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*In the center of the level, there is a structure similar to a Sentinel Shop or Protector Plant, it is clearly unknown what it is named. It produces Protectors in groups of 3 most of the time, the Covenant will battle with the Sentinels if contact between the two is made. While the Flood will be on the outer edges of the map. | *In the center of the level, there is a structure similar to a Sentinel Shop or Protector Plant, it is clearly unknown what it is named. It produces Protectors in groups of 3 most of the time, the Covenant will battle with the Sentinels if contact between the two is made. While the Flood will be on the outer edges of the map. | ||
*The [[Forerunner symbols]] on the projected blue floors are the numbers 1-5 from the [[Iris]] campaign. Though after 5, the symbol for 3 is repeated. | *The [[Forerunner symbols]] on the projected blue floors are the numbers 1-5 from the [[Iris]] campaign. Though after 5, the symbol for 3 is repeated. | ||
*The soundtrack, [[Out of There Alive]], which is also the music for the final cutscene, is a reference to Captain Cutter's line: "But nothing, Professor. You got us all out of there alive. Get some rest." | *The soundtrack, [[Out of There Alive]], which is also the music for the final cutscene, is a reference to Captain Cutter's line: "But nothing, Professor. You got us all out of there alive. Get some rest." | ||
{{Levels}} | {{Levels}} | ||
[[Category:Halo Wars Campaign]] | [[Category:Halo Wars Campaign]] |
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