Breaker: Difference between revisions
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{{Status|Gameplay}} | {{Status|Gameplay}} | ||
{{Disambig header|the multiplayer map|the armor of the same name|BREAKER-class Mjolnir}} | {{Disambig header|the multiplayer map|the armor of the same name|BREAKER-class Mjolnir}} | ||
{{Multiplayer map infobox | {{Multiplayer map infobox | ||
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|symmetry=Semi-symmetrical | |symmetry=Semi-symmetrical | ||
}} | }} | ||
{{Article quote|Plasma Beam. 6500 Terawatts. 25000 degrees Centigrade.}} | {{Article quote|Plasma Beam. 6500 Terawatts. 25000 degrees Centigrade.}} | ||
'''Breaker''' is a [[multiplayer]] map which made its debut in ''[[Halo Infinite]]'' in [[Season 02: Lone Wolves]].{{Ref/Site|Id=March22|URL=https://www.halowaypoint.com/news/halo-infinite-update-march-2022|Site=Halo Waypoint|Page=Halo Infinite Update - March 2022|D=05|M=03|Y=2022}} | '''Breaker''' is a [[multiplayer]] map which made its debut in ''[[Halo Infinite]]'' in [[Season 02: Lone Wolves]].{{Ref/Site|Id=March22|URL=https://www.halowaypoint.com/news/halo-infinite-update-march-2022|Site=Halo Waypoint|Page=Halo Infinite Update - March 2022|D=05|M=03|Y=2022}} | ||
==Universe and lore== | ==Universe and lore== | ||
Breaker takes place at a [[Banished]] shipbreaking yard in [[Chiltift Basin]] on [[Camber]] | Breaker takes place inside the remains of the {{Class|Mulsanne|light frigate}} [[FFG-201 (Breaker)|FFG-201]] at a [[Banished]] shipbreaking yard in [[Chiltift Basin]] on [[Camber]]. The shipbreaking yard was established at the site of a former [[United Nations Space Command]] fleet depot which was destroyed in a [[Covenant]] raid in [[2542]]. Spartans [[Sigrid Eklund]] and [[Hieu Dinh]] took part at a recon operation at this base in [[2559]] or [[2560]], which saw them discover the Banished AI [[Iratus]].{{Ref/Game|Id=Trailer|Halo Infinite Season 2 Lone Wolves Intro Cinematic}} After Iratus managed to compromise and hijack Dinh's armor, Spartans at the [[Avery J. Johnson Academy of Military Science]] undertook combat simulations on a virtual recreation of the shipbreaking yard to draw Iratus away from Dinh.<ref>''[[Halo Infinite]]'', [[Interference]]</ref> | ||
==Overview== | ==Overview== | ||
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===Callouts=== | ===Callouts=== | ||
The following are locations on the map that are so named on the player's [[heads-up display]] during gameplay: | The following are locations on the map that are so named on the player's [[heads-up display]] during gameplay: | ||
{{col-begin}} | |||
{{col-3}} | |||
<gallery> | |||
File:HINF Breaker TurbineBase 2.png | |||
</gallery> | |||
*'''Turbine Base''' | *'''Turbine Base''' | ||
*'''Turbine Pit''' | *'''Turbine Pit''' | ||
*'''Turbine Interchange''' | *'''Turbine Interchange''' | ||
*'''Turbine Blast Deck''' | *'''Turbine Blast Deck''' | ||
{{col-3}} | |||
<gallery> | |||
File:HINF Breaker Laser.jpg | |||
</gallery> | |||
*'''Overlook''' | *'''Overlook''' | ||
*'''Garbage Chute''' | *'''Garbage Chute''' | ||
*'''Tunnel''' | *'''Tunnel''' | ||
*'''Launch Ramps''' | *'''Launch Ramps''' | ||
*'''Flappy Flap''' | |||
*'''Blast Pit''' | *'''Blast Pit''' | ||
*'''Blast House''' | *'''Blast House''' | ||
{{col-3}} | |||
<gallery> | |||
File:HINF Breaker FrigateBase.png | |||
</gallery> | |||
*'''Frigate Base''' | *'''Frigate Base''' | ||
*'''Frigate Interchange''' | *'''Frigate Interchange''' | ||
*'''Frigate Blast Deck''' | *'''Frigate Blast Deck''' | ||
{{col-end}} | |||
==Production Notes== | ==Production Notes== | ||
This map was designed with [[Capture The Flag]] in mind, specifically with the aim of creating "high-tension flag moments around the laser beam".{{Ref/Site|Id=April14|URL=https://www.halowaypoint.com/news/season-2-map-previews-catalyst-and-breaker|Site=Halo Waypoint|Page=Season 2 Map Previews: Catalyst and Breaker|D=14|M=04|Y=2022}} Breaker was also used to prototype the [[Last Spartan Standing]] mode by playing a free-for-all variant of [[Attrition]] on it before iterating.{{Ref/Site|Id=April20|URL=https://www.halowaypoint.com/news/season-2-modes-preview|Site=Halo Waypoint|Page=Season 2: Modes Preview|D=20|M=04|Y=2022}} | *This map was designed with [[Capture The Flag]] in mind, specifically with the aim of creating "high-tension flag moments around the laser beam".{{Ref/Site|Id=April14|URL=https://www.halowaypoint.com/news/season-2-map-previews-catalyst-and-breaker|Site=Halo Waypoint|Page=Season 2 Map Previews: Catalyst and Breaker|D=14|M=04|Y=2022}} Breaker was also used to prototype the [[Last Spartan Standing]] mode by playing a free-for-all variant of [[Attrition]] on it before iterating.{{Ref/Site|Id=April20|URL=https://www.halowaypoint.com/news/season-2-modes-preview|Site=Halo Waypoint|Page=Season 2: Modes Preview|D=20|M=04|Y=2022}} | ||
*The destroyed frigate above the Turbine Base is printed with the [[Hull classification symbol|hull code]] of FFG-525, which belongs to the {{UNSCShip|Mortal Reverie}}. | |||
==Gallery== | ==Gallery== | ||
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===Concept art=== | ===Concept art=== | ||
<gallery> | <gallery> | ||
File:HINF Breaker Concept 1.jpg| | File:HINF Concept EarlyBreaker1.jpg|Early concept art of the map's central structure. | ||
File:HINF Concept EarlyBreaker2.jpg|More early concept art of the map's central structure. | |||
File:HINF Breaker Concept 1.jpg|Finalized concept art for the map's central structure. | |||
File:HINF Concept BreakerBackdrop.jpg|Concept art of a crashed [[UNSC frigate]] outside the map. | File:HINF Concept BreakerBackdrop.jpg|Concept art of a crashed [[UNSC frigate]] outside the map. | ||
File:HINF Concept Breaker.jpg|Concept art of the central overlook above the tunnel. | File:HINF Concept Breaker.jpg|Concept art of the central overlook above the tunnel. | ||
File:HINF Concept BreakerBanishedDetails.jpg|Concept art of details on the overlook. | File:HINF Concept BreakerBanishedDetails.jpg|Concept art of details on the overlook. | ||
File:HINF Concept BreakerOverlookRamp.jpg|Concept art of the ramp leading to the overlook. | File:HINF Concept BreakerOverlookRamp.jpg|Concept art of the ramp leading to the overlook. | ||
File:HINF Concept BreakerOverlookRamp2.jpg|More concept art of the ramp leading to the overlook. | File:HINF Concept BreakerOverlookRamp2.jpg|More concept art of the ramp leading to the overlook. | ||
File:HINF Concept BreakerOverlookFrigateRamp.jpg|Concept art of the ramp from the Frigate Base side of the map. | |||
File:HINF Concept BreakerTunnelEntrance.jpg|Concept art of the tunnel entrance on the Turbine Base side of the map. | |||
File:HINF Concept BreakerTunnel.jpg|Concept art of the tunnel and [[gravity lift]]. | |||
File:HINF Concept BreakerBlastPit.jpg|Concept art of the walkways around the Blast Pit. | File:HINF Concept BreakerBlastPit.jpg|Concept art of the walkways around the Blast Pit. | ||
File:HINF Concept BreakerBlastPit2.jpg|More concept art of the walkways in the Blast Pit. | |||
File:HINF Concept BreakerPitRamp.jpg|Concept art of the ramp leading around the Blast Pit. | File:HINF Concept BreakerPitRamp.jpg|Concept art of the ramp leading around the Blast Pit. | ||
File:HINF Concept BreakerBlastHouseExterior.jpg|Concept art of the exterior of the Blast House. | |||
File:HINF Concept BreakerBlastHouseInterior1.jpg|Concept art of the interior of the Blast House. | File:HINF Concept BreakerBlastHouseInterior1.jpg|Concept art of the interior of the Blast House. | ||
File:HINF Concept BreakerBlastHouseInterior2.jpg|More concept art of the interior of the Blast House. | File:HINF Concept BreakerBlastHouseInterior2.jpg|More concept art of the interior of the Blast House. | ||
File:HINF Concept BreakerBlastHouseInterior3.jpg|More concept art of the interior of the Blast House. | File:HINF Concept BreakerBlastHouseInterior3.jpg|More concept art of the interior of the Blast House. | ||
File:HINF Concept BreakerBlastHouseInterior.jpg|More concept art of the interior of the Blast House. | |||
File:HINF Concept BreakerBlastHouseBridge1.jpg|Concept art of the bridge in the Blast House. | |||
File:HINF Concept BreakerBlastHouseBridge2.jpg|Concept art of the underside of the bridge. | |||
File:HINF Concept BreakerManCannon.jpg|Concept art of the [[man cannon]]s by the Blast House. | |||
File:HINF Concept BreakerPlasmaCutter1.jpg|Concept art of the plasma cutter. | |||
File:HINF Concept BreakerPlasmaCutter2.jpg|More concept art of the plasma cutter. | |||
File:HINF Concept BreakerPlasmaCutter3.jpg|Concept art of the plasma cutter firing. | |||
File:HINF Concept BreakerTurbineBase.jpg|Concept art of Turbine Base. | File:HINF Concept BreakerTurbineBase.jpg|Concept art of Turbine Base. | ||
File:HINF Concept BreakerTurbineBase2.jpg|More concept art of Turbine Base. | File:HINF Concept BreakerTurbineBase2.jpg|More concept art of Turbine Base. | ||
File:HINF Concept BreakerTurbineBase3.jpg|Concept art of the garage at the back of Turbine Base. | |||
File:HINF Concept BreakerTurbineGarage.jpg|More concept art of the garage. | |||
File:HINF Concept BreakerPathway.jpg|Concept art of the path around Turbine Base. | File:HINF Concept BreakerPathway.jpg|Concept art of the path around Turbine Base. | ||
File:HINF Concept BreakerTurbinePit.jpg|Concept art of the pit within Turbine Base. | File:HINF Concept BreakerTurbinePit.jpg|Concept art of the pit within Turbine Base. | ||
File:HINF Concept BreakerTurbinePlatform.jpg|Concept art of the platform over the pit in Turbine Base. | |||
File:HINF Concept BreakerTurbineInterior.jpg|Concept art of the interior of Turbine Base. | |||
File:HINF Concept BreakerTurbineTop.jpg|Near-final concept art of Turbine Base. | File:HINF Concept BreakerTurbineTop.jpg|Near-final concept art of Turbine Base. | ||
File:HINF Concept BreakerFrigatePlatform.jpg|Concept art of the bridge outside of Frigate Base. | File:HINF Concept BreakerFrigatePlatform.jpg|Concept art of the bridge outside of Frigate Base. | ||
File:HINF Concept BreakerFrigateBaseAbove.jpg|Concept art of Frigate Base from above. | |||
File:HINF Concept BreakerPlatform.jpg|Concept art of a platform inside Frigate Base. | File:HINF Concept BreakerPlatform.jpg|Concept art of a platform inside Frigate Base. | ||
File:HINF Concept BreakerInteriorFrigate.jpg| | File:HINF Concept BreakerFrigateBaseInterior.jpg|Concept art of the interior of Frigate Base. | ||
File:HINF Concept BreakerFrigateBaseInterior2.jpg|More concept art of the interior of Frigate Base. | |||
File:HINF Concept BreakerInteriorFrigate.jpg|More concept art of the interior of Frigate Base. | |||
File:HINF Concept BreakerInteriorFrigate2.jpg|More concept art of the interior of Frigate Base. | File:HINF Concept BreakerInteriorFrigate2.jpg|More concept art of the interior of Frigate Base. | ||
File:HINF Concept BreakerFrigateUpperFloor.jpg|Concept art of the upper floor of Frigate Base. | |||
File:HINF Concept BreakerFrigateBaseBack.jpg|Concept art of the back of Frigate Base. | File:HINF Concept BreakerFrigateBaseBack.jpg|Concept art of the back of Frigate Base. | ||
File:HINF Concept BreakerFrigateBaseRear.jpg|More concept art of the back of Frigate Base. | |||
File:HINF Concept BreakerFrigateBack.jpg|More concept art of the back of Frigate Base. | |||
File:HINF Concept BreakerFrigateWall.jpg|Concept art of an exterior wall of Frigate Base. | File:HINF Concept BreakerFrigateWall.jpg|Concept art of an exterior wall of Frigate Base. | ||
File:HINF Concept BreakerFrigateDetails1.jpg|Concept art of structural details in Frigate Base. | File:HINF Concept BreakerFrigateDetails1.jpg|Concept art of structural details in Frigate Base. | ||
File:HINF Concept BreakerFrigateDetails2.jpg|More concept art of structural details in Frigate Base. | File:HINF Concept BreakerFrigateDetails2.jpg|More concept art of structural details in Frigate Base. | ||
File:HINF Concept BreakerFrigateDetails3.jpg|More concept art of detail work in Frigate Base. | File:HINF Concept BreakerFrigateDetails3.jpg|More concept art of detail work in Frigate Base. | ||
File:HINF Concept BreakerFrigateDetail.jpg|More concept art of detail work in Frigate Base. | |||
File:HINF Concept BreakerFrigateDetails.jpg|More concept art of detail work in Frigate Base. | |||
File:HINF Concept BreakerUNSCPanels.jpg|Concept art of UNSC panels found in Frigate Base. | File:HINF Concept BreakerUNSCPanels.jpg|Concept art of UNSC panels found in Frigate Base. | ||
File:HINF Concept BreakerDebris.jpg|Concept art of UNSC debris found on Breaker. | |||
</gallery> | </gallery> | ||
===Screenshots=== | ===Screenshots=== | ||
<gallery> | <gallery> | ||
File:HINF Breaker FrigateBase 2.jpg|The Frigate Base. | |||
File:HINF Breaker TurbineBase 1.png|The Turbine Base. | |||
File:HINF Breaker TurbinePit.png|The Turbine Pit. | |||
File:HINF Breaker BlastHouse.png|The Blast House. | |||
File:HINF Breaker Lava.jpg|Two walkways above the lava. | File:HINF Breaker Lava.jpg|Two walkways above the lava. | ||
File:HINF Breaker Sword.jpg| | File:HINF Breaker Sword.jpg|The lower floor of the Blast House. | ||
File:HINF Breaker Laser. | File:HINF Breaker Frigate Rear.png|The rear half of a frigate. | ||
File:HINF- | File:HINF Breaker Laser Inactive.png|The inactive plasma cutter. | ||
File:HINF Breaker Laser Active.png|The plasma cutter firing. | |||
File:HINF Breaker FFG-525.png|The FFG-525 hull code printed on the destroyed frigate's bow. | |||
File:HINF-Breaker1.jpg|A trio of Warthogs with different coatings. | File:HINF-Breaker1.jpg|A trio of Warthogs with different coatings. | ||
File:HINF-Breaker2.jpg|A fully loaded Warthog. | File:HINF-Breaker2.jpg|A fully loaded Warthog. | ||
File:HINF-Breaker4.jpg|A Spartan attempts to snipe. | File:HINF-Breaker4.jpg|A Spartan attempts to snipe. | ||
File:HINF-Breaker6.jpg|A Warthog approaches the plasma cutter. | |||
File:HINF BreakerBase.jpg|A look at the facility's main structure. | File:HINF BreakerBase.jpg|A look at the facility's main structure. | ||
File:HINF-BreakerLSSW.png|A player wins a game of Last Spartan Standing. | File:HINF-BreakerLSSW.png|A player wins a game of Last Spartan Standing. | ||
File:HINF-BrokenBreaker.png|Breaker being corrupted by [[Iratus]] during [[Site Unseen]]. | |||
File:HINF-BreakerBondBroken.png|A player-allied [[Mgalekgolo]] goes berserk after its bond brother is killed by [[Thav 'Sebarim]] in a match of [[Firefight: King of the Hill]]. | |||
</gallery> | </gallery> | ||
Latest revision as of 10:52, July 22, 2024
Breaker | |
---|---|
Map overview | |
Game: |
|
Lore information | |
Location: |
Banished ship breaking yards, Chiltift Basin, Camber[1][2] |
Gameplay overview | |
Terrain: |
Banished structures, UNSC starship wreckage |
Map layout: |
Semi-symmetrical |
Recommended number of players: |
24 (12v12) |
Recommended gametype(s): |
|
“ | Plasma Beam. 6500 Terawatts. 25000 degrees Centigrade. | ” |
Breaker is a multiplayer map which made its debut in Halo Infinite in Season 02: Lone Wolves.[3]
Universe and lore[edit]
Breaker takes place inside the remains of the Mulsanne-class light frigate FFG-201 at a Banished shipbreaking yard in Chiltift Basin on Camber. The shipbreaking yard was established at the site of a former United Nations Space Command fleet depot which was destroyed in a Covenant raid in 2542. Spartans Sigrid Eklund and Hieu Dinh took part at a recon operation at this base in 2559 or 2560, which saw them discover the Banished AI Iratus.[4] After Iratus managed to compromise and hijack Dinh's armor, Spartans at the Avery J. Johnson Academy of Military Science undertook combat simulations on a virtual recreation of the shipbreaking yard to draw Iratus away from Dinh.[5]
Overview[edit]
Breaker is a Big Team Battle map split into three distinct sections. The team bases are set on each side of the map, with one side being within the ruins of a UNSC frigate, while the other side is set in and around a decommissioned turbine. Between the two bases is a large Banished facility, featuring a large plasma cutter mounted on a crane that periodically activates and moves across the center of the map.
This map marked the debut of the Last Spartan Standing mode during the Interference narrative event.
Layout[edit]
- This section needs expansion. You can help Halopedia by expanding it.
Callouts[edit]
The following are locations on the map that are so named on the player's heads-up display during gameplay:
|
|
|
Production Notes[edit]
- This map was designed with Capture The Flag in mind, specifically with the aim of creating "high-tension flag moments around the laser beam".[6] Breaker was also used to prototype the Last Spartan Standing mode by playing a free-for-all variant of Attrition on it before iterating.[7]
- The destroyed frigate above the Turbine Base is printed with the hull code of FFG-525, which belongs to the UNSC Mortal Reverie.
Gallery[edit]
Browse more images in this article's gallery page. |
Concept art[edit]
Concept art of a crashed UNSC frigate outside the map.
Concept art of the tunnel and gravity lift.
Concept art of the man cannons by the Blast House.
Screenshots[edit]
Breaker being corrupted by Iratus during Site Unseen.
A player-allied Mgalekgolo goes berserk after its bond brother is killed by Thav 'Sebarim in a match of Firefight: King of the Hill.
Sources[edit]
- ^ YouTube - HALO, Halo Infinite - Catalyst & Breaker – Season 2 Map Previews (Retrieved on Apr 15, 2022)
- ^ YouTube - HALO, Halo Infinite - Season 2: Lone Wolves Intro Cinematic (Retrieved on May 4, 2022)
- ^ Halo Waypoint, Halo Infinite Update - March 2022 (Retrieved on Mar 5, 2022) [archive]
- ^ Halo Infinite Season 2 Lone Wolves Intro Cinematic
- ^ Halo Infinite, Interference
- ^ Halo Waypoint, Season 2 Map Previews: Catalyst and Breaker (Retrieved on Apr 14, 2022) [archive]
- ^ Halo Waypoint, Season 2: Modes Preview (Retrieved on Apr 20, 2022) [archive]