Halo: Combat Evolved credits: Difference between revisions
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''Bungie'' | ''Bungie'' | ||
==Trivia== | |||
*The XBox version of the game runs a Bink format video when the end level script command is given to display the credits and the small scene with [[343 Guilty Spark (Monitor)|343 Guilty Spark]]. The PC version will open the main menu map file and run the credits (that you can view at any time via the "credits" option), which is a very long string list, set to the main menu music files and the flyaround of the ring. When the list is finished scrolling, the game will run a Bink format video of [[343 Guilty Spark (Monitor)|343 Guilty Spark]] flying toward the camera, just like the XBox version. | |||
[[Category:People|People]] | [[Category:People|People]] | ||
[[Category:Lists]] | [[Category:Lists]] |
Revision as of 06:16, January 25, 2009
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Halopedia doesn't currently have a walkthrough for this level; could you write one? |
This is the Credits list screen seen at the end of Halo: Combat Evolved.
Transcript
A Gregorian chant rises as the Halo ring can be seen.
Project Lead:
Lead Producer:
Producer:
Programmers:
- Chris Butcher
- Bernie Freidin
- Charlie Gough
- Mat Noguchi
- Matt Segur
Drum beats go, before the Halo Theme comes on.
Additional Programming:
Art Directer:
Assistant Art Lead:
Artists:
- Eric Arroyo
- Chris Barrett
- Mark Bernal
- David Dunn
- Chris Hughes
- Chris Lee
- Robert McLees
- Stephan Okasaki
- Paul Russel
- Shi Kai Wang
- Michael Wu
The camera pans to show that the before view of Halo was just a fragment of it and reveals that the credits take place after the game.
Additional Art:
- Brian Shultz
Lead Designer:
Designers:
Additional Writing:
Multiplayer Project Lead:
Multiplayer Programmers:
Multiplayer Lead Designer:
Multiplayer Artists:
- Chris Carney
- Peter Marks
- Derrick Moore
- Stephan Okasaki
Director of Cinematics:
Cinematic Artists:
Storyboard Artist:
Matte and Concept Artist:
Audio Lead, Sound Design & Original Music:
Sound Designer:
Additional Music:
Additional Sound:
- Adam Tewes
User Interface Lead:
User Interface Designer:
User Interface Programmer:
Test Manager:
Test Leads:
User Testing Lead:
Testers:
- Chris Chamberlain
- Mike Cody
- Chuck Cooper
- Erik Davis
- John Frey
- Rick Lockyear
- Paul Pederson
- Zach Russel
- Matthew Shimabuku
- Luke Timmins
- Jeff Wilson
- Roger Wolfson
- Jeff Kafer
- Todd Schultz
Voice Talent:
- Jen Taylor: Cortana
- Pete Stacker: Captain Jacob Keyes
- Tim Dadabo: 343 Guilty Spark
- Steve Downes: Master Chief
- Tanya Pettiford-Wates: Captain Carol "Foehammer" Rawley
- David Scully: Sergeant Avery J. Johnson
- Mike Madeoy: Pvt. Bisenti
- Mark Dias: Pvt. Mendoza
- Chris Wicklund: Pvt. Jenkins
- Andrew McKaige: Pvt. Chips Dubbo
Additional Voices:
- Ken Boynton
- Todd Licea
- Jeff Steitzer: The Multiplayer announcer
- Brian Morden
- And the Bungie Auxiliary Players
Damage and Spin:
Draft Dogers:
- Pete Demoreuille
- Tom Gioconda
- Joshua Grass
- Jason Major
- Juan Remirez
- Bob Settles
Executive Producer:
Product Manager:
- Steve Fowler
Product Planner:
Localization Lead:
- Ji Hong
Halo Manual:
- Writer: Keith Cirillo
- Editor: Tom Brush
- Print Artist: Karin Jaques
Special Thanks:
- Jule Zuccotti
- Ed Fries
- Stuart Moulder
- Peter Parsons
- Chris Cocks
- Matt Gradwohl
- Michael Sartain
- Mark Thomas
- Jonathan Sposato
- Vic Bonilla
- Miguel Chavez
- Claude Errera
- And all Bungie fans new and old
Goes back to the start chant.
Fades dark.
Fades back to light.
343 Guilty Spark is zipping through in space and dodges the camera while it fades to white.
Bungie
Trivia
- The XBox version of the game runs a Bink format video when the end level script command is given to display the credits and the small scene with 343 Guilty Spark. The PC version will open the main menu map file and run the credits (that you can view at any time via the "credits" option), which is a very long string list, set to the main menu music files and the flyaround of the ring. When the list is finished scrolling, the game will run a Bink format video of 343 Guilty Spark flying toward the camera, just like the XBox version.