C. Paul Johnson: Difference between revisions
From Halopedia, the Halo wiki
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{ratings}} | {{ratings}} | ||
{{Real World}} | |||
{{stub}} | {{stub}} | ||
{{Bstaff|Johnson, C Paul}} | {{Bstaff|Johnson, C Paul}} | ||
Line 47: | Line 48: | ||
*[[Halo 2: Multiplayer Map Pack]] (2005), [[Microsoft Game Studios]] | *[[Halo 2: Multiplayer Map Pack]] (2005), [[Microsoft Game Studios]] | ||
*[[Halo 2]] (2004), Microsoft Game Studios. | *[[Halo 2]] (2004), Microsoft Game Studios. | ||
[[Category:People]] | [[Category:People]] |
Revision as of 17:40, June 29, 2009
Template:Ratings Template:Real World
- This article is a stub. You can help Halopedia by expanding it.
Template:Bstaff C. Paul Johnson, Also known as C Paul, is the Sound Designer at Bungie. He was made a full time Bungie staff member in September, 2004. He helps create the Bungie Podcasts. Listen to the first Bungie Podcast - 22 Sep 2006
C. Paul is a sound synthesist major from Berkley School of Music in Boston.
Bio
Nickname: Classified
Classification: OldSkool
Current Job: Halo 2 Guy
Origin: Classified
Blood Type: Classified
Age: Classified
Weight: Classified
Height: Classified
Girth: Classified
First Job: Classified
Hobby: Classified
Ultimate Halo Match: Classified
Ultimate Snack: Classified
Ultimate Website: Classified
Mode of Transport: Classified
Fake Weapon: Classified
Trivia
- Won the 2005 Game Developer's Choice Award for Best Audio along with the Bungie sound team: Marty O'Donnell, Jay Weinland, and himself.
- He was originally an intern under Martin O'Donnell
Gameography
- Halo 2: Multiplayer Map Pack (2005), Microsoft Game Studios
- Halo 2 (2004), Microsoft Game Studios.