Kig-Yar: Difference between revisions

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*The Jackal language was created by reverse-playing speech recordings of [[Martin O'Donnell]], the composer of ''Bungie'''s Halo games.<ref>[http://nikon.bungie.org/misc/h2dialogue.html?cat=jackals '''halo.bungie.org:''' ''Halo 2 Dialogue Snippets'']</ref>  
*The Jackal language was created by reverse-playing speech recordings of [[Martin O'Donnell]], the composer of ''Bungie'''s Halo games.<ref>[http://nikon.bungie.org/misc/h2dialogue.html?cat=jackals '''halo.bungie.org:''' ''Halo 2 Dialogue Snippets'']</ref>  
*The Ibie'shan Jackals introduced in ''Halo 4'' closely resemble [https://en.wikipedia.org/wiki/Godzilla Godzilla] as he appears in the [[Wikipedia:Godzilla (1998 film)|1998 American ''Godzilla'' film]].
*The Ibie'shan Jackals introduced in ''Halo 4'' closely resemble [https://en.wikipedia.org/wiki/Godzilla Godzilla] as he appears in the [[Wikipedia:Godzilla (1998 film)|1998 American ''Godzilla'' film]].
*In ''Halo 5: Guardians'', the Kig-Yar speak English allowing the player to understand them for the first time in-game.
*Starting with ''Halo 5: Guardians'', Kig-Yar speak in the language the game is set in, allowing players to understand them in-game for the first time.


==Gallery==
==Gallery==