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Gabriel Garza: Difference between revisions

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[[File:TFoR 2010.png|thumb|The cover of ''The Fall of Reach'' by Robogabo.]]
[[File:TFoR 2010.png|thumb|The cover of ''The Fall of Reach'' by Robogabo.]]
'''Gabriel Garza''', aka '''Robogabo''', is an artist working for [[343 Industries]]. He illustrated the cover of ''[[Halo: Evolutions - Essential Tales of the Halo Universe|Halo: Evolutions]]'', and created artwork for two of the stories, ''[[Icon]]'' and ''[[Connectivity]]''. He also created the cover art for the [[2010]] [[Tor Books]] edition of ''[[Halo: The Fall of Reach]]''.<ref>'''[[Halo: The Fall of Reach|Halo: The Fall of Reach (2010)]]''', ''back cover''</ref>
'''Gabriel Garza''', aka '''Robogabo''', is an artist working for [[343 Industries]]. He illustrated the cover of ''[[Halo: Evolutions - Essential Tales of the Halo Universe|Halo: Evolutions]]'', and created artwork for two of the stories, ''[[Icon]]'' and ''[[Connectivity]]''. He also created the cover art for the [[2010]] [[Tor Books]] edition of ''[[Halo: The Fall of Reach]]''.<ref>'''[[Halo: The Fall of Reach|Halo: The Fall of Reach (2010)]]''', ''back cover''</ref>
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==External links==
==External links==
*[http://robogabo.blogspot.com/ Official website]
*[http://robogabo.blogspot.com/ Official website]
[[Category:343 Industries staff]]
[[Category:343 Industries staff|Garza, Gabriel]]

Revision as of 04:22, June 16, 2011

File:TFoR 2010.png
The cover of The Fall of Reach by Robogabo.

Gabriel Garza, aka Robogabo, is an artist working for 343 Industries. He illustrated the cover of Halo: Evolutions, and created artwork for two of the stories, Icon and Connectivity. He also created the cover art for the 2010 Tor Books edition of Halo: The Fall of Reach.[1]

Born in Mexico, he now lives in Seattle, Washington with his family. Having worked at a newspaper in the past, Garza has been a professional artist for the last ten years. His years at the newspaper also had a lasting impact on his artwork. Garza's passion for video games attracted him into the concept art community and led him to live and work across the United States working on video games.[2]

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