Escape (Halo Wars level): Difference between revisions

m
Bot: Fixing redirects
No edit summary
m (Bot: Fixing redirects)
Line 14: Line 14:
|enemies=  
|enemies=  
*Forerunner
*Forerunner
**[[Sentinels]]
**[[Sentinel]]s
**[[Super Sentinels]]
**[[Super Sentinel]]s
**[[Sentinel Protector]]s
**[[Protector Sentinel|Sentinel Protectors]]
*Flood
*Flood
*Covenant
*Covenant
**[[Type-47 Ultra Heavy Assault Platform]]
**[[Type-47 Ultra Heavy Assault Platform]]
**[[Locust]]
**[[Locust]]
**[[Type-25 Assault Gun Carriage]]
**[[Type-26 Assault Gun Carriage|Type-25 Assault Gun Carriage]]
**[[Sangheilli]]
**[[Sangheili|Sangheilli]]
**[[Unggoy]]
**[[Unggoy]]
**[[Vampire]]s
**[[Vampire]]s
Line 30: Line 30:


==Overview==
==Overview==
The remaining {{UNSCShip|Spirit of Fire}} survivors have to open six interlocks to open the portal that the ''Spirit of Fire'' needs to go through to escape the [[Shield World]] before [[Sergeant Forge]] activates the FTL drive in the installation's star. There are Forerunner symbols on each door. [[Serina]] discovers that doors marked with the same symbols must be opened after each other. Otherwise the door that is opened first will close. The UNSC forces, however only have 30 minutes to open the portal and yet have to deal with [[Covenant]], [[Flood]] and even [[Forerunner]] forces. With the help of the [[Spartan-II|Spartans]] from [[Red Team]], the ''Spirit of Fire'' successfully escapes the Shield World.
The remaining {{UNSCShip|Spirit of Fire}} survivors have to open six interlocks to open the portal that the ''Spirit of Fire'' needs to go through to escape the [[Shield World]] before [[John Forge|Sergeant Forge]] activates the FTL drive in the installation's star. There are Forerunner symbols on each door. [[Serina]] discovers that doors marked with the same symbols must be opened after each other. Otherwise the door that is opened first will close. The UNSC forces, however only have 30 minutes to open the portal and yet have to deal with [[Covenant Empire|Covenant]], [[The Flood|Flood]] and even [[Forerunner]] forces. With the help of the [[SPARTAN-II Program|Spartans]] from [[Red Team]], the ''Spirit of Fire'' successfully escapes the Shield World.


==Plot==
==Plot==
[[Sergeant]] [[John Forge]] and [[Red Team]] are setting up the ''[[Spirit of Fire]]'''s [[Shaw-Fujikawa Translight Engine|Slipspace Reactor]] to set into the [[Shield World (Halo Wars)|Shield World]]'s internal sun to destroy the installation, when they are attacked by a large force of [[Sangheili]] [[Sangheili Honor Guardsman|Honor Guards]] and the [[Arbiter (Rank)|Arbiter]] [[Ripa 'Moramee]]. Red Team easily defeats the massive Sangheili force, and Sergeant Forge eventually kills the Arbiter by stabbing his neck with his [[Close Quarters Combat Weapon System|combat knife]] and finishing him off with his own [[Energy Sword]]. The reactor, by then, is already overheating and will have to be set off manually. [[Jerome-092]], the leader of Red Team, offers to set it off manually at the expense of his life, but Sergeant Forge takes the responsibility, quoting that the human race will need every Spartan it can get.
[[Sergeant]] [[John Forge]] and [[Red Team]] are setting up the ''[[UNSC Spirit of Fire|Spirit of Fire]]'''s [[Shaw-Fujikawa Translight Engine|Slipspace Reactor]] to set into the [[Shield World (Halo Wars)|Shield World]]'s internal sun to destroy the installation, when they are attacked by a large force of [[Sangheili]] [[Sangheili Honor Guardsman|Honor Guards]] and the [[Arbiter]] [[Ripa 'Moramee]]. Red Team easily defeats the massive Sangheili force, and Sergeant Forge eventually kills the Arbiter by stabbing his neck with his [[combat knife]] and finishing him off with his own [[Type-1 Energy Weapon/Sword|Energy Sword]]. The reactor, by then, is already overheating and will have to be set off manually. [[Jerome-092]], the leader of Red Team, offers to set it off manually at the expense of his life, but Sergeant Forge takes the responsibility, quoting that the human race will need every Spartan it can get.


Meanwhile, the ''Spirit of Fire'' is trapped inside the [[Shield World]] due to an escape passage being closed. The ground forces eventually defeat massive forces of the [[Covenant Empire|Covenant]], [[Flood]], and [[Sentinels]] to open up a passage that will allow the Spirit to fly out. When the reactor is set off inside the sun, the gravitational forces pull the Spirit into it, but due to some careful maneuvering by [[Serina]], the Spirit slingshots around the sun and out of the planet. The planet, the internal sun, and countless waves of Covenant, Flood, and Sentinels are destroyed from the resulting explosion.
Meanwhile, the ''Spirit of Fire'' is trapped inside the [[Shield World]] due to an escape passage being closed. The ground forces eventually defeat massive forces of the [[Covenant Empire|Covenant]], [[The Flood|Flood]], and [[Sentinel]]s to open up a passage that will allow the Spirit to fly out. When the reactor is set off inside the sun, the gravitational forces pull the Spirit into it, but due to some careful maneuvering by [[Serina]], the Spirit slingshots around the sun and out of the planet. The planet, the internal sun, and countless waves of Covenant, Flood, and Sentinels are destroyed from the resulting explosion.


After two weeks of no Covenant or Flood, the majority of the ''Spirit'''s crew is put into cryo-pods, along with a protesting [[Ellen Anders|Professor Anders]]. When [[James Gregory Cutter|Captain Cutter]] walks by an open pod, revealed to be that of the late Sergeant Forge he closes it, sighs, then walks off, presumably into his own pod.
After two weeks of no Covenant or Flood, the majority of the ''Spirit'''s crew is put into cryo-pods, along with a protesting [[Ellen Anders|Professor Anders]]. When [[James Gregory Cutter|Captain Cutter]] walks by an open pod, revealed to be that of the late Sergeant Forge he closes it, sighs, then walks off, presumably into his own pod.
Line 44: Line 44:
[http://www.youtube.com/watch?v=mLGoPIjE-OQ '''{''Monsters''}''']
[http://www.youtube.com/watch?v=mLGoPIjE-OQ '''{''Monsters''}''']


''[[Sergeant]] [[John Forge|Forge]], [[Red Team]] and a [[Unnamed Lieutenant (Halo Wars)|Marine Officer]] is standing at the [[The Apex]] site, next to the [[Spirit of Fire]]'s [[Shaw-Fujikawa Translight Engine|FTL drive]].''
''[[Sergeant]] [[John Forge|Forge]], [[Red Team]] and a [[Unidentified lieutenant (The Apex)|Marine Officer]] is standing at the [[The Apex]] site, next to the [[UNSC Spirit of Fire|Spirit of Fire]]'s [[Shaw-Fujikawa Translight Engine|FTL drive]].''


*'''Forge''': "Gentlemen, we're burning sunshine here!"
*'''Forge''': "Gentlemen, we're burning sunshine here!"
Line 52: Line 52:
*'''Marine Lieutenant''': "It's active!"
*'''Marine Lieutenant''': "It's active!"


''Simultaneously, a [[Ripa 'Moramee|camouflaged figure]] behind him activates his [[Energy Sword]].''
''Simultaneously, a [[Ripa 'Moramee|camouflaged figure]] behind him activates his [[Type-1 Energy Weapon/Sword|Energy Sword]].''


*'''Jerome-092''': "Sergeant!"
*'''Jerome-092''': "Sergeant!"


''Forge stops working on the reactor and turns his head towards the Spartans: [[Sangheili Honor Guardsman|Honor Guards]] deactivating their camouflage are charging towards them, holding [[Energy Stave]]s.''
''Forge stops working on the reactor and turns his head towards the Spartans: [[Sangheili Honor Guardsman|Honor Guards]] deactivating their camouflage are charging towards them, holding [[Energy stave|Energy Staves]].''


*'''Marine Lieutenant''': "Aaaah!"
*'''Marine Lieutenant''': "Aaaah!"
Line 70: Line 70:
*'''Jerome-092''': "Let's go!"
*'''Jerome-092''': "Let's go!"


''Jerome kills the first Elite with a shot from his [[M90 Close Assault Weapon System|shotgun]]; [[Douglas-042]] and [[Alice-130]] pitch into other two Elites and kill them with their [[M7/Caseless Submachine Gun|SMGs]]. Alice manages to grab a spear from another attacker as Douglas shoots him and she then finishes him off. An Elite attempts to impale Douglas but is quickly dispatched while another's spear is stopped by him and cut in half by Alice's; Jerome quickly reloads his shotgun and kills the unarmed Elite, while Douglas and Alice throw two spears and impale two Elites from the distance. Meanwhile, Forge finds out 'Moramee had evaded the reactor's blow and realizes the latter's behind him, camouflaged. Forge barely dodges an Energy Sword's lunge, but manages to hit the Arbiter, evade and face him. As Moramee advances, Forge starts shooting him with his [[MA5B]] but to no effect; the Arbiter tries to hit him again with a sword's slash which Forge avoids, but manages to destroy his Assault Rifle with a second hit. Forge charges the Arbiter and makes him fall; Moramee tries to raise his right arm to kill Forge with his sword, but the Sergeant blocks it by using his body mass, then hits Moramee's head with his elbow and manages to disarm him of his sword by shooting the Arbiter's hand with his [[M6C]]. Moramee immediately grabs Forge with his left hand, strikes him to the ground and punches him in the stomach.''
''Jerome kills the first Elite with a shot from his [[M90 Close Assault Weapon System|shotgun]]; [[Douglas-042]] and [[Alice-130]] pitch into other two Elites and kill them with their [[M7/Caseless Submachine Gun|SMGs]]. Alice manages to grab a spear from another attacker as Douglas shoots him and she then finishes him off. An Elite attempts to impale Douglas but is quickly dispatched while another's spear is stopped by him and cut in half by Alice's; Jerome quickly reloads his shotgun and kills the unarmed Elite, while Douglas and Alice throw two spears and impale two Elites from the distance. Meanwhile, Forge finds out 'Moramee had evaded the reactor's blow and realizes the latter's behind him, camouflaged. Forge barely dodges an Energy Sword's lunge, but manages to hit the Arbiter, evade and face him. As Moramee advances, Forge starts shooting him with his [[MA5B Individual Combat Weapon System|MA5B]] but to no effect; the Arbiter tries to hit him again with a sword's slash which Forge avoids, but manages to destroy his Assault Rifle with a second hit. Forge charges the Arbiter and makes him fall; Moramee tries to raise his right arm to kill Forge with his sword, but the Sergeant blocks it by using his body mass, then hits Moramee's head with his elbow and manages to disarm him of his sword by shooting the Arbiter's hand with his [[M6C Personal Defense Weapon System|M6C]]. Moramee immediately grabs Forge with his left hand, strikes him to the ground and punches him in the stomach.''


*'''Ripa 'Moramee''': "Like the rest of your race, weak and undisciplined."
*'''Ripa 'Moramee''': "Like the rest of your race, weak and undisciplined."
Line 102: Line 102:
'''{''In-game Cutscene''}'''
'''{''In-game Cutscene''}'''


''Cinematic opens as two [[Dropship 77-Troop Carrier|Pelicans]] fly over a closed exit portal.''
''Cinematic opens as two [[D77-TC Pelican|Pelicans]] fly over a closed exit portal.''


*'''Serina''': "Captain, the exit passage has been sealed. Our escape is blocked."
*'''Serina''': "Captain, the exit passage has been sealed. Our escape is blocked."


''The Pelicans touch down near a UNSC [[Station]] with some UNSC Marines nearby.''
''The Pelicans touch down near a UNSC [[Firebase|Station]] with some UNSC Marines nearby.''


*'''Cutter''': "Ground teams. Find a way to open that portal or we're all dead!"
*'''Cutter''': "Ground teams. Find a way to open that portal or we're all dead!"
Line 124: Line 124:
*'''Jerome-092''': "We got this interlock released."
*'''Jerome-092''': "We got this interlock released."


*'''Anders''': "The doors have some sort of [[List of Forerunner Symbols|alien glyphs]] on them. That may be the key to opening them."
*'''Anders''': "The doors have some sort of [[forerunner symbols|alien glyphs]] on them. That may be the key to opening them."


*'''Forge''': "Forge to Cutter, I'm beginning my ascent. Estimate thirty minutes to the detonation site."
*'''Forge''': "Forge to Cutter, I'm beginning my ascent. Estimate thirty minutes to the detonation site."
Line 140: Line 140:
*'''Forge''': "I'm in the sun. You heard Serina, I'll wait ten minutes, then detonate the core. That's all the time I can give you."
*'''Forge''': "I'm in the sun. You heard Serina, I'll wait ten minutes, then detonate the core. That's all the time I can give you."


*'''Cutter''': "Roger that. We can't let them leave with [[Unnamed Forerunner Starship|those ships]]. Good luck, Sergeant."
*'''Cutter''': "Roger that. We can't let them leave with [[unidentified Forerunner starship|those ships]]. Good luck, Sergeant."


''Upon spotting a Scarab:''
''Upon spotting a Scarab:''
Line 229: Line 229:


==Trivia==
==Trivia==
*The way that Sergeant Forge kills the Arbiter is similar to the way [[Edward Buck|Sergeant Buck]] and his [[Dare's Shock Trooper Squad|squad]] kill the [[Brute Chieftain]] at the end of the level [[NMPD HQ (Level)|NMPD HQ]] in the game ''[[Halo 3: ODST]]''.
*The way that Sergeant Forge kills the Arbiter is similar to the way [[Edward Buck|Sergeant Buck]] and his [[unidentified Shock Trooper squad|squad]] kill the [[Jiralhanae Chieftain|Brute Chieftain]] at the end of the level [[NMPD HQ (level)|NMPD HQ]] in the game ''[[Halo 3: ODST]]''.
*Like ''[[Halo: Combat Evolved]]'' and ''[[Halo 3]]'', the final level in ''Halo Wars'' involves escaping an explosion designed to destroy a Forerunner structure and to stop the antagonists.
*Like ''[[Halo: Combat Evolved]]'' and ''[[Halo 3]]'', the final level in ''Halo Wars'' involves escaping an explosion designed to destroy a Forerunner structure and to stop the antagonists.
*There is a [[Mega Turret]] that seems to have been abandoned (much like the Scarab in [[Beachhead (Halo Wars level)|Beachhead]]) near one of the Covenant Bases. It can help destroy the base if garrisoned.
*There is a [[Mega Turret]] that seems to have been abandoned (much like the Scarab in [[Beachhead (Halo Wars level)|Beachhead]]) near one of the Covenant Bases. It can help destroy the base if garrisoned.
*This level has some objective references to ''Halo: Combat Evolved'', for destroying a planet sized [[Forerunner]] installation to prevent the end of humanity and [[Marathon (Video Game Series)|Marathon: Durandal]] of putting a sun into an early supernova.
*This level has some objective references to ''Halo: Combat Evolved'', for destroying a planet sized [[Forerunner]] installation to prevent the end of humanity and [[Marathon|Marathon: Durandal]] of putting a sun into an early supernova.
*In the center of the level, there is a structure similar to a Sentinel Shop or Protector Plant. It produces Protectors in groups of three most of the time, and the Covenant will battle with the Sentinels if contact is made.
*In the center of the level, there is a structure similar to a Sentinel Shop or Protector Plant. It produces Protectors in groups of three most of the time, and the Covenant will battle with the Sentinels if contact is made.
*The [[Forerunner symbols]] on the projected blue floors are the numbers 1-5 from the [[Iris]] campaign. Though after 5, the symbol for 3 is repeated.
*The [[Forerunner symbols]] on the projected blue floors are the numbers 1-5 from the [[Iris]] campaign. Though after 5, the symbol for 3 is repeated.
*If the player skips the credits when playing on Legendary, it will skip ahead to Serina's Legendary dialogue, rather than skipping it too.
*If the player skips the credits when playing on Legendary, it will skip ahead to Serina's Legendary dialogue, rather than skipping it too.
*It is possible to "kill" any, if not all, members of [[Red team]] by opening a door whilst they are standing on it, one will see the Spartan(s) fall to their death(s).
*It is possible to "kill" any, if not all, members of [[Red Team|Red team]] by opening a door whilst they are standing on it, one will see the Spartan(s) fall to their death(s).
*The soundtrack, [[Out of There Alive]], which is also the music for the final cutscene, is a reference to Captain Cutter's line: "But nothing, Professor. You got us all out of there alive. Get some rest."
*The soundtrack, [[Out of There Alive]], which is also the music for the final cutscene, is a reference to Captain Cutter's line: "But nothing, Professor. You got us all out of there alive. Get some rest."


2,516

edits