | |
Scatter Bomb | Uncommon | 80 | Damage | UNSC | Sergeant Forge | None | Fire a series of staggered bombs onto the battlefield. | |
Cryo Bomb | Uncommon | 90 | Damage | UNSC | Serina | None | Damage and instantly freeze target enemies. | |
Napalm Missiles | Uncommon | 90 | Damage | UNSC | Kinsano | None | Drop incendiary missiles that leave behind a path of fire. | |
Siege Turret | Rare | 90 | Deploy | UNSC | Sergeant Johnson | None | Deploy a temporary long-range siege turret. | |
Siphon Field | Uncommon | 90 | Healing | Banished | Decimus | None | Heal nearby allies and harm nearby enemies for a short duration. | |
Skitter Mob | Uncommon | 90 | Deploy | Banished | Colony | Protector Mode - Attaches the Skitterer to another unit to increase that unit's health and damage. | Deploy several controllable Skitterers who can also attach to other units.
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Archer Missiles | Uncommon | 100 | Damage | UNSC | Captain Cutter | None | Fire high damage missiles in a specifified direction. | |
Ark Defense | Rare | 100 | Damage | UNSC | Professor Anders | None | Call in a swarm of Aggressor Sentinels to attack nearby enemies. | |
Combat Salvage | Rare | 100 | Buff | UNSC | Sergeant Forge | None | Tag your mechanical units to redeploy them back at base if killed. | |
EMP MAC Blast | Uncommon | 100 | Damage | UNSC | Sergeant Johnson | None | Blast an area to damage and briefly stun enemy vehicles and aircraft. | |
Gruntdome | Rare | 100 | Utility | Banished | Yapyap the DESTROYER | None | Deploy a temporary shield tower that protects units within its radius. | |
Infusion Wake | Uncommon | 100 | Debuff | Banished | Voridus | None | Unleash and direct a vortex that damages enemies and spreads infusion gel. | |
Shockwave | Uncommon | 100 | Debuff | Banished | Atriox | None | Draw a wall of energy that stuns passing enemies and lowers their armor. | |
Vortex | Rare | 100 | Utility | Banished | Decimus | None | Open a rift that pulls in nearby enemies for its duration. | |
Atriox's Bulwark | Rare | 110 | Healing | Banished | Atriox | None | Grant brief invulnerability and a longer healing aura to friendly units in the target area. | |
Ghost in the Machine | Rare | 120 | Utility | UNSC | Isabel | None | Take momentary control of enemy mechanical units. | |
MAC Blast | Rare | 120 | Damage | UNSC | Isabel | None | Launch a high damage slug to blast a target area. | |
Mega Turret | Rare | 120 | Deploy | Banished | Pavium | None | Deploy a temporary Mega Turret.
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Methane Party | Rare | 120 | Damage | Banished | Yayap the DESTROYER | None | Barrage target area with damaging methane barrels that choke enemies and buff allied Grunts. | |
Rain of Fire | Uncommon | 120 | Deploy | UNSC | Pavium | DNone | Unleash a series of damaging plasma beams. | |
Victory Turret | Rare | 120 | Deploy | UNSC | Commander Jerome | None | This unit inspires nearby troops to deal increased damage.
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Glacial Storm | Rare | 130 | Utility | UNSC | Serina | None | Create a lasting storm that chills and slowly freezes enemy units. | |
Boundless Fury | Rare | 140 | Buff | Banished | Decimus | None | Enrage all frriendly units, boosting their damage and speed. | |
Glassing Beam | Uncommon | 140 | Damage | Banished | Shipmaster | None | Unleash and direct a damaging plasma beam. | |
Spirit Assault | Rare | 150 | Deploy | Banished | Shipmaster | None | Call in an armed Spirit transport to drop off Banished units. | |
Close Air Support | Rare | 160 | Damage | UNSC | Captain Cutter | None | Encircle target area with Pelican Gunships to deal heavy damage. | |
Inferno | Rare | 160 | Damage | UNSC | Kinsano | None | Cover the ground in waves of flame, creating a lasting inferno. | |
Omega Team | Legendary | 170 | Deploy | UNSC | Commander Jerome | Spartan Slam - Leaps high in the air and slams an enemy, taking control of air or vehicle targets. | Randomly call one of Omega Team's three Spartans to battle.
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Eradication | Rare | 180 | Damage | Banished | Atriox | None | Deal massive damage at target area with a ring of plasma beams. | |
Lich Vanguard | Rare | 180 | Damage | Banished | Pavium | None | Call in an assault Lich and grant the Rush keyword to any cards deployed near the Lich. | |
Mass Cloaking | Rare | 180 | Buff | Banished | The Arbiter | None | Temporarily cloak and %2 all allied units, and increase their speed.(Error reproduced as written in the original text.)
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Condor Strike | Legendary | 270 | Deploy | UNSC | None | Mass Driver - Fires a high damage, magnetically accelerated slug at a target. | Briefly deploy the Condor super unit.
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Scarab Assault | Legendary | 270 | Deploy | Banished | None | Carapace Shield = Emits a short-lived plasma shield to become invulnerable. | Briefly deploy the Scarab super unit.
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Cut Blitz Card[edit]
This card was cut and replaced with Atriox's Bulwark.
Restoration | Rare | 90 | Healing | Banished | Atriox | None | Briefly make target allies invulnerable and heal them over time. |