C. Paul Johnson: Difference between revisions
From Halopedia, the Halo wiki
No edit summary |
m (Bot: Fixing redirects) |
||
Line 2: | Line 2: | ||
{{Ratings}} | {{Ratings}} | ||
[[File:JayWeinland & CPaulJohnson.png|thumb|right|250px|[[Jay Weinland]] (left) and C. Paul Johnson (right).]] | [[File:JayWeinland & CPaulJohnson.png|thumb|right|250px|[[Jay Weinland]] (left) and C. Paul Johnson (right).]] | ||
'''C Paul Johnson''', also known as '''C Paul''', is a sound designer and musician at [[Bungie Studios]]. He was made a full time Bungie staff member in September of 2004. In 2010, he was one of the composers who worked on the ''[[Halo: Reach Original Soundtrack]]''. | '''C Paul Johnson''', also known as '''C Paul''', is a sound designer and musician at [[Bungie|Bungie Studios]]. He was made a full time Bungie staff member in September of 2004. In 2010, he was one of the composers who worked on the ''[[Halo: Reach Original Soundtrack]]''. | ||
C Paul is a sound synthesis major from the Berkley School of Music in [[Boston]]. | C Paul is a sound synthesis major from the Berkley School of Music in [[Boston]]. | ||
==Trivia== | ==Trivia== | ||
* He won the 2005 Game Developer's Choice Award for Best Audio along with the Bungie sound team: [[Marty O'Donnell]], Jay Weinland, and himself. | * He won the 2005 Game Developer's Choice Award for Best Audio along with the Bungie sound team: [[Martin O'Donnell|Marty O'Donnell]], Jay Weinland, and himself. | ||
*He was originally an intern under Martin O'Donnell. | *He was originally an intern under Martin O'Donnell. | ||
==Gameography== | ==Gameography== | ||
*[[Halo 2: Multiplayer Map Pack]] (2005), [[Microsoft Game Studios]] | *[[Halo 2 Multiplayer Map Pack|Halo 2: Multiplayer Map Pack]] (2005), [[Microsoft Game Studios]] | ||
*''[[Halo 2]]'' (2004), Microsoft Game Studios. | *''[[Halo 2]]'' (2004), Microsoft Game Studios. | ||
*''[[Halo 3]]'' (2007), Microsoft Game Studios. | *''[[Halo 3]]'' (2007), Microsoft Game Studios. |
Revision as of 21:23, May 14, 2011
C Paul Johnson, also known as C Paul, is a sound designer and musician at Bungie Studios. He was made a full time Bungie staff member in September of 2004. In 2010, he was one of the composers who worked on the Halo: Reach Original Soundtrack.
C Paul is a sound synthesis major from the Berkley School of Music in Boston.
Trivia
- He won the 2005 Game Developer's Choice Award for Best Audio along with the Bungie sound team: Marty O'Donnell, Jay Weinland, and himself.
- He was originally an intern under Martin O'Donnell.
Gameography
- Halo 2: Multiplayer Map Pack (2005), Microsoft Game Studios
- Halo 2 (2004), Microsoft Game Studios.
- Halo 3 (2007), Microsoft Game Studios.
- Halo 3: ODST (2009), Bungie Studios
- Halo: Reach Original Soundtrack (2010), Bungie Studios