Escape (Halo Wars level): Difference between revisions
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[[Image:Escape_map.png|thumb|right|250px|A map of the level.]] | [[Image:Escape_map.png|thumb|right|250px|A map of the level.]] | ||
*During the cutscene, if the player looks at Sergeant Forge as he stabs the Arbiter, it is seen that the sword is flipped the opposite direction when Arbiter falls to the ground. This was most likely an oversight by the CGI creators. | *During the cutscene, if the player looks at Sergeant Forge as he stabs the Arbiter, it is seen that the sword is flipped the opposite direction when Arbiter falls to the ground. This was most likely an oversight by the CGI creators. | ||
*The way that Sergeant Forge kills the Arbiter is similar to the way Sergeant Buck and his squad kill the Brute Chieftan at the end of the level NMPD HQ in the game Halo 3: ODST | *The way that Sergeant Forge kills the Arbiter is similar to the way [[Sergeant Buck]] and his squad kill the [[Brute Chieftan]] at the end of the level [[NMPD HQ]] in the game [[Halo 3: ODST]]. | ||
*Like Halo: CE and Halo 3, the final mission in Halo Wars involves escaping an explosion designed to destroy a Forerunner structure and to stop the antagonists. | *Like Halo: CE and Halo 3, the final mission in Halo Wars involves escaping an explosion designed to destroy a Forerunner structure and to stop the antagonists. | ||
*There is a [[Mega Turret]] that seems to have been abandoned (much like the Scarab in [[Beachhead]]) near one of the Covenant Bases. It can help destroy the base if garrisoned. | *There is a [[Mega Turret]] that seems to have been abandoned (much like the Scarab in [[Beachhead]]) near one of the Covenant Bases. It can help destroy the base if garrisoned. |