Escape (Halo Wars level): Difference between revisions

m
This is a tip not trivia.
m (This is a tip not trivia.)
Line 175: Line 175:
*In the center of the level, there is a structure similar to a Sentinel Shop or Protector Plant, it is clearly unknown what it is named. It produces Protectors in groups of 3 most of the time, the Covenant will battle with the Sentinels if contact between the two is made. While the Flood will be on the outer edges of the map.
*In the center of the level, there is a structure similar to a Sentinel Shop or Protector Plant, it is clearly unknown what it is named. It produces Protectors in groups of 3 most of the time, the Covenant will battle with the Sentinels if contact between the two is made. While the Flood will be on the outer edges of the map.
*The [[Forerunner symbols]] on the projected blue floors are the numbers 1-5 from the [[Iris]] campaign. Though after 5, the symbol for 3 is repeated.
*The [[Forerunner symbols]] on the projected blue floors are the numbers 1-5 from the [[Iris]] campaign. Though after 5, the symbol for 3 is repeated.
*Deactivate the locks at strategic moments. You could kill a Scarab if the shield deactivates while it is on the blue shield like structure. On the contrary, you could lose your own [[Marines]] if you are not careful.
*The soundtrack, [[Out of There Alive]], which is also the music for the final cutscene, is a reference to Captain Cutter's line: "But nothing, Professor. You got us all out of there alive. Get some rest."
*The soundtrack, [[Out of There Alive]], which is also the music for the final cutscene, is a reference to Captain Cutter's line: "But nothing, Professor. You got us all out of there alive. Get some rest."


{{Levels}}
{{Levels}}
[[Category:Halo Wars Campaign]]
[[Category:Halo Wars Campaign]]
1,113

edits