Recharge: Difference between revisions
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{{ | {{Status|Gameplay}} | ||
{{Multiplayer map infobox | {{Multiplayer map infobox | ||
|name=Recharge | |name=Recharge | ||
|pagegamelabel=HI | |pagegamelabel=HI | ||
|image=[[File:HINF-SomeMultiplayerMap.jpg|300px]] | |image=[[File:HINF-SomeMultiplayerMap.jpg|300px]] | ||
|game= | |game=''[[Halo Infinite]]'' | ||
|devname=<code>sgh_blueprint</code> | |||
|devname= | |||
|map= | |map= | ||
|location=[[ | |location=[[Recharge Water Treatment Facility]]{{Ref/Game|Id=watertreatment|HI|[[Forge]] [[Forge objects|object]] description}} | ||
|date= | |date= | ||
|playernumber= | |playernumber= | ||
|gametypes= | |gametypes=*[[King of the Hill]] | ||
|terrain=Human architecture | *[[Oddball]] | ||
*[[Slayer]] | |||
*[[Strongholds]] | |||
|terrain=Human industrial architecture | |||
|symmetry= | |symmetry= | ||
}} | }} | ||
{{Article quote| | {{Article quote|Power still courses through the walls of this neglected Axys facility.{{Ref/Game|Id=RechargeDesc|HINF|Recharge map description}}}} | ||
'''Recharge''' is a [[multiplayer]] map in ''[[Halo Infinite]]''.{{Ref/Site|Id=CFShowcase|URL=https://www.halowaypoint.com/en-us/news/showcase-sensitive|Site=Halo Waypoint|Page=Canon Fodder - Showcase Sensitive|D=16|M=6|Y=2021}} | '''Recharge''' is a [[multiplayer]] map in ''[[Halo Infinite]]''.{{Ref/Site|Id=CFShowcase|URL=https://www.halowaypoint.com/en-us/news/showcase-sensitive|Site=Halo Waypoint|Page=Canon Fodder - Showcase Sensitive|D=16|M=6|Y=2021}} | ||
==Universe and lore== | ==Universe and lore== | ||
The map is set in | The map is set in the abandoned [[Axys]]{{Ref/Reuse|infinitedec2020}} [[Recharge Water Treatment Facility]],{{Ref/Reuse|watertreatment}} a key piece of resource infrastructure that once helped to maintain a stable supply of energy for a [[UEG]] [[Human colonies|colony]] [[world]].{{Ref/Reuse|CFShowcase}} | ||
==Overview== | ==Overview== | ||
===Layout=== | ===Layout=== | ||
{{Expand-section}} | |||
====Callouts==== | ====Callouts==== | ||
The following are locations on the map that are so named on the player's [[heads-up display]] during gameplay: | The following are locations on the map that are so named on the player's [[heads-up display]] during gameplay: | ||
Line 39: | Line 40: | ||
*'''Orange Pipes''' | *'''Orange Pipes''' | ||
*'''Whirlpool Dam''' | *'''Whirlpool Dam''' | ||
*'''Whirlpool Ledge''' | |||
*'''Sneaky''' | |||
*'''Elevator''' | *'''Elevator''' | ||
*'''Overhang''' | *'''Overhang''' | ||
Line 52: | Line 55: | ||
==Gallery== | ==Gallery== | ||
{{Linkbox|gallery=yes}} | {{Linkbox|gallery=yes}} | ||
===Development=== | ===Development images=== | ||
<gallery> | <gallery> | ||
File:HINF RechargeConcept.jpg|Concept art of Recharge. | |||
File:HINF RechargeAssetsConcepts.jpg|Concept art of various pieces of architecture on the map. | |||
File:HINF RechargePipeConcept.jpg|Concept art of a large pipe. | |||
File:HINF WhirlpoolControllerConcept.jpg|Concept art of a "whirlpool controller." | |||
File:HINF RechargeMachineConcept.jpg|Concept art of a machine related to monitoring facility's water. | |||
File:HINF RechargeElevatorConcept.jpg|Concept art of the elevator. | |||
File:HINF RechargeBatteryConcept.jpg|Concept art of a battery. | |||
File:HINF RechargeBatteryConcept2.jpg|Another concept art of a battery. | |||
File:HINF RechargeFloorConcept.jpg|Concept art of the floor in the bottom middle of the map. | |||
File:HINF BatteryBankConcept.jpg|Concept art of the batteries. | |||
File:HINF Voxel debug view.jpg|Sound voxels near Pit as seen in a debug mode. | File:HINF Voxel debug view.jpg|Sound voxels near Pit as seen in a debug mode. | ||
</gallery> | </gallery> | ||
===Screenshots=== | |||
=== | |||
<gallery> | <gallery> | ||
File:HINF-SomeMultiplayerMap2.png|Spartan-IVs clad in [[MJOLNIR Powered Assault Armor (GEN3)|GEN3 MJOLNIR]] [[ANUBIS-class Mjolnir]] and GEN1 [[GRENADIER-class Mjolnir]]. | File:HINF-SomeMultiplayerMap2.png|Spartan-IVs clad in [[MJOLNIR Powered Assault Armor (GEN3)|GEN3 MJOLNIR]] [[ANUBIS-class Mjolnir]] and GEN1 [[GRENADIER-class Mjolnir]]. | ||
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File:HINF RechargeCorridor.png|A corridor with a window showing the exterior of the hydroelectric facility. | File:HINF RechargeCorridor.png|A corridor with a window showing the exterior of the hydroelectric facility. | ||
File:HINF - PvP banner.png|Spartans fighting it out with various weapons. | File:HINF - PvP banner.png|Spartans fighting it out with various weapons. | ||
File:HINF Recharge Battle.jpg|Spartans gathered at the batteries. | |||
File:HINF Recharge Strongholds.png|Combat above the Pit during a Strongholds game. | |||
File:HINF Recharge Strongholds 2.png|A Spartan attacking a site during a Strongholds game. | |||
</gallery> | </gallery> | ||
==Sources== | ==Sources== | ||
{{Ref/Sources}} | {{Ref/Sources}} | ||
{{Levels|HI|mode=yes}} | {{Levels|HI|mode=yes}} | ||
[[Category:Halo Infinite multiplayer maps]] | [[Category:Halo Infinite multiplayer maps]] |
Latest revision as of 03:20, July 17, 2024
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“ | Power still courses through the walls of this neglected Axys facility.[2] | ” |
Recharge is a multiplayer map in Halo Infinite.[3]
Universe and lore[edit]
The map is set in the abandoned Axys[4] Recharge Water Treatment Facility,[1] a key piece of resource infrastructure that once helped to maintain a stable supply of energy for a UEG colony world.[3]
Overview[edit]
Layout[edit]
- This section needs expansion. You can help Halopedia by expanding it.
Callouts[edit]
The following are locations on the map that are so named on the player's heads-up display during gameplay:
- Pit
- Attic
- Batteries
- Hydro
- Control Room
- Storage
- Platform
- Long Hall
- Maintenance Elbow Stairs
- Orange Pipes
- Whirlpool Dam
- Whirlpool Ledge
- Sneaky
- Elevator
- Overhang
- Bridge
- Maintenance Bay
- Blue Pipes
Production notes[edit]
The map was first revealed, albeit then-unnamed, in December 2020.[4]
The map was seen again in the A New Generation trailer[5] and was shown in even more detail in the Halo Infinite Multiplayer Overview trailer.[6] Finally, in a Canon Fodder post on Halo Waypoint, Recharge had its name revealed and further story details divulged.[3]
Gallery[edit]
Browse more images in this article's gallery page. |
Development images[edit]
Screenshots[edit]
Spartan-IVs clad in GEN3 MJOLNIR ANUBIS-class Mjolnir and GEN1 GRENADIER-class Mjolnir.
A different perspective of the map in the A New Generation trailer.
A Spartan using a Heatwave in the Halo Infinite Multiplayer Overview.
A Spartan using the Threat Sensor to spot an enemy through a wall.
Sources[edit]
- ^ a b Halo Infinite, Forge object description
- ^ Halo Infinite, Recharge map description
- ^ a b c Halo Waypoint, Canon Fodder - Showcase Sensitive (Retrieved on Jun 16, 2021) [archive]
- ^ a b Halo Waypoint, Inside Infinite - December 2020 (Retrieved on Feb 28, 2021) [archive]
- ^ A New Generation
- ^ Halo Infinite Multiplayer Overview