Canon

Covenant religion: Difference between revisions

From Halopedia, the Halo wiki

No edit summary
m (Reverted edits by Ranger 3,000 (talk) to last revision by CMDR RileySV)
Tags: Rollback Mobile edit Advanced mobile edit
 
(177 intermediate revisions by 63 users not shown)
Line 1: Line 1:
{{Era|H2|H3|H3R|GOO|CP|TCP|HE}}
{{Status|Canon}}
{{Callsign}}
{{References}}
{{Seealso Level|The Great Journey|Halo 2}}
[[File:H3 Truth rings.jpg|thumb|370px|The [[High Prophet of Truth]] activates the Halo Rings from [[Installation 00|the Ark]].]]
{{Quote|Every member of the Covenant shall walk the Path. None will be left behind when our Great Journey begins! That is the Prophets' age-old promise, and it shall be fulfilled!|The [[High Prophet of Regret]]<ref name="h2reg">'''Halo 2''', campaign level ''[[Regret (Halo 2 level)|Regret]]''</ref>}}
The '''[[Covenant]] religion''',{{Ref/Book|Enc22|Page=188}} based upon the worship of the ancient race of beings known as the [[Forerunner]]s. The Covenant commonly referred to the religion and its teachings as '''the Path'''.{{Ref/Reuse|h2reg}}<ref>'''Halo: Broken Circle''', ''page 304''</ref>


{{Seealso Level|The Great Journey (Level)|Halo 2}}
==Background==
{{Ratings}}
[[File:H5Concept -The Path.jpg|thumb|150px|A symbol associated with the Path to the Great Journey.]]
According to the Covenant religion, the Forerunners, a race of enlightened beings regarded as nearly omniscient and all-powerful, discovered a way to transcend the physical world and became divine gods by activating the [[Halo Array|Halos]], or "Sacred Rings" as referred to by members of the Covenant.<ref>''[[Halo 2]]'', cinematics</ref> The Halos supposedly uplifted the Forerunners into [[Technological Achievement Tiers|transsentience]], but left all lesser, unworthy races behind. The Covenant believed themselves to be the chosen inheritors of the Forerunners, and sought to reclaim the "gifts" they left behind, in most cases lost technology. Their ultimate goal was to locate and activate the Halo installations. In doing so, it was believed that all faithful adherents to the Covenant religion would be uplifted as the Forerunners were, following them on a Great Journey resulting in godhood. This belief was shared, with varying degrees of sincerity, amongst all the Covenant's client races.


==History==
===Reformists and Stoics===
What would eventually become the Covenant religion was first practiced on [[Janjur Qom]], the [[San'Shyuum]] homeworld. Janjur Qom was home to two influential factions, the [[Stoics]] and the [[Reformists]]. Although both factions believed in the prophecy of ascendancy and the holiness of artifacts left behind by their gods, they held different views on how the religion should be practiced; the Reformists believed that the religion could spread throughout the galaxy through travel in their lords' [[Forerunner Dreadnought|ship]]—a Forerunner Keyship that had reseeded Janjur Qom with San'Shyuum millennia earlier, unbeknownst to the populace—but the Stoics viewed their actions as desecrating the memory of the Forerunners. This initiated the [[San'Shyuum Schism]], a conflict which resulted in the defeat of the Stoics. The Reformists used the Keyship to leave Janjur Qom, traveling through the stars in search of more Forerunner Relics.


===Conflict and spread===
While the exact date remains unrecorded, the Ages of Conflict spanned thousands of years and were a significant period in the spreading of what started out as solely the San'Shyuum's Faith (and by extension, their empire). In the First Age of Conflict, the San'Shyuum Reformists eventually encountered a saurian species known as the [[Sangheili]]. This alien race had developed a religion based on the worship of Forerunner deities independently of the San'Shyuum. However, while the two species shared similar religious beliefs, the Sangheili believed that tampering with the artifacts of their gods was an unforgivable offense. Their first contact soon led to the [[San'Shyuum-Sangheili War]]. The war ended with the submission of the Sangheili and the formation of a new empire through the [[Writ of Union]]. The Sangheili would take the role as the warriors, with the San'Shyuum acting as their superiors in matters of technology and faith, advising their allies on how best to achieve the Great Journey.


{{Article Quote|None will be left behind when our Great Journey begins; that is the [[Prophets|Prophet's]] age-old promise, and it shall be fulfilled!}}
===Development and rebellion===
[[File:H2Aterm-Sesa and GS 3.jpg|thumb|200px|Sesa 'Refumee, the leader of the [[Heretics]] with [[343 Guilty Spark]] at his side.]]
{{quote|Ask the Oracle about Halo...how they would sacrifice us all for nothing!|[[Sesa 'Refumee]] to the [[Thel 'Vadam|Arbiter]].}}
The development of the Covenant religion took place across seven ages; the [[Age of Abandonment]], [[Ages of Conflict]], [[Ages of Reconciliation|Age of Reconciliation]], [[Ages of Discovery|Age of Discovery]], [[Ages of Conversion|Age of Conversion]], [[Ages of Doubt]] and the [[Ages of Reclamation]]. These ages saw the expansion of the Empire's power and the belief in the Great Journey throughout its new vassal races. In [[1342]], the [[Kig-Yar]] became the first race to be converted as a whole to the Covenant religion (though most were influenced by monetary rewards granted by the San'Shyuum). Next, in [[2142]], came the [[Unggoy]]. The [[Jiralhanae]], in [[2492]], were the last species to be fully integrated into the Covenant Empire, and thus their religion.


The Covenant religion was not without internal conflicts and heretical movements, as evidenced by several conflicts throughout Covenant history such as the [[Struggle for Ideological Purity]]. In the final years of the Covenant Empire's rule, an irreligious splinter group known as the [[Banished]] split off from the Covenant out of a lack of commitment to the hegemony's cause. Later, a [[Heretics|heretic uprising]] on [[Threshold gas mine|Threshold]], near [[Installation 04|Alpha Halo]], was born as a result of [[343 Guilty Spark]] revealing the truth about the Halos to the artifact retrieval group commander [[Sesa 'Refumee]]. An [[Arbiter]], [[Thel 'Vadam]]ee, was appointed and sent with a strike force to deal with the threat.


===The rise and fall===
{{quote|In a moment, I will light the rings! And all who believe... shall be saved!|The Prophet of Truth}}
The Covenant religion reached its zenith when the [[Fleet of Particular Justice]] discovered [[Installation 04]] by accident, chasing the [[UNSC Pillar of Autumn|UNSC ''Pillar of Autumn'']] from [[Fall of Reach|their victory]] at [[Reach]]. This unexpected discovery led to the immediate presence of the holy city [[High Charity]] and its accompanying fleet. However, efforts to ignite the ring were prevented by [[John-117]], who destroyed the ring in order to stop the release of [[the Flood]]. This perceived sacrilege ignited widespread anger and grief among the ranks of the Covenant, having come so close to the fulfillment of their Great Journey.


Only a month later, [[Installation 05]] was discovered when the [[Prophet of Regret|High Prophet of Regret]] made a slipspace journey to the [[Coelest system]]. However, the Covenant was once again denied in their efforts. The Master Chief and a small force of humans from the [[UNSC In Amber Clad|UNSC ''In Amber Clad'']] made their way onto the ring and killed the Prophet in order to stop him from activating it. In response, the fleet glassed the temple from where Regret had been giving a sermon, though the Master Chief escaped. [[Prophet of Truth|The Prophet of Truth]] used Regret's death as an excuse to initiate the [[Changing of the Guard]], the first step in his plot to remove the Sangheili from the Covenant. This, and the subsequent orders for the Sangheili to be exterminated, culminated in the [[Great Schism]]. The humans from ''In Amber Clad'', in conjunction with a force of Sangheili led by Thel 'Vadamee and [[Rtas 'Vadumee|Rtas 'Vadum]], were also successful in stopping [[Tartarus]] in his efforts to activate the ring while the battles of the Schism raged around them. Though Installation 05 was not destroyed in its emergency shutdown, the entire Halo Array was automatically moved to standby status in preparation for firing from [[Installation 00|The Ark]].


[[Image:Installation 05.jpg|200px|thumb|right|Delta Halo sends a signal to the other rings, signaling the start of the Great Journey.]]'''The Great Journey''' is a central theme for the [[Covenant]] and its theocratic government: it is their ultimate goal. This belief also stopped the [[Sangheili-San 'Shyuum War]] and united these two races. The Covenant believe that their gods, the [[Forerunner|Forerunners]], used the [[Halos|Sacred Rings]] to cleanse the universe of all that is unholy, escaping a doomed existence of fighting an endless struggle against the [[The Flood|Flood]], and allowing them to transcend into gods, giving them ancient and unlimited power. The Covenant wish to activate the Halo installations to wipe out [[Human|humanity]] and the Flood, which would provide salvation for their own doomed existences and allow them to follow the Forerunners to their mysterious destination, where they will share in their power, and take them on a path to divinity. In Covenant Religious terms the Flood are known as one of the many "obstacles" or "tests" that the Covenant must pass to begin The Great Journey.
The High Prophet of Truth was aware of this fact and left High Charity early, before the UNSC intervened in Installation 05's firing. During the Covenant invasion of Earth, Truth had his fleet excavate [[The Portal]], which would enable him and his fleet to journey towards the Ark. The UNSC along with its newfound allies, the [[Fleet of Retribution|Sangheili]], traveled to the Ark to do battle with the Prophet-allied forces. The humans were successful, destroying the path to the Ark and removing the threat of the Halo Array.


On [[The Ark]], during the [[Halo 3]] campaign, several [[Terminals]] can be found left by the Forerunners, describing the activation of the Halo arrays as the Great Journey. Through such terminals on other Forerunner installations, the Covenant may have learned of the Great Journey, and used that name. While the Covenant misinterpreted what the great journey truly is, the terminals also reveal that it is real, and that the Forerunners embarked on the journey after activating the halos from the ark.
===Post-Schism===
Following the Great Schism and the death of the Prophet of Truth, the Covenant—and the organisation of their religion—effectively dissolved. For more than six years, many members of the former Covenant were involved in brutal civil wars and power struggles. Immediately following Truth's death, the San'Shyuum sought to save themselves from the rage of the Sangheili, and so provided the Jiralhanae with new weapons, ships and other tools to aid in their protection. During this period the Prophets, who already had been few in number, largely disappeared, leading to rumors that they had actually finally achieved the Great Journey.<ref name="return500s">'''[[Halo: Evolutions - Essential Tales of the Halo Universe]]''', "[[The Return]]", ''pages 506-507''</ref>


==The Heretic Rebellion==
Even amongst the [[Covenant remnants]] their belief in the Forerunners as gods was not completely abandoned, but rather the Schism marked a return to more ancient systems of belief. As one [[Unidentified Sangheili Shipmaster (The Return)|Sangheili Shipmaster]] believed, "he knew his gods were out there, but he had no idea what they wanted."{{Ref/Reuse|return500s}} Members of the Covenant had relied on the Prophets to lead them in spiritual matters. The devout Sangheili, in particular, had not had any need for their own religious leaders for centuries, and now found that few among them had the knowledge or the ability to comprehend the will of the gods. For a people whose sole purpose had been enforcing their gods' will, this was a terrifying prospect.
[[Image:HereticLeaderFactOrFiction.jpg|thumb|Sesa 'Refumee, the leader of the [[Heretics]].|125px]]
{{quote|Ask the Oracle about Halo...how they would sacrifice us all for nothing!|[[Sesa 'Refumee]] to the [[Arbiter (Character)|Arbiter]].}}
A few of the Covenant, called the [[Heretics]], were aware that Halo, when activated, would destroy all sentient life in the galaxy, including themselves, thus starting the [[Great Journey]]. The [[Heretics]] were led by the [[Elite]] [[Sesa 'Refumee]], who discovered the true purpose of Halo from [[343 Guilty Spark (Monitor)|343 Guilty Spark]] and came to the realization that the Great Journey and road to salvation was false. Rather than take the Covenant on a path to divinity, to activate the rings would have meant the destruction of all known forms of life within 3 radii of the galactic center. Heretics began openly preaching the truth about Halo to the rest of the Covenant. In response to this, the Prophets sent a group of [[Sangheili#Rank Structure|Special Operations Elites]] and [[Unggoy#Rank Structure|Grunts]] into their base, a [[Gas mine]], accompanied by the new Arbiter, [[Thel 'Vadam|Thel 'Vadamee]], to silence the Heretics. [[Sesa 'Refumee]] was killed by the Arbiter at the [[Threshold]]'s Gas Mine before he could escape, and the heresy was put down.


==The Covenant's Beliefs==
While the Covenant religion itself was more or less defunct as an institution, worship of the Forerunners persisted into the post-war era in various forms. The [[Servants of the Abiding Truth]], a group of Sangheili fundamentalists, continued to uphold their species' pre-Covenant religious beliefs and took aggressive action against the secular regime spearheaded by Thel 'Vadam. Meanwhile, the [[Keepers of the One Freedom]] are a [[Jiralhanae]]-led militant cult that continue to seek transcendence through the Great Journey. The Keepers are notable in accepting [[human]] converts to their religion, many of whom had already joined the faction by mid-[[2553]].<ref>''Halo: Last Light''</ref> Another group, one of many to be self-entitled as [[Jul 'Mdama's Covenant faction|"the Covenant"]], led by former Covenant shipmaster [[Jul 'Mdama]], also continued to revere the Forerunners as gods, and sought out the [[Ur-Didact|Didact]] on the Shield World [[Requiem]] in order to ask for his aid in destroying humanity. His efforts were successful, and the Didact awoke with the goal of [[Composer|composing]] humanity. John-117 and the [[UNSC Infinity|UNSC ''Infinity'']] had both arrived at Requiem, however, and managed to stop him. 'Mdama's Covenant was finally defeated on [[Sanghelios]] in [[2558]].
{{Article Quote|
 
:What hope has this [[Covenant|alliance]]
==Articles of faith==
[[File:H2A Cutscene SanctumHaloView.png|thumb|300px|Alongside the [[Prophet of Truth]] and [[Thel 'Vadam]]ee, the [[Prophet of Mercy]] gazes upon [[Installation 05]] while preaching about the Great Journey.]]
===Divine Ones===
The Forerunners were known to the Covenant as "Great Ones"{{Ref/Novel|FS|Epilogue}}{{Ref/Novel|Halo: Broken Circle|Chapter=15}} or "Divine Ones".{{Ref/Novel|Halo: Divine Wind|Chapter=12}}
 
===The Great Journey===
{{Article quote|<i>
:What hope has this alliance
:If we cannot conquer
:If we cannot conquer
:Doubt of faith not each other-
:Doubt of faith not each other-
Line 28: Line 53:
:  
:  
:But put an ear to the stones
:But put an ear to the stones
:Of this [[Holy City]]
:Of this [[High Charity|Holy City]]
:Inside [[The Forerunners|Their]] voices echo still:
:Inside [[Forerunner|Their]] voices echo still:
:"[[Seven]] [[Halo Array|rings]] begin The Journey!"}}
:"[[Seven]] rings begin The Journey!"</i>}}
 
The "Great Journey" is the central goal of the Covenant religion. According to the Covenant, the Forerunners initiated the first Great Journey through the use of the seven Halos, or sacred rings, which unleashed a "divine wind" that swept through the galaxy and elevated the Forerunners to godhood. The Covenant seeks to do the same by finding and activating the sacred rings, which would transcend those worthy to the divine beyond, a heavenly paradise they will share with the Forerunners. The non-believers and those unworthy of the journey would be left behind, as punishment for their heresy.


In addition to being their overall goal, the Covenant also employ the term "Great Journey" in a broader sense; as an expression of the path to transcendence, both collectively and individually. For example, a [[Sangheili]] warrior's individual "Great Journey" is said to start when they first begin their training.<ref>'''Halo: Evolutions - Essential Tales of the Halo Universe''', "The Return", ''page 489''</ref>


===The Halo Array===
[[File:RegretTruthH2A.jpg|thumb|250px|The Prophets of Truth and Regret, with Mercy on the other side, rebuking the future Arbiter over his failure to save the first sacred ring.]]
{{Main|Halo Array}}
The [[Halo Array|Halos]], otherwise referred to as "Sacred Rings" or "Holy Rings"<ref>'''[[Halo: The Flood]]''', "[[Priority Broadcast Log/Eleventh Cycle, Third Unit]]", ''page 365'' (2010 edition)</ref> by members of the Covenant, were seven holy artifacts that, when activated, would propel all "worthy" individuals in the galaxy into a heavenly paradise, where they would exist as divine beings. This could only be achieved by the retrieval of the "[[Activation Index|Sacred Icon]]", a holy artifact that would activate the rings.


Whether the [[High Prophets]] really know the true effects of activating a Halo is uncertain, but the very fabric of the Covenant is built upon accomplishing it, believing this will be akin to following in the footsteps of the Forerunners and propel them into the "Divine Beyond", a heavenly paradise they will share with the Forerunners. Those who are "unworthy" will be "left behind". They seem determined to activate Halo, no matter how much it takes, or costs.  
Fleets entering unexplored territories were given one of the [[Luminal Beacon]]s for the express purpose of signalling that they had discovered a Halo ring, should they have encountered one.{{Ref/Novel|Oblv|Chapter=5}}


The Sangheili were once the most devout believers beneath the Prophets. The events at [[Delta Halo]], and their replacement by the Brutes in the Covenant, have disillusioned them to the Great Journey, and they now [[Covenant Separatists|actively oppose]] those that continue to believe in it.<ref>Halo 2</ref><ref>Halo 3</ref> It should also be noted that Truth told the Arbiter that he always felt the Elites "never really believed in the promise of the sacred rings."
In the event that a Holy Ring was to be discovered, a [[reclamation]] procedure had to be followed under [[San'Shyuum]] leadership. This was known as the "Consecration".<ref>'''Halo: The Flood''', "Priority Broadcast Log/Eleventh Cycle, Third Unit", ''pages 366-368'' (2010 edition)</ref> The only individual who oversaw such a procedure was the [[Prophet of Stewardship]], though he was unsuccessful due to the first Ring's destruction.


The [[Jiralhanae]] seem [[Covenant Loyalists|blindly loyal]] to the Prophets, obeying every command. Now, the survivors are more than likely leaderless, with the [[High Prophets]] dead and many of their Chieftains killed in battle.
Other components of the Halo Array are referred to by the Covenant:
*"Repository of Fate" - [[Library]]{{Ref/Novel|Halo: The Broken Circle|Chapter=17}}
*"Chamber of Consecration" - [[Control room]]{{Ref/Novel|Halo: The Broken Circle|Chapter=16}}
*"[[Silent Cartographer]]"{{Ref/Level|CE|[[The Silent Cartographer]]}}


===Afterlives===
There were a few afterlives for the Covenant. The Faithful would proceed to the "One Freedom" while infidels and unbelievers were to be condemned to "Oblivion".{{Ref/Novel|Id=SoR??|Halo: Shadows of Reach}} Alive unbelievers were considered to be on the "Path to Oblivion".{{Ref/Novel|Halo: Divine Wind|Chapter=1}} Another known afterlife was the "Circle of Deliverance".{{Ref/Novel|DW|Chapter=5}}


[[Image:200px-Highprophets_halo2.png|frame|Prophets of Truth and Regret, with Mercy on the other side, rebuking the future Arbiter over his failure to save the first sacred ring.]]
===The Mantle===
{{Main|Mantle}}
The Covenant are aware of the Forerunner concept of the Mantle, although they appear to misunderstand its true meaning.<ref>'''[[Halo Evolutions - Essential Tales of the Halo Universe]]''' volume II, ''page 299''</ref> Whereas the Forerunners' Mantle was their responsibility to protect and watch over all life in the galaxy, the Covenant regard the Mantle as their divine right to inherit dominion over the galaxy, namely through following in the footsteps of their gods.


Many [[Grunts]] may not care much for religion, as they were forced into the Covenant, but [[Covenant Loyalists|those that do]] stayed loyal to the Prophets during the [[Great Schism]]. As a species, their opinions may be split. It's possible some Unggoy may have remained loyal because they simply feared the Jiralhanae more than the Sangheili, however. Most likely, they followed who ever was leading them at the time of the split.
===The Parasite===
{{Main|Flood}}
The Flood, or "The Parasite" as referred to by members of the Covenant, are an unholy, virulent species regarded as one of many tests and obstacles that the believers of the Covenant must conquer in order to achieve the Great Journey. According to the Covenant, the Flood were vanquished by the Forerunners long ago, and were purged from existence when the Great Journey commenced. The latter was later revealed to be false when the Flood reappeared on one of the Sacred Rings.


The [[Kig-yar]] are believed to be more like hired mercenaries than true believers, but still remained with the Prophets during the Great Schism. Their religious beliefs are unknown, but their loyalty to the Prophets who believe unwaveringly is unquestionable.&nbsp; Though the Jackals may have simply sided with the more powerful faction, which would reap them more benefit in the end, should they have won.&nbsp; This proved to be an unwise decision.  
The [[Governors of Contrition]], a radical sect within the Covenant religion, believed the Flood to be Forerunner creations and therefore sacred. Their views were not widely accepted, however.


As artificial sentient bio-mechanic organisms, [[Huragok]] were supposedly created by the Forerunners. They do not seem very religious, preferring to focus their attentions onto the technology they are responsible for. Even prior to the Great Schism, Huragok seemed to remain neutral in any fights, one even going as far as to create a gift symbolizing peace for the Humans and helping the humans escape.  Yet another repaired ''Ascendant Justice's'' engines and even repaired a Needler for the Master Chief to use in battle while another repaired his shields. They most likely stayed out of the fights after the Covenant split.  The Huragoks jobs seemed to be to deal with repairing equipment and as such had no combat role.
Some of the Banished believe the Parasite was [[propaganda]] and lies made by the Prophets, but Atriox was aware that the parasite may exist in the Ark. Voridus, one of the Jiralhanae High Commanders who did not believe in the Parasite's existence, was responsible for starting the second Flood outbreak on the Ark after breaking through the containment shield around the ruins of High Charity.


Likewise, [[Yanme'e]] and [[Lekgolo]] seem to feel no need for religion in their societies, but continue to follow the Prophets in their attempts to begin it. Individual beliefs may play a part in this, but they may have sided with the Loyalists for the same reason as the Kig-Yar, if not for beliefs.&nbsp; At least some Lekgolo have sided with the Sangheili in their opposition to it.
===Oracles===
{{Main|Monitor}}
The Covenant refer to all Forerunner AIs as "Oracles". They believe these constructs to hold holy knowledge regarding the Great Journey, and hold their words as sacred truths. [[Mendicant Bias]] and the [[Monitor]]s are all regarded as oracles by the Covenant.


Overall, it appears only the three highest ranking members of the Covenant - the Prophets, Elites, and Brutes - truly believed in the Great Journey
===Order of Devotion===
The "Order of Devotion" was a concept surrounding the species of the Covenant and their roles. The [[San'Shyuum]] were to "shepherd" while the [[Jiralhanae]] were to fight.{{Ref/Novel|DW|Chapter=7}}


==[[The Arbiter]]==
===The Arbiter===
{{quote|Here rest the vanguard of the Great Journey, every Arbiter from first to last. Each one created and consumed in times of extraordinary crisis.|The [[Prophet of Truth]] to [[The Arbiter]].}}
[[File:H2A terminal TH Arbiter 1.jpg|thumb|250px|An Arbiter being blessed by a [[Hierarchs|Prophet]].]]
{{Main|Arbiter|l1=Arbiter}}
{{quote|Here rest the vanguard of the Great Journey, every Arbiter from first to last. Each one created and consumed in times of extraordinary crisis.|The [[Prophet of Truth]] to [[Thel 'Vadam|the Arbiter]].}}
Arbiter is a traditional and religious title held by a Sangheili in times of great distress and pressure. An Arbiter would only be required to undertake tasks given out by the High Prophets and would be expected to sacrifice their life for the advancement of the Covenant and achievement of the Great Journey. The title of Arbiter was once given to the commander of the Sangheili military, and was regarded as a great honor; after the heresy of Arbiter Fal 'Chavamee, however, the title was appointed to those had disgraced themselves and would only be redeemed through death.


The currently living [[Arbiter (Rank)|Arbiter]], who is either leading or is an important member of the separatist movement, knows the true function of the Halo installations. At first, he had heard it from the [[Gravemind]] and the [[Master Chief]], but it seemed as though he refused to believe the truth at the time. However, after speaking with 343 Guilty Spark, a [[Monitor]] of the lost [[Installation 04]] who is considered by the leading Covenant caste as one of the holy oracles, he accepted it. Following this conversation he, with the help of some [[UNSC]] troops, attempted to stop the Brute [[Tartarus]] from activating [[Installation 05]], and hence the entire remaining Halo network, but failed. In the final cutscene(s) of [[Halo 2]] the network is described to be in a standby status, pending activation from [[The Ark]]. The Loyalists were eventually defeated, and the Great Journey was discarded as a religion.
===Demons===
{{Main|SPARTAN programs}}
{{Quote|no=two|Jameson Locke|Thel 'Vadam|q1=Your people used to call him demon. Was that an insult or a compliment?|q2=An insult, to be sure, but one with a modicum of respect.|[[Thel 'Vadam]] on [[John-117]]'s title as ''the'' Demon<ref>'''Halo 2: Anniversary''', ''Prologue''</ref>}}
[[File:H2A Terminals - Jai vs Thel.jpg|thumb|250px|Thel 'Vadamee in combat with [[Jai-006|a demon]].]]
The Covenant refer to the UNSC's SPARTANs as "demons," and regard them with a mixture of contempt and superstitious fear.<ref>'''[[Halo: Ghosts of Onyx]]''', ''page 243'' ("Voro strained to isolate the human word for demons from their objectionable speech... ''Spartans''".)</ref><ref>'''Halo: Ghosts of Onyx''', ''page 349'' ("They would take no chances with these human demons, these 'Spartans' ".)</ref><ref>'''Halo: Ghosts of Onyx''', ''page 372''  ("The Fleet Master Elite snarled at Kurt, and the translation filtered through his helmet's speaker: 'One last fight, demon' ".)</ref> Low-ranking client races such as the Unggoy and Kig-Yar would frequently panic upon engaging Spartans, their numbers and advanced technology providing little benefit in a protracted fight. The same would prove true of the San'Shyuum Hierarchs, despising demons for their blasphemous defiance of the Great Journey, yet fearful of their lives in the presence of one. Mgalekgolo{{Citation needed}} and Yanme'e were unaffected by the presence of a SPARTAN, as their drastically different nervous systems left them incapable of feeling fear. Sangheili held a more spiteful, begrudging opinion of demons, incredulous that unworthy "vermin" could be the cause of so much havoc. Often, Sangheili or Jiralhanae would disregard tactics and hurl themselves at demons, fighting for the honor of the kill. However such impromptu duels usually resulted in the deaths of the challengers, not the demons. However, after the Great Schism a few Sangheili came to admire the prowess and courage of these warriors, though such views remained rare. [[Orbital Drop Shock Trooper]]s have been referred to as "imps" in much the same way.{{Citation needed}} The term has also been applied to the renegade Arbiter [[Fal 'Chavamee]].<ref>'''[[Halo Legends]]''', ''[[The Duel]]'', ('''Unnamed Unggoy''': ''"He's the Demon!"'')</ref>


==Purpose==
It is a common superstition among the Sangheili that SPARTANs are reanimated soldiers killed in battle, brought back to life through artificial means to fight again.<ref>'''[[Halo: Glasslands]]'''</ref>


Amongst the Covenant, [[John-117]], otherwise known as the Master Chief, the SPARTANs' ''de facto'' commander gained the title of ''The'' Demon from the Covenant, setting him aside from the rest of the SPARTANs. This came from his destruction of [[Installation 04]]. According to [[Arbiter]] [[Thel 'Vadam]], this was done as an insult but also with a modicum of respect, showing that even the Covenant, while fearing and insulting their most hated enemy, also had a level of respect for him and his skills as well.


Even after the Covenant War's conclusion, the nickname "demon" remains emblazoned on the SPARTAN operatives, spoken by even those who don't believe in religion. [[Atriox]], leader of the [[Banished]], condescendingly referred to the members of [[Red Team]] as "little demons" after he single-handedly defeated [[Douglas-042]], forcing [[Alice-130]] and [[Jerome-092]] to retreat, though without the religious undertone.<ref>'''[[Halo Wars 2]]''', campaign level, ''[[The Signal]]''</ref> Irreligious [[Sangheili Mercenary|Sangheili mercenaries]] in the Banished also use the term "demon" in a colloquial way to describe them.{{Ref/Game|Id=HW2PL|Halo Wars 2|[[Phoenix Logs]]: [[Phoenix Logs/Campaign Logs/The Blinded|The Blinded]]|Quote=No longer do I feel the religious reverence or feel humbled in the presence of the ancient's structures and monuments.|Quotee=[[Orda Val 'Saham]]}}{{Ref/Level|Id=HW2Foundry|Halo Wars 2|Level=[[The Foundry]]|Quote=You destroyed our carrier, demons!|Quotee=[[Orda Val 'Saham]]}}


{{Article Quote|There are those who said this day would never come. What are they to say now?}}
===Heresy of the Chosen===
The "Heresy of the Chosen" is a subversive belief within the Covenant that [[Human]]ity were the true successors to the Forerunners, explaining why humanity had a special relationship with Forerunner technology. [[Veta Lopis]] theorized that this belief came about due to the seemingly paradoxical fact that humanity had access to Forerunner technology that the Covenant lacked, including and especially for the most powerful of Forerunner technology.{{Ref/Novel|Halo: Divine Wind|Chapter=7}}


==Known Scriptures==
The San'Shyuum kept written Psalms which expressed the Covenant's faith on the Forerunners and the Great Journey. Only the Psalms listed by the [[Minister of Discovery]] are known.<ref>'''Halo: Evolutions - Essential Tales of the Halo Universe''', ''[[Wages of Sin]]''</ref>
*[[Psalm of the Journey]]
*[[Psalm of Primacy]]
*[[Psalm of Teaching]]
*[[Psalm of Sorrow]]


[[Image:12795168-Full.jpg|thumb|370px|The Prophet of Truth attempts to activate the Halo Rings from [[Installation 00|the Ark]].]]{{quote
==Members of the religion==
|1 = The Great Journey waits for no one, brother. Not even you.
===Sangheili===
|2 = The [[Prophet of Truth]] to [[Tartarus]], as the Flood infects Mercy.
The Sangheili were once the most devout believers in the San'Shyuum's vision. However, the events at Installation 05 and the Sangheili's replacement by the Jiralhanae muddied the former's belief in the San'Shyuum and in the Great Journey. After the betrayal of the Sangheili was made known, the Sangheili became enraged and opposed the leadership of the [[Hierarchs|High Prophets]], subsequently leading to the Great Schism. By [[2559]], some Sangheili continue to revere the Forerunners as gods, though they do not consider the San'Shyuum to be the gods' messengers.<ref>'''Halo: Evolutions - Essential Tales of the Halo Universe''', ''The Return''</ref> The Servants of Abiding Truth, an ancient Sangheili fundamentalist order, continues to engage in worship of the Forerunners.
}}
As the Master Chief and [[United Nations Space Command|UNSC]] discovered, the Halos were not built as religious icons and representations; they are galactic weapons of mass sterilization built by the Forerunners to contain a parasitic species-devouring race known as The Flood. After exhausting every strategic option to destroy the Flood, the Forerunners activated the rings, allowing all sentient life within three radii of the Galactic Center to die, eventually starving and killing the Flood, and also killing themselves in the planned, organized process.<ref>[[Halo 2]]</ref>


==Activation==
===Jiralhanae===
The latest addition to the Covenant Hegemony, the [[Jiralhanae]] at the time of their inception were largely disorganized and were essentially barbarians without any known belief system. The San'Shyuum sought to improve the species by associating them closely with the hierarchy figures, enabling them to embrace the Covenant religion with ease. For the most part, the Jiralhanae were blindly loyal to the San'Shyuum, obeying every command.


===Unggoy===
Many [[Unggoy]] care little for religion, as they were forced into the Covenant, but those that do stayed loyal to the San'Shyuum during the [[Great Schism]].


As a species, their opinions may be split; while many of the Unggoy that [[Dadab]] attempts to sermon to are too unintelligent to give any thought to religious matters, the fact that at least some Unggoy are shown to hold mass prayer sessions lasting up to an hour or more as well as Dadab's adopted role of a preacher in itself is testament to the fact that a large number of Unggoy are active believers.


{{Article Quote|In a moment I will light the rings, and all who believe shall be saved!}}
===Kig-Yar===
The Prophet of Truth traveled to [[Earth]] to begin the Great Journey by activating the massive structure buried beneath [[New Mombasa]] which was once thought to be the Ark. Apparently, the sole purpose of this unearthed construct is to generate a portal which leads to the true Ark, [[Installation 00]], which lies 2<sup>18</sup> light years from the center of the ''Milky Way'' Galaxy and the range of Halo rings. <ref>[[Halo 3]], [[The Ark (Level)]]</ref>
The [[Kig-Yar]] served more as hired mercenaries than true believers, but still remained with the San'Shyuum during the Great Schism. Their religious beliefs are unknown, but their loyalty to the San'Shyuum is unquestionable, though this is more likely because they wished to be on the side of the more powerful faction. This choice later proved to be an unwise decision.


===Others===
Likewise, [[Yanme'e]] and [[Lekgolo]] seem to feel no need for religion in their societies, but continued to follow the Prophets. As a result of their hive-minded lifestyle, the Yanme'e obeyed the San'Shyuum without thought or question. Individual beliefs may have played a part in the Lekgolo's decision, but they may have sided with the Prophets for the same reason as the Kig-Yar, if not for beliefs. At least some Lekgolo have sided with the Sangheili in their opposition, however.


As artificial sentient nanomechanical organisms, [[Huragok]] were created by the Forerunners. They have no interest in religion, preferring to focus their attentions onto the technology they are responsible for. Even prior to the Great Schism, Huragok seemed to remain neutral in any fights, one even going as far as to create a gift symbolizing peace for the humans and helping the humans escape. Some [[Yonhet]] such as [[Axl]] have continued to display strong devotion to the Great Journey even after the fall of the Covenant Empire.


The [[Prophet of Truth]] attempted to start The Great Journey by forcing the captured [[Avery_Junior_Johnson|Sgt. Johnson]] to activate the Ark, but was slain by the Arbiter, who stabbed Truth with an [[Energy Sword]]. The Master Chief shut down the Ark, once again stopping "The Great Journey".
==Trivia==
*On [[Installation 00]], a [[Terminal (Halo 3)|Terminal]] left behind by the Forerunners uses "Great Journey" as a translation for the exile undertaken by the surviving Forerunners after the firing of the Halo Array.<ref>'''Halo 3''', ''[[Terminal (Halo 3)|Terminal 7]]</ref> Through similar records on other Forerunner installations, the Covenant may have learned of the name and used it to apply to their religion in yet another case of misinterpretation. Another possible explanation for the beginning of the Covenant belief in the Great Journey is that, as seen in ''[[Promises to Keep]]'', the [[Forerunner]]s kept the [[San'Shyuum]] on [[Installation 00|the Ark]] for a few years before reintroducing them to their homeworld. During this time, some San'Shyuum were curious enough to approach the Forerunners who were aware that their discussions might be overheard, but did not care enough to stop it. A major topic of discussion was their planned Great Journey wherein the Forerunners would leave the galaxy forever.
*The fall of the Covenant period can perhaps be understood as somewhat being akin the [[wikipedia:Protestant Reformation|Protestant Reformation]] in Western Christianity. A loss of faith in a society's religious leaders did not lead to a complete abandonment of said religion's deities. Rather it led to a period of intense conflict as various factions began to develop their own new interpretations of ancient beliefs. Although the Sangheili no longer believed in the Prophets as the messengers of the gods or in the Great Journey as they had described it, many still believed in their gods.
*The superstition that "Demons" are actually dead soldiers reanimated by artificial means is reminiscent of the [[marathongame:Battleroid|battleroids]], including the [[marathongame:Mjolnir Recon number 54|player character]] from the ''[[Marathon]]'' trilogy. Battleroids are brought back from the dead to serve as physically and technologically augmented supersoldiers.


==Related Pages==
==Gallery==
*[[Covenant Civil War]]
<gallery>
*[[Heretics (Faction)|Heretics]]
File:H5G-Forerunner worship mural.png|A mural inside the [[Elder Council Chamber]] on [[Sanghelios]] representing the Covenant's worship of the [[Forerunners]].
*[[Covenant Loyalists|Loyalists]]
File:H5G-Dreadnought worship mural.png|Another mural representing the Covenant's worship of the [[Forerunner Dreadnought]].
*[[Covenant Separatists|Separatists]]
File:H5G-Dreadnoght mural 2.png|Another mural featuring the Dreadnought.
*[[Covenant]]
</gallery>


==Sources==
==Sources==
<references/>
{{Ref/Sources}}
[[Category:The Covenant|Great Journey]]
 
[[Category:Ideology|Great Journey]]
[[Category:The Covenant]]
[[Category:Ideology]]
[[Category:Religion]]
[[Category:Religion]]

Latest revision as of 22:20, May 14, 2024

This article's title is a callsign, an alias, or a nickname, as no proper name for the subject has been revealed.
Help.png
This article does not have enough inline citations and/or does not adhere to the proper citation format. You can help Halopedia by adding citations.
Were you also looking for The Great Journey, which is a level in Halo 2?
The Prophet of Truth in the Citadel.
The High Prophet of Truth activates the Halo Rings from the Ark.

"Every member of the Covenant shall walk the Path. None will be left behind when our Great Journey begins! That is the Prophets' age-old promise, and it shall be fulfilled!"
— The High Prophet of Regret[1]

The Covenant religion,[2] based upon the worship of the ancient race of beings known as the Forerunners. The Covenant commonly referred to the religion and its teachings as the Path.[1][3]

Background[edit]

A symbol associated with the Path to the Great Journey.

According to the Covenant religion, the Forerunners, a race of enlightened beings regarded as nearly omniscient and all-powerful, discovered a way to transcend the physical world and became divine gods by activating the Halos, or "Sacred Rings" as referred to by members of the Covenant.[4] The Halos supposedly uplifted the Forerunners into transsentience, but left all lesser, unworthy races behind. The Covenant believed themselves to be the chosen inheritors of the Forerunners, and sought to reclaim the "gifts" they left behind, in most cases lost technology. Their ultimate goal was to locate and activate the Halo installations. In doing so, it was believed that all faithful adherents to the Covenant religion would be uplifted as the Forerunners were, following them on a Great Journey resulting in godhood. This belief was shared, with varying degrees of sincerity, amongst all the Covenant's client races.

History[edit]

Reformists and Stoics[edit]

What would eventually become the Covenant religion was first practiced on Janjur Qom, the San'Shyuum homeworld. Janjur Qom was home to two influential factions, the Stoics and the Reformists. Although both factions believed in the prophecy of ascendancy and the holiness of artifacts left behind by their gods, they held different views on how the religion should be practiced; the Reformists believed that the religion could spread throughout the galaxy through travel in their lords' ship—a Forerunner Keyship that had reseeded Janjur Qom with San'Shyuum millennia earlier, unbeknownst to the populace—but the Stoics viewed their actions as desecrating the memory of the Forerunners. This initiated the San'Shyuum Schism, a conflict which resulted in the defeat of the Stoics. The Reformists used the Keyship to leave Janjur Qom, traveling through the stars in search of more Forerunner Relics.

Conflict and spread[edit]

While the exact date remains unrecorded, the Ages of Conflict spanned thousands of years and were a significant period in the spreading of what started out as solely the San'Shyuum's Faith (and by extension, their empire). In the First Age of Conflict, the San'Shyuum Reformists eventually encountered a saurian species known as the Sangheili. This alien race had developed a religion based on the worship of Forerunner deities independently of the San'Shyuum. However, while the two species shared similar religious beliefs, the Sangheili believed that tampering with the artifacts of their gods was an unforgivable offense. Their first contact soon led to the San'Shyuum-Sangheili War. The war ended with the submission of the Sangheili and the formation of a new empire through the Writ of Union. The Sangheili would take the role as the warriors, with the San'Shyuum acting as their superiors in matters of technology and faith, advising their allies on how best to achieve the Great Journey.

Development and rebellion[edit]

Sesa 'Refumee, the leader of the Heretics with 343 Guilty Spark at his side.

"Ask the Oracle about Halo...how they would sacrifice us all for nothing!"
Sesa 'Refumee to the Arbiter.

The development of the Covenant religion took place across seven ages; the Age of Abandonment, Ages of Conflict, Age of Reconciliation, Age of Discovery, Age of Conversion, Ages of Doubt and the Ages of Reclamation. These ages saw the expansion of the Empire's power and the belief in the Great Journey throughout its new vassal races. In 1342, the Kig-Yar became the first race to be converted as a whole to the Covenant religion (though most were influenced by monetary rewards granted by the San'Shyuum). Next, in 2142, came the Unggoy. The Jiralhanae, in 2492, were the last species to be fully integrated into the Covenant Empire, and thus their religion.

The Covenant religion was not without internal conflicts and heretical movements, as evidenced by several conflicts throughout Covenant history such as the Struggle for Ideological Purity. In the final years of the Covenant Empire's rule, an irreligious splinter group known as the Banished split off from the Covenant out of a lack of commitment to the hegemony's cause. Later, a heretic uprising on Threshold, near Alpha Halo, was born as a result of 343 Guilty Spark revealing the truth about the Halos to the artifact retrieval group commander Sesa 'Refumee. An Arbiter, Thel 'Vadamee, was appointed and sent with a strike force to deal with the threat.

The rise and fall[edit]

"In a moment, I will light the rings! And all who believe... shall be saved!"
— The Prophet of Truth

The Covenant religion reached its zenith when the Fleet of Particular Justice discovered Installation 04 by accident, chasing the UNSC Pillar of Autumn from their victory at Reach. This unexpected discovery led to the immediate presence of the holy city High Charity and its accompanying fleet. However, efforts to ignite the ring were prevented by John-117, who destroyed the ring in order to stop the release of the Flood. This perceived sacrilege ignited widespread anger and grief among the ranks of the Covenant, having come so close to the fulfillment of their Great Journey.

Only a month later, Installation 05 was discovered when the High Prophet of Regret made a slipspace journey to the Coelest system. However, the Covenant was once again denied in their efforts. The Master Chief and a small force of humans from the UNSC In Amber Clad made their way onto the ring and killed the Prophet in order to stop him from activating it. In response, the fleet glassed the temple from where Regret had been giving a sermon, though the Master Chief escaped. The Prophet of Truth used Regret's death as an excuse to initiate the Changing of the Guard, the first step in his plot to remove the Sangheili from the Covenant. This, and the subsequent orders for the Sangheili to be exterminated, culminated in the Great Schism. The humans from In Amber Clad, in conjunction with a force of Sangheili led by Thel 'Vadamee and Rtas 'Vadum, were also successful in stopping Tartarus in his efforts to activate the ring while the battles of the Schism raged around them. Though Installation 05 was not destroyed in its emergency shutdown, the entire Halo Array was automatically moved to standby status in preparation for firing from The Ark.

The High Prophet of Truth was aware of this fact and left High Charity early, before the UNSC intervened in Installation 05's firing. During the Covenant invasion of Earth, Truth had his fleet excavate The Portal, which would enable him and his fleet to journey towards the Ark. The UNSC along with its newfound allies, the Sangheili, traveled to the Ark to do battle with the Prophet-allied forces. The humans were successful, destroying the path to the Ark and removing the threat of the Halo Array.

Post-Schism[edit]

Following the Great Schism and the death of the Prophet of Truth, the Covenant—and the organisation of their religion—effectively dissolved. For more than six years, many members of the former Covenant were involved in brutal civil wars and power struggles. Immediately following Truth's death, the San'Shyuum sought to save themselves from the rage of the Sangheili, and so provided the Jiralhanae with new weapons, ships and other tools to aid in their protection. During this period the Prophets, who already had been few in number, largely disappeared, leading to rumors that they had actually finally achieved the Great Journey.[5]

Even amongst the Covenant remnants their belief in the Forerunners as gods was not completely abandoned, but rather the Schism marked a return to more ancient systems of belief. As one Sangheili Shipmaster believed, "he knew his gods were out there, but he had no idea what they wanted."[5] Members of the Covenant had relied on the Prophets to lead them in spiritual matters. The devout Sangheili, in particular, had not had any need for their own religious leaders for centuries, and now found that few among them had the knowledge or the ability to comprehend the will of the gods. For a people whose sole purpose had been enforcing their gods' will, this was a terrifying prospect.

While the Covenant religion itself was more or less defunct as an institution, worship of the Forerunners persisted into the post-war era in various forms. The Servants of the Abiding Truth, a group of Sangheili fundamentalists, continued to uphold their species' pre-Covenant religious beliefs and took aggressive action against the secular regime spearheaded by Thel 'Vadam. Meanwhile, the Keepers of the One Freedom are a Jiralhanae-led militant cult that continue to seek transcendence through the Great Journey. The Keepers are notable in accepting human converts to their religion, many of whom had already joined the faction by mid-2553.[6] Another group, one of many to be self-entitled as "the Covenant", led by former Covenant shipmaster Jul 'Mdama, also continued to revere the Forerunners as gods, and sought out the Didact on the Shield World Requiem in order to ask for his aid in destroying humanity. His efforts were successful, and the Didact awoke with the goal of composing humanity. John-117 and the UNSC Infinity had both arrived at Requiem, however, and managed to stop him. 'Mdama's Covenant was finally defeated on Sanghelios in 2558.

Articles of faith[edit]

Alongside the Prophet of Truth and Thel 'Vadamee, the Prophet of Mercy gazes upon Installation 05 while preaching about the Great Journey.

Divine Ones[edit]

The Forerunners were known to the Covenant as "Great Ones"[7][8] or "Divine Ones".[9]

The Great Journey[edit]

What hope has this alliance
If we cannot conquer
Doubt of faith not each other-
If our belief should falter?
But put an ear to the stones
Of this Holy City
Inside Their voices echo still:
"Seven rings begin The Journey!"

The "Great Journey" is the central goal of the Covenant religion. According to the Covenant, the Forerunners initiated the first Great Journey through the use of the seven Halos, or sacred rings, which unleashed a "divine wind" that swept through the galaxy and elevated the Forerunners to godhood. The Covenant seeks to do the same by finding and activating the sacred rings, which would transcend those worthy to the divine beyond, a heavenly paradise they will share with the Forerunners. The non-believers and those unworthy of the journey would be left behind, as punishment for their heresy.

In addition to being their overall goal, the Covenant also employ the term "Great Journey" in a broader sense; as an expression of the path to transcendence, both collectively and individually. For example, a Sangheili warrior's individual "Great Journey" is said to start when they first begin their training.[10]

The Halo Array[edit]

The Prophets of Truth and Regret, with Mercy on the other side, rebuking the future Arbiter over his failure to save the first sacred ring.
Main article: Halo Array

The Halos, otherwise referred to as "Sacred Rings" or "Holy Rings"[11] by members of the Covenant, were seven holy artifacts that, when activated, would propel all "worthy" individuals in the galaxy into a heavenly paradise, where they would exist as divine beings. This could only be achieved by the retrieval of the "Sacred Icon", a holy artifact that would activate the rings.

Fleets entering unexplored territories were given one of the Luminal Beacons for the express purpose of signalling that they had discovered a Halo ring, should they have encountered one.[12]

In the event that a Holy Ring was to be discovered, a reclamation procedure had to be followed under San'Shyuum leadership. This was known as the "Consecration".[13] The only individual who oversaw such a procedure was the Prophet of Stewardship, though he was unsuccessful due to the first Ring's destruction.

Other components of the Halo Array are referred to by the Covenant:

Afterlives[edit]

There were a few afterlives for the Covenant. The Faithful would proceed to the "One Freedom" while infidels and unbelievers were to be condemned to "Oblivion".[17] Alive unbelievers were considered to be on the "Path to Oblivion".[18] Another known afterlife was the "Circle of Deliverance".[19]

The Mantle[edit]

Main article: Mantle

The Covenant are aware of the Forerunner concept of the Mantle, although they appear to misunderstand its true meaning.[20] Whereas the Forerunners' Mantle was their responsibility to protect and watch over all life in the galaxy, the Covenant regard the Mantle as their divine right to inherit dominion over the galaxy, namely through following in the footsteps of their gods.

The Parasite[edit]

Main article: Flood

The Flood, or "The Parasite" as referred to by members of the Covenant, are an unholy, virulent species regarded as one of many tests and obstacles that the believers of the Covenant must conquer in order to achieve the Great Journey. According to the Covenant, the Flood were vanquished by the Forerunners long ago, and were purged from existence when the Great Journey commenced. The latter was later revealed to be false when the Flood reappeared on one of the Sacred Rings.

The Governors of Contrition, a radical sect within the Covenant religion, believed the Flood to be Forerunner creations and therefore sacred. Their views were not widely accepted, however.

Some of the Banished believe the Parasite was propaganda and lies made by the Prophets, but Atriox was aware that the parasite may exist in the Ark. Voridus, one of the Jiralhanae High Commanders who did not believe in the Parasite's existence, was responsible for starting the second Flood outbreak on the Ark after breaking through the containment shield around the ruins of High Charity.

Oracles[edit]

Main article: Monitor

The Covenant refer to all Forerunner AIs as "Oracles". They believe these constructs to hold holy knowledge regarding the Great Journey, and hold their words as sacred truths. Mendicant Bias and the Monitors are all regarded as oracles by the Covenant.

Order of Devotion[edit]

The "Order of Devotion" was a concept surrounding the species of the Covenant and their roles. The San'Shyuum were to "shepherd" while the Jiralhanae were to fight.[21]

The Arbiter[edit]

An Arbiter being blessed by a Prophet.
Main article: Arbiter

"Here rest the vanguard of the Great Journey, every Arbiter from first to last. Each one created and consumed in times of extraordinary crisis."
— The Prophet of Truth to the Arbiter.

Arbiter is a traditional and religious title held by a Sangheili in times of great distress and pressure. An Arbiter would only be required to undertake tasks given out by the High Prophets and would be expected to sacrifice their life for the advancement of the Covenant and achievement of the Great Journey. The title of Arbiter was once given to the commander of the Sangheili military, and was regarded as a great honor; after the heresy of Arbiter Fal 'Chavamee, however, the title was appointed to those had disgraced themselves and would only be redeemed through death.

Demons[edit]

Main article: SPARTAN programs

Jameson Locke: "Your people used to call him demon. Was that an insult or a compliment?"
Thel 'Vadam: "An insult, to be sure, but one with a modicum of respect."
Thel 'Vadam on John-117's title as the Demon[22]
Screenshot of Jai-006 and Thel 'Vadamee battling in Halo 2: Anniversary terminals.
Thel 'Vadamee in combat with a demon.

The Covenant refer to the UNSC's SPARTANs as "demons," and regard them with a mixture of contempt and superstitious fear.[23][24][25] Low-ranking client races such as the Unggoy and Kig-Yar would frequently panic upon engaging Spartans, their numbers and advanced technology providing little benefit in a protracted fight. The same would prove true of the San'Shyuum Hierarchs, despising demons for their blasphemous defiance of the Great Journey, yet fearful of their lives in the presence of one. Mgalekgolo[citation needed] and Yanme'e were unaffected by the presence of a SPARTAN, as their drastically different nervous systems left them incapable of feeling fear. Sangheili held a more spiteful, begrudging opinion of demons, incredulous that unworthy "vermin" could be the cause of so much havoc. Often, Sangheili or Jiralhanae would disregard tactics and hurl themselves at demons, fighting for the honor of the kill. However such impromptu duels usually resulted in the deaths of the challengers, not the demons. However, after the Great Schism a few Sangheili came to admire the prowess and courage of these warriors, though such views remained rare. Orbital Drop Shock Troopers have been referred to as "imps" in much the same way.[citation needed] The term has also been applied to the renegade Arbiter Fal 'Chavamee.[26]

It is a common superstition among the Sangheili that SPARTANs are reanimated soldiers killed in battle, brought back to life through artificial means to fight again.[27]

Amongst the Covenant, John-117, otherwise known as the Master Chief, the SPARTANs' de facto commander gained the title of The Demon from the Covenant, setting him aside from the rest of the SPARTANs. This came from his destruction of Installation 04. According to Arbiter Thel 'Vadam, this was done as an insult but also with a modicum of respect, showing that even the Covenant, while fearing and insulting their most hated enemy, also had a level of respect for him and his skills as well.

Even after the Covenant War's conclusion, the nickname "demon" remains emblazoned on the SPARTAN operatives, spoken by even those who don't believe in religion. Atriox, leader of the Banished, condescendingly referred to the members of Red Team as "little demons" after he single-handedly defeated Douglas-042, forcing Alice-130 and Jerome-092 to retreat, though without the religious undertone.[28] Irreligious Sangheili mercenaries in the Banished also use the term "demon" in a colloquial way to describe them.[29][30]

Heresy of the Chosen[edit]

The "Heresy of the Chosen" is a subversive belief within the Covenant that Humanity were the true successors to the Forerunners, explaining why humanity had a special relationship with Forerunner technology. Veta Lopis theorized that this belief came about due to the seemingly paradoxical fact that humanity had access to Forerunner technology that the Covenant lacked, including and especially for the most powerful of Forerunner technology.[31]

Known Scriptures[edit]

The San'Shyuum kept written Psalms which expressed the Covenant's faith on the Forerunners and the Great Journey. Only the Psalms listed by the Minister of Discovery are known.[32]

Members of the religion[edit]

Sangheili[edit]

The Sangheili were once the most devout believers in the San'Shyuum's vision. However, the events at Installation 05 and the Sangheili's replacement by the Jiralhanae muddied the former's belief in the San'Shyuum and in the Great Journey. After the betrayal of the Sangheili was made known, the Sangheili became enraged and opposed the leadership of the High Prophets, subsequently leading to the Great Schism. By 2559, some Sangheili continue to revere the Forerunners as gods, though they do not consider the San'Shyuum to be the gods' messengers.[33] The Servants of Abiding Truth, an ancient Sangheili fundamentalist order, continues to engage in worship of the Forerunners.

Jiralhanae[edit]

The latest addition to the Covenant Hegemony, the Jiralhanae at the time of their inception were largely disorganized and were essentially barbarians without any known belief system. The San'Shyuum sought to improve the species by associating them closely with the hierarchy figures, enabling them to embrace the Covenant religion with ease. For the most part, the Jiralhanae were blindly loyal to the San'Shyuum, obeying every command.

Unggoy[edit]

Many Unggoy care little for religion, as they were forced into the Covenant, but those that do stayed loyal to the San'Shyuum during the Great Schism.

As a species, their opinions may be split; while many of the Unggoy that Dadab attempts to sermon to are too unintelligent to give any thought to religious matters, the fact that at least some Unggoy are shown to hold mass prayer sessions lasting up to an hour or more as well as Dadab's adopted role of a preacher in itself is testament to the fact that a large number of Unggoy are active believers.

Kig-Yar[edit]

The Kig-Yar served more as hired mercenaries than true believers, but still remained with the San'Shyuum during the Great Schism. Their religious beliefs are unknown, but their loyalty to the San'Shyuum is unquestionable, though this is more likely because they wished to be on the side of the more powerful faction. This choice later proved to be an unwise decision.

Others[edit]

Likewise, Yanme'e and Lekgolo seem to feel no need for religion in their societies, but continued to follow the Prophets. As a result of their hive-minded lifestyle, the Yanme'e obeyed the San'Shyuum without thought or question. Individual beliefs may have played a part in the Lekgolo's decision, but they may have sided with the Prophets for the same reason as the Kig-Yar, if not for beliefs. At least some Lekgolo have sided with the Sangheili in their opposition, however.

As artificial sentient nanomechanical organisms, Huragok were created by the Forerunners. They have no interest in religion, preferring to focus their attentions onto the technology they are responsible for. Even prior to the Great Schism, Huragok seemed to remain neutral in any fights, one even going as far as to create a gift symbolizing peace for the humans and helping the humans escape. Some Yonhet such as Axl have continued to display strong devotion to the Great Journey even after the fall of the Covenant Empire.

Trivia[edit]

  • On Installation 00, a Terminal left behind by the Forerunners uses "Great Journey" as a translation for the exile undertaken by the surviving Forerunners after the firing of the Halo Array.[34] Through similar records on other Forerunner installations, the Covenant may have learned of the name and used it to apply to their religion in yet another case of misinterpretation. Another possible explanation for the beginning of the Covenant belief in the Great Journey is that, as seen in Promises to Keep, the Forerunners kept the San'Shyuum on the Ark for a few years before reintroducing them to their homeworld. During this time, some San'Shyuum were curious enough to approach the Forerunners who were aware that their discussions might be overheard, but did not care enough to stop it. A major topic of discussion was their planned Great Journey wherein the Forerunners would leave the galaxy forever.
  • The fall of the Covenant period can perhaps be understood as somewhat being akin the Protestant Reformation in Western Christianity. A loss of faith in a society's religious leaders did not lead to a complete abandonment of said religion's deities. Rather it led to a period of intense conflict as various factions began to develop their own new interpretations of ancient beliefs. Although the Sangheili no longer believed in the Prophets as the messengers of the gods or in the Great Journey as they had described it, many still believed in their gods.
  • The superstition that "Demons" are actually dead soldiers reanimated by artificial means is reminiscent of the battleroids, including the player character from the Marathon trilogy. Battleroids are brought back from the dead to serve as physically and technologically augmented supersoldiers.

Gallery[edit]

Sources[edit]

  1. ^ a b Halo 2, campaign level Regret
  2. ^ Halo Encyclopedia (2022 edition), page 188
  3. ^ Halo: Broken Circle, page 304
  4. ^ Halo 2, cinematics
  5. ^ a b Halo: Evolutions - Essential Tales of the Halo Universe, "The Return", pages 506-507
  6. ^ Halo: Last Light
  7. ^ Halo: First Strike, Epilogue
  8. ^ Halo: Broken Circle, chapter 15
  9. ^ Halo: Divine Wind, chapter 12
  10. ^ Halo: Evolutions - Essential Tales of the Halo Universe, "The Return", page 489
  11. ^ Halo: The Flood, "Priority Broadcast Log/Eleventh Cycle, Third Unit", page 365 (2010 edition)
  12. ^ Halo: Oblivion, chapter 5
  13. ^ Halo: The Flood, "Priority Broadcast Log/Eleventh Cycle, Third Unit", pages 366-368 (2010 edition)
  14. ^ Halo: The Broken Circle, chapter 17
  15. ^ Halo: The Broken Circle, chapter 16
  16. ^ Halo: Combat Evolved, campaign level The Silent Cartographer
  17. ^ Halo: Shadows of Reach
  18. ^ Halo: Divine Wind, chapter 1
  19. ^ Halo: Divine Wind, chapter 5
  20. ^ Halo Evolutions - Essential Tales of the Halo Universe volume II, page 299
  21. ^ Halo: Divine Wind, chapter 7
  22. ^ Halo 2: Anniversary, Prologue
  23. ^ Halo: Ghosts of Onyx, page 243 ("Voro strained to isolate the human word for demons from their objectionable speech... Spartans".)
  24. ^ Halo: Ghosts of Onyx, page 349 ("They would take no chances with these human demons, these 'Spartans' ".)
  25. ^ Halo: Ghosts of Onyx, page 372 ("The Fleet Master Elite snarled at Kurt, and the translation filtered through his helmet's speaker: 'One last fight, demon' ".)
  26. ^ Halo Legends, The Duel, (Unnamed Unggoy: "He's the Demon!")
  27. ^ Halo: Glasslands
  28. ^ Halo Wars 2, campaign level, The Signal
  29. ^ Halo Wars 2, Phoenix Logs: The Blinded: "No longer do I feel the religious reverence or feel humbled in the presence of the ancient's structures and monuments." - Orda Val 'Saham
  30. ^ Halo Wars 2, campaign level The Foundry: "You destroyed our carrier, demons!" - Orda Val 'Saham
  31. ^ Halo: Divine Wind, chapter 7
  32. ^ Halo: Evolutions - Essential Tales of the Halo Universe, Wages of Sin
  33. ^ Halo: Evolutions - Essential Tales of the Halo Universe, The Return
  34. ^ Halo 3, Terminal 7