Escape (Halo Wars level): Difference between revisions

m (Reverted edits by 74.224.203.129 (Talk) to last version by Jugus)
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*The music in the final cinematic of the level is the only track not featured in the [[Halo Wars: Original Soundtrack]].
*The music in the final cinematic of the level is the only track not featured in the [[Halo Wars: Original Soundtrack]].
*This level has some objective references to Halo: Combat Evolved, for destroying a planet sized [[Forerunner]] installation to prevent the end of humanity and Marathon: Durandal of putting a sun into an early supernova.
*This level has some objective references to Halo: Combat Evolved, for destroying a planet sized [[Forerunner]] installation to prevent the end of humanity and Marathon: Durandal of putting a sun into an early supernova.
*In the center of the level, there is a structure similiar to a Sentinel Shop or Protector Plant, it is clearly unknown what it is named. It produces Protectors in groups of 3 most of the time, the Covenant will be in battle with the Sentinels most of time. While the flood will be on the outer edges.
*In the center of the level, there is a structure similiar to a Sentinel Shop or Protector Plant, it is clearly unknown what it is named. It produces Protectors in groups of 3 most of the time, the Covenant will battle with the Sentinels if contact between the two is made. While the Flood will be on the outer edges of the map.


{{Levels}}
{{Levels}}
[[Category:Halo Wars Campaign]]
[[Category:Halo Wars Campaign]]
4,805

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