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Keelbug: Difference between revisions

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[[Image:Keelbug.jpg|thumb|A sketch of the Keel Bug.]]
[[File:Keelbug.jpg|thumb|A sketch of the Keel Bug.]]
The '''Keel Bug''' is a deleted [[Covenant Empire|Covenant]] species seen in the ''[[Halo 2]]'' Collector's Edition Video. It was supposed to come into the battlefield, cut up dead bodies into sections, and then fly off with them, as a way of cleaning up the bodies. They were originally going to be used in ''[[Halo: Combat Evolved]]'' as a clever method of removing NPC corpses to free up memory. This race would have been a gruesome addition to the Covenant.
The '''Keelbug''' is a deleted [[Covenant Empire|Covenant]] species seen in the ''[[Halo 2]]'' Collector's Edition Video. It was supposed to come into the battlefield, cut up dead bodies into sections, and then fly off with them, as a way of cleaning up the bodies. They were originally going to be used in ''[[Halo: Combat Evolved]]'' as a clever method of removing NPC corpses to free up memory. This race would have been a gruesome addition to the Covenant.


The concept of an insect-like creature as an enemy may have led to the design of the [[Yanme'e|Drone]] that appears in ''Halo 2'' and ''[[Halo 3]]''. The Drone picking up the [[UNSC Marine Corps|Marine]] in the level ''[[Crow's Nest (Level)|Crow's Nest]]'' may be a reference to Keelbugs.
The concept of an insect-like creature as an enemy may have led to the design of the [[Yanme'e]] that later first appears in ''Halo 2''.


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[[Category:Covenant Species]]
[[Category:Covenant Species]]

Revision as of 09:00, June 25, 2012

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File:Keelbug.jpg
A sketch of the Keel Bug.

The Keelbug is a deleted Covenant species seen in the Halo 2 Collector's Edition Video. It was supposed to come into the battlefield, cut up dead bodies into sections, and then fly off with them, as a way of cleaning up the bodies. They were originally going to be used in Halo: Combat Evolved as a clever method of removing NPC corpses to free up memory. This race would have been a gruesome addition to the Covenant.

The concept of an insect-like creature as an enemy may have led to the design of the Yanme'e that later first appears in Halo 2.

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