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{{Center|This article is about a game engine. For the faster-than-light propulsion system, see [[Slipspace drive]].}} | {{Center|This article is about a game engine. For the faster-than-light propulsion system, see [[Slipspace drive]].}} | ||
{{Infobox/Engine | {{Infobox/Engine | ||
|name=Slipspace Engine | |name=Slipspace Engine | ||
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|latestuse= | |latestuse= | ||
}} | }} | ||
The '''Slipspace Engine''' is a [[Wikipedia:Game engine|game engine]] developed by [[343 Industries]].<ref name="waypoint journey">[https://www.halowaypoint.com/en-us/news/our-journey-begins '''Halo Waypoint''': Our Journey Begins]</ref> The engine itself was created for ''[[Halo Infinite]]'', allowing developers to have more creative and technical liberties when creating game environments and mechanics. The Slipspace Engine also enables ''Halo Infinite'' to evolve as a platform, with new content, mechanics, and stories being added regularly. | The '''Slipspace Engine''' is a [[Wikipedia:Game engine|game engine]] developed by [[343 Industries]].<ref name="waypoint journey">[https://www.halowaypoint.com/en-us/news/our-journey-begins '''Halo Waypoint''': Our Journey Begins]</ref> The engine itself was created for ''[[Halo Infinite]]'', allowing developers to have more creative and technical liberties when creating game environments and mechanics. The Slipspace Engine also enables ''Halo Infinite'' to evolve as a platform, with new content, mechanics, and stories being added regularly. | ||
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''[[Halo Infinite]]'' was once again shown at Xbox's E3 2021 presentation with a campaign and multiplayer trailer. The Slipspace Engine received a visual upgrade, with extra detail added onto weapons, characters, and the environment. | ''[[Halo Infinite]]'' was once again shown at Xbox's E3 2021 presentation with a campaign and multiplayer trailer. The Slipspace Engine received a visual upgrade, with extra detail added onto weapons, characters, and the environment. | ||
In [[2024#October|October 2024]], 343 Industries - now rebranded as [[Halo Studios]] - announced that the studio was shifting to the use of [[Unreal Engine]] for all of their future game projects, showcasing a demo project titled [[Project Foundry]] to demonstrate their early explorations into using Unreal. As such, it is unlikely any future games will be made using Slipspace.{{Ref/Site|Id=WP|URL=https://www.halowaypoint.com/news/a-new-dawn|Site=Halo Waypoint|Page=A New Dawn|D=07|M=10|Y=2024}}{{Ref/Site|Id=Wire|URL=https://news.xbox.com/en-us/2024/10/06/halo-studios-unreal-engine-interview/|Site=Xbox Wire|Page=Halo Studios: New Name, New Engine, New Games, New Philosophy|D=07|M=10|Y=2024}} | |||
==Games== | ==Games== | ||
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==Trivia== | ==Trivia== | ||
The engine's name is a direct reference to the [[Halo Universe|in-universe]] method of [[Wikipedia:Faster-than-light travel|faster-than-light travel]] | The engine's name is a direct reference to the [[Halo Universe|in-universe]] method of [[Wikipedia:Faster-than-light travel|faster-than-light travel]], [[Slipstream space]]. | ||
==Gallery== | ==Gallery== | ||
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[[Category:Game engines]] | [[Category:Game engines]] | ||