List of Halo: Reach commendations: Difference between revisions
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[[File:Service_record.jpg|thumb|Commendation progress.]] | [[File:Service_record.jpg|thumb|Commendation progress.]] | ||
Prior to the shutdown of [[Xbox 360]] ''Halo'' online services on January 13, [[2022]], there were forty-five [[commendations]] in ''[[Halo: Reach]]''.{{Ref/Site|Id=shutdown2|D=23|M=1|Y=2022|URL=https://www.windowscentral.com/halo-xbox-360-servers-have-been-shut-down2021|Site=Windows Central|Page=Halo Xbox 360 servers have been shut down, ending an era}}{{Ref/Site|Id=shutdown1|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/sunsetting-halo-xbox-360-game-services-in-2021|Site=Halo Waypoint|Page=Sunsetting Halo Xbox 360 Game Services in 2021}} Players advanced commendations by playing in [[campaign]], [[multiplayer]], and (online) [[Firefight]] gameplay. Players earned [[credit]]s as they performed certain actions, many of which were [[medals]] in and of themselves. Commendations were also intended to serve as an indication of how a given player tended to operate.<ref>[http://halo.bungie.net/News/content.aspx?cid=25287 '''Bungie.net''': ''Bungie Weekly Update: 03.26.10'']</ref> | |||
Commendations in ''Halo: Reach'' | Commendations in ''Halo: Reach'' were each represented by an icon plate. These commendations advanced through five levels: Iron, Bronze, Silver, Gold, and Onyx before becoming Maxed Out. Upon advancing a commendation to a new level, players received bonus credits. There were 16 campaign, 15 Firefight, and 14 multiplayer commendations. Commendations could not be advanced on the [[Easy]] difficulty. | ||
==Levels== | ==Levels== | ||
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*Onyx rank (black bars): rewards 400 - 3000 cR (Average = 2400 cR) | *Onyx rank (black bars): rewards 400 - 3000 cR (Average = 2400 cR) | ||
*Maxed out commendations | *Maxed out commendations looked the same as Onyx, but with flames if viewed on Bungie.net<ref>http://halo.bungie.net</ref> and Halo Waypoint. There was no cR reward for maxing any commendation. | ||
<div class="tabcontainer"> | <div class="tabcontainer"> | ||
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===Demon=== | ===Demon=== | ||
[[File:Demon.png|right|250px]] | [[File:Demon.png|right|250px]] | ||
Complete a mission of Campaign | Complete a mission of Campaign (Noble Actual and Lone Wolf did not count) | ||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | ||
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===Flawless Cowboy=== | ===Flawless Cowboy=== | ||
[[File:Flawless cowboy.png|right|250px]] | [[File:Flawless cowboy.png|right|250px]] | ||
Complete a Campaign mission on Heroic or Legendary without dying. (Noble Actual and Lone Wolf | Complete a Campaign mission on Heroic or Legendary without dying. (Noble Actual and Lone Wolf did not count) | ||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | ||
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===Leadership Element=== | ===Leadership Element=== | ||
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|} | |} | ||
===Nice Arm=== | ===Nice Arm=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Pinpoint=== | ===Pinpoint=== | ||
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|} | |} | ||
===Precisely=== | ===Precisely=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Right of Way=== | ===Right of Way=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Small Arms=== | ===Small Arms=== | ||
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|} | |} | ||
===SpecOps=== | ===SpecOps=== | ||
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|} | |} | ||
===Splash Damage=== | ===Splash Damage=== | ||
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|} | |} | ||
===Standard Issue=== | ===Standard Issue=== | ||
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|} | |} | ||
===Super Soldier=== | ===Super Soldier=== | ||
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|} | |} | ||
===Support Role=== | ===Support Role=== | ||
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===Walking Tank=== | ===Walking Tank=== | ||
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|} | |} | ||
===War Machine=== | ===War Machine=== | ||
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|} | |} | ||
===Dome Inspector=== | ===Dome Inspector=== | ||
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|} | |} | ||
===Get Loud=== | ===Get Loud=== | ||
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|} | |} | ||
===Grounded=== | ===Grounded=== | ||
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|} | |} | ||
===In Command=== | ===In Command=== | ||
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Kill a Leader-class enemy in Firefight Matchmaking. | Kill a Leader-class enemy in Firefight Matchmaking. | ||
(Only Elites | (Only Elites counted towards this commendation.) | ||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | ||
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===Longshot=== | ===Longshot=== | ||
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|} | |} | ||
===Methodical=== | ===Methodical=== | ||
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|} | |} | ||
===Numbers Game=== | ===Numbers Game=== | ||
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|} | |} | ||
===Perfectionist=== | ===Perfectionist=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Pull the Pin=== | ===Pull the Pin=== | ||
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|} | |} | ||
===Riflin' Through=== | ===Riflin' Through=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Specialized=== | ===Specialized=== | ||
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Kill a specialist-class enemy in Firefight Matchmaking. | Kill a specialist-class enemy in Firefight Matchmaking. | ||
(Brutes, Jackals, Skirmishers, and Spec-Ops grunts | (Brutes, Jackals, Skirmishers, and Spec-Ops grunts counted towards this commendation, regardless of in-game class designation. Hunters may have fallen into this category as well.) | ||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | ||
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===Target Practice=== | ===Target Practice=== | ||
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Kill an infantry-class enemy in Firefight Matchmaking. | Kill an infantry-class enemy in Firefight Matchmaking. | ||
(Grunts | (Grunts were the only enemies counted towards this commendation.) | ||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | ||
! scope="col"|Tier | ! scope="col"|Tier | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Trigger Happy=== | ===Trigger Happy=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Vehicular=== | ===Vehicular=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Assistant=== | ===Assistant=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Close Quarters=== | ===Close Quarters=== | ||
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|} | |} | ||
===Crack Shot=== | ===Crack Shot=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Downshift=== | ===Downshift=== | ||
[[File:Downshift.png|right|250px]] | [[File:Downshift.png|right|250px]] | ||
Be a vehicle's driver while a passenger on a mounted weapon(Ex. Warthog Turret) kills an enemy in Multiplayer Matchmaking. (Passenger kills from side seats | Be a vehicle's driver while a passenger on a mounted weapon(Ex. Warthog Turret) kills an enemy in Multiplayer Matchmaking. (Passenger kills from side seats counted, as well as mongoose passengers) | ||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | ||
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===Grenadier=== | ===Grenadier=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Heavy Weapon=== | ===Heavy Weapon=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Jack of All Trades=== | ===Jack of All Trades=== | ||
[[File:Jack of all trades.png|right|250px]] | [[File:Jack of all trades.png|right|250px]] | ||
"Perform an incredible feat in Multiplayer Matchmaking." | "Perform an incredible feat in Multiplayer Matchmaking." | ||
([[Hijack | ([[Hijack]]er, [[Skyjack]], [[Revenge]], [[Avenger]], [[Yoink]], [[EMP (medal)|EMP Kill]], [[Assist]], [[Rejection]], [[First Strike]], [[Close Call]], [[Extermination]], [[Killjoy]], [[Death from the Grave|Kill From The Grave]], [[Firebird]], [[Pull]], [[Showstopper]], and [[Bulltrue]] medals all increment this.) | ||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Mobile Asset=== | ===Mobile Asset=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Multikill=== | ===Multikill=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===One Shot=== | ===One Shot=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Rear Admiral=== | ===Rear Admiral=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Sidearm=== | ===Sidearm=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Trigger Man=== | ===Trigger Man=== | ||
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File:onyx_stars.jpg|Onyx Methodical. | File:onyx_stars.jpg|Onyx Methodical. | ||
File:Onyx-MAX.png|Maxed out Onyx Splash Damage. | File:Onyx-MAX.png|Maxed out Onyx Splash Damage. | ||
</gallery> | </gallery> | ||
==Sources== | ==Sources== | ||
{{Ref/Sources}} | |||
[[Category:Halo: Reach]] | [[Category:Halo: Reach]] | ||
[[Category: | [[Category:Commendations]] | ||
Latest revision as of 16:56, March 18, 2022
Prior to the shutdown of Xbox 360 Halo online services on January 13, 2022, there were forty-five commendations in Halo: Reach.[1][2] Players advanced commendations by playing in campaign, multiplayer, and (online) Firefight gameplay. Players earned credits as they performed certain actions, many of which were medals in and of themselves. Commendations were also intended to serve as an indication of how a given player tended to operate.[3]
Commendations in Halo: Reach were each represented by an icon plate. These commendations advanced through five levels: Iron, Bronze, Silver, Gold, and Onyx before becoming Maxed Out. Upon advancing a commendation to a new level, players received bonus credits. There were 16 campaign, 15 Firefight, and 14 multiplayer commendations. Commendations could not be advanced on the Easy difficulty.
Levels[edit]
- Iron rank (1 bar): rewards 100 - 500 cR (Average = 200 cR)
- Bronze rank (2 bars): rewards 200 - 1250 cR (Average = 700 cR)
- Silver rank (3 bars): rewards 400 - 2000 cR (Average = 1000 cR)
- Gold rank (4 bars): rewards 400 - 3000 cR (Average = 2400 cR)
- Onyx rank (black bars): rewards 400 - 3000 cR (Average = 2400 cR)
- Maxed out commendations looked the same as Onyx, but with flames if viewed on Bungie.net[4] and Halo Waypoint. There was no cR reward for maxing any commendation.
Cannon Fodder[edit]
Kill any Infantry Class enemy in Campaign
Tier | Required # | Rewarded Cr |
Iron | 250 | 200 |
Bronze | 750 | 600 |
Silver | 3,000 | 1200 |
Gold | 7,000 | 2400 |
Onyx | 12,000 | 2400 |
MAX | 20,000 | 0 |
Demon[edit]
Complete a mission of Campaign (Noble Actual and Lone Wolf did not count)
Tier | Required # | Rewarded Cr |
---|---|---|
Iron | 9 | 400 |
Bronze | 18 | 400 |
Silver | 81 | 400 |
Gold | 135 | 400 |
Onyx | 270 | 400 |
MAX | 540 | 0 |
Flawless Cowboy[edit]
Complete a Campaign mission on Heroic or Legendary without dying. (Noble Actual and Lone Wolf did not count)
Tier | Required # | Rewarded Cr |
---|---|---|
Iron | 5 | 450 |
Bronze | 10 | 450 |
Silver | 25 | 900 |
Gold | 50 | 1500 |
Onyx | 150 | 2000 |
MAX | 300 | 0 |
Leadership Element[edit]
Kill a leader-class enemy in Campaign.
Tier | Required # | Rewarded Cr |
---|---|---|
Iron | 100 | 400 |
Bronze | 375 | 750 |
Silver | 750 | 1250 |
Gold | 3,000 | 2500 |
Onyx | 6,000 | 2500 |
MAX | 10,000 | 0 |
Nice Arm[edit]
Kill an enemy with a Frag or Plasma Grenade in Campaign
Tier | Required # | Rewarded Cr |
---|---|---|
Iron | 50 | 200 |
Bronze | 250 | 750 |
Silver | 500 | 1000 |
Gold | 4,000 | 2000 |
Onyx | 8,000 | 2000 |
MAX | 13,000 | 0 |
Pinpoint[edit]
Kill an enemy with a headshot during the Campaign.
Tier | Required # | Rewarded Cr |
---|---|---|
Iron | 50 | 100 |
Bronze | 250 | 750 |
Silver | 500 | 1000 |
Gold | 4,000 | 2000 |
Onyx | 8,000 | 2000 |
MAX | 20,000 | 0 |
Precisely[edit]
Kill an enemy with a precision weapon in Campaign (DMR, Needle Rifle, Focus Rifle, Sniper Rifle)
Tier | Required # | Rewarded Cr |
---|---|---|
Iron | 250 | 500 |
Bronze | 750 | 750 |
Silver | 4,000 | 1000 |
Gold | 10,000 | 3000 |
Onyx | 20,000 | 3000 |
MAX | 32,000 | 0 |
Right of Way[edit]
Kill an enemy vehicle in Campaign
Tier | Required # | Rewarded Cr |
---|---|---|
Iron | 50 | 250 |
Bronze | 200 | 400 |
Silver | 1,000 | 800 |
Gold | 2,400 | 1600 |
Onyx | 4,800 | 1600 |
MAX | 7,200 | 0 |
Small Arms[edit]
Kill an enemy with a pistol in Campaign. (Magnum, Plasma Pistol)
Tier | Required # | Rewarded Cr |
---|---|---|
Iron | 250 | 250 |
Bronze | 750 | 375 |
Silver | 3,000 | 750 |
Gold | 6,000 | 1250 |
Onyx | 10,000 | 1250 |
MAX | 16,000 | 0 |
SpecOps[edit]
Kill a specialist-class enemy in Campaign.
Tier | Required # | Rewarded Cr |
---|---|---|
Iron | 175 | 200 |
Bronze | 525 | 600 |
Silver | 2,100 | 1200 |
Gold | 6,000 | 2400 |
Onyx | 10,000 | 2400 |
MAX | 14,000 | 0 |
Splash Damage[edit]
Kill an enemy with a heavy weapon during the Campaign (Rocket Launcher, Grenade Launcher, Plasma Launcher, Spartan Laser, Concussion Rifle, Fuel Rod Gun, Target Locator)
Tier | Required # | Rewarded Cr |
Iron | 100 | 200 |
Bronze | 375 | 750 |
Silver | 750 | 1500 |
Gold | 1,500 | 2000 |
Onyx | 3,000 | 2000 |
MAX | 6,000 | 0 |
Standard Issue[edit]
Kill an enemy with an automatic weapon during the Campaign. (Needler, Assault Rifle, Plasma Rifle, Plasma Repeater, Spiker)
Tier | Required # | Rewarded Cr |
Iron | 250 | 500 |
Bronze | 750 | 750 |
Silver | 3,000 | 1000 |
Gold | 6,000 | 3000 |
Onyx | 10,000 | 3000 |
MAX | 15,000 | 0 |
Super Soldier[edit]
Earn a spree of any type during the Campaign
Tier | Required # | Rewarded Cr |
Iron | 25 | 200 |
Bronze | 175 | 700 |
Silver | 500 | 1500 |
Gold | 2,000 | 2000 |
Onyx | 5,000 | 2000 |
MAX | 9,000 | 0 |
Support Role[edit]
Earn an assist in Campaign
Tier | Required # | Rewarded Cr |
---|---|---|
Iron | 100 | 200 |
Bronze | 375 | 500 |
Silver | 750 | 1000 |
Gold | 1,500 | 1500 |
Onyx | 3,000 | 1500 |
MAX | 6,000 | 0 |
Walking Tank[edit]
Earn a multikill during the Campaign.
Tier | Required # | Rewarded Cr |
Iron | 25 | 200 |
Bronze | 175 | 700 |
Silver | 500 | 1500 |
Gold | 2,000 | 2000 |
Onyx | 5,000 | 2000 |
MAX | 9,000 | 0 |
War Machine[edit]
Kill an enemy with a vehicle in Campaign
Tier | Required # | Rewarded Cr |
---|---|---|
Iron | 200 | 250 |
Bronze | 500 | 700 |
Silver | 800 | 1400 |
Gold | 3,200 | 2000 |
Onyx | 6,400 | 2000 |
MAX | 14,000 | 0 |
Backup[edit]
Earn an assist in Firefight Matchmaking.
Tier | Required # | Rewarded Cr |
---|---|---|
Iron | 50 | 300 |
Bronze | 250 | 750 |
Silver | 750 | 1500 |
Gold | 1,500 | 2400 |
Onyx | 3,000 | 2400 |
MAX | 8,000 | 0 |
Dome Inspector[edit]
Kill an enemy with a headshot in Firefight Matchmaking.
Tier | Required # | Rewarded Cr |
---|---|---|
Iron | 50 | 150 |
Bronze | 250 | 425 |
Silver | 500 | 1000 |
Gold | 4,000 | 2400 |
Onyx | 8,000 | 2400 |
MAX | 20,000 | 0 |
Get Loud[edit]
Earn a kill with a heavy weapon in Firefight Matchmaking. (Rocket Launcher, Grenade Launcher, Plasma Launcher, Spartan Laser, Concussion Rifle, Fuel Rod Gun, Target Locator)
Tier | Required # | Rewarded Cr |
---|---|---|
Iron | 100 | 200 |
Bronze | 375 | 750 |
Silver | 750 | 1500 |
Gold | 2,000 | 2000 |
Onyx | 4,000 | 2000 |
MAX | 8,000 | 0 |
Grounded[edit]
Kill an enemy vehicle in Firefight Matchmaking.
Tier | Required # | Rewarded Cr |
---|---|---|
Iron | 50 | 250 |
Bronze | 200 | 400 |
Silver | 400 | 800 |
Gold | 2,500 | 1600 |
Onyx | 6,000 | 1600 |
MAX | 12,000 | 0 |
In Command[edit]
Kill a Leader-class enemy in Firefight Matchmaking.
(Only Elites counted towards this commendation.)
Tier | Required # | Rewarded Cr |
---|---|---|
Iron | 75 | 250 |
Bronze | 375 | 400 |
Silver | 750 | 800 |
Gold | 3,000 | 1600 |
Onyx | 6,000 | 1600 |
MAX | 10,000 | 0 |
Longshot[edit]
Kill an enemy with a precision weapon in Firefight Matchmaking. (DMR, Needle Rifle, Focus Rifle, Sniper Rifle)
Tier | Required # | Rewarded Cr |
---|---|---|
Iron | 250 | 500 |
Bronze | 750 | 750 |
Silver | 4,000 | 1000 |
Gold | 10,000 | 3000 |
Onyx | 20,000 | 3000 |
MAX | 32,000 | 0 |
Methodical[edit]
Earn a spree of any type in Firefight Matchmaking.
Tier | Required # | Rewarded Cr |
Iron | 25 | 200 |
Bronze | 175 | 700 |
Silver | 500 | 1500 |
Gold | 2,500 | 2000 |
Onyx | 5,000 | 2000 |
MAX | 10,000 | 0 |
Numbers Game[edit]
Earn any multikill in Firefight Matchmaking.
Tier | Required # | Rewarded Cr |
---|---|---|
Iron | 25 | 200 |
Bronze | 175 | 700 |
Silver | 500 | 1500 |
Gold | 2,500 | 2000 |
Onyx | 5,000 | 2000 |
MAX | 15,000 | 0 |
Perfectionist[edit]
Complete a round without dying in Firefight Matchmaking.
Tier | Required # | Rewarded Cr |
---|---|---|
Iron | 50 | 250 |
Bronze | 250 | 1250 |
Silver | 500 | 2000 |
Gold | 2,000 | 2000 |
Onyx | 5,000 | 2000 |
MAX | 8,000 | 0 |
Pull the Pin[edit]
Kill an enemy with a grenade in Firefight Matchmaking.
Tier | Required # | Rewarded Cr |
---|---|---|
Iron | 50 | 200 |
Bronze | 250 | 750 |
Silver | 500 | 1000 |
Gold | 3,000 | 2000 |
Onyx | 5,000 | 2000 |
MAX | 9,000 | 0 |
Riflin' Through[edit]
Kill an enemy with an automatic weapon in Firefight Matchmaking. (Needler, Assault Rifle, Plasma Rifle, Plasma Repeater, Spiker)
Tier | Required # | Rewarded Cr |
---|---|---|
Iron | 250 | 500 |
Bronze | 750 | 750 |
Silver | 3,000 | 1000 |
Gold | 10,000 | 2000 |
Onyx | 20,000 | 2000 |
MAX | 32,000 | 0 |
Specialized[edit]
Kill a specialist-class enemy in Firefight Matchmaking.
(Brutes, Jackals, Skirmishers, and Spec-Ops grunts counted towards this commendation, regardless of in-game class designation. Hunters may have fallen into this category as well.)
Tier | Required # | Rewarded Cr |
---|---|---|
Iron | 175 | 200 |
Bronze | 525 | 600 |
Silver | 2,000 | 1200 |
Gold | 6,000 | 2400 |
Onyx | 10,000 | 2400 |
MAX | 14,000 | 0 |
Target Practice[edit]
Kill an infantry-class enemy in Firefight Matchmaking.
(Grunts were the only enemies counted towards this commendation.)
Tier | Required # | Rewarded Cr |
---|---|---|
Iron | 250 | 200 |
Bronze | 750 | 600 |
Silver | 3,000 | 2000 |
Gold | 7,000 | 2400 |
Onyx | 12,000 | 2400 |
MAX | 20,000 | 0 |
Trigger Happy[edit]
Kill an enemy with a pistol in Firefight Matchmaking (Magnum, Plasma Pistol)
Tier | Required # | Rewarded Cr |
---|---|---|
Iron | 250 | 500 |
Bronze | 750 | 750 |
Silver | 3,000 | 1500 |
Gold | 6,000 | 2000 |
Onyx | 10,000 | 2000 |
MAX | 16,000 | 0 |
Vehicular[edit]
Kill an enemy with a vehicle in Firefight Matchmaking. (Turrets fall under this Commendation.)
Tier | Required # | Rewarded Cr |
---|---|---|
Iron | 200 | 250 |
Bronze | 500 | 700 |
Silver | 800 | 1400 |
Gold | 3,200 | 2000 |
Onyx | 6,400 | 2000 |
MAX | 14,000 | 0 |
Any Spree[edit]
Earn any type of spree in Multiplayer Matchmaking
Tier | Required # | Rewarded Cr |
---|---|---|
Iron | 5 | 250 |
Bronze | 50 | 425 |
Silver | 250 | 1200 |
Gold | 1,000 | 2400 |
Onyx | 4,000 | 2400 |
MAX | 10,000 | 0 |
Assistant[edit]
Earn an assist in Multiplayer Matchmaking
Tier | Required # | Rewarded Cr |
---|---|---|
Iron | 50 | 150 |
Bronze | 250 | 425 |
Silver | 1,000 | 1200 |
Gold | 4,000 | 2400 |
Onyx | 8,000 | 2400 |
MAX | 20,000 | 0 |
Close Quarters[edit]
Kill an enemy in close quarters combat in Multiplayer Matchmaking (Grav Hammer, Energy Sword, Shotgun, Melee)
Tier | Required # | Rewarded Cr |
---|---|---|
Iron | 50 | 150 |
Bronze | 125 | 375 |
Silver | 400 | 1200 |
Gold | 1,600 | 2400 |
Onyx. | 4,000 | 2400 |
MAX | 8,000 | 0 |
Crack Shot[edit]
Kill an enemy with a precision weapon in Multiplayer Matchmaking (DMR, Needle Rifle, Focus Rifle, Sniper Rifle)
Tier | Required # | Rewarded Cr |
---|---|---|
Iron | 100 | 300 |
Bronze | 500 | 1000 |
Silver | 4,000 | 2000 |
Gold | 10,000 | 3000 |
Onyx | 20,000 | 3000 |
MAX | 32,000 | 0 |
Downshift[edit]
Be a vehicle's driver while a passenger on a mounted weapon(Ex. Warthog Turret) kills an enemy in Multiplayer Matchmaking. (Passenger kills from side seats counted, as well as mongoose passengers)
Tier | Required # | Rewarded Cr |
---|---|---|
Iron | 5 | 100 |
Bronze | 50 | 250 |
Silver | 750 | 875 |
Gold | 4,000 | 1200 |
Onyx | 8,000 | 1200 |
MAX | 20,000 | 0 |
Grenadier[edit]
Kill an enemy with a Frag grenade or Plasma grenade in Multiplayer Matchmaking.
Tier | Required # | Rewarded Cr |
---|---|---|
Iron | 25 | 100 |
Bronze | 125 | 200 |
Silver | 500 | 500 |
Gold | 4,000 | 750 |
Onyx | 8,000 | 750 |
MAX | 14,000 | 0 |
Heavy Weapon[edit]
Kill an enemy with a heavy weapon in Multiplayer Matchmaking. (Rocket Launcher, Grenade Launcher, Plasma Launcher, Spartan Laser, Concussion Rifle, Fuel Rod Gun)
Tier | Required # | Rewarded Cr |
---|---|---|
Iron | 25 | ? |
Bronze | 150 | ? |
Silver | 750 | ? |
Gold | 3,000 | ? |
Onyx | 7,000 | ? |
MAX | 14,000 | 0 |
Jack of All Trades[edit]
"Perform an incredible feat in Multiplayer Matchmaking." (Hijacker, Skyjack, Revenge, Avenger, Yoink, EMP Kill, Assist, Rejection, First Strike, Close Call, Extermination, Killjoy, Kill From The Grave, Firebird, Pull, Showstopper, and Bulltrue medals all increment this.)
Tier | Required # | Rewarded Cr |
---|---|---|
Iron | 50 | 150 |
Bronze | 125 | 375 |
Silver | 400 | 1000 |
Gold | 1,600 | 1600 |
Onyx | 4,800 | 1600 |
MAX | 9,600 | 0 |
Mobile Asset[edit]
Kill an enemy with a vehicle in Multiplayer Matchmaking.
Tier | Required # | Rewarded Cr |
---|---|---|
Iron | 25 | 100 |
Bronze | 125 | 200 |
Silver | 500 | 500 |
Gold | 4,000 | 750 |
Onyx | 8,000 | 750 |
MAX | 14,000 | 0 |
Multikill[edit]
Earn any multikill in Multiplayer Matchmaking
Tier | Required # | Rewarded Cr |
---|---|---|
Iron | 10 | 250 |
Bronze | 125 | 450 |
Silver | 500 | 875 |
Gold | 2,500 | 1400 |
Onyx | 5,000 | 1400 |
MAX | 15,000 | 0 |
One Shot[edit]
Kill an enemy with a headshot in Multiplayer Matchmaking.
Tier | Required # | Rewarded Cr |
---|---|---|
Iron | 50 | 150 |
Bronze | 250 | 425 |
Silver | 1,000 | 1200 |
Gold | 4,000 | 2400 |
Onyx | 8,000 | 2400 |
MAX | 20,000 | 0 |
Rear Admiral[edit]
Kill an enemy with an assassination in Multiplayer Matchmaking
Tier | Required # | Rewarded Cr |
---|---|---|
Iron | 5 | 300 |
Bronze | 25 | 500 |
Silver | 100 | 750 |
Gold | 1,000 | 1000 |
Onyx | 4,000 | 1000 |
MAX | 8,000 | 0 |
Sidearm[edit]
Kill an enemy with a pistol in Multiplayer Matchmaking (Pistol, Plasma Pistol)
Tier | Required # | Rewarded Cr |
---|---|---|
Iron | 50 | 100 |
Bronze | 250 | 200 |
Silver | 1,000 | 500 |
Gold | 4,000 | 750 |
Onyx | 8,000 | 750 |
MAX | 10,000 | 0 |
Trigger Man[edit]
Kill an enemy with an automatic weapon in Multiplayer Matchmaking (Needler, Assault Rifle, Plasma Rifle, Plasma Repeater, Spiker)
Tier | Required # | Rewarded Cr |
---|---|---|
Iron | 100 | 300 |
Bronze | 500 | 1000 |
Silver | 4,000 | 2000 |
Gold | 10,000 | 3000 |
Onyx | 20,000 | 3000 |
MAX | 32,000 | 0 |
Gallery[edit]
Sources[edit]
- ^ Windows Central, Halo Xbox 360 servers have been shut down, ending an era (Retrieved on Jan 23, 2022) [archive]
- ^ Halo Waypoint, Sunsetting Halo Xbox 360 Game Services in 2021 (Retrieved on Jun 1, 2020) [archive]
- ^ Bungie.net: Bungie Weekly Update: 03.26.10
- ^ http://halo.bungie.net