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{{Era|Forerunner|Covenant|Human|UNSC|HCW|Post}}
{{Status|Canon}}
{{SeeWikipedia}}
{{Wikipedia}}
[[File:Structure of water.png|right|thumb|The moleculaire structure of water, note the angle of the bonds, which greatly increase the uses of this chemical.]]
[[File:H5G-Csurdon Sea.png|thumb|right|300px|The [[Csurdon Sea]] on [[Sanghelios]].]]
'''Water''', chemical formula H<sub>2</sub>O, is a common chemical substance that is essential to all known forms of life. In typical usage, water refers only to its liquid form or state, but the substance also has a solid state; ice, and a gaseous state; water vapor or steam. Its chemical make-up is a covalent bond of two [[hydrogen]] atoms and a single [[oxygen]]. The covalent bond is strong, but the energy released from breaking this bond is low and hard to capture. It is a polar molecule, forming weak hydrogen bonds between the positive hydrogen ends and the negative oxygen end. Due to its polar characteristics, water cannot mix with oil or other non-polar substances.


The [[Global Water Campaign]] and its [[GWC Trans-African Pipelines]] were designed to transport the still relatively clean melt water from [[Mount Kilimanjaro]] across the entire [[Africa]]n continent. Multiple facilities of the GWC, including [[A2 Hydroelectric Facility]] and [[Voi Municipal Water Pump House 03]], were sites of combat during the [[Battle of Earth]].<ref>''[[Halo 3]]'', ''[[Halo 3: ODST]]''.</ref>
'''Water''', chemical formula '''H<sub>2</sub>O''', is a common chemical substance. Its chemical make-up is a bond of two [[hydrogen]] atoms and a single [[oxygen]] atom.  


==Behind the Scenes==
==Universe and lore==
*Water is seen in plain sight during the majority of all the Halo games. It appears in six of the ten levels of ''[[Halo: Combat Evolved]]'', nine of ''[[Halo 2]]'''s levels and almost all of ''[[Halo 3]]'s'' levels, in some form or another (excluding water vapor in a latter form). [[Damnation|A hydro-processing plant]] was one of the multiplayer levels in ''Halo: Combat Evolved''. In ''Halo 2'', the entire level [[Regret]] takes place on, around, and even underneath at one point, a large lake.
===Geography and ecology===
*Water is utilized as a death barrier in some maps. In ''Halo 2'' maps [[Headlong]] and [[Waterworks]], the player is killed upon hitting the water or when hitting the water becomes inevitable.
[[File:H5G Fathom Ocean.png|thumb|right|300px|A paelosur in Beta Gabriel's oceans.]]
*[[Frank O'Connor]] is a self-confessed fan of video game "water".
Water is found throughout the [[Milky Way|galaxy]] across many [[planet]]s within a variety of climates; water on these worlds can be found in the form of streams, rivers, ponds, [[:Category:Bodies of water|larger bodies]] like lakes and seas, and even in the form of ice. [[Forerunner]] installations such as [[shield world]]s and [[Halo Array|Halo installation]]s also commonly include these geographical features despite their artificial nature.{{Ref/Level|Id=DeltaHalo|H2|[[Delta Halo]]}}{{Ref/Level|Id=Covenant|H3|[[The Covenant (level)]]}}{{Ref/Level|Id=ShieldWorld|HW|[[Shield World (level)]]}} Many beings found on both natural and artificial worlds live predominately in the water, such as [[sea worm]]s and [[paelosur]]s.{{Ref/Level|Id=SilentCart|HCE|[[The Silent Cartographer]]}}{{Ref/Site|URL=https://www.halowaypoint.com/en-us/news/canon-fodder-fauna-getaway|Site=Halo Waypoint|Page=Canon Fodder - Fauna Getaway}} Even among the creatures that do not live within it, many terrestrial creatures are known to drink water.{{Ref/Marketing|Id=HIT|HINF|[[Halo Infinite announcement trailer|''Halo Infinite'' announcement trailer]]|Detail=[[Deer and deer-like creatures|Deer]] drinking water.}}{{Ref/Novel|Id=HHITD18|HitD|Chapter=18}}
*In ''Halo 3'', bodies and objects will float on water for a while before sinking.
 
===Uses===
Sentient species utilize water for a number of purposes. [[Human]]s have developed [[Human marine craft|vehicles specifically to traverse]] those water bodies, even creating seaborne warships such as the {{Class|Crassus|supercarrier}}.{{Ref/Site|Id=CFStrike|URL=https://www.halowaypoint.com/news/canon-fodder-ship-strike|Site=Halo Waypoint|Page=Canon Fodder - Ship Strike|D=20|M=04|Y=2023}} Water is often used by humans for drinking, and water products like [[H2Oh! Vitamin Water]] are common sights.{{Ref/Map|HI|[[Bazaar]]}} The [[Global Water Campaign]] and its [[GWC Trans-African Pipelines]] were designed to transport clean melted water from [[Mount Kilimanjaro]] across the entire [[Africa]]n continent on [[Earth]]. Multiple facilities of the GWC, including [[A2 Hydroelectric Facility]] and [[Voi Municipal Water Pump House 03]], were sites of combat during the [[Battle of Earth]].{{Ref/Level|H3|[[Sierra 117]]}}{{Ref/Level|H3|[[Tsavo Highway]]}} Human engineers have also used water for electricity generation at facilities like the [[Ütközet hydroelectric power plant]] on [[Reach]] and the [[Axys]] [[Recharge Water Treatment Facility]]{{Ref/Level|HR|[[Nightfall]]}}{{Ref/Site|Id=CFShowcase|URL=https://www.halowaypoint.com/en-us/news/showcase-sensitive|Site=Halo Waypoint|Page=Canon Fodder - Showcase Sensitive|D=16|M=6|Y=2021}}{{Ref/Game|Id=watertreatment|HI|[[Forge]] [[Forge objects|object]] description}} For the purposes of subsurface research, humanity has also created underwater facilities like [[Beta Gabriel]]'s [[Fathom Station]] and submarines like the [[SS Murrill|SS ''Murrill'']].<ref name="universe">[https://www.halowaypoint.com/en-us/universe/locations/fathom-station '''Halo Waypoint''': ''Fathom Station'']</ref>
 
[[File:HTMCC-H2A Terminals GonnaNeedABiggerBoat.png|thumb|left|250px|Ancient Sangheili sailing on their homeworld's violent seas.]]
[[Covenant]] engineers have made use of [[Wikipedia:Hydropower|hydropower]] for [[plasma]] generation, such as within [[hydro-processing center]]s found on [[Buwan]].{{Ref/Level|HR|[[Penance]]}} Like humanity, the [[Sangheili]] have been to make use of marine craft, both in their ancient history and in the modern era.{{Ref/Generic|Id=Term6|[[Halo 2: Anniversary]]|[[Terminal (Halo 2: Anniversary)|Terminal 6]]}}{{Ref/Novel|Id=TCPp349|TCP|Page=349}}{{Ref/Novel|Id=HitDp60|HitD|Page=60}} Some Sangheili are known to make their living on the ocean, such as the sea-hunters of [[Feldokra]].{{Ref/Book|Id=SeaHunters|Enc22|Page=293}} The [[Dazreme]], another member species of the former Covenant empire, live underwater and occupy sunken Forerunner cities on their water-covered homeworld of [[Reme]].{{Ref/Book|Id=Dazreme|Enc22|Page=214}}
 
[[File:H5G MercyHealingWaters.png|thumb|right|250px|A Forerunner artifact on Sanghelios producing water with healing properties.]]
The Forerunners have created craft capable of navigating beneath the water, such as [[elevator]]s capable of both vertical movement as well as subsurface navigation.{{Ref/Level|Id=Regret|H2|[[Regret (Halo 2 level)]]}} The [[ecumene]] has been known to construct facilities beneath the surface of their worlds' lakes and oceans,{{Ref/Reuse|Regret}} such as fuel stores and power stations.{{Ref/Book|Id=Feldokra|Enc22|Page=235}} Some Forerunner technology is known to be able to manipulate water, moving it to allow vessels to pass through large bodies of water to access subterranean structures or restraining it with shields to access resources below its surface.{{Ref/Reuse|ShieldWorld}}<ref name="waypoint alluvion">[https://www.halowaypoint.com/en-us/universe/locations/alluvion '''Halo Waypoint''': ''Alluvion'']</ref>  Forerunners have also created technology capable of manifesting water, as well as enriching it with [[Wikipedia:Nootropic|nootropic]] compounds and microscopic sprites capable of soothing the mind and healing grievous wounds. One such device can be found amid a temple constructed by ancient Sangheili on [[Sanghelios|their homeworld]].{{Ref/Site|Id=HWCUAnvilLegacyPreview|URL=https://www.halowaypoint.com/en-us/news/anvil-s-legacy-preview|Site=Halo Waypoint|Page=Anvil's Legacy Preview|D=28|M=10|Y=2020}}{{Ref/Site|Id=H5GUpdateAL|URL=https://www.halowaypoint.com/en-us/games/halo-5-guardians/updates/anvils-legacy|Site=Halo Waypoint|Page=Anvil's Legacy|D=28|M=10|Y=2020}}
 
==Gameplay==
Water is a common sight in every ''Halo'' game, from ''[[Halo: Combat Evolved]]'' to ''[[Halo Infinite]]''. In ''[[Halo 3]]'' and ''[[Halo: Reach]]'', bodies and many objects will float on water for a while before sinking.
 
Water is often utilized as a death barrier in some maps and the player is killed upon hitting the water or when hitting the water becomes inevitable. However, in some cases on [[Forge World]] and [[Forge Island]], there are a few water areas that will not kill the player should they enter them.


==Gallery==
==Gallery==
<gallery>  
<gallery>  
File:Lake.jpg|Water.
File:HCE Halo Island.jpg|[[Installation 04]]'s [[Cartographer]] is found on an island amid a large ocean.
File:Anotherbodyinthewater.jpg|Bodies and objects will float in water.
File:Temple on Delta Halo.jpg|A lake on [[Installation 05]].
File:GWC_Water_Barrel.jpg|A GWC (Global Water Campaign) water barrel.<ref>''[[Halo 3: ODST]]'', [[Windward]]</ref>
File:Water.jpg|A barrel of water on Earth.
File:Water.jpg|thumb|155px|A barrel of water.
File:H3_GruntInWater.jpg|Debris and the body of an [[Unggoy]] floating in water.
File:H3_Valhalla_Lake.jpg|Water on [[Installation 00]].
File:H3_GhostTownOverhead.jpg|The ruins of [[Mount Kilimanjaro Water Plant|a water purification facility]] used by the Global Water Campaign.
File:HW-UNSC-SpiritOfFire-Planet.jpg|The {{UNSCShip|Spirit of Fire}} descends through a breach in a large body of water created by Forerunner technology.
File:Pseudo Cephalopod.jpg|An unidentified sea creature in Sanghelios' oceans.
File:Halo Reach - Babd Catha Ice Shelf.jpg|The [[Babd Catha Ice Shelf]], an example of frozen water on Reach.
File:H2A Campaign MombasaWall.png|Seawalls holding back water in [[Old Mombasa]].
File:H5G - ARC.jpg|The [[Sundark Sea]] on [[Alluvion]] held back by Forerunner [[Energy shielding|shields]].
File:H5G MercyHealingFountain.png|A fountain shaped in the form of a Sangheili collecting healing water from a Forerunner artifact.
File:PL - UncomfortableTruth1.jpg|''[[Morolaath]]'' drinking from a body of water on Installation 00.
File:HI Deer.jpg|[[Deer and deer-like creatures|Deer-like creature]]s at a watering hole.
File:HINF-SomeMultiplayerMap.jpg|An Axys water treatment facility.
File:HOut VadamHarbor.png|Sangheili watercraft in [[Vadam Harbor]] on Sanghelios.
</gallery>
</gallery>
==References==
 
<references/>
==Sources==
{{Ref/Sources}}
 
[[Category:Beverages]]
[[Category:Beverages]]
[[Category:Chemical Compounds]]
[[Category:Chemical compounds]]

Latest revision as of 18:39, August 4, 2024

Wikipedia.png
There is more information available on this subject at Water on the English Wikipedia.

Water, chemical formula H2O, is a common chemical substance. Its chemical make-up is a bond of two hydrogen atoms and a single oxygen atom.

Universe and lore[edit]

Geography and ecology[edit]

Beta Gabriel Ocean
A paelosur in Beta Gabriel's oceans.

Water is found throughout the galaxy across many planets within a variety of climates; water on these worlds can be found in the form of streams, rivers, ponds, larger bodies like lakes and seas, and even in the form of ice. Forerunner installations such as shield worlds and Halo installations also commonly include these geographical features despite their artificial nature.[1][2][3] Many beings found on both natural and artificial worlds live predominately in the water, such as sea worms and paelosurs.[4][5] Even among the creatures that do not live within it, many terrestrial creatures are known to drink water.[6][7]

Uses[edit]

Sentient species utilize water for a number of purposes. Humans have developed vehicles specifically to traverse those water bodies, even creating seaborne warships such as the Crassus-class supercarrier.[8] Water is often used by humans for drinking, and water products like H2Oh! Vitamin Water are common sights.[9] The Global Water Campaign and its GWC Trans-African Pipelines were designed to transport clean melted water from Mount Kilimanjaro across the entire African continent on Earth. Multiple facilities of the GWC, including A2 Hydroelectric Facility and Voi Municipal Water Pump House 03, were sites of combat during the Battle of Earth.[10][11] Human engineers have also used water for electricity generation at facilities like the Ütközet hydroelectric power plant on Reach and the Axys Recharge Water Treatment Facility[12][13][14] For the purposes of subsurface research, humanity has also created underwater facilities like Beta Gabriel's Fathom Station and submarines like the SS Murrill.[15]

An ancient Sangheili galley approaches a massive wave.
Ancient Sangheili sailing on their homeworld's violent seas.

Covenant engineers have made use of hydropower for plasma generation, such as within hydro-processing centers found on Buwan.[16] Like humanity, the Sangheili have been to make use of marine craft, both in their ancient history and in the modern era.[17][18][19] Some Sangheili are known to make their living on the ocean, such as the sea-hunters of Feldokra.[20] The Dazreme, another member species of the former Covenant empire, live underwater and occupy sunken Forerunner cities on their water-covered homeworld of Reme.[21]

A Forerunner artifact producing healing waters to be caught by a statue of Sangheili hands on Mercy.
A Forerunner artifact on Sanghelios producing water with healing properties.

The Forerunners have created craft capable of navigating beneath the water, such as elevators capable of both vertical movement as well as subsurface navigation.[22] The ecumene has been known to construct facilities beneath the surface of their worlds' lakes and oceans,[22] such as fuel stores and power stations.[23] Some Forerunner technology is known to be able to manipulate water, moving it to allow vessels to pass through large bodies of water to access subterranean structures or restraining it with shields to access resources below its surface.[3][24] Forerunners have also created technology capable of manifesting water, as well as enriching it with nootropic compounds and microscopic sprites capable of soothing the mind and healing grievous wounds. One such device can be found amid a temple constructed by ancient Sangheili on their homeworld.[25][26]

Gameplay[edit]

Water is a common sight in every Halo game, from Halo: Combat Evolved to Halo Infinite. In Halo 3 and Halo: Reach, bodies and many objects will float on water for a while before sinking.

Water is often utilized as a death barrier in some maps and the player is killed upon hitting the water or when hitting the water becomes inevitable. However, in some cases on Forge World and Forge Island, there are a few water areas that will not kill the player should they enter them.

Gallery[edit]

Sources[edit]

  1. ^ Halo 2, campaign level Delta Halo
  2. ^ Halo 3, campaign level The Covenant (level)
  3. ^ a b Halo Wars, campaign level Shield World (level)
  4. ^ Halo: Combat Evolved, campaign level The Silent Cartographer
  5. ^ Halo Waypoint, Canon Fodder - Fauna Getaway
  6. ^ Halo Infinite marketing, Halo Infinite announcement trailer: Deer drinking water.
  7. ^ Halo: Hunters in the Dark, chapter 18
  8. ^ Halo Waypoint, Canon Fodder - Ship Strike (Retrieved on Apr 20, 2023) [archive]
  9. ^ Halo Infinite, multiplayer map Bazaar
  10. ^ Halo 3, campaign level Sierra 117
  11. ^ Halo 3, campaign level Tsavo Highway
  12. ^ Halo: Reach, campaign level Nightfall
  13. ^ Halo Waypoint, Canon Fodder - Showcase Sensitive (Retrieved on Jun 16, 2021) [archive]
  14. ^ Halo Infinite, Forge object description
  15. ^ Halo Waypoint: Fathom Station
  16. ^ Halo: Reach, campaign level Penance
  17. ^ Halo 2: Anniversary, Terminal 6
  18. ^ Halo: The Cole Protocol, page 349
  19. ^ Halo: Hunters in the Dark, page 60
  20. ^ Halo Encyclopedia (2022 edition), page 293
  21. ^ Halo Encyclopedia (2022 edition), page 214
  22. ^ a b Halo 2, campaign level Regret (Halo 2 level)
  23. ^ Halo Encyclopedia (2022 edition), page 235
  24. ^ Halo Waypoint: Alluvion
  25. ^ Halo Waypoint, Anvil's Legacy Preview (Retrieved on Oct 28, 2020) [archive]
  26. ^ Halo Waypoint, Anvil's Legacy (Retrieved on Oct 28, 2020) [archive]