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Pez'tk-pattern fuel rod gun: Difference between revisions

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{{Era|HCW|Post}}
{{Status|Canon}}
{{Cleanup}}
{{Disambig header|the fuel rod gun introduced in ''[[Halo 2]]''|other variants of the fuel rod gun|Fuel rod gun}}
{{Outofdate}}
{{Weapon infobox
<center>''Looking for the closely related Covenant vehicle weapon, [[Fuel Rod Cannon]] or for the [[Assault cannon]] used by Hunters?''</center>
|image=[[File:H3-FuelRodGunSide.png|300px]]
{{Weapon Infobox
|manufacturer=*[[Assembly Forges]] {{C|Covenant War}}<ref>'''[[Halo: The Essential Visual Guide]]''', ''page 77''</ref>
|image=[[File:H4-FuelRodGunSide.png|350px]]
*[[Merchants of Qikost]] {{C|Post-war}}<ref>[http://blogs.halo.xbox.com/Headlines/post/2012/09/19/The-Halo-Bulletin-91912-.aspx '''Halo Waypoint''': ''The Halo Bulletin 9.19.12'']</ref><ref name="universe">[https://www.halowaypoint.com/en-us/universe/weapons/fuel-rod-cannon '''Halo Waypoint''': ''Fuel Rod Cannon'']</ref>
|manufacturer=*[[Assembly Forges]] ([[Human-Covenant War]] era)<ref>'''[[Halo: The Essential Visual Guide]]''', ''page 77''</ref>
|series=Type-33
*[[Merchants of Qikost]] (Post-war era)<ref>[http://blogs.halo.xbox.com/Headlines/post/2012/09/19/The-Halo-Bulletin-91912-.aspx '''Halo Waypoint''': ''The Halo Bulletin 9.19.12'']</ref>
|series=
|type=Light Anti-Armor Weapon
|type=Light Anti-Armor Weapon
|cost=
|cost=
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|service=[[Human-Covenant War]]
|service=[[Human-Covenant War]]
<br>[[Great Schism]]
<br>[[Great Schism]]
<br>[[Reclamation conflict]]
<br>[[Post-Covenant War conflicts]]
|affiliation= [[Covenant]]
|weight=*Empty: {{Convert|20.8|kg|lb}}{{Ref/Reuse|bnetfuelrodgun}}
<br>[[Thel 'Vadam's Covenant faction]]
*Loaded: {{Convert|23.3|kg|lb}}{{Ref/Reuse|bnetfuelrodgun}}
<br>[[Jul 'Mdama's Covenant faction]]  
|length=*o/a: {{Convert|130.8|cm|in}}{{Ref/Reuse|universe}}
|weight=*Empty: {{Convert|20.8|kg|lb}}<ref name="bnet"/>
*Barrel: {{Convert|73.66|cm|in}}{{Ref/Reuse|bnetfuelrodgun}}
*Loaded: {{Convert|23.3|kg|lb}}<ref name="bnet"/>
|length=*o/a: {{Convert|130.2|cm|in}}<ref name="bnet"/>
*Barrel: {{Convert|73.66|cm|in}}<ref name="bnet"/>
|width={{Convert|18.5|cm|in}}<ref name="H4VG">'''Halo 4: The Essential Visual Guide''', ''page 90''</ref>
|width={{Convert|18.5|cm|in}}<ref name="H4VG">'''Halo 4: The Essential Visual Guide''', ''page 90''</ref>
|height={{Convert|54.7|cm|in}}<ref name="H4VG"/>
|height={{Convert|54.7|cm|in}}{{Ref/Reuse|H4VG}}
|ammotype= Class-2 38mm radioactive explosive [[fuel rod]]s
|ammotype= Class-2 38mm radioactive explosive [[fuel rod]]s
|feed=5 rounds magazine
|capacity=
|feed=5 rounds magazine{{Ref/Reuse|universe}}
|operation=Recoil-operated  
|operation=Recoil-operated  
|rate=2 rounds/second (semi-automatic)  
|rate=2 rounds/second (semi-automatic)  
|velocity=72 m/s (236 ft/s)<ref name="bnet"/>
|velocity=72 m/s (236 ft/s){{Ref/Reuse|bnetfuelrodgun}}
|range={{Convert|165|m|ft}}<ref name="bnet"/>
|optics=
|range={{Convert|165|m|ft}}{{Ref/Reuse|bnetfuelrodgun}}
}}
}}
{{Quote|Those things are scary as hell. Ya hear that weird “whump” sound and even if ya see it comin' you're transfixed, these big green blobs flying at you throwin’ off sparks!|Anonymous Serviceman}}
{{Quote|Those things are scary as hell. Ya hear that weird “whump” sound and even if ya see it comin' you're transfixed, these big green blobs flying at you throwin’ off sparks!|Anonymous Serviceman}}


The '''Type-33 Light Anti-Armor Weapon'''<ref>'''[[Halo Encyclopedia]]''', ''page 325''</ref>, colloquially known as the '''fuel rod gun''', is a [[Covenant]] shoulder-fired mortar/radiation weapon. It is also sometimes called the '''fuel rod cannon''',<ref>''Halo 4'' in-game HUD text</ref> though that term is usually reserved for [[Fuel rod cannon|vehicle-mounted weapons]] based on the same technology.
The '''Type-33 Light Anti-Armor Weapon''' ('''T-33 LAAW'''),<ref>'''[[Halo Encyclopedia (2009 edition)]]''', ''page 325''</ref> colloquially known as the '''fuel rod gun''', is a shoulder-fired mortar/radiation weapon, formerly used by the [[Covenant]] [[Covenant military|military]] and now in service with the [[Swords of Sanghelios]].{{Ref/Reuse|universe}} It is also sometimes called the '''flak cannon'''<ref>'''Halo: Reach''' Cortana [[Firefight]] dialogue</ref> or '''fuel rod cannon'''<ref>'''Halo 4''' in-game HUD text</ref> though the latter term is usually reserved for [[Fuel rod cannon|vehicle-mounted weapons]] based on the same technology.


==Specifications==  
The weapon's energetic component has been the subject of nearly three decades of intense [[human]] study. The [[Merchants of Qikost]], the fuel rod gun's current manufacturer, are only able to replicate its manufacture using prehistoric [[Forerunner]] machinery that occasionally requires [[Huragok]] maintenance and has proved nearly impossible to study. Both [[Misriah Armory]] and [[Materials Group]] have acquired the aforementioned Forerunner machinery, but are reluctant to produce potentially dangerous feedstock isotopes.{{Ref/Reuse|universe}}
 
==Overview==
===Design details===
===Design details===
[[File:Fuel-rod-schematic.jpg|thumb|left|150px|A fuel rod gun schematic as seen in ''[[Halo: Combat Evolved]]''.]]
[[File:ReachSchematic - FuelRodCannon.png|150px|thumb|left|A blueprint of the fuel rod gun in ''[[Halo: Reach]]''.]]
[[File:ReachSchematic - FuelRodCannon.png|150px|thumb|left|A blueprint of the fuel rod gun in ''[[Halo: Reach]]''.]]
The fuel rod gun, which was first encountered by UNSC personnel in [[2531]],<ref name="bnet">[http://www.bungie.net/projects/halo3/content.aspx?link=h3fuelrod '''Bungie.net''': ''Type-33 Light Anti-Armor Weapon'']</ref> is essentially a man-portable version of the fuel rod cannon that is mounted on Covenant vehicles - it is a support weapon that is commonly employed in both anti-personnel and anti-vehicle roles. It appears to be recoil-operated and fires 3.8cm explosive ballistic incendiary gel projectiles, that travel to the target in a parabolic arc.
The fuel rod gun, which was first encountered by UNSC personnel in [[2531]],{{Ref/Site|Id=bnetfuelrodgun|URL=http://halo.bungie.net/projects/halo3/content.aspx?link=h3fuelrod|Site=Bungie.net|Page=Type-33 Light Anti-Armor Weapon|D=31|M=01|Y=2021|LocalArchive=Machines, Materiel and Munitions from the Human-Covenant Conflict, 2525 - Present#Type-33 Light Anti-Armor Weapon}} is essentially a man-portable version of the [[fuel rod cannon]] that is mounted on Covenant vehicles - it is a support weapon that is commonly employed in both anti-personnel and anti-vehicle roles. It appears to be recoil-operated and fires 3.8&nbsp;cm explosive ballistic incendiary gel projectiles, that travel to the target in a parabolic arc.


The design of the Fuel Rod Gun is unique, more akin to large ornament than deadly weapon; the barrel of the weapon is long and black covered by thick gold plates that make up the body of the weapon; the ammunition is loaded on the top aft section of the Fuel Rod Gun, and can hold up to 5 ballistic projectiles, which seem to be held together by straps, before needing to be reloaded. Because of the weapon’s visibility it is just as effective as a psychological weapon, it is often the case that soldiers will ignore closer, more obvious targets in order to eliminate a Type-33 and its operator.
The design of the Fuel Rod Gun is unique, more akin to large ornament than deadly weapon; the barrel of the weapon is long and black covered by thick gold plates that make up the body of the weapon; the ammunition is loaded on the top aft section of the fuel rod gun, and can hold up to 5 ballistic projectiles, which seem to be held together by straps, before needing to be reloaded. Because of the weapon’s visibility it is just as effective as a psychological weapon, it is often the case that soldiers will ignore closer, more obvious targets in order to eliminate a Type-33 and its operator.


The fuel rod gun is unique in the way it operates, its ammunition is placed one on top of the other to form a clip and then is loaded into the weapon; it is unknown what exactly holds the rods together. When the large "trigger" is pulled the weapon ejects the projectile at high speeds. It can be assumed that the instant the projectile leaves the barrel of the weapon, the large flash associated with firing the fuel rod gun destroys the caps that are on each end of the fuel rod projectile. The rods are equipped with an activation delay that protects the wielder from explosions caused by carelessly firing fuel rods into nearby objects, however a fuel rod will detonate if they are fired into enemies at point-blank range. The fuel rod gun is used by most Covenant infantry; Grunts are commonly seen wielding fuel rod guns, and more rarely, higher ranking Elites and Brutes are seen wielding them. The fuel rod gun is extremely powerful, and as such the Covenant went to great lengths to ensure it does not fall into enemy hands - the fuel rod gun was equipped with a fail-safe that activates under certain conditions, either by the user dropping the weapon without first engaging a safety, or if the weapon runs out of ammunition and is not reloaded after a certain amount of time.<ref>'''Halo: First Strike''', "Chapter 20", ''page 187''</ref> In late [[2552]], the fail-safe was removed, preventing the weapon from being self-destroyed. <ref name="bnet"/>
The fuel rod gun is unique in the way it operates, its ammunition is placed one on top of the other to form a clip and then is loaded into the weapon; it is unknown what exactly holds the rods together. When the large "trigger" is pulled the weapon ejects the projectile at high speeds. It can be assumed that the instant the projectile leaves the barrel of the weapon, the large flash associated with firing the fuel rod gun destroys the caps that are on each end of the fuel rod projectile. The rods are equipped with an activation delay that protects the wielder from explosions caused by carelessly firing fuel rods into nearby objects, however a fuel rod will detonate if fired into enemies at point-blank range. The fuel rod gun is used by most Covenant infantry; Grunts are commonly seen wielding fuel rod guns, and more rarely, higher ranking Elites and Brutes are seen wielding them. The fuel rod gun is extremely powerful, and as such the Covenant went to great lengths to ensure it does not fall into enemy hands - for much of the [[Human-Covenant War]], the prevalent model of the fuel rod gun was equipped with a fail-safe that activates under certain conditions, either by the user dropping the weapon without first engaging a safety, or if the weapon runs out of ammunition and is not reloaded after a certain amount of time.<ref>'''Halo: First Strike''', "Chapter 20", ''page 187''</ref> In late [[2552]], models without the failsafe became more commonplace, preventing the weapon from being self-destroyed.{{Ref/Reuse|bnetfuelrodgun}}


===Ammunition===
===Ammunition===
{{main|Fuel rod}}
{{main|Fuel rod}}
The Covenant fuel rod gun fires an unknown type of incendiary gel. Next to nothing is known about this type of ammunition except that when it strikes a target it does so with devastating results. When the fuel rod impacts an area, or target, it is instantly subjected to temperatures as hot as standard plasma weapons. The fuel rod gun, like the [[assault cannon]], shoots the same type of incendiary gel. Unlike the assault cannon, however, it shoots canisters of the gel approximately 38mm in diameter instead of shooting globs or concentrating its energy into a beam.
The Covenant fuel rod gun fires radioactive projectiles colloquially termed as "fuel rods". These projectiles have devastating effects on their targets. When the fuel rod impacts an area, or target, it is instantly subjected to temperatures as hot as standard plasma weapons. The fuel rod gun's projectiles use a form of [[incendiary gel]] similar to a [[Mgalekgolo]]'s [[assault cannon]]. Unlike the globs or beams fired by the assault cannon, however, the fuel rods are compressed canisters of the gel approximately 38mm in diameter which explode upon impact.


===Advantages===
===Advantages===
The fuel rod gun is an extremely devastating weapon in the hands of a skilled infantry unit. The destructive power of the fuel rod gun is so effective that human forces often focus all of their attention on infantry wielding the fuel rod gun. For good tactical reasons, one strike from a fuel rod will instantly kill any light organic target. Infantry outside of the initial blast zone will be affected by the concussive force of the impact, which is strong enough to send them flying. Against light-armored vehicles the fuel rod gun is extremely effective as well, with the ability to flip small vehicles in only a few hits. The gun also takes less time to reload than the rocket launcher, can hold more ammo in both the magazine, has a very slight tracking ability, and has a faster rate of fire. In the context of the Halo games, the fuel rods' strength and lethality are compensated for both the sake of gameplay.
The fuel rod gun is an extremely devastating weapon in the hands of a skilled infantry unit. The destructive power of the fuel rod gun is so effective that human forces often focus all of their attention on infantry wielding the fuel rod gun. Unsurprisingly, one strike from a fuel rod will instantly kill any light organic target, even one that is heavily armored. Infantry outside of the initial blast zone will be affected by the concussive force of the impact, which is strong enough to send them flying, and the radiation the rods release. Against light-armored vehicles the fuel rod gun is extremely effective as well, with the ability to flip small vehicles in only a few hits if it doesn't destroy them outright. The gun also takes less time to reload than the rocket launcher, can hold more ammo in both the magazine and reserve, has a very slight tracking ability, and a faster rate of fire. In the context of the Halo games, the fuel rods' strength and lethality are compensated for both the sake of gameplay and ratings.


===Disadvantages===
===Disadvantages===
Rods from the fuel rod gun have a smaller explosive radius than the SPNKR. In addition, the fuel rods will arc once in flight and lose their accuracy over long distances. The large size of the weapon obscures the wielder's peripheral vision, and it  reduces the speed of weaker infantry holding it, because of its significant weight, unless it is a Spartan carrying the weapon, due to their superior strength. The bright color of the weapon makes the wielder easy to spot, even when the weapon is backpacked; the green flash that occurs when the weapon is fired, can also give away the users position. The fuel rods are also extremely slow in flight. As a result, Fuel Rods are particularly weak against most reconnaissance vehicles (Ghosts, Warthogs, Banshees, Brute Choppers, Mongooses) at long range. This is because the intended target will easily dodge the fuel rod. It also lacks the lock-on and destructive capabilities of the Halo 2 rocket launcher or Halo 3 [[missile pod]]. Also, in Halo 3, the fuel rods usually bounce off the ground, missing their intended targets, unless it is a direct hit or you are directly facing the surface, such as walls and even the Scarab's exterior, although very rarely would it ricochet off vehicles and infantry.
Rods from the fuel rod gun have a smaller explosive radius than the [[M41 rocket launcher]]. In addition, the fuel rods will arc once in flight and lose their accuracy over long distances. The large size of the weapon obscures the wielder's peripheral vision, and it  reduces the speed of weaker infantry holding it, because of its significant weight, unless it is a Spartan carrying the weapon, due to their superior strength. The bright color of the weapon makes the wielder easy to spot, even when the weapon is backpacked; the green flash that occurs when the weapon is fired, can also give away the users position. The fuel rods are also extremely slow in flight. As a result, Fuel Rods are particularly weak against most reconnaissance vehicles (Ghosts, Warthogs, Banshees, Brute Choppers, Mongooses) at long range. This is because the intended target will easily dodge the fuel rod. It also lacks the lock-on and destructive capabilities of the ''Halo 2'' rocket launcher or ''Halo 3'' [[missile pod]]. Also, in ''Halo 3'', the fuel rods usually bounce off the ground, missing their intended targets, unless it is a direct hit or you are directly facing the surface, such as walls and even the Scarab's exterior, although very rarely would it ricochet off vehicles and infantry.
 
==Variants==
=== Assault cannon ===
{{Main|Assault cannon}}
[[Mgalekgolo|Hunters]] also brandish a variant of the fuel rod gun known as the Assault cannon. It operates differently than the standard fuel rod weapon, specifically in that it is a select fire mode weapon capable of firing either fuel rod mortars or using the rod to generate a superheated beam. The Assault cannon is integrated into the hunters' armor and cannot be removed. As such, it is unusable in-game.
 
=== Fuel Rod cannon ===
{{Main|Class-2 Projectile}}
The fuel rod cannon is a vehicle-mounted variant of the regular infantry-issue fuel rod gun, and as such it is larger and more powerful. Examples of the fuel rod cannon include the Anti-Air wraith's primary weapon and the Banshee's secondary weapon.


==Changes==
==Changes==
The weapon is not wieldable in the Xbox version of ''Halo: Combat Evolved''; it was, however, made available in multiplayer mode for the [[Halo PC|PC]] version. In the PC version, it is a battery operated weapon, and can fire a total of 28 rounds, five rounds each before overheating, from its 100 battery unit charge. The weapon's metal plating is purple with a gray barrel.
===Changes from the unidentified fuel rod in ''Halo: Combat Evolved'' to ''Halo 2''===
 
[[File:1207426059 CANNON.JPG|thumb|right|150px|A ''Halo 2'' era Fuel Rod Gun.]]
===Changes from ''Halo: Combat Evolved'' to ''Halo 2''===
*The Fuel Rod Gun has been redesigned and now has a golden exterior, instead of a purple.
*The Fuel Rod Gun has been redesigned and now has a golden exterior, instead of a purple.
*The Fuel Rod Gun now fires five rounds from a magazine, rather than a battery.
*The Fuel Rod Gun now fires five rounds from a magazine, rather than a battery.
*The projectiles arc much less, making the weapon function less like a mortar.
*The projectiles arc much less, making the weapon function less like a mortar.
*There is a new sound effect for the Fuel Rod Gun -it sounds less powerful, featuring more of a 'thumping' effect.
*There is a new sound effect for the Fuel Rod Gun - more of a 'thumping' effect.
*The player is now able to wield the Fuel Rod Gun in campaign, but it is not available in multiplayer due to gameplay reasons.
*The player is now able to wield the Fuel Rod Gun in campaign, but it is not available in multiplayer.
*The melee attack animation was changed.
*The melee attack animation was changed.


[[File:Fuelrodcannon.jpg|thumb|A Fuel Rod Gun in ''Halo 3''.]]
[[File:Fuelrodcannon.jpg|thumb|A Fuel Rod Gun in ''Halo 3''.]]
===Changes from ''Halo 2'' to ''Halo 3''===
===Changes from ''Halo 2'' to ''Halo 3''===
*The textures of the Fuel Rod Gun have been updated, while keeping the ''Halo 2'' design.
*The textures of the Fuel Rod Gun have been updated, while keeping the ''Halo 2'' design.
*The blasts have been weakened to 65% of their previous strength, to compensate for the cannon's large number of rounds per magazine.
*The blasts have been weakened to 65% of their previous strength, to compensate for the cannon's large number of rounds per magazine.
*The color of the shots have changed to darker green.
*The color of the shots has changed to darker green.
*Projectiles are affected by gravity at a much higher degree.  
*Projectiles are affected by gravity to a higher degree.  
*The sound effects have once again been updated to give the Fuel Rod Gun a deeper sound.
*The sound effects have once again been updated to give the Fuel Rod Gun a deeper sound.


===Changes from ''Halo 3'' to ''Halo: Reach''===
===Changes from ''Halo 3'' to ''Halo: Reach''===
* The weapon's shape has been redesigned, sporting a smoother, more rounded appearance. Its coloration remains the same. It bears a slight resemblance to the Covenant [[Type-52 Guided Munitions Launcher/Explosive|plasma launcher]].
* The weapon's shape has been redesigned, sporting a smoother, more rounded appearance. Its coloration remains the same. It bears a slight resemblance to the Covenant [[Kopasa'mada-pattern plasma launcher|plasma launcher]].
* The explosion from its rounds is more detailed, and with higher contrast to surroundings.
* The explosion from its rounds is more detailed, and with higher contrast to surroundings.
* It now has a small thermal sight attached to the body, similar to some other weapons like the Spartan Laser and the Focus Rifle.
* It now has a small thermal sight attached to the body, similar to some other weapons like the Spartan Laser and the Focus Rifle.


===Changes from ''Halo: Reach'' to ''Halo 4''===
===Changes from ''Halo: Reach'' to ''Halo 4''===
*The IR screen has become a lot wider and detailed.
*The firing sound is deeper.
*The firing sound is deeper.
*The aiming reticule has been changed to a circular shape.  
*The aiming reticule has been changed to a circular shape.  
*The projectiles are more solid and move faster.
*The projectiles are more solid and move faster.


==Tactics==
===Changes from ''Halo 4'' to ''Halo 2: Anniversary''===
The fuel rod gun is best used against armor at medium range and against enemy positions and gun emplacements at long range.
*Unlike the original ''Halo 2'' version the ''Halo 2: Anniversary'' fuel rod gun is available for use in multiplayer.
 
===Campaign===
*The fuel rod gun in ''Halo 2'' generally is rarely seen, thus you will not be able to use it often, an exception being on the Arbiter level where a multitude of [[Heretic Unggoy|Heretic Grunts]] use it against you when you are flying in a Banshee.
*In ''Halo 3'', the fuel rod gun appears far more frequently. The best thing to do with it is to give it to a [[marine]], who then rides in the passenger seat of your vehicle. Marines can also lock on targets with fuel rod gun, even though the player cannot.


===Multiplayer===
===Changes for ''Halo Wars 2''===
* In ''[[Halo PC]]'', the fuel rod gun is best used as a mortar to bombard the enemy base. It has an advantage of being able to hit enemies that are in cover and over hills, a feature otherwise only possible through the use of grenades. If the wielder uses it against vehicles, correct lead is essential. In ''Halo 2'', the fuel rod gun does not appear in [[multiplayer]], nor does in ''Halo 3'' - however, it can be added through [[Forge]].
*Fuel Rod Gun does extremely less damage.
* Being an effective suppression weapon, one tactic in multiplayer [[Capture the Flag]] is to bombard the enemy base from afar with a fuel rod gun. Furthermore, the gunner can fire from a position obscured from enemy view, owing to the indirect-fire properties of the fuel rod gun. Since the view of the targeted area is mutually obscured from the gunner's position (due to having to compensate for the arc and having to aim high), such is unlikely to kill a player, but it is intended to at least deal cover fire for an assault on the flag, and most likely to inflict damage on the flag carrier. If multiple players carrying fuel rod guns bombarding a base with the aforementioned technique, it is&nbsp;quite devastating. Note that the fuel rod gun's splash damage is similar to that of the rocket launcher. If fired at very close range, the projectile will harm the player slightly.
*The Fuel Rod Gun can [[Electromagnetic pulse|EMP]] vehicles and aircraft.


==UNSC remarks==
==UNSC remarks==
Line 113: Line 97:


==Trivia==
==Trivia==
{{Linkbox|gameplay=yes|gallery=yes}}
*The fuel rod gun's design in ''Halo 2'' is very similar to the ones shown in [[Pre-Xbox Halo]].
*The fuel rod gun's design in ''Halo 2'' is very similar to the ones shown in [[Pre-Xbox Halo]].
*The fuel rod gun is the only weapon in the trilogy which has a separate animation and timer when throwing a grenade; there is approximately a 0.5 second longer delay before you throw the grenade.
*The fuel rod gun is the only weapon in the trilogy which has a separate animation and timer when throwing a grenade; there is approximately a 0.5 second longer delay before you throw the grenade.
*When the player gives a fuel rod gun to a marine, their animation is the same as if they were holding a rocket launcher; their left hand is at an angle, just like when they hold a rocket launcher.
*When the player gives a fuel rod gun to a marine, their animation is the same as if they were holding a rocket launcher; their left hand is at an angle, just like when they hold a rocket launcher.
*In ''Halo PC'' multiplayer, the weapon's barrel retracts into the weapon when fired. Whether this is the firing mechanism or a recoil compensator is unknown, but the weapon has very little recoil on the hands of the player character, supporting the latter.
*When an NPC is holding the weapon since ''[[Halo 2]]'' and ''[[Halo 3]]'' the projectiles will have a rather strong homing towards the objective, however when the player uses it, it will lack said feature.<ref>https://amp.reddit.com/r/halo/comments/bwbxzs/fun_fact_in_halo_3_when_the_ai_use_a_fuel_rod_it/&ved=2ahUKEwi4jPDj46fsAhV5ILcAHaOqCx8QFjANegQICxAB&usg=AOvVaw01v4hZIyHf2fb4BFTthkeE&cshid=1602255825381</ref>
*The fuel rod gun was originally meant to be a grenade launcher, but it was changed to a Covenant rocket launcher. It can be viewed on this [http://www.youtube.com/watch?v=7Tqrfy4SR7I video.]
*In post-Carnage reports in ''[[Halo: Reach]]'' it is mistakenly referred to as the [[Fuel Rod Cannon]]. This mistake is also in ''[[Halo 2]]'', ''[[Halo 3: ODST]]'', and ''[[Halo 4]]'', being referred to in Campaign and multiplayer as the "fuel rod cannon".


==Gallery==
==Gallery==
<gallery>
<gallery>
File:FuelRodGun-HUD.png|HUD Icon of the Fuel Rod Gun in ''Halo 4''.
File:H2-FuelRodGunSide.png|An in-game profile view of the fuel rod gun from ''Halo 2''.
File:H4-Reference-FuelRodCannon.jpg|Reference model sheet of the Fuel Rod Gun in ''Halo 4''.
File:H2-T33FRGHUD.jpg|First-person view of the fuel rod gun in ''Halo 2''.
File:H4-FuelRodGun-Scope-Render.jpg|Render of the Fuel Rod Gun's scope zoom function in ''Halo 4''.
File:H2-T33FRGzoom.png|The 2× zoom of the fuel rod gun in ''Halo 2''.
File:Frg_ref.jpg|A turnaround reference of the Type-33 as it appears in ''Halo:Reach''.
File:H2-EliteUltra.png|A [[Sangheili Ultra]] takes cover while holding a fuel rod gun in ''Halo 2''.
File:Fuel rod gun.png|A ''Halo: Combat Evolved''-era fuel rod gun with a yellow color.
File:Fuel Rod Gun Render.gif|A render of a fuel rod gun in ''Halo 3'' from Bungie.net.
File:HCE-FuelRodGun-Profile.png|A violet-colored Fuel Rod Gun from ''Halo: Combat Evolved''.
File:H3-FuelRodGunSide.png|An in-game profile view of the Fuel Rod Gun from ''Halo 3''.
File:800px-SpecOpsGrunt.jpg|A [[Special Operations Unggoy]] with a fuel rod gun in ''Halo: Combat Evolved''.
File:H3 Orange Elite with fuel rod gun.png|A Sangheili with a fuel rod gun.
File:Halo-3-20070923110008904.jpg|The Fuel Rod Gun from a first-person perspective in ''Halo 3''.
File:Halo-3-20070923110008904.jpg|First-person view of the fuel rod gun in ''Halo 3''.
File:H4-FuelRodGun-FirstPerson.jpg|First-person view of the Fuel Rod Gun in ''Halo 4''.
File:H3-T33FRGzoom.png|The 2× zoom of the fuel rod gun in ''Halo 3''.
File:EliteFRG-large.jpg|A Sangheili wielding and firing a Fuel Rod Gun against Yanme'e drones in ''Halo 3''.
File:HTMCC-H3 FRGClownCar.png|Marines carrying fuel rod guns on an [[M831 Troop Transport Warthog]] in ''Halo 3''.
File:1210493411 Elite Commander.jpg|A Sangheili with a fuel rod gun.
File:EliteFRG-large.jpg|A Sangheili firing a fuel rod guns at Yanme'e during the [[Battle of Installation 00]].
File:HaloCE-MasterChief-FuelRodGun.png|A Spartan holding a Fuel Rod Gun in ''Halo: Combat Evolved''.
File:1215454542 Spartanwithfuelrodgun.jpg|A Spartan with a fuel rod gun in ''[[Halo PC]]'' [[Multiplayer]].
File:HCE-FuelRodGun-FirstPerson.jpg|From a Spartan's point of view in the PC version of ''Halo: Combat Evolved''.
File:HCE-FuelRodGun-Overheat.jpg|The Fuel Rod Gun overheating in ''Halo: Combat Evolved'' PC.
File:1217473684 Fuel Rod--Pre-activity.jpg|A fuel rod that has not yet been activated.
File:1217473684 Fuel Rod--Pre-activity.jpg|A fuel rod that has not yet been activated.
File:Fuel Rod Gun Ammo.jpg|Another close up of a non-activated fuel rod.
File:Fuel Rod Gun Ammo.jpg|Another close up of a non-activated fuel rod.
File:1211317365 Fuel Rod.jpg|A fuel rod in mid-flight.
File:1211317365 Fuel Rod.jpg|A fuel rod in mid-flight.
File:Fuel Rod Gun Render.gif|A render of a fuel rod gun.
File:HTMCC-H3ODST FuelRodWatchtower.png|Three Unggoy armed with fuel rod guns in ''Halo 3: ODST''.
File:HaloReach-FuelRodGun-Profile.png|Side view of the Fuel Rod Gun from ''Halo: Reach''.
File:Homecoming FuelRod Concept.png|Concept art for the fuel rod gun in ''Halo Legends: Homecoming''.
File:H2-FuelRodGunSide.png|An in-game profile view of the Fuel Rod Gun from ''Halo 2''.
File:Prototype FuelRodCannon Concept.png|Concept art for the fuel rod gun in ''Halo Legends: Prototype''.
File:H3-FuelRodGunSide.png|An in-game profile view of the Fuel Rod Gun from ''Halo 3''.
File:HReach-FuelRodGunSide.png|An in-game profile view of the Fuel Rod Gun from ''Halo: Reach''.
File:HReach - Heavy Unggoy.png|An [[Unggoy Heavy]] from ''Halo: Reach'' wielding a fuel rod gun.
File:Fuelrodgun.png|A profile and three-quarter render of the Fuel Rod Gun from ''Halo: Reach''.
File:HReach - T33LAAW.png|An angled view of the Fuel Rod Gun from the ''Halo: Reach'' Beta.
File:1771655-gallery.png|The Fuel Rod Gun as seen in ''Halo Legends: Homecoming''.
File:Type-33_LAAW_empty.jpg|An empty Type-33 LAAW.
File:H4-FuelRodGun-Cartridge.jpg|A Fuel Rod Gun's ammo cartridge in ''Halo 4''.
</gallery>
</gallery>
{{Linkbox|gallery=yes|gallerypage=Images of Fuel Rod Guns}}
{{Clear}}


==List of appearances==
==List of appearances==
*''[[Halo: Combat Evolved]]'' {{1st}}
{{Col-begin}}
*''[[Halo: The Flood]]''
{{Col-2}}
*''[[Halo: First Strike]]''
*''[[Halo: First Strike]]'' {{1st}}
*''[[Halo 2]]''
*''[[Halo 2]]''
*''[[Halo: Ghosts of Onyx]]''
*''[[Halo: Ghosts of Onyx]]''
*''[[Halo: Graphic Novel]]''
*''[[Halo: Uprising]]''
*''[[Halo: Uprising]]''
*''[[Halo 3]]''
*''[[Halo 3]]''
Line 169: Line 137:
**''[[Homecoming]]''
**''[[Homecoming]]''
**''[[Prototype]]''
**''[[Prototype]]''
{{Col-2}}
*''[[Halo: Evolutions - Essential Tales of the Halo Universe]]''
*''[[Halo: Evolutions - Essential Tales of the Halo Universe]]''
*''[[Halo: Blood Line]]''
*''[[Halo: Blood Line]]''
Line 175: Line 144:
*''[[Halo 4]]''
*''[[Halo 4]]''
**''[[Spartan Ops]]''
**''[[Spartan Ops]]''
*''[[Halo 2: Anniversary]]''
**''[[Terminal (Halo 2: Anniversary)|Terminals]]''
*''[[Halo: New Blood]]''
*''[[Halo: Ground Command]]''
*''[[Halo Wars 2]]''
*''[[Halo: Rise of Atriox]]''
*''[[Halo: Collateral Damage]]''
{{Col-end}}


==Sources==
==Sources==
<references/>
{{Ref/Sources}}


{{Covenant Weapons}}
{{Covenant ordnance}}
[[Category:Covenant infantry weapons]]
[[Category:Covenant infantry weapons]]
[[Category:Rocket launchers]]
[[Category:Rocket launchers]]

Latest revision as of 04:26, July 19, 2024

This article is about the fuel rod gun introduced in Halo 2. For other variants of the fuel rod gun, see Fuel rod gun.
Pez'tk-pattern fuel rod gun
H3-FuelRodGunSide.png
Production overview

Manufacturer:

Model series:

Type-33

Type:

Light Anti-Armor Weapon

Specifications

Length:

  • o/a: 130.8 centimetres (51.5 in)[3]
  • Barrel: 73.66 centimetres (29.00 in)[4]

Width:

18.5 centimetres (7.3 in)[5]

Height:

54.7 centimetres (21.5 in)[5]

Weight:

  • Empty: 20.8 kilograms (46 lb)[4]
  • Loaded: 23.3 kilograms (51 lb)[4]

Ammunition type:

Class-2 38mm radioactive explosive fuel rods

Feed system:

5 rounds magazine[3]

Operation:

Recoil-operated

Rate of fire:

2 rounds/second (semi-automatic)

Muzzle velocity:

72 m/s (236 ft/s)[4]

Effective range:

165 metres (540 ft)[4]

Service history

In service:

Human-Covenant War
Great Schism
Post-Covenant War conflicts

 

"Those things are scary as hell. Ya hear that weird “whump” sound and even if ya see it comin' you're transfixed, these big green blobs flying at you throwin’ off sparks!"
— Anonymous Serviceman

The Type-33 Light Anti-Armor Weapon (T-33 LAAW),[6] colloquially known as the fuel rod gun, is a shoulder-fired mortar/radiation weapon, formerly used by the Covenant military and now in service with the Swords of Sanghelios.[3] It is also sometimes called the flak cannon[7] or fuel rod cannon[8] though the latter term is usually reserved for vehicle-mounted weapons based on the same technology.

The weapon's energetic component has been the subject of nearly three decades of intense human study. The Merchants of Qikost, the fuel rod gun's current manufacturer, are only able to replicate its manufacture using prehistoric Forerunner machinery that occasionally requires Huragok maintenance and has proved nearly impossible to study. Both Misriah Armory and Materials Group have acquired the aforementioned Forerunner machinery, but are reluctant to produce potentially dangerous feedstock isotopes.[3]

Overview[edit]

Design details[edit]

A blueprint of the fuel rod gun in Halo: Reach.

The fuel rod gun, which was first encountered by UNSC personnel in 2531,[4] is essentially a man-portable version of the fuel rod cannon that is mounted on Covenant vehicles - it is a support weapon that is commonly employed in both anti-personnel and anti-vehicle roles. It appears to be recoil-operated and fires 3.8 cm explosive ballistic incendiary gel projectiles, that travel to the target in a parabolic arc.

The design of the Fuel Rod Gun is unique, more akin to large ornament than deadly weapon; the barrel of the weapon is long and black covered by thick gold plates that make up the body of the weapon; the ammunition is loaded on the top aft section of the fuel rod gun, and can hold up to 5 ballistic projectiles, which seem to be held together by straps, before needing to be reloaded. Because of the weapon’s visibility it is just as effective as a psychological weapon, it is often the case that soldiers will ignore closer, more obvious targets in order to eliminate a Type-33 and its operator.

The fuel rod gun is unique in the way it operates, its ammunition is placed one on top of the other to form a clip and then is loaded into the weapon; it is unknown what exactly holds the rods together. When the large "trigger" is pulled the weapon ejects the projectile at high speeds. It can be assumed that the instant the projectile leaves the barrel of the weapon, the large flash associated with firing the fuel rod gun destroys the caps that are on each end of the fuel rod projectile. The rods are equipped with an activation delay that protects the wielder from explosions caused by carelessly firing fuel rods into nearby objects, however a fuel rod will detonate if fired into enemies at point-blank range. The fuel rod gun is used by most Covenant infantry; Grunts are commonly seen wielding fuel rod guns, and more rarely, higher ranking Elites and Brutes are seen wielding them. The fuel rod gun is extremely powerful, and as such the Covenant went to great lengths to ensure it does not fall into enemy hands - for much of the Human-Covenant War, the prevalent model of the fuel rod gun was equipped with a fail-safe that activates under certain conditions, either by the user dropping the weapon without first engaging a safety, or if the weapon runs out of ammunition and is not reloaded after a certain amount of time.[9] In late 2552, models without the failsafe became more commonplace, preventing the weapon from being self-destroyed.[4]

Ammunition[edit]

Main article: Fuel rod

The Covenant fuel rod gun fires radioactive projectiles colloquially termed as "fuel rods". These projectiles have devastating effects on their targets. When the fuel rod impacts an area, or target, it is instantly subjected to temperatures as hot as standard plasma weapons. The fuel rod gun's projectiles use a form of incendiary gel similar to a Mgalekgolo's assault cannon. Unlike the globs or beams fired by the assault cannon, however, the fuel rods are compressed canisters of the gel approximately 38mm in diameter which explode upon impact.

Advantages[edit]

The fuel rod gun is an extremely devastating weapon in the hands of a skilled infantry unit. The destructive power of the fuel rod gun is so effective that human forces often focus all of their attention on infantry wielding the fuel rod gun. Unsurprisingly, one strike from a fuel rod will instantly kill any light organic target, even one that is heavily armored. Infantry outside of the initial blast zone will be affected by the concussive force of the impact, which is strong enough to send them flying, and the radiation the rods release. Against light-armored vehicles the fuel rod gun is extremely effective as well, with the ability to flip small vehicles in only a few hits if it doesn't destroy them outright. The gun also takes less time to reload than the rocket launcher, can hold more ammo in both the magazine and reserve, has a very slight tracking ability, and a faster rate of fire. In the context of the Halo games, the fuel rods' strength and lethality are compensated for both the sake of gameplay and ratings.

Disadvantages[edit]

Rods from the fuel rod gun have a smaller explosive radius than the M41 rocket launcher. In addition, the fuel rods will arc once in flight and lose their accuracy over long distances. The large size of the weapon obscures the wielder's peripheral vision, and it reduces the speed of weaker infantry holding it, because of its significant weight, unless it is a Spartan carrying the weapon, due to their superior strength. The bright color of the weapon makes the wielder easy to spot, even when the weapon is backpacked; the green flash that occurs when the weapon is fired, can also give away the users position. The fuel rods are also extremely slow in flight. As a result, Fuel Rods are particularly weak against most reconnaissance vehicles (Ghosts, Warthogs, Banshees, Brute Choppers, Mongooses) at long range. This is because the intended target will easily dodge the fuel rod. It also lacks the lock-on and destructive capabilities of the Halo 2 rocket launcher or Halo 3 missile pod. Also, in Halo 3, the fuel rods usually bounce off the ground, missing their intended targets, unless it is a direct hit or you are directly facing the surface, such as walls and even the Scarab's exterior, although very rarely would it ricochet off vehicles and infantry.

Changes[edit]

Changes from the unidentified fuel rod in Halo: Combat Evolved to Halo 2[edit]

  • The Fuel Rod Gun has been redesigned and now has a golden exterior, instead of a purple.
  • The Fuel Rod Gun now fires five rounds from a magazine, rather than a battery.
  • The projectiles arc much less, making the weapon function less like a mortar.
  • There is a new sound effect for the Fuel Rod Gun - more of a 'thumping' effect.
  • The player is now able to wield the Fuel Rod Gun in campaign, but it is not available in multiplayer.
  • The melee attack animation was changed.
A Fuel Rod Gun in Halo 3.

Changes from Halo 2 to Halo 3[edit]

  • The textures of the Fuel Rod Gun have been updated, while keeping the Halo 2 design.
  • The blasts have been weakened to 65% of their previous strength, to compensate for the cannon's large number of rounds per magazine.
  • The color of the shots has changed to darker green.
  • Projectiles are affected by gravity to a higher degree.
  • The sound effects have once again been updated to give the Fuel Rod Gun a deeper sound.

Changes from Halo 3 to Halo: Reach[edit]

  • The weapon's shape has been redesigned, sporting a smoother, more rounded appearance. Its coloration remains the same. It bears a slight resemblance to the Covenant plasma launcher.
  • The explosion from its rounds is more detailed, and with higher contrast to surroundings.
  • It now has a small thermal sight attached to the body, similar to some other weapons like the Spartan Laser and the Focus Rifle.

Changes from Halo: Reach to Halo 4[edit]

  • The IR screen has become a lot wider and detailed.
  • The firing sound is deeper.
  • The aiming reticule has been changed to a circular shape.
  • The projectiles are more solid and move faster.

Changes from Halo 4 to Halo 2: Anniversary[edit]

  • Unlike the original Halo 2 version the Halo 2: Anniversary fuel rod gun is available for use in multiplayer.

Changes for Halo Wars 2[edit]

  • Fuel Rod Gun does extremely less damage.
  • The Fuel Rod Gun can EMP vehicles and aircraft.

UNSC remarks[edit]

  • “Those things are scary as hell. Ya hear that weird “whump” sound and even if ya see it comin' you're transfixed—these big green blobs flying at you throwin’ off sparks!”
  • “It’s so weird. I don’t know who first called it a fuel rod gun, but it’s kinda funny. I suppose the projectile is reminiscent of how you might expect to see a nuclear fuel rod depicted in a GA cartoon—all glowing green and throwing off sparks.”
  • “They’re pretty tricky to handle—first off you gotta get over the fact that there is this glowing, green explosive whatever right next to your head; and it’s not like you can requisition any more ammo for the damn thing—but you can lay down a whole lotta hurt in a very short amount of time I’ll tell you that.”
  • “The Type-33s have more in common with the ballistic weapon on the Banshee than it does with the weapon that the Hunters carry around—well, not carry around, but you know what I mean.”
  • “I catch a glimpse of green out of the corner of my eye and then there’s this huge “whoomf” and the ‘Hog goes end over end burning with Gaz still at the wheel. I was riding shotty with the M41 so I just unlatched and pushed off when we started going up into the air and there went the ‘Hog and Gaz and all our gear cart-wheeling into the ravine.”
  • “No sooner had I put the Grunt down than Fisk has got a hold of that bad boy and dumps the whole clip into the column—stickies and everything just cooking off—secondaries like mad! Fisk was a crazy bastard he was—wish he was still with us.”

Trivia[edit]

  • The fuel rod gun's design in Halo 2 is very similar to the ones shown in Pre-Xbox Halo.
  • The fuel rod gun is the only weapon in the trilogy which has a separate animation and timer when throwing a grenade; there is approximately a 0.5 second longer delay before you throw the grenade.
  • When the player gives a fuel rod gun to a marine, their animation is the same as if they were holding a rocket launcher; their left hand is at an angle, just like when they hold a rocket launcher.
  • When an NPC is holding the weapon since Halo 2 and Halo 3 the projectiles will have a rather strong homing towards the objective, however when the player uses it, it will lack said feature.[10]

Gallery[edit]

List of appearances[edit]

Sources[edit]