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{{Era|HCW|Post}}
{{Title|''Ruwaa''-pattern Shadow}}
{{Cleanup}}
{{Status|Canon}}
{{References}}
{{Disambig header|Covenant ground transport introduced in Halo 2|other vehicles of the Shadow family|Shadow}}
{{Center|For the flight-capable craft resembling the Shadow in ''[[Halo: Escalation]]'', see [[Covenant cargo tug]].}}
{{Vehicle infobox
{{Vehicle Infobox
|name=''Ruwaa''-pattern Light Transport
|name=Type-29 Shadow
|image=[[File:H2A T29-TVT.png|350px]]
|image=[[File:H2A T29-TVT.png|350px]]
|manufacturer=[[Assembly Forges]]<ref name="essential">'''[[Halo: The Essential Visual Guide]]''', ''page 172''</ref><ref name="universe">[https://www.halowaypoint.com/en-us/universe/vehicles/shadow '''Halo Waypoint''': ''Shadow'']</ref>
|manufacturer=[[Assembly Forges]]{{Ref/Book|Id=essential|EVG|Page=172}}{{Ref/Site|Id=universe|URL=https://www.halowaypoint.com/en-us/universe/vehicles/shadow|Site=Halo Waypoint|Page=Shadow|D=30|M=06|Y=2021}}{{Ref/Reuse|Enc22}}
|line=
|line=
|model=Type-29
|model=
|cost=
|cost=
|length={{Convert|45.4|ft|m|sp=us|sigfig=3|disp=flip}}<ref name="universe"/><ref name="Halo2GameData">'''Halo 2''', ''3D model data''</ref>
|length={{Convert|45.4|ft|m|sp=us|sigfig=3|disp=flip}}{{Ref/Reuse|universe}}{{Ref/Reuse|Enc22}}
|width={{Convert|24.9|ft|m|sp=us|sigfig=2|disp=flip}}<ref name="universe"/><ref name="Halo2GameData"/>
|width={{Convert|24.9|ft|m|sp=us|sigfig=2|disp=flip}}{{Ref/Reuse|universe}}{{Ref/Reuse|Enc22}}
|height={{Convert|22.2|ft|m|sp=us|sigfig=3|disp=flip}}<ref name="universe"/><ref name="Halo2GameData"/>
|height={{Convert|22.2|ft|m|sp=us|sigfig=3|disp=flip}}{{Ref/Reuse|universe}}{{Ref/Reuse|Enc22}}
|mass={{Convert|69.75|ton|kg}}<ref>'''[[Halo Encyclopedia]]''', ''page 246''</ref>
|mass={{Convert|69.75|MT}}{{Ref/Book|Enc09|Page=246}}{{Ref/Reuse|Enc22}}
|max speed={{Convert|66|mph|km/h}}<ref name="universe"/>
|max speed={{Convert|66|mph|km/h}}{{Ref/Reuse|universe}}
|engine=
|engine=
|hull=
|hull=
|armament=One [[Class-1 directed energy cannon#Type-29 Anti-Infantry Weapon Emplacement/Mounted|Type-29 Anti-Infantry Weapon Emplacement/Mounted]]<ref name="universe"/>
|armament=One [[Class-1 directed energy cannon#Type-29 Anti-Infantry Weapon Emplacement/Mounted|Type-29 Anti-Infantry Weapon Emplacement/Mounted]]{{Ref/Reuse|universe}}{{Ref/Reuse|Enc22}}
|crew=One driver, one gunner<ref name="universe"/>
|crew=*1 driver{{Ref/Reuse|Enc22}}
|complement=*1 [[Type-32 Ghost]]
*1 gunner{{Ref/Reuse|universe}}{{Ref/Reuse|Enc22}}
*8 passengers<ref name="universe"/>
|complement=*1 {{Pattern|Karo'etba|Ghost}} or
*8 passengers{{Ref/Reuse|universe}}{{Ref/Reuse|Enc22}}
|consumables=
|consumables=
|othersystems=
|othersystems=
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|firstuse=[[Human-Covenant War]]
|firstuse=[[Human-Covenant War]]
|role=Ground transport for vehicles and infantry
|role=Ground transport for vehicles and infantry
|affiliation=[[Covenant]]<ref name="universe"/>
|affiliation=[[Covenant]]{{Ref/Reuse|universe}}
}}
}}
The '''''Ruwaa''-pattern Light Transport'''{{Ref/Book|Id=Enc22|Enc22|Page=276}} {{Type|29|Troop/Vehicle Transport|T/VT}},{{Ref/Reuse|essential}} or more commonly the '''Shadow''', is a [[Covenant]] ground transport vehicle.


The '''Type-29 Troop/Vehicle Transport''',<ref name="essential"/> also known as the '''Shadow''', is a [[Covenant]] ground transport vehicle.
==Overview==
===Design details===
The Shadow is a Covenant light troop transport vehicle analogous to human armored personnel carriers such as the [[M650 Mastodon]]. The vehicle is broadly arch-shaped, with the driver cabin located at the vehicle's front and protected by heavy frontal armor, with a turret located on the top. The centre of the arch boasts powerful [[gravitic]] fields capable of hosting a single [[Ghost]], equipment or a small bench seating eight passengers. Unlike the front, the sides of the vehicle have virtually no armor, and are completely exposed to enemy fire.{{Ref/Game|Id=H2|H2|Shadow in-game model}}{{Ref/Reuse|Enc22}}{{Ref/Book|Halo 2 manual|Page=19|LocalArchive=:H2_Human_Manual.pdf}}{{Ref/Book|Halo 2 Limited Collector's Edition manual|Page=17|LocalArchive=:H2_Covenant_Manual.pdf}}


==Description==
===Armament===
The Shadow is a Covenant troop transport vehicle, similar to the [[United Nations Space Command|UNSC]] [[M12 Warthog Armored Personnel Carrier|Warthog]]. It is heavily armored and very slow. However, it possesses a powerful defensive plasma turret above the cabin, which can rotate 360 degrees to provide covering fire. The vehicle itself can be easily outmaneuvered by smaller vehicles such as the [[M12 Force Application Vehicle|Warthog]] or [[Ghost]].
The Shadow is equipped with a {{Pattern|Mamua'uda|Shade}} turret, mounted on the aft of the vehicle. Aside from this, any passengers riding on the vehicle are able to contribute their own firepower to the vehicle's defense.{{Ref/Reuse|H2}}{{Ref/Reuse|Enc22}}


The vehicle is almost always manned by a [[Sangheili]] driver and a gunner. Shadows encountered so far have been observed transporting one unmanned Ghost and therefore had a crew complement of only two. Infantry transport versions are typically able to carry approximately eight passengers, though the exact number varies depending on their species. Because the transport bay is exposed, the passengers can lend their own firepower to the Shadow's defense.
===Usage===
Due to the vehicle's minimal armor coverage, the Shadow is typically deployed by the Covenant as rear-echelon light equipment and personnel transport. This makes the Shadow a vital component in Covenant occupation efforts, and the vehicle's extremely fast top speed in open terrain allows it to serve as a rapid deployment vehicle for such tasks. During extended travel, the crew may take turns defending the Shadow from atop the arch, or from their seated positions below.{{Ref/Reuse|Enc22}}


==Operation==
==Operational history==
Shadows are the Covenant's main method of moving large numbers of troops around ground based battlefields. They have one driver, a gunner and up to eight occupants, depending on the species of the passengers.
T-29 Shadows were used by the Covenant during the [[Battle of Earth]] in [[2552]] as a troop and prisoner transport.{{Ref/Level|H2|Outskirts}}{{Ref/Comic|Id=Uprising|HU}} They continued service in the [[Post-Covenant War conflicts|post-war]] era, with the [[Banished]] making extensive use of them during the [[Operation: WOLFE|conflict]] on [[Reach]] in [[2559]].{{Ref/Novel|HSoR|Chapter=4}}


The Shadow also doubles as a small vehicle transport, and can carry one Ghost in its troop bay. However, their main purpose is to deploy infantry, such as Elites, [[Jiralhanae|Brutes]], [[Unggoy|Grunts]], and [[Kig-Yar|Jackals]]. For point defense, they are equipped with a single [[heavy plasma cannon]].<ref>''[[Halo 2]]'' Instruction Manual</ref>
==Production notes==
The Shadow's design dates back to the original [[2000]]-era builds of ''[[Halo: Combat Evolved]]'', when the game was still intended to be a third-person shooter. At this time, the vehicle was simply known as <code>c ground transport</code>, and had a noticeably blockier appearance. The vehicle was ultimately one of [[Cut Halo: Combat Evolved vehicles|many vehicles]] cut from ''Combat Evolved'', later making its in-game debut in ''[[Halo 2]]''{{'}}s [[Outskirts]] level.{{Ref/Twitter|Id=Shadow|game_fabricator|1413299559875235841|Marcus Lehto|Quote=Yes, at that time it was just called "c ground transport"|D=09|M=7|Y=2021}} The original ''Combat Evolved'' design for the vehicle was later canonised as the {{Pattern|Adsk|Shadow}}.


The main cannon of the Shadow requires a period of time to 'cycle up' to maximum firing rate (similar to the [[M41 Light Anti-Aircraft Gun]] on the [[M12 Force Application Vehicle|Warthog]]). This maximum fire rate is superior to that of both the portable [[Type-42 plasma cannon]] and the [[Type-27 Shade]] turret.
Interestingly, during the original ''Combat Evolved'' era, another vehicle was intended for inclusion under the name of the Shadow. This vehicle was also similarly-cut, and ultimately also revived in ''Halo 2'' - ultimately renamed as the [[Wuzum-pattern Spectre|Spectre]].{{Ref/Site|Id=Origin|URL=https://halo.bungie.net/News/content.aspx?cid=630|Site=Bungie.net|Page=The Origin of Halo|D=18|M=1|Y=2021}} The original ''Combat Evolved'' design was later canonised as the {{Pattern|Wuchek|Spectre}}.
 
==Shadow in combat==
The Shadow is a bulky, heavily-armored vehicle and as such is able to take an immense amount of punishment before succumbing to damage. The Shadow may endure multiple internal explosions that rock its entire chassis or lift it from the floor while under intense fire. However, it will continue moving in spite of this.
 
It is advisable to focus all attention on the driver of the Shadow as this will stop the vehicle in its tracks. Often, the gunner of any vehicle should be dealt with first but due to the exposed nature of his position, the Shadow's gunner poses little problem (the Shadow's gunner will fire at a slow rate. Though if you hop into the gunner seat, the rate of fire is increased dramatically after firing over a period of time). The turret has the capability and comparable power of a [[Phantom]]'s guns, but has a higher rate of fire and a further effective distance.
 
Once incapacitated, the Shadow will drop its cargo on the ground. Like most [[Covenant]] vehicles, the Shadow, once taken down, will experience a secondary detonation. This is by far the largest of all such critical damage reactions of any Covenant vehicle (excluding the [[Type-47 Ultra Heavy Assault Platform|Scarab]]), resulting in an immense explosion. The explosion has the ability to catapult the vehicle into the air, sometimes even culminating in a roll-over.
 
==In-game limitations==
[[File:Passengershadow.JPG|170px|right|thumb|Passengers in a Shadow.]]
[[File:117inshadow.JPG|170px|right|thumb|Master Chief shown using a Shadow in this unused animation.]]
Unlike almost all other land-based vehicles in ''Halo 2'', the Shadow is not a pilot-able (except the turret) vehicle for the player. This makes it only useful as a placed turret, albeit a very powerful one. The Shadow is exclusive to the level [[Outskirts]], where [[John-117]] must destroy a convoy of them. The turret functions similar to the [[Shade|Covenant Shade plasma turret]], but with one difference: it "spins up" to an extremely high rate of fire when used continuously, similar to the human turrets.
 
The Shadows in ''Halo 2'' are always seen transporting Ghosts, never infantry, but the seat bearing Shadows can be unlocked via a modded [[Xbox]]. It was discovered to be a drivable vehicle in the ''Halo 3 Beta'' code, although Shadows are never encountered in ''[[Halo 3]]''.
 
===Character compatibility===
*The [[Sangheili]] are the main species to drive the vehicle.
*[[Unggoy]] have an animation, but it is not used in actual gameplay. However, they can be seen in the Halo 2 E3 2003 Demo.
*[[Kig-yar]] (Animation only)
*[[Jiralhanae]] (Animation only)
*[[SPARTAN II]]s do have the driving animation, but the game disables entry into the seat (without [[modding]] the map file). It is able to be boarded in ''[[Halo 2 Vista]]'' Multiplayer Mode.


==Trivia==
==Trivia==
{{Linkbox|gallery=yes}}
*In the level [[Outskirts]], a total of [[Seven|7]] Shadows can be found.
*The Shadow was originally going to be in ''Halo: Combat Evolved'' as a Covenant version of the Warthog, but was cut when [[Bungie]] decided it would be a first-person shooter.{{Verify source}}
*''Halo 2''{{'}}s files show the Shadow as being hijackable and drivable, but this is not possible to do in the base game. Using mods, these mechanics can be accessed. Additionally, there are two versions of the Shadow, one which transports Ghosts (seen in-game) and another which transports infantry.
*The Shadow is only seen in the ''Halo 2'' level Outskirts transporting Ghosts in the New Mombasa tunnel.
*In ''[[Halo: Uprising]]'', the Shadows were used to take civilian prisoners to the stadium in [[Cleveland]].
*It also made an appearance in the ''Second Sunrise Over Mombasa'' story from the ''[[Halo Graphic Novel]]''.
*In the level Outskirts, there are a total of [[Seven|7]] Shadows.
*The Shadow is drivable and hijackable if modded. Additionally there are two versions, one which transports Ghosts (seen in-game) and another which transports infantry.


==Gallery==
==Gallery==
{{Linkbox|gameplay=yes|gallery=yes}}
<gallery>
<gallery>
File:ShadowH2.png|The Shadow in ''Halo 2''.
File:PXH SeraphShadow.png|The ''Halo: Combat Evolved''-era Shadow alongside the [[Cut Halo: Combat Evolved vehicles#Covenant tank|Covenant tank]].
File:Shadow02.jpg|A Shadow on an [[NM 105 E|underground Mombasa highway]].
File:H2_Shadow_Concept.jpg|''Halo 2'' concept art.
File:H2-T29ShadowTVT-Side.png|The Shadow troop carrier variant, as shown in the ''[[Art of Halo]]''.
File:H2_Shadow_Concept_2.jpg|''Halo 2'' concept art.
File:Old cleveland.jpg|The Shadow in Old Cleveland.
File:H2_Shadow_Concept_3.jpg|''Halo 2'' concept art.
File:H2A-pavel-belov-shadow.jpg|Concept art of the the Shadow for Halo 2: Anniversary.
File:H2 E3 Demo Shadows.jpg|The Shadow in the [[Halo 2 E3 demo|''Halo 2'' E3 demo]].
File:H2_Shadow_Front.png|The Shadow in ''[[Halo 2]]''.
File:H2-T29ShadowTVT-AngleSide2.png|The Shadow in ''Halo 2''.
File:H2-T29ShadowTVT-SideProfile.png|Side view of the Shadow in ''Halo 2''.
File:H2_Shadow_Underground.jpg|A Shadow on an [[NM 105 E|underground Mombasa highway]].
File:H2-T29ShadowTVT-Side.png|The Shadow troop carrier.
File:H2_Shadow_Passengers.jpg|[[Unggoy]] and [[Kig-Yar]] passengers riding A Shadow.
File:HU Shadows.png|Shadows in [[Old Cleveland]] in ''[[Halo: Uprising]]''.
File:H2A-pavel-belov-shadow.jpg|Concept art of the Shadow for ''Halo 2: Anniversary''.
File:H2A Shadow Concept 1.jpg|Concept art of the Shadow for ''Halo 2: Anniversary''.
File:H2ACampaign ShadowConvoy.png|A convoy of Shadows move through Mombasa's highways in the mission [[Outskirts]] on [[Halo 2]].
File:H2A T29Shadow TroopTransport.png|The troop transport variant with updated Halo 2: Anniversary graphics.
</gallery>
</gallery>


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*''[[Halo: Uprising]]''
*''[[Halo: Uprising]]''
*''[[Halo 2: Anniversary]]''
*''[[Halo 2: Anniversary]]''
*''[[Halo: Shadows of Reach]]''


==Sources==
==Sources==
<references/>
{{Ref/Sources}}
 
==Related pages==
*[[M12 Warthog Armored Personnel Carrier|Warthog]] - UNSC equivalent


{{Covenant Vehicles}}
{{Covenant Ground Vehicles}}
[[Category:Covenant Vehicles]]
[[Category:Covenant vehicles]]

Latest revision as of 17:01, July 29, 2023

This article is about Covenant ground transport introduced in Halo 2. For other vehicles of the Shadow family, see Shadow.
Ruwaa-pattern Light Transport
H2A T29-TVT.png
Production information

Manufacturer:

Assembly Forges[1][2][3]

Technical specifications

Length:

13.8 meters (45.4 ft)[2][3]

Width:

7.6 meters (24.9 ft)[2][3]

Height:

6.77 meters (22.2 ft)[2][3]

Mass:

69.75 metric tons (68.65 LT; 76.89 ST)[4][3]

Maximum speed:

66 miles per hour (106 km/h)[2]

Armament:

One Type-29 Anti-Infantry Weapon Emplacement/Mounted[2][3]

Crew:

Complement:

Usage

In service:

Human-Covenant War

Role(s):

Ground transport for vehicles and infantry

Affiliation:

Covenant[2]

 

The Ruwaa-pattern Light Transport[3] (UNSC Type classification: Type-29 Troop/Vehicle Transport, T-29 T/VT),[1] or more commonly the Shadow, is a Covenant ground transport vehicle.

Overview[edit]

Design details[edit]

The Shadow is a Covenant light troop transport vehicle analogous to human armored personnel carriers such as the M650 Mastodon. The vehicle is broadly arch-shaped, with the driver cabin located at the vehicle's front and protected by heavy frontal armor, with a turret located on the top. The centre of the arch boasts powerful gravitic fields capable of hosting a single Ghost, equipment or a small bench seating eight passengers. Unlike the front, the sides of the vehicle have virtually no armor, and are completely exposed to enemy fire.[5][3][6][7]

Armament[edit]

The Shadow is equipped with a Mamua'uda-pattern Shade turret, mounted on the aft of the vehicle. Aside from this, any passengers riding on the vehicle are able to contribute their own firepower to the vehicle's defense.[5][3]

Usage[edit]

Due to the vehicle's minimal armor coverage, the Shadow is typically deployed by the Covenant as rear-echelon light equipment and personnel transport. This makes the Shadow a vital component in Covenant occupation efforts, and the vehicle's extremely fast top speed in open terrain allows it to serve as a rapid deployment vehicle for such tasks. During extended travel, the crew may take turns defending the Shadow from atop the arch, or from their seated positions below.[3]

Operational history[edit]

T-29 Shadows were used by the Covenant during the Battle of Earth in 2552 as a troop and prisoner transport.[8][9] They continued service in the post-war era, with the Banished making extensive use of them during the conflict on Reach in 2559.[10]

Production notes[edit]

The Shadow's design dates back to the original 2000-era builds of Halo: Combat Evolved, when the game was still intended to be a third-person shooter. At this time, the vehicle was simply known as c ground transport, and had a noticeably blockier appearance. The vehicle was ultimately one of many vehicles cut from Combat Evolved, later making its in-game debut in Halo 2's Outskirts level.[11] The original Combat Evolved design for the vehicle was later canonised as the Adsk-pattern Shadow.

Interestingly, during the original Combat Evolved era, another vehicle was intended for inclusion under the name of the Shadow. This vehicle was also similarly-cut, and ultimately also revived in Halo 2 - ultimately renamed as the Spectre.[12] The original Combat Evolved design was later canonised as the Wuchek-pattern Spectre.

Trivia[edit]

  • In the level Outskirts, a total of 7 Shadows can be found.
  • Halo 2's files show the Shadow as being hijackable and drivable, but this is not possible to do in the base game. Using mods, these mechanics can be accessed. Additionally, there are two versions of the Shadow, one which transports Ghosts (seen in-game) and another which transports infantry.

Gallery[edit]

List of appearances[edit]

Sources[edit]

  1. ^ a b Halo: The Essential Visual Guide, page 172
  2. ^ a b c d e f g h i Halo Waypoint, Shadow (Retrieved on Jun 30, 2021) [archive]
  3. ^ a b c d e f g h i j k l m Halo Encyclopedia (2022 edition), page 276
  4. ^ Halo Encyclopedia (2009 edition), page 246
  5. ^ a b Halo 2, Shadow in-game model
  6. ^ Halo 2 manual, page 19
  7. ^ Halo 2 Limited Collector's Edition manual, page 17
  8. ^ Halo 2, campaign level Outskirts
  9. ^ Halo: Uprising
  10. ^ Halo: Shadows of Reach, chapter 4
  11. ^ Twitter, Marcus Lehto (@game_fabricator): "Yes, at that time it was just called "c ground transport"" (Retrieved on Jul 9, 2021) [archive]
  12. ^ Bungie.net, The Origin of Halo (Retrieved on Jan 18, 2021) [archive]