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{{Era|HCW}}
{{Status|Canon}}
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{{Status|Canon}}
The '''Bastion of the Brutes'''<ref>'''[[Halo 2: The Official Strategy Guide|The Official Halo 2 Strategy Guide]]'''</ref> was a major [[Covenant Empire|Covenant]]  base during the [[Battle of Installation 05]], located in a [[Forerunner]] complex near the [[Installation 05|Installation]]'s [[Control Room]]. The [[Jiralhanae encampment|Jiralhanae Encampment]] was located nearby, in another set of Forerunner structures.<ref>'''[[Halo 2]]''', campaign level ''[[The Great Journey]]''</ref><ref>'''[[Halo 2]]''', campaign level ''[[The Great Journey]]''</ref>
{{Base infobox
|image=[[File:H2ABastionOfTheBrutes.png|300px]]
|location=[[Forerunner]] structures, [[Installation 05]]
|purpose=[[Military base]]
|length=
|width=
|height=
|surface=
|armament=
|complement=
|built=
|destroyed=
|usage=[[2552#November|November 3, 2552]]
|usage-title=Repurposed
|controlledby=*[[Forerunner]] [[ecumene]] {{c|formerly}}
*[[Covenant]]
|commander=
*[[Chieftain of the Jiralhanae]] [[Tartarus]]{{Ref/Reuse|TGJ}}
*[[Jiralhanae Chieftain|Chieftain]] [[Avitus]]{{Ref/Reuse|AoR}}
|notable=
}}
 
The '''Bastion of the Brutes'''{{Ref/Book|Id=H2SG|Halo 2: The Official Strategy Guide|Page=152}}{{Ref/Book|Id=AoR|Halo: Age of Retribution}} was a major [[Covenant]]  base during the [[Battle of Installation 05]], located in a [[Forerunner]] complex near the [[Installation 05|Installation]]'s [[Control Room]]. The [[Jiralhanae encampment]] was located nearby, in another set of Forerunner structures.{{Ref/Level|Id=TGJ|H2|The Great Journey}}


==Layout==
==Layout==
Line 7: Line 29:


==History==
==History==
===Battle of Installation 05===
{{Main|Battle of Installation 05}}
{{Main|Battle of Installation 05}}
During the Battle of Installation 05, the Jiralhanae had taken control of a network of Forerunner tunnels and structures in the region near the [[Control Room]]. After being [[teleportation grid|teleported]] into the area by the [[Gravemind]], the [[Arbiter]], [[Thel 'Vadam]], discovered the [[Great Schism|civil war]] that had broken out between his own kind and the Jiralhanae. Assisted by his fellow Sangheili and several other Covenant loyal to them, he made his way through a series of Jiralhanae-occupied caverns and Forerunner structures towards the Control Room.<ref>'''[[Halo 2]]''', campaign level ''[[Uprising]]''</ref>
During the [[Battle of Installation 05]], the structure was one of many in the region to be occupied by Covenant forces preparing to fire the Halo. Owing to the name, the bastion was predominantly occupied by [[Jiralhanae]] "Brute" forces under the command of [[Jiralhanae Chieftain|Chieftain]] [[Avitus]]. At the outset of the [[Great Schism]], Avitus and his Jiralhanae troops were ordered to begin rounding up the [[Sangheili High Councilor]]s who were on Delta Halo's surface to observe Halo's firing to ensure that the [[Prophet of Truth]]'s coup of the Covenant would be successful. In the early stages of the fighting, Avitus was successful in rounding up two High Councilors alongside a pair of Sangheili-allied [[Mgalekgolo]], whom he intended to interrogate. Among the councilors was [[Raas 'Yajadai]], who was deposited into his cell with only a [[Okarda'phaa-pattern plasma rifle|plasma rifle]] - with the note that he could use it to commit suicide in dishonour, or wait for Avitus' return to be executed.{{Ref/Reuse|AoR}} A number of captured [[human]]s were also held at the facility including Sergeant Major [[Avery Johnson]], Master Sergeant [[Marcus Stacker]], and a handful of other [[UNSC Marine Corps|UNSC Marines]].{{Ref/Reuse|TGJ}}
 
After regrouping with the [[Special Operations Commander|SpecOps Commander]] [[Rtas 'Vadum]], they assaulted the Bastion of the Brutes in order to take control of the [[Type-47 Ultra Heavy Assault Platform|Scarab]], which they intended to use to gain access to the Control Room, locked by the Jiralhanae who were intending to activate the installation.


The Arbiter entered through a series of tunnels leading to the complex. Here, the Arbiter joined with a [[Special Operations Sangheili]] and a pair of [[Mgalekgolo|Hunters]] that would aid his attack on the Bastion of the Brutes. The Arbiter and his allies stormed the turret room from the entrance tunnels, emerging on the first floor from the tunnels, charging up the ramp and seizing the second floor by force. A Brute-operated [[Type-26 Anti-Infantry Stationary Gun|Shielded Plasma Cannon]] was on the second floor, as well with Brutes armed with [[Type-25 Grenade Launcher|Brute Shots]] and [[Type-51 Carbine|Carbines]]. After the Arbiter and his allies wrested control from the small Brute force stationed there, two further waves of Brutes came to contest their control over the Turret Room from the Indoor Bridge.
This return never took place. Amidst the confusion of the erupting civil war, [[Arbiter]] [[Thel 'Vadam]]ee was able to lead a Sangheili force through the nearby [[Jiralhanae encampment]]s, taking the fight to the Brutes.{{Ref/Level|H2|Uprising}} Their assault was stopped short due to an inability to access the control room - with [[Rtas 'Vadum]]ee being the one to suggest taking the {{Pattern|Protos|Scarab}} docked at the bastion to assault the control room. 'Vadam's forces fought into the Bastion, recruiting more allied Sangheili and Mgalekgolo along the way, before finally emerging into the holding area to free 'Yajadai and the other prisoners. The group then stormed the landing pad, killing the Brutes there and capturing the Scarab and a number of {{Pattern|Oghal|Banshee}}s with which they could assault the control room. In the chaos of the fighting on the landing pad, Sergeant Johnson escaped his Brute captors and climbed into the Scarab, gaining a powerful leverage against his potential Sangheili enemies. Luckily for both sides, however, he and the Arbiter were able to strike a mutual peace in recognition of their [[Tartarus|much greater shared enemy]]. The peace struck on the landing pad of the bastion was ultimately the foundation for the continued [[Covenant separatists|separatist]]-[[United Nations Space Command|UNSC]] alliance that would see the war to its end, and later the basis for the [[Swords of Sanghelios]]' longer-term cooperation with the UNSC in the ensuing [[Post-Covenant War conflicts|post-war era]].{{Ref/Reuse|TGJ}}


The Indoor Bridge consisted of two wide platforms on opposite sides of a cave, a yawning maw before them. On the far right side, there was a bridge strewn with [[Gas container|Gas Containers]] and a Brute-controlled Shielded Plasma Cannon. The Arbiter came from the Turret Room onto one of the platforms of this cavern, where there were several Brutes stationed and a [[Plasma battery|Battery Crate]]. He then took the bridge, and assailed the far side. On the far platform, there were Brutes armed with Brute Shots and Carbines, and [[Kig-yar|Jackals]] armed with Particle Beam Rifles and [[Type-25 Directed Energy Pistol|Plasma Pistols]]. There were also extensive numbers of Battery Crates on the far platform.
==Production notes==
The bastion is not formally named in ''[[Halo 2]]'' itself, only being named in ''[[Halo 2: The Official Strategy Guide]]''.{{Ref/Reuse|H2SG}} In the book, the bastion is named twice on the same page, once referred to offhand as "''the last bastion of the Brutes''" and then again more formally as a proper noun for the title of the second section of the page. The name was later formally adopted and referenced in canon in the [[Halo Waypoint Chronicle]] ''[[Halo: Age of Retribution]]''.{{Ref/Reuse|AoR}}


The outdoor bridge was guarded by many [[Kig-yar]], one with a Beam Rifle and a swarm of [[Yanme'e]]. A [[Type-52 Troop Carrier|Phantom]] appeared as the Arbiter went across. Upon entering the prison room, the Arbiter discovered two Hunters in one prison cell and two [[Councilor]] Elites in separate cells. The prison was guarded by a pack of Brutes and some Jackals. After freeing the prisoners, more Brutes came out of the door at the end of the prison.
==Trivia==
The thirteenth [[Terminal (Halo 2: Anniversary)|Terminal]] in ''Halo 2: Anniversary'' can be found in the prison.


From the exit of the Prison room, the landing pad was next. A Scarab was stationed there, as well as many weapon crates. The pad had room to hold several [[Type-26 Ground Support Aircraft|Banshees]]. It also might have served as an execution area, as several [[UNSC Marine Corps|Marine]] prisoners were going to be killed there. After defeating the Jiralhanae in the pad, the Arbiter made an uneasy alliance with [[Avery Junior Johnson|Sergeant Avery Johnson]] who had gained control of the Scarab, in order to stop [[Tartarus]] from activating the installation.
==Gallery==
<gallery>
File:HTMCC-H2 Bastion of the Brutes Bridge.jpg|The outdoor bridge overlooking the control room in ''Halo 2''.
File:HTMCC-H2 Bastion of the Brutes Prison.jpg|The prison with Jiralhanae guards in ''Halo 2''.
File:HTMCC-H2A Bastion of the Brutes Entrance.jpg|The ground floor entrance of the structure in ''Halo 2: Anniversary''.
File:HTMCC-H2A SpecOps Sangheili and Mgalekgolo.jpg|A Sangheili and Mgalekgolo in the structure.
File:HTMCC-H2A Bastion of the Brutes Bridge.jpg|The outdoor bridge overlooking the control room in ''Halo 2: Anniversary''.
File:HTMCC-H2A Bastion of the Brutes Prison.jpg|The prison with Jiralhanae guards in ''Halo 2: Anniversary''.
File:HTMCC-H2A Bastion of the Brutes Cavern.jpg|The indoor bridge in the cavern in ''Halo 2: Anniversary''.
File:H2A-ImprisonedMgalekgolo.png|thumb|Two Mgalekgolo imprisoned by the Jiralhanae in ''Halo 2: Anniversary''
File:HTMCC-H2A Sangheili Councillor Breakout.jpg|A Sangheili Councilor breaking free another Councilor in ''Halo 2: Anniversary''.
File:HTMCC-H2A Marines Execution.jpg|Jiralhanae about to execute UNSC prisoners at the landing pad before Sangheili forces intervene in ''Halo 2: Anniversary''.
</gallery>


==List of appearances==
==List of appearances==
*''[[Halo 2]]'' {{1st}}
*''[[Halo 2]]'' {{1st}}
*''[[Halo 2 Anniversary]]''
*''[[Halo 2: Anniversary]]''
*''[[Halo: Age of Retribution]]''


==Sources==
==Sources==
<references/>
{{Ref/Sources}}


[[Category:Installation 05]]
[[Category:Installation 05 locations]]
[[Category:Brutes]]
[[Category:Military bases]]

Latest revision as of 09:57, December 30, 2024

Bastion of the Brutes
A Protos-pattern Scarab outside the Bastion of the Brutes, as seen on the level The Great Journey.
Facility information

Location:

Forerunner structures, Installation 05

Purpose:

Military base

Historical information

Repurposed:

November 3, 2552

Controlled by:

Known commander(s):

 

The Bastion of the Brutes[3][2] was a major Covenant base during the Battle of Installation 05, located in a Forerunner complex near the Installation's Control Room. The Jiralhanae encampment was located nearby, in another set of Forerunner structures.[1]

Layout[edit]

The Bastion of the Brutes consisted of six sections; an entrance tunnel, a two-leveled room, a massive indoor and outdoor bridge, a prison facility, and a landing pad.

History[edit]

Main article: Battle of Installation 05

During the Battle of Installation 05, the structure was one of many in the region to be occupied by Covenant forces preparing to fire the Halo. Owing to the name, the bastion was predominantly occupied by Jiralhanae "Brute" forces under the command of Chieftain Avitus. At the outset of the Great Schism, Avitus and his Jiralhanae troops were ordered to begin rounding up the Sangheili High Councilors who were on Delta Halo's surface to observe Halo's firing to ensure that the Prophet of Truth's coup of the Covenant would be successful. In the early stages of the fighting, Avitus was successful in rounding up two High Councilors alongside a pair of Sangheili-allied Mgalekgolo, whom he intended to interrogate. Among the councilors was Raas 'Yajadai, who was deposited into his cell with only a plasma rifle - with the note that he could use it to commit suicide in dishonour, or wait for Avitus' return to be executed.[2] A number of captured humans were also held at the facility including Sergeant Major Avery Johnson, Master Sergeant Marcus Stacker, and a handful of other UNSC Marines.[1]

This return never took place. Amidst the confusion of the erupting civil war, Arbiter Thel 'Vadamee was able to lead a Sangheili force through the nearby Jiralhanae encampments, taking the fight to the Brutes.[4] Their assault was stopped short due to an inability to access the control room - with Rtas 'Vadumee being the one to suggest taking the Protos-pattern Scarab docked at the bastion to assault the control room. 'Vadam's forces fought into the Bastion, recruiting more allied Sangheili and Mgalekgolo along the way, before finally emerging into the holding area to free 'Yajadai and the other prisoners. The group then stormed the landing pad, killing the Brutes there and capturing the Scarab and a number of Oghal-pattern Banshees with which they could assault the control room. In the chaos of the fighting on the landing pad, Sergeant Johnson escaped his Brute captors and climbed into the Scarab, gaining a powerful leverage against his potential Sangheili enemies. Luckily for both sides, however, he and the Arbiter were able to strike a mutual peace in recognition of their much greater shared enemy. The peace struck on the landing pad of the bastion was ultimately the foundation for the continued separatist-UNSC alliance that would see the war to its end, and later the basis for the Swords of Sanghelios' longer-term cooperation with the UNSC in the ensuing post-war era.[1]

Production notes[edit]

The bastion is not formally named in Halo 2 itself, only being named in Halo 2: The Official Strategy Guide.[3] In the book, the bastion is named twice on the same page, once referred to offhand as "the last bastion of the Brutes" and then again more formally as a proper noun for the title of the second section of the page. The name was later formally adopted and referenced in canon in the Halo Waypoint Chronicle Halo: Age of Retribution.[2]

Trivia[edit]

The thirteenth Terminal in Halo 2: Anniversary can be found in the prison.

Gallery[edit]

List of appearances[edit]

Sources[edit]

  1. ^ a b c d Halo 2, campaign level The Great Journey
  2. ^ a b c d Halo: Age of Retribution
  3. ^ a b Halo 2: The Official Strategy Guide, page 152
  4. ^ Halo 2, campaign level Uprising