Escape (Halo Wars level): Difference between revisions

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*If you were to purposely self-destruct your own base, or lose it due to being destroyed, the same thing would happen as if you ran out of time: no matter how much time you would have left, Sergeant Forge would detonate the reactor and you would fail the level.
*If you were to purposely self-destruct your own base, or lose it due to being destroyed, the same thing would happen as if you ran out of time: no matter how much time you would have left, Sergeant Forge would detonate the reactor and you would fail the level.
*The music in the final cinematic of the level is the only track not featured in the [[Halo Wars: Original Soundtrack]].
*The music in the final cinematic of the level is the only track not featured in the [[Halo Wars: Original Soundtrack]].
*This level has some objective references to Halo: Combat Evolved, for destroying a planet to prevent the end of humanity and Marathon: Durandal of putting a sun into an early supernova.
*This level has some objective references to Halo: Combat Evolved, for destroying a planetoid to prevent the end of humanity and Marathon: Durandal of putting a sun into an early supernova.


{{Levels}}
{{Levels}}
[[Category:Halo Wars Campaign]]
[[Category:Halo Wars Campaign]]
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