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{{Status|Gameplay}}
{{Title|''Halo Infinite'' multiplayer ranks}}
{{Title|''Halo Infinite'' multiplayer ranks}}
The '''ranking system in ''Halo Infinite''''' is primarily focused on a player's per-playlist Competitive Skill Rank (CSR), currently featuring no form of progression-based ranking. The closest alternatives to the progression rank systems found in prior titles come in the form of ''[[Halo Infinite]]''{{'}}s [[Battle Pass]] system, wherein [[Armor customization (Halo Infinite)|armor pieces]] can be unlocked via [[Challenges/Halo Infinite|challenges]].
[[File:HINF GeneralRanks.png|thumb|300px|The various General-grade ranks in ''Halo Infinite''.]]
The '''ranking system in ''Halo Infinite''''' is primarily focused on a player's per-playlist Competitive Skill Rank (CSR), but it also features a progression system, which was released with [[Season 04: Infection]]. Alternate forms of progression come in the form of ''[[Halo Infinite]]''{{'}}s [[Battle Pass]] system, wherein [[Armor customization (Halo Infinite)|armor pieces]] can be unlocked by completing [[Challenges/Halo Infinite|challenges]], which grant XP, and allow the player to progress through a linear track of unlocks.


==Competitive Skill Ranks (CSR)==
==Competitive Skill Ranks (CSR)==
{{Quote|CSR measures your ability against opponents of each skill level: Bronze, Silver, Gold, Platinum, Diamond and Onyx. Your rank improves when you perform better than expected. Play 10 matches in a ranked playlist to determine your starting CSR for the season.|In-game description}}
{{Quote|CSR measures your ability against opponents of each skill level: Bronze, Silver, Gold, Platinum, Diamond and Onyx. Your rank improves when you perform better than expected. Play 10 matches in a ranked playlist to determine your starting CSR for the season.|In-game description}}
''Halo Infinite'' employs a competitive ranking system similar to [[Rank (Halo 5: Guardians)|that of]] the previous game, ''[[Halo 5: Guardians]]''. When searching for matches in ranked playlists, players must complete 10 matches to be given a placement in the initial ranking structure, and from there can move up or down depending on performance.{{Ref/Site|URL=https://www.eurogamer.net/articles/halo-infinite-ranking-system-tiers-ranks-in-order-reset-8031|Site=Eurogamer|Page=Halo Infinite ranking system: All competitive tiers and ranks in order in Halo Infinite's Ranked Arena|D=05|M=12|Y=2021}}
''Halo Infinite'' employs a competitive ranking system similar to [[Rank (Halo 5: Guardians)|that of]] the previous game, ''[[Halo 5: Guardians]]''. Rank resets occur with every [[season|season's]] release, following in the footsteps of ''Halo 5: Guardians'' as well.


The ranks are divided into six categories, with the first five having six sub-tiers, as follows;
The ranks are divided into six categories, with the first five having six sub-tiers, as follows;
Line 10: Line 12:
*Silver I-VI
*Silver I-VI
*Gold I-VI
*Gold I-VI
*Platinum I-VI
*Diamond I-VI
*Diamond I-VI
*Platinum I-VI
*Onyx
*Onyx I


As with ''Halo 5: Guardians'', ''Halo Infinite''{{'}}s competitive ranks reset at the start of each new [[season]], requiring players to complete placement matches and start from scratch each time.
<gallery>
<gallery>
File:HINF Unrated Rank Icon.png|Unrated
File:HINF Unrated Rank Icon.png|Unrated
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File:HINF Onyx Rank Icon.png|Onyx
File:HINF Onyx Rank Icon.png|Onyx
</gallery>
</gallery>
===Placement matches===
When searching for matches in ranked playlists, players must complete 10 matches to be given a placement in the initial ranking structure, and from there can move up or down depending on personal performance.{{Ref/Site|URL=https://www.eurogamer.net/articles/halo-infinite-ranking-system-tiers-ranks-in-order-reset-8031|Site=Eurogamer|Page=Halo Infinite ranking system: All competitive tiers and ranks in order in Halo Infinite's Ranked Arena|D=05|M=12|Y=2021}} With the February, 2023 update, this would be decreased to five placement games. The highest placement a player could originally achieve would be Diamond I and II. This would be increased to Diamond V, in an effort to keep higher skilled players out of lower skill brackets.
===CSR (2021-2023)===
With the release of ''Halo Infinite'', ranking up through the game's CSR system was dependent on certain aspects of the game. A higher weighting towards the player's MMR (Matchmaking rank), an underlying system, was present. This, coupled with the predictive nature of the matching system would perform a few tasks. It would:
*Match players together.
**Matching players in an effort to ensure an even game could become a lessened priority if search times were too long.
*Determine the likelihood of either side's chance of winning the game.
*Tune the CSR payout and punishment per team and player, based on that likelihood.
This would mean that if a player was put on a team that was more likely to win the game based on the apparent match up of players (determined through their MMR, over their base CSR rank), the CSR payout would be lower overall, as the player on the winning side wouldn't be playing against a party of their level. It would tune their rank payouts to avoid lopsided games netting high gains. Additionally, if the player underperformed on a team that was likelier to win, their growth with CSR would also stagnate. Inversely, if someone was matched on the side likely to lose, a loss against said team in a lopsided game would not net a punishing loss of CSR, provided the player performed above the game's expectations for them. Additionally, while the game would dock CSR from the losing player by nature, upon their next win, provided their performance was consistent, their next CSR payout would be much higher on average to negate the effect of losing a streak of games, despite doing well.
A byproduct of ''Infinite'' utilizing a numerical MMR average per team was that players of a high rank would not be able to matchmake with one another, as their overall average would be too high to match another team with a comparable MMR average.
On top of the aforementioned MMR average, a fireteam CSR limit exists, having been implemented in the June drop pod for [[Season 02: Lone Wolves]].{{Ref/Site|Id=CSRLimit|URL=https://support.halowaypoint.com/hc/en-us/articles/6492534068884-Fireteam-CSR-Limit|Site=Halo Waypoint|Page=Fireteam CSR Limit|Quote=|D=15|M=06|Y=2022}} As of Season 03, the limit has never been altered.
===CSR (2023-onwards)===
With the release of the February 28 update, ''Infinite's'' ranking system would be overhauled. An emphasis on CSR matchmaking was implemented, and MMR restrictions and tuning were loosened. This would result in a few notable changes:
*MMR matchmaking used in the prior system would only be utilized for players in placement matches.
*With emphasis placed on CSR, winning games became emphasized to personal performance.
*Looser MMR matching resulted in the MMR average not being accounted for in a strict fashion. As a result, high-level players can queue together more reliably.
==Career Rank==
[[File:HINF CareerProgression.png|300px|thumb|A look at all of ''Halo Infinite''{{'}}s career ranks.]]
Career rank is a new system for ''Halo Infinite'', introduced with [[Season 04: Infection]]. It functions similarly to the [[Rank (Halo: The Master Chief Collection)#Updated Season rank structure|career ranks]] found in ''[[Halo: The Master Chief Collection]]''. The icons for the ranks are similarly-based on the ''Master Chief Collection'' ranking scheme and that [[Rank (Halo: Reach)|found in]] ''[[Halo: Reach]]'', with the final rank of "Hero" being based on the [[Spartan Operations|Spartan]] emblem.
All players begin with a base rank of Recruit, and proceed to gain XP from player score in [[multiplayer]], progressing through fifteen overall military ranks (themed after the [[UNSC rank structure]]) ranging from Cadet to General, with each rank featuring three small increments known as "Grades". For example, going through the rank of Bronze General involves working through Bronze General Grade 1, 2, and 3. Upon attaining the rank of General Grade 3 of any rank tier, their rank is reset back to Private, and the ranks change their grading from Bronze to Silver, Gold, Platinum, Diamond, and Onyx sequentially. After finishing the rank of Onyx General Grade 3, the player attains the final rank; Hero.{{Ref/Site|Id=Career|URL=https://www.halowaypoint.com/news/career-rank-overview-season-4|Site=Halo Waypoint|Page=Career Rank Overview - Season 4|D=05|M=06|Y=2023}}
Career ranks only track the progress of a player's playtime after the launch of Season 04 on June 20, 2023, and do not retroactively complete. They are fully independent of all competitive rank and [[Battle Pass]]-related features, will not reset when [[season]]s change as to ensure the lifetime records of the player are kept. Likewise, career ranks have no bearing on the game's matchmaking algorithm. Most of the career tracks do have exclusive player cosmetic unlocks tied to them in the form of [[Emblems and Nameplates (Halo Infinite)|emblems and nameplates]].{{Ref/Reuse|Career}} Reaching the final rank of Hero will see the player rewarded with the [[MJOLNIR Powered Assault Armor/Mark VI|''Infinite'' Mark VI]] armor kit, modelled after [[John-117|John-117's]] armor in ''Halo Infinite's'' campaign. Additionally, the player will receive the Campaign Season and Midway Emerald armor coatings, the Gilded Infinity visor, and a final set of emblems themed after the Hero rank's icon.
===List of ranks===
*Recruit {{C|Base rank; not repeated}}
----
*Cadet
*Private
*Lance Corporal
*Corporal
*Sergeant
*Staff Sergeant
*Gunnery Sergeant
*Master Sergeant
*Lieutenant
*Captain
*Major
*Lieutenant Colonel
*Colonel
*Brigadier General
*General
----
*Hero {{C|Final rank once all career tracks are completed}}
===Rank XP requirements===
The XP requirements for each tier are listed below.{{Ref/Twitter|halodotip|1671506293167738883|halo.ip|Detail=Extracted XP values from the Halo API|D=14|M=10|Y=2023}}{{Ref/Site|URL=https://old.reddit.com/r/halo/comments/177pjpb/halo_infinite_career_rank_xp_requirements_broken/|Site=Reddit|Page=Halo Infinite Career Rank XP Requirements (Broken Down in Detail)|D=14|M=10|Y=2023}}{{Ref/Note|For the sake of brevity, all information in the following tables are sourced from [https://old.reddit.com/r/halo/comments/177pjpb/halo_infinite_career_rank_xp_requirements_broken/ this] Reddit post, except where otherwise noted.}}
{{Tabcontainer|
|title1=Bronze XP values
|content1=
{{/Bronze}}
|title2=Silver XP values
|content2=
{{/Silver}}
|title3=Gold XP values
|content3=
{{/Gold}}
|title4=Platinum XP values
|content4=
{{/Platinum}}
|title5=Diamond XP values
|content5=
{{/Diamond}}
|title6=Onyx XP values
|content6=
{{/Onyx}}
}}
==Rewards==
The rewards the player receives for each tier are listed below.
{{Tabcontainer|
|title1=Career rewards
|content1=
{{/Career rewards}}
|title2=CSR rewards
|content2=
{{/CSR rewards}}
}}
==Notes==
{{Ref/Notes}}


==Sources==
==Sources==
{{Ref/Sources}}
{{Ref/Sources}}
{{Navbox/Ranks/Gameplay}}
{{Navbox/Ranks/Gameplay}}


[[Category:Game rank|Infinite]]
[[Category:Game rank|Infinite]]
[[Category:Ranks (Halo Infinite)|Ranks]]
[[Category:Halo Infinite]]
[[Category:Halo Infinite]]

Latest revision as of 05:51, October 24, 2024

All of the general rank icons.
The various General-grade ranks in Halo Infinite.

The ranking system in Halo Infinite is primarily focused on a player's per-playlist Competitive Skill Rank (CSR), but it also features a progression system, which was released with Season 04: Infection. Alternate forms of progression come in the form of Halo Infinite's Battle Pass system, wherein armor pieces can be unlocked by completing challenges, which grant XP, and allow the player to progress through a linear track of unlocks.

Competitive Skill Ranks (CSR)[edit]

"CSR measures your ability against opponents of each skill level: Bronze, Silver, Gold, Platinum, Diamond and Onyx. Your rank improves when you perform better than expected. Play 10 matches in a ranked playlist to determine your starting CSR for the season."
— In-game description

Halo Infinite employs a competitive ranking system similar to that of the previous game, Halo 5: Guardians. Rank resets occur with every season's release, following in the footsteps of Halo 5: Guardians as well.

The ranks are divided into six categories, with the first five having six sub-tiers, as follows;

  • Bronze I-VI
  • Silver I-VI
  • Gold I-VI
  • Platinum I-VI
  • Diamond I-VI
  • Onyx

Placement matches[edit]

When searching for matches in ranked playlists, players must complete 10 matches to be given a placement in the initial ranking structure, and from there can move up or down depending on personal performance.[1] With the February, 2023 update, this would be decreased to five placement games. The highest placement a player could originally achieve would be Diamond I and II. This would be increased to Diamond V, in an effort to keep higher skilled players out of lower skill brackets.

CSR (2021-2023)[edit]

With the release of Halo Infinite, ranking up through the game's CSR system was dependent on certain aspects of the game. A higher weighting towards the player's MMR (Matchmaking rank), an underlying system, was present. This, coupled with the predictive nature of the matching system would perform a few tasks. It would:

  • Match players together.
    • Matching players in an effort to ensure an even game could become a lessened priority if search times were too long.
  • Determine the likelihood of either side's chance of winning the game.
  • Tune the CSR payout and punishment per team and player, based on that likelihood.

This would mean that if a player was put on a team that was more likely to win the game based on the apparent match up of players (determined through their MMR, over their base CSR rank), the CSR payout would be lower overall, as the player on the winning side wouldn't be playing against a party of their level. It would tune their rank payouts to avoid lopsided games netting high gains. Additionally, if the player underperformed on a team that was likelier to win, their growth with CSR would also stagnate. Inversely, if someone was matched on the side likely to lose, a loss against said team in a lopsided game would not net a punishing loss of CSR, provided the player performed above the game's expectations for them. Additionally, while the game would dock CSR from the losing player by nature, upon their next win, provided their performance was consistent, their next CSR payout would be much higher on average to negate the effect of losing a streak of games, despite doing well.

A byproduct of Infinite utilizing a numerical MMR average per team was that players of a high rank would not be able to matchmake with one another, as their overall average would be too high to match another team with a comparable MMR average.

On top of the aforementioned MMR average, a fireteam CSR limit exists, having been implemented in the June drop pod for Season 02: Lone Wolves.[2] As of Season 03, the limit has never been altered.

CSR (2023-onwards)[edit]

With the release of the February 28 update, Infinite's ranking system would be overhauled. An emphasis on CSR matchmaking was implemented, and MMR restrictions and tuning were loosened. This would result in a few notable changes:

  • MMR matchmaking used in the prior system would only be utilized for players in placement matches.
  • With emphasis placed on CSR, winning games became emphasized to personal performance.
  • Looser MMR matching resulted in the MMR average not being accounted for in a strict fashion. As a result, high-level players can queue together more reliably.

Career Rank[edit]

A graphic of all of Halo Infinite's new rank icons.
A look at all of Halo Infinite's career ranks.

Career rank is a new system for Halo Infinite, introduced with Season 04: Infection. It functions similarly to the career ranks found in Halo: The Master Chief Collection. The icons for the ranks are similarly-based on the Master Chief Collection ranking scheme and that found in Halo: Reach, with the final rank of "Hero" being based on the Spartan emblem.

All players begin with a base rank of Recruit, and proceed to gain XP from player score in multiplayer, progressing through fifteen overall military ranks (themed after the UNSC rank structure) ranging from Cadet to General, with each rank featuring three small increments known as "Grades". For example, going through the rank of Bronze General involves working through Bronze General Grade 1, 2, and 3. Upon attaining the rank of General Grade 3 of any rank tier, their rank is reset back to Private, and the ranks change their grading from Bronze to Silver, Gold, Platinum, Diamond, and Onyx sequentially. After finishing the rank of Onyx General Grade 3, the player attains the final rank; Hero.[3]

Career ranks only track the progress of a player's playtime after the launch of Season 04 on June 20, 2023, and do not retroactively complete. They are fully independent of all competitive rank and Battle Pass-related features, will not reset when seasons change as to ensure the lifetime records of the player are kept. Likewise, career ranks have no bearing on the game's matchmaking algorithm. Most of the career tracks do have exclusive player cosmetic unlocks tied to them in the form of emblems and nameplates.[3] Reaching the final rank of Hero will see the player rewarded with the Infinite Mark VI armor kit, modelled after John-117's armor in Halo Infinite's campaign. Additionally, the player will receive the Campaign Season and Midway Emerald armor coatings, the Gilded Infinity visor, and a final set of emblems themed after the Hero rank's icon.

List of ranks[edit]

  • Recruit (Base rank; not repeated)

  • Cadet
  • Private
  • Lance Corporal
  • Corporal
  • Sergeant
  • Staff Sergeant
  • Gunnery Sergeant
  • Master Sergeant
  • Lieutenant
  • Captain
  • Major
  • Lieutenant Colonel
  • Colonel
  • Brigadier General
  • General

  • Hero (Final rank once all career tracks are completed)

Rank XP requirements[edit]

The XP requirements for each tier are listed below.[4][5][Note 1]

Bronze XP values
Tier Rank Name Total XP[Note 2] XP to Next Rank Percent of Total
0 Recruit 0 100 0.00%
1 Cadet 1 100 1,000 0.00%
2 Cadet 2 1,100 1,250 0.01%
3 Cadet 3 2,350 1,500 0.03%
4 Private 1 3,850 1,000 0.04%
5 Private 2 4,850 1,250 0.05%
6 Private 3 6,100 1,750 0.07%
7 Lance Corporal 1 7,850 1,250 0.08%
8 Lance Corporal 2 9,100 1,500 0.10%
9 Lance Corporal 3 10,600 1,750 0.11%
10 Corporal 1 12,350 1,250 0.13%
11 Corporal 2 13,600 1,500 0.15%
12 Corporal 3 15,100 2,000 0.16%
13 Sergeant 1 17,100 1,500 0.18%
14 Sergeant 2 18,600 1,750 0.20%
15 Sergeant 3 20,350 2,250 0.22%
16 Staff Sergeant 1 22,600 1,500 0.24%
17 Staff Sergeant 2 24,100 1,750 0.26%
18 Staff Sergeant 3 25,850 2,500 0.28%
19 Gunnery Sergeant 1 28,350 1,750 0.30%
20 Gunnery Sergeant 2 30,100 2,000 0.32%
21 Gunnery Sergeant 3 32,100 2,750 0.34%
22 Master Sergeant 1 34,850 1,750 0.37%
23 Master Sergeant 2 36,600 2,250 0.39%
24 Master Sergeant 3 38,850 3,000 0.42%
25 Lieutenant 1 41,850 2,000 0.45%
26 Lieutenant 2 43,850 2,500 0.47%
27 Lieutenant 3 46,350 3,250 0.50%
28 Captain 1 49,600 2,250 0.53%
29 Captain 2 51,850 2,750 0.56%
30 Captain 3 54,600 3,500 0.59%
31 Major 1 58,100 2,500 0.62%
32 Major 2 60,600 3,000 0.65%
33 Major 3 63,600 3,750 0.68%
34 Lt Colonel 1 67,350 2,750 0.72%
35 Lt Colonel 2 70,100 3,250 0.75%
36 Lt Colonel 3 73,350 4,000 0.79%
37 Colonel 1 77,350 3,000 0.83%
38 Colonel 2 80,350 3,500 0.86%
39 Colonel 3 83,850 4,500 0.90%
40 Brigadier General 1 88,350 3,250 0.95%
41 Brigadier General 2 91,600 3,750 0.98%
42 Brigadier General 3 95,350 5,000 1.02%
43 General 1 100,350 3,500 1.08%
44 General 2 103,850 4,000 1.11%
45 General 3 107,850 5,250 1.16%
Silver XP values
Tier Rank Name Total XP XP to Next Rank Percent of Total
46 Cadet 1 113,100 2,250 1.21%
47 Cadet 2 115,350 2,500 1.24%
48 Cadet 3 117,850 3,250 1.26%
49 Private 1 121,100 2,250 1.30%
50 Private 2 123,350 2,750 1.32%
51 Private 3 126,100 3,750 1.35%
52 Lance Corporal 1 129,850 2,500 1.39%
53 Lance Corporal 2 132,350 3,000 1.42%
54 Lance Corporal 3 135,350 4,000 1.45%
55 Corporal 1 139,350 2,750 1.50%
56 Corporal 2 142,100 3,250 1.52%
57 Corporal 3 145,350 4,250 1.56%
58 Sergeant 1 149,600 3,000 1.61%
59 Sergeant 2 152,600 3,750 1.64%
60 Sergeant 3 156,350 4,750 1.68%
61 Staff Sergeant 1 161,100 3,250 1.73%
62 Staff Sergeant 2 164,350 4,000 1.76%
63 Staff Sergeant 3 168,350 5,250 1.81%
64 Gunnery Sergeant 1 173,600 3,750 1.86%
65 Gunnery Sergeant 2 177,350 4,250 1.90%
66 Gunnery Sergeant 3 181,600 5,750 1.95%
67 Master Sergeant 1 187,350 4,000 2.01%
68 Master Sergeant 2 191,350 4,750 2.05%
69 Master Sergeant 3 196,100 6,250 2.10%
70 Lieutenant 1 202,350 4,250 2.17%
71 Lieutenant 2 206,600 5,250 2.22%
72 Lieutenant 3 211,850 6,750 2.27%
73 Captain 1 218,600 4,750 2.35%
74 Captain 2 223,350 5,750 2.40%
75 Captain 3 229,100 7,250 2.46%
76 Major 1 236,350 5,250 2.54%
77 Major 2 241,600 6,250 3.38%
78 Major 3 247,850 8,000 2.66%
79 Lt Colonel 1 255,850 5,750 2.75%
80 Lt Colonel 2 261,600 6,750 2.81%
81 Lt Colonel 3 268,350 8,750 2.88%
82 Colonel 1 277,100 6,250 2.97%
83 Colonel 2 283,350 7,500 3.04%
84 Colonel 3 290,850 9,500 3.12%
85 Brigadier General 1 300,350 6,750 3.22%
86 Brigadier General 2 307,100 8,000 3.30%
87 Brigadier General 3 315,100 10,000 3.38%
88 General 1 325,100 7,250 3.49%
89 General 2 332,350 8,750 3.57%
90 General 3 341,100 12,500 3.66%
Gold XP values
Tier Rank Name Total XP XP to Next Rank Percent of Total
91 Cadet 1 353,600 4,500 3.79%
92 Cadet 2 358,100 5,500 3.84%
93 Cadet 3 363,600 7,250 3.90%
94 Private 1 370,850 5,000 3.98%
95 Private 2 375,850 6,000 4.03%
96 Private 3 381,850 7,750 4.10%
97 Lance Corporal 1 389,600 5,500 4.18%
98 Lance Corporal 2 395,100 6,500 4.24%
99 Lance Corporal 3 401,600 8,500 4.31%
100 Corporal 1 410,100 6,000 4.40%
101 Corporal 2 416,100 7,250 4.46%
102 Corporal 3 423,350 9,250 4.54%
103 Sergeant 1 432,600 6,500 4.64%
104 Sergeant 2 439,100 7,750 4.71%
105 Sergeant 3 446,850 10,000 4.79%
106 Staff Sergeant 1 456,850 7,000 4.90%
107 Staff Sergeant 2 463,850 8,500 4.98%
108 Staff Sergeant 3 472,350 10,000 5.07%
109 Gunnery Sergeant 1 482,350 7,750 5.18%
110 Gunnery Sergeant 2 490,100 9,250 5.26%
111 Gunnery Sergeant 3 499,350 12,500 5.36%
112 Master Sergeant 1 511,850 8,500 5.49%
113 Master Sergeant 2 520,350 10,000 5.58%
114 Master Sergeant 3 530,350 12,500 5.69%
115 Lieutenant 1 542,850 9,250 5.82%
116 Lieutenant 2 552,100 10,000 5.92%
117 Lieutenant 3 562,100 15,000 6.03%
118 Captain 1 577,100 10,000 6.19%
119 Captain 2 587,100 12,500 6.30%
120 Captain 3 599,600 15,000 6.43%
121 Major 1 614,600 10,000 6.59%
122 Major 2 624,600 12,500 8.39%
123 Major 3 637,100 17,500 6.84%
124 Lt Colonel 1 654,600 12,500 7.02%
125 Lt Colonel 2 667,100 15,000 7.16%
126 Lt Colonel 3 682,100 20,000 7.32%
127 Colonel 1 702,100 12,500 7.53%
128 Colonel 2 714,600 15,000 7.67%
129 Colonel 3 729,600 20,000 7.83%
130 Brigadier General 1 749,600 15,000 8.04%
131 Brigadier General 2 764,600 17,500 8.20%
132 Brigadier General 3 782,100 22,500 8.39%
133 General 1 804,600 15,000 8.63%
134 General 2 819,600 20,000 8.79%
135 General 3 839,600 25,000 9.01%
Platinum XP values
Tier Rank Name Total XP XP to Next Rank Percent of Total
136 Cadet 1 864,600 9,750 9.28%
137 Cadet 2 874,350 12,500 9.38%
138 Cadet 3 886,850 15,000 9.52%
139 Private 1 901,850 10,000 9.68%
140 Private 2 911,850 12,500 9.78%
141 Private 3 924,350 17,500 9.92%
142 Lance Corporal 1 941,850 12,500 10.11%
143 Lance Corporal 2 954,350 15,000 10.24%
144 Lance Corporal 3 969,350 17,500 10.40%
145 Corporal 1 986,850 12,500 10.59%
146 Corporal 2 999,350 15,000 10.72%
147 Corporal 3 1,014,350 20,000 10.88%
148 Sergeant 1 1,034,350 15,000 11.10%
149 Sergeant 2 1,049,350 17,500 11.26%
150 Sergeant 3 1,066,850 22,500 11.45%
151 Staff Sergeant 1 1,089,350 15,000 11.69%
152 Staff Sergeant 2 1,104,350 17,500 11.85%
153 Staff Sergeant 3 1,121,850 22,500 12.04%
154 Gunnery Sergeant 1 1,144,350 17,500 12.28%
155 Gunnery Sergeant 2 1,161,850 20,000 12.47%
156 Gunnery Sergeant 3 1,181,850 25,000 12.68%
157 Master Sergeant 1 1,206,850 17,500 12.95%
158 Master Sergeant 2 1,224,350 22,500 13.14%
159 Master Sergeant 3 1,246,850 27,500 13.38%
160 Lieutenant 1 1,274,350 20,000 13.67%
161 Lieutenant 2 1,294,350 25,000 13.89%
162 Lieutenant 3 1,319,350 30,000 14.16%
163 Captain 1 1,349,350 22,500 14.48%
164 Captain 2 1,371,850 25,000 14.72%
165 Captain 3 1,396,850 32,500 14.99%
166 Major 1 1,429,350 22,500 15.34%
167 Major 2 1,451,850 27,500 19.17%
168 Major 3 1,479,350 37,500 15.87%
169 Lt Colonel 1 1,516,850 25,000 16.28%
170 Lt Colonel 2 1,541,850 30,000 16.54%
171 Lt Colonel 3 1,571,850 40,000 16.87%
172 Colonel 1 1,611,850 27,500 17.30%
173 Colonel 2 1,639,350 35,000 17.59%
174 Colonel 3 1,674,350 45,000 17.97%
175 Brigadier General 1 1,719,350 30,000 18.45%
176 Brigadier General 2 1,749,350 37,500 18.77%
177 Brigadier General 3 1,786,850 47,500 19.17%
178 General 1 1,834,350 32,500 19.68%
179 General 2 1,866,850 40,000 20.03%
180 General 3 1,906,850 52,500 20.46%
Diamond XP values
Tier Rank Name Total XP XP to Next Rank Percent of Total
181 Cadet 1 1,959,350 20,000 21.02%
182 Cadet 2 1,979,350 25,000 21.24%
183 Cadet 3 2,004,350 32,500 21.51%
184 Private 1 2,036,850 22,500 21.86%
185 Private 2 2,059,350 27,500 22.10%
186 Private 3 2,086,850 35,000 22.39%
187 Lance Corporal 1 2,121,850 25,000 22.77%
188 Lance Corporal 2 2,146,850 30,000 23.04%
189 Lance Corporal 3 2,176,850 40,000 23.36%
190 Corporal 1 2,216,850 27,500 23.79%
191 Corporal 2 2,244,350 32,500 24.08%
192 Corporal 3 2,276,850 42,500 24.43%
193 Sergeant 1 2,319,350 30,000 24.89%
194 Sergeant 2 2,349,350 35,000 25.21%
195 Sergeant 3 2,384,350 47,500 25.58%
196 Staff Sergeant 1 2,431,850 32,500 26.09%
197 Staff Sergeant 2 2,464,350 40,000 26.44%
198 Staff Sergeant 3 2,504,350 50,000 26.87%
199 Gunnery Sergeant 1 2,554,350 35,000 27.41%
200 Gunnery Sergeant 2 2,589,350 42,500 27.78%
201 Gunnery Sergeant 3 2,631,850 55,000 28.24%
202 Master Sergeant 1 2,686,850 40,000 28.83%
203 Master Sergeant 2 2,726,850 47,500 29.26%
204 Master Sergeant 3 2,774,350 60,000 29.77%
205 Lieutenant 1 2,834,350 42,500 30.41%
206 Lieutenant 2 2,876,850 50,000 30.87%
207 Lieutenant 3 2,926,850 65,000 31.41%
208 Captain 1 2,991,850 47,500 32.10%
209 Captain 2 3,039,350 55,000 32.61%
210 Captain 3 3,094,350 72,500 33.20%
211 Major 1 3,166,850 50,000 33.98%
212 Major 2 3,216,850 60,000 42.22%
213 Major 3 3,276,850 80,000 35.16%
214 Lt Colonel 1 3,356,850 55,000 36.02%
215 Lt Colonel 2 3,411,850 65,000 36.61%
216 Lt Colonel 3 3,476,850 85,000 37.31%
217 Colonel 1 3,561,850 60,000 38.22%
218 Colonel 2 3,621,850 72,500 38.86%
219 Colonel 3 3,694,350 95,000 39.64%
220 Brigadier General 1 3,789,350 65,000 40.66%
221 Brigadier General 2 3,854,350 80,000 41.36%
222 Brigadier General 3 3,934,350 100,000 42.22%
223 General 1 4,034,350 72,500 43.29%
224 General 2 4,106,850 85,000 44.07%
225 General 3 4,191,850 100,000 44.98%
Onyx XP values
Tier Rank Name Total XP XP to Next Rank Percent of Total
226 Cadet 1 4,291,850 45,000 46.05%
227 Cadet 2 4,336,850 55,000 46.54%
228 Cadet 3 4,391,850 70,000 47.13%
229 Private 1 4,461,850 50,000 47.88%
230 Private 2 4,511,850 57,500 48.41%
231 Private 3 4,569,350 77,500 49.03%
232 Lance Corporal 1 4,646,850 52,500 49.86%
233 Lance Corporal 2 4,699,350 65,000 50.43%
234 Lance Corporal 3 4,764,350 82,500 51.12%
235 Corporal 1 4,846,850 57,500 52.01%
236 Corporal 2 4,904,350 70,000 52.63%
237 Corporal 3 4,974,350 90,000 53.38%
238 Sergeant 1 5,064,350 62,500 54.34%
239 Sergeant 2 5,126,850 77,500 55.01%
240 Sergeant 3 5,204,350 100,000 55.84%
241 Staff Sergeant 1 5,304,350 70,000 56.92%
242 Staff Sergeant 2 5,374,350 82,500 57.67%
243 Staff Sergeant 3 5,456,850 100,000 58.55%
244 Gunnery Sergeant 1 5,556,850 75,000 59.63%
245 Gunnery Sergeant 2 5,631,850 90,000 60.43%
246 Gunnery Sergeant 3 5,721,850 125,000 61.40%
247 Master Sergeant 1 5,846,850 82,500 62.74%
248 Master Sergeant 2 5,929,350 100,000 63.62%
249 Master Sergeant 3 6,029,350 125,000 64.70%
250 Lieutenant 1 6,154,350 90,000 66.04%
251 Lieutenant 2 6,244,350 100,000 67.00%
252 Lieutenant 3 6,344,350 150,000 68.08%
253 Captain 1 6,494,350 100,000 69.69%
254 Captain 2 6,594,350 125,000 70.76%
255 Captain 3 6,719,350 150,000 72.10%
256 Major 1 6,869,350 100,000 73.71%
257 Major 2 6,969,350 125,000 74.78%
258 Major 3 7,094,350 175,000 76.12%
259 Lt Colonel 1 7,269,350 125,000 78.00%
260 Lt Colonel 2 7,394,350 150,000 79.34%
261 Lt Colonel 3 7,544,350 175,000 80.95%
262 Colonel 1 7,719,350 125,000 82.83%
263 Colonel 2 7,844,350 150,000 84.17%
264 Colonel 3 7,994,350 200,000 85.78%
265 Brigadier General 1 8,194,350 150,000 87.93%
266 Brigadier General 2 8,344,350 175,000 89.54%
267 Brigadier General 3 8,519,350 225,000 91.42%
268 General 1 8,744,350 150,000 93.83%
269 General 2 8,894,350 175,000 95.44%
270 General 3 9,069,350 250,000 97.32%
271 Hero 9,319,350 N/A 100.00%

Rewards[edit]

The rewards the player receives for each tier are listed below.

Career rewards
Rewards
Icon Manufacturer Lore Rarity Introduced In Unlock Requirements
Icon for the Bronze Corporal emblem.
Bronze Corporal
UNSC Awarded for attaining the rank of Bronze Corporal. Rare Season 04: Infection Reach the rank of Bronze Corporal Grade I in Halo Infinite's progression system.
Icon for the Bronze Master Sergeant emblem.
Bronze Master Sergeant
UNSC Awarded for attaining the rank of Bronze Master Sergeant. Rare Season 04: Infection Reach the rank of Bronze Master Sergeant Grade I in Halo Infinite's progression system.
Icon for the Bronze Major emblem.
Bronze Major
UNSC Awarded for attaining the rank of Bronze Major. Rare Season 04: Infection Reach the rank of Bronze Major Grade I in Halo Infinite's progression system.
Icon for the Bronze Colonel emblem.
Bronze Colonel
UNSC Awarded for attaining the rank of Bronze Colonel. Rare Season 04: Infection Reach the rank of Bronze Colonel Grade I in Halo Infinite's progression system.
Icon for the Bronze General emblem.
Bronze General
UNSC Awarded for attaining the rank of Bronze General. Rare Season 04: Infection Reach the rank of Bronze General Grade I in Halo Infinite's progression system.
Icon for the Silver Corporal emblem.
Silver Corporal
UNSC Awarded for attaining the rank of Silver Corporal. Rare Season 04: Infection Reach the rank of Silver Corporal Grade I in Halo Infinite's progression system.
Icon for the Silver Master Sergeant emblem.
Silver Master Sergeant
UNSC Awarded for attaining the rank of Silver Master Sergeant. Rare Season 04: Infection Reach the rank of Silver Master Sergeant Grade I in Halo Infinite's progression system.
Icon for the Silver Major emblem.
Silver Major
UNSC Awarded for attaining the rank of Silver Major. Rare Season 04: Infection Reach the rank of Silver Major Grade I in Halo Infinite's progression system.
Icon for the Silver Colonel emblem.
Silver Colonel
UNSC Awarded for attaining the rank of Silver Colonel. Rare Season 04: Infection Reach the rank of Silver Colonel Grade I in Halo Infinite's progression system.
Icon for the Silver General emblem.
Silver General
UNSC Awarded for attaining the rank of Silver General. Rare Season 04: Infection Reach the rank of Silver General Grade I in Halo Infinite's progression system.
Icon for the Gold Corporal emblem.
Gold Corporal
UNSC Awarded for attaining the rank of Gold Corporal. Rare Season 04: Infection Reach the rank of Gold Corporal Grade I in Halo Infinite's progression system.
Icon for the Gold Master Sergeant emblem.
Gold Master Sergeant
UNSC Awarded for attaining the rank of Gold Master Sergeant. Rare Season 04: Infection Reach the rank of Gold Master Sergeant Grade I in Halo Infinite's progression system.
Icon for the Gold Major emblem.
Gold Major
UNSC Awarded for attaining the rank of Gold Major. Rare Season 04: Infection Reach the rank of Gold Major Grade I in Halo Infinite's progression system.
Icon for the Gold Colonel emblem.
Gold Colonel
UNSC Awarded for attaining the rank of Gold Colonel. Rare Season 04: Infection Reach the rank of Gold Colonel Grade I in Halo Infinite's progression system.
Icon for the Gold General emblem.
Gold General
UNSC Awarded for attaining the rank of Gold General. Rare Season 04: Infection Reach the rank of Gold General Grade I in Halo Infinite's progression system.
Icon for the Platinum Corporal emblem.
Platinum Corporal
UNSC Awarded for attaining the rank of Platinum Corporal. Rare Season 04: Infection Reach the rank of Platinum Corporal Grade I in Halo Infinite's progression system.
Icon for the Platinum Master Sergeant emblem.
Platinum Master Sergeant
UNSC Awarded for attaining the rank of Platinum Master Sergeant. Rare Season 04: Infection Reach the rank of Platinum Master Sergeant Grade I in Halo Infinite's progression system.
Icon for the Platinum Major emblem.
Platinum Major
UNSC Awarded for attaining the rank of Platinum Major. Rare Season 04: Infection Reach the rank of Platinum Major Grade I in Halo Infinite's progression system.
Icon for the Platinum Colonel emblem.
Platinum Colonel
UNSC Awarded for attaining the rank of Platinum Colonel. Rare Season 04: Infection Reach the rank of Platinum Colonel Grade I in Halo Infinite's progression system.
Icon for the Platinum General emblem.
Platinum General
UNSC Awarded for attaining the rank of Platinum General. Rare Season 04: Infection Reach the rank of Platinum General Grade I in Halo Infinite's progression system.
Icon for the Diamond Corporal emblem.
Diamond Corporal
UNSC Awarded for attaining the rank of Diamond Corporal. Rare Season 04: Infection Reach the rank of Diamond Corporal Grade I in Halo Infinite's progression system.
Icon for the Diamond Master Sergeant emblem.
Diamond Master Sergeant
UNSC Awarded for attaining the rank of Diamond Master Sergeant. Rare Season 04: Infection Reach the rank of Diamond Master Sergeant Grade I in Halo Infinite's progression system.
Icon for the Diamond Major emblem.
Diamond Major
UNSC Awarded for attaining the rank of Diamond Major. Rare Season 04: Infection Reach the rank of Diamond Major Grade I in Halo Infinite's progression system.
Icon for the Diamond Colonel emblem.
Diamond Colonel
UNSC Awarded for attaining the rank of Diamond Colonel. Rare Season 04: Infection Reach the rank of Diamond Colonel Grade I in Halo Infinite's progression system.
Icon for the Diamond General emblem.
Diamond General
UNSC Awarded for attaining the rank of Diamond General. Rare Season 04: Infection Reach the rank of Diamond General Grade I in Halo Infinite's progression system.
Icon for the Onyx Cadet emblem.
Onyx Cadet
UNSC Awarded for attaining the rank of Onyx Cadet. Rare Season 04: Infection Reach the rank of Onyx Cadet Grade I in Halo Infinite's progression system.
Icon for the Onyx Private emblem.
Onyx Private
UNSC Awarded for attaining the rank of Onyx Private. Rare Season 04: Infection Reach the rank of Onyx Private Grade I in Halo Infinite's progression system.
Icon for the Onyx Lance Corporal emblem.
Onyx Lance Corporal
UNSC Awarded for attaining the rank of Onyx Lance Corporal. Rare Season 04: Infection Reach the rank of Onyx Lance Corporal Grade I in Halo Infinite's progression system.
Icon for the Onyx Corporal emblem.
Onyx Corporal
UNSC Awarded for attaining the rank of Onyx Corporal. Rare Season 04: Infection Reach the rank of Onyx Corporal Grade I in Halo Infinite's progression system.
Icon for the Onyx Sergeant emblem.
Onyx Sergeant
UNSC Awarded for attaining the rank of Onyx Sergeant. Rare Season 04: Infection Reach the rank of Onyx Sergeant Grade I in Halo Infinite's progression system.
Icon for the Onyx Staff Sergeant emblem.
Onyx Staff Sergeant
UNSC Awarded for attaining the rank of Onyx Staff Sergeant. Rare Season 04: Infection Reach the rank of Onyx Staff Sergeant Grade I in Halo Infinite's progression system.
Icon for the Onyx Gunnery Sergeant emblem.
Onyx Gunnery Sergeant
UNSC Awarded for attaining the rank of Onyx Gunnery Sergeant. Rare Season 04: Infection Reach the rank of Onyx Gunnery Sergeant Grade I in Halo Infinite's progression system.
Icon for the Onyx Master Sergeant emblem.
Onyx Master Sergeant
UNSC Awarded for attaining the rank of Onyx Master Sergeant. Rare Season 04: Infection Reach the rank of Onyx Master Sergeant Grade I in Halo Infinite's progression system.
Icon for the Onyx Lieutenant emblem.
Onyx Lieutenant
UNSC Awarded for attaining the rank of Onyx Lieutenant. Rare Season 04: Infection Reach the rank of Onyx Lieutenant Grade I in Halo Infinite's progression system.
Icon for the Onyx Captain emblem.
Onyx Captain
UNSC Awarded for attaining the rank of Onyx Captain. Rare Season 04: Infection Reach the rank of Onyx Captain Grade I in Halo Infinite's progression system.
Icon for the Onyx Major emblem.
Onyx Major
UNSC Awarded for attaining the rank of Onyx Major. Rare Season 04: Infection Reach the rank of Onyx Major Grade I in Halo Infinite's progression system.
Icon for the Onyx Lt Col emblem.
Onyx Lt Colonel
UNSC Awarded for attaining the rank of Onyx Lt Colonel. Rare Season 04: Infection Reach the rank of Onyx Lt Colonel Grade I in Halo Infinite's progression system.
Icon for the Onyx Col emblem.
Onyx Colonel
UNSC Awarded for attaining the rank of Onyx Colonel. Rare Season 04: Infection Reach the rank of Onyx Colonel Grade I in Halo Infinite's progression system.
Icon for the Onyx Brigadier General emblem.
Onyx Brigadier General
UNSC Awarded for attaining the rank of Onyx Brigadier General. Rare Season 04: Infection Reach the rank of Onyx Brigadier General Grade I in Halo Infinite's progression system.
Icon for the Onyx General emblem.
Onyx General
UNSC Awarded for attaining the rank of Onyx General. Rare Season 04: Infection Reach the rank of Onyx General Grade I in Halo Infinite's progression system.
Icon for the Hero emblem.
Hero
UNSC Awarded for attaining the rank of Hero. Rare Season 04: Infection Reach the rank of Hero in Halo Infinite's progression system.
Master Chief Petty Officer John-117 is a living legend, Reclaimer of ancient legacies, and Demon to humanity's enemies. He is humanity's most sophisticated and effective piece of military hardware, accomplishing feats that have stymied entire armies of lesser warriors and fleets of ships. Though his stance and posture can be at ease, the Chief is always ready to launch into action at a moment’s notice.
Infinite Mark VI
Materials Group Master Chief Petty Officer John-117 is a living legend, Reclaimer of ancient legacies, and Demon to humanity's enemies. He is humanity's most sophisticated and effective piece of military hardware, accomplishing feats that have stymied entire armies of lesser warriors and fleets of ships. Though his stance and posture can be at ease, the Chief is always ready to launch into action at a moment’s notice. Legendary Season 05: Reckoning
Icon for the Campaign Season armor coating.
Campaign Season
343 Industries As the land thaws, plans for the offensive begin. Legendary Season 05: Reckoning
Icon for the Midway Emerald armor coating.
Midway Emerald
343 Industries Remember, remember the 15th of November. Legendary Season 05: Reckoning
Icon for the Gilded Infinity visor.
Gilded Infinity
343 Industries It's a new dawn. Legendary Season 05: Reckoning
CSR rewards
Rewards
Icon Manufacturer Lore Rarity Introduced In Unlock Requirements
Halo Infinite - Menu Icon - Emblem - Signum Bronze
Signum Bronze
343 Industries A hero rises. Rare Season 01: Heroes of Reach Reach the rank of Bronze in a ranked playlist during Season 01: Heroes of Reach.
Silver rank icon.
Signum Silver
343 Industries Heroes never tire of victory. Rare Season 01: Heroes of Reach Reach the rank of Silver in a ranked playlist during Season 01: Heroes of Reach.
Halo Infinite - Menu Icon - Emblem - Signum Gold
Signum Gold
343 Industries A well-deserved award for heroic deeds. Epic Season 01: Heroes of Reach Reach the rank of Gold in a ranked playlist during Season 01: Heroes of Reach.
Halo Infinite - Menu Icon - Emblem - Signum Platinum
Signum Platinum
343 Industries A champion appears. Epic Season 01: Heroes of Reach Reach the rank of Platinum in a ranked playlist during Season 01: Heroes of Reach.
Halo Infinite - Menu Icon - Emblem - Signum Diamond
Signum Diamond
343 Industries Champions thrive in the ebb and flow of a hard-fought battle. Epic Season 01: Heroes of Reach Reach the rank of Diamond in a ranked playlist during Season 01: Heroes of Reach.
Halo Infinite - Menu Icon - Emblem - Signum Onyx
Signum Onyx
343 Industries A champion ascendant. Legendary Season 01: Heroes of Reach Reach the rank of Onyx in a ranked playlist during Season 01: Heroes of Reach.
Icon for the Recon charm.
Recon
Materials Group See, you finally got it! Legendary Season 01: Heroes of Reach
Icon for the Signum Bronze S2 emblem.
Signum Bronze S2
343 Industries A hero rises. Common Season 02: Lone Wolves Reach the rank of Bronze in a ranked playlist during Season 02: Lone Wolves.
Icon for the Signum Silver S2 emblem.
Signum Silver S2
343 Industries Heroes never tire of victory. Rare Season 02: Lone Wolves Reach the rank of Silver in a ranked playlist during Season 02: Lone Wolves.
Icon for the Signum Gold S2 emblem.
Signum Gold S2
343 Industries A well-deserved award for heroic deeds. Epic Season 02: Lone Wolves Reach the rank of Gold in a ranked playlist during Season 02: Lone Wolves.
Icon for the Signum Plat S2 emblem.
Signum Platinum S2
343 Industries A champion appears. Epic Season 02: Lone Wolves Reach the rank of Platinum in a ranked playlist during Season 02: Lone Wolves.
Icon for the Signum Diamond S2 emblem.
Signum Diamond S2
343 Industries Champions thrive in the ebb and flow of a hard-fought battle. Epic Season 02: Lone Wolves Reach the rank of Diamond in a ranked playlist during Season 02: Lone Wolves.
Icon for the Signum Onyx S2 emblem.
Signum Onyx S2
343 Industries A champion ascendant. Legendary Season 02: Lone Wolves Reach the rank of Onyx in a ranked playlist during Season 02: Lone Wolves.
Icon for the Signum Bronze S3 emblem.
Signum Bronze S3
343 Industries A hero rises. Common Season 03: Echoes Within Reach the rank of Bronze in a ranked playlist during Season 03: Echoes Within.
Icon for the Signum Silver S3 emblem.
Signum Silver S3
343 Industries Heroes never tire of victory. Rare Season 03: Echoes Within Reach the rank of Silver in a ranked playlist during Season 03: Echoes Within.
Icon for the Signum Gold S3 emblem.
Signum Gold S3
343 Industries A well-deserved award for heroic deeds. Epic Season 03: Echoes Within Reach the rank of Gold in a ranked playlist during Season 03: Echoes Within.
Icon for the Signum Platinum S3 emblem.
Signum Platinum S3
343 Industries A champion appears. Epic Season 03: Echoes Within Reach the rank of Platinum in a ranked playlist during Season 03: Echoes Within.
Icon for the Signum Diamond S3 emblem.
Signum Diamond S3
343 Industries Champions thrive in the ebb and flow of a hard-fought battle. Epic Season 03: Echoes Within Reach the rank of Diamond in a ranked playlist during Season 03: Echoes Within.
Icon for the Signum Onyx S3 emblem.
Signum Onyx S3
343 Industries A champion ascendant. Legendary Season 03: Echoes Within Reach the rank of Onyx in a ranked playlist during Season 03: Echoes Within.
Icon for the Signum Bronze S4 emblem.
Signum Bronze S4
343 Industries A hero rises. Common Season 04: Infection Reach the rank of Bronze in a ranked playlist during Season 04: Infection.
Icon for the Signum Silver S4 emblem.
Signum Silver S4
343 Industries Heroes never tire of victory. Rare Season 04: Infection Reach the rank of Silver in a ranked playlist during Season 04: Infection.
Icon for the Signum Gold S4 emblem.
Signum Gold S4
343 Industries A well-deserved award for heroic deeds. Epic Season 04: Infection Reach the rank of Gold in a ranked playlist during Season 04: Infection.
Icon for the Signum Platinum S4 emblem.
Signum Platinum S4
343 Industries A champion appears. Epic Season 04: Infection Reach the rank of Platinum in a ranked playlist during Season 04: Infection.
Icon for the Signum Diamond S4 emblem.
Signum Diamond S4
343 Industries Champions thrive in the ebb and flow of a hard-fought battle. Epic Season 04: Infection Reach the rank of Diamond in a ranked playlist during Season 04: Infection.
Icon for the Signum Onyx S4 emblem.
Signum Onyx S4
343 Industries A champion ascendant. Legendary Season 04: Infection Reach the rank of Onyx in a ranked playlist during Season 04: Infection.
Icon for the Signum Bronze S5 emblem.
Signum Bronze S5
343 Industries A hero rises. Common Season 05: Reckoning Reach the rank of Bronze in a ranked playlist during Season 05: Reckoning.
Icon for the Signum Silver S5 emblem.
Signum Silver S5
343 Industries Heroes never tire of victory. Rare Season 05: Reckoning Reach the rank of Silver in a ranked playlist during Season 05: Reckoning.
Icon for the Signum Gold S5 emblem.
Signum Gold S5
343 Industries A well-deserved award for heroic deeds. Epic Season 05: Reckoning Reach the rank of Gold in a ranked playlist during Season 05: Reckoning.
Icon for the Signum Gold S5 emblem.
Signum Platinum S5
343 Industries A champion appears. Epic Season 05: Reckoning Reach the rank of Platinum in a ranked playlist during Season 05: Reckoning.
Icon for the Signum Diamond S5 emblem.
Signum Diamond S5
343 Industries Champions thrive in the ebb and flow of a hard-fought battle. Epic Season 05: Reckoning Reach the rank of Diamond in a ranked playlist during Season 05: Reckoning.
Icon for the Signum Onyx S5 emblem.
Signum Onyx S5
343 Industries A champion ascendant. Legendary Season 05: Reckoning Reach the rank of Onyx in a ranked playlist during Season 05: Reckoning.
Icon for the Signum Bronze S6 emblem.
Bronze Signum
343 Industries Bronze award. Common Spirit of Fire Reach the rank of Bronze in a ranked playlist from Spirit of Fire onwards.
Icon for the Signum Silver S6 emblem.
Silver Signum
343 Industries Silver award. Rare Spirit of Fire Reach the rank of Silver in a ranked playlist from Spirit of Fire onwards.
Icon for the Signum Gold S6 emblem.
Gold Signum
343 Industries Gold award. Epic Spirit of Fire Reach the rank of Gold in a ranked playlist from Spirit of Fire onwards.
Icon for the Signum Platinum S6 emblem.
Platinum Signum
343 Industries Platinum award. Epic Spirit of Fire Reach the rank of Platinum in a ranked playlist from Spirit of Fire onwards.
Icon for the Signum Diamond S6 emblem.
Diamond Signum
343 Industries Diamond award. Epic Spirit of Fire Reach the rank of Diamond in a ranked playlist from Spirit of Fire onwards.
Icon for the Signum Onyx S6 emblem.
Onyx Signum
343 Industries Onyx award. Legendary Spirit of Fire Reach the rank of Onyx in a ranked playlist from Spirit of Fire onwards.

Notes[edit]

  1. ^ For the sake of brevity, all information in the following tables are sourced from this Reddit post, except where otherwise noted.
  2. ^ The total XP the player will have earned upon reaching this rank.

Sources[edit]