Fireteam (gameplay mechanic): Difference between revisions
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Revision as of 10:08, September 20, 2010
Template:Ratings Template:Under Construction Template:New Content Fireteam is a gameplay mechanic found in Halo: Reach. With it, the player can recruit various UNSC Army, Marine and ODST troopers found through the campaign. These troopers will then follow the player throughout the level, and their status is shown in the player's HUD next to the motion tracker. Each friendly combatant has a randomly assigned name and rank, which are not tied to their in-game models.[1]
List of available characters
Name | Call sign | Named after |
---|---|---|
R. Adams | ||
L. Bakken | LARS | Lars Bakken |
J. Barnes | ||
D. Bellbrook | ||
P. Bertone | Paul Bertone | |
S. Bilas | ||
T. Burlington | ||
S. Cotton | Steve Cotton | |
T. Doyle | Tom Doyle | |
D. Dunn | David Dunn | |
M. Dyckhoff | Max Dyckhoff | |
M. O'Donnell | Martin O'Donnell | |
J. Evans | ||
M. Flieg | ||
Nick Garrose | ||
D. Gasca | David Gasca | |
Robert Glessner | BOB | |
A. Harrison | ||
M. Hoffman | ||
M. Hullum | Matt Hullum | |
D. Hunt | David Hunt | |
O. Jenkins | ||
J. Jones | JJ | Jason Jones |
P. Kotevski | ||
P. Lewellen | ||
D. Lieber | ||
A. Lieberman | Aaron Lieberman | |
S. Lopez | ||
T. McFarland | Troy McFarland | |
M. Means | Michael Means | |
S. Merrill | SAGE | Sage Merrill |
M. Noseworthy | ||
R. Nattam | ||
P. Parsons | Pete Parsons | |
C. Pinard | ||
M. Priestley | Matt Priestley | |
A. Perez | Adrian Perez | |
J. Roberstan | ||
Josh Rodgers | ||
S. Shepherd | ||
L. Smith | Luke Smith | |
G. Sorola | Gustavo Sorola | |
S. Scott | Steve Scott | |
C. Tchou | ||
P. Vosper | ||
S. Wang | Shi Kai Wang | |
S. Weasel |