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{{Era|RW}} | {{Era|RW}} | ||
{{cleanup}} | {{cleanup}} | ||
As with ''[[Halo 3]]'', ''[[Halo: Reach]]'' has difficulty-multipliers in the appearance of human skulls. In addition, all of the skulls featured in ''Halo 3'' are included in ''Reach''. | As with ''[[Halo 3]]'', ''[[Halo: Reach]]'' has difficulty-multipliers in the appearance of human skulls. In addition, all of the skulls featured in ''Halo 3'' are included in ''Reach''. Just like ''[[Halo 3: ODST]]'', skulls are no longer [[easter egg]s in-game, and can also be accessed in the [[campaign]] menu without finding it. | ||
==Cloud== | ==Cloud== | ||
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==Tough Luck== | ==Tough Luck== | ||
Tough Luck is a skull where when activated causes enemies to dodge your grenades. | Tough Luck is a skull where when activated causes enemies to dodge your grenades. | ||
==Firefight Custom Skulls== | ==Firefight Custom Skulls== | ||
In [[Firefight]], there are three custom made skulls you can have: Red, Blue, and Yellow. | In [[Firefight]], there are three custom made skulls you can have: Red, Blue, and Yellow. | ||
{{stub}} | |||
==Sources== | ==Sources== |