Gameplay

Breaker: Difference between revisions

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|symmetry=Semi-symmetrical
|symmetry=Semi-symmetrical
}}
}}
{{Article quote|Plasma Beam. 6500 Terawatts. 25000 degrees Centigrade.}}
{{Article quote|Plasma Beam. 6500 Terawatts. 25000 degrees Centigrade.}}
'''Breaker''' is a [[multiplayer]] map which made its debut in ''[[Halo Infinite]]'' in [[Season 02: Lone Wolves]].{{Ref/Site|Id=March22|URL=https://www.halowaypoint.com/news/halo-infinite-update-march-2022|Site=Halo Waypoint|Page=Halo Infinite Update - March 2022|D=05|M=03|Y=2022}}
'''Breaker''' is a [[multiplayer]] map which made its debut in ''[[Halo Infinite]]'' in [[Season 02: Lone Wolves]].{{Ref/Site|Id=March22|URL=https://www.halowaypoint.com/news/halo-infinite-update-march-2022|Site=Halo Waypoint|Page=Halo Infinite Update - March 2022|D=05|M=03|Y=2022}}


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===Callouts===
===Callouts===
The following are locations on the map that are so named on the player's [[heads-up display]] during gameplay:
The following are locations on the map that are so named on the player's [[heads-up display]] during gameplay:
{{col-begin}}
{{col-3}}
<gallery>
File:HINF Breaker TurbineBase 2.png
</gallery>
*'''Turbine Base'''
*'''Turbine Base'''
*'''Turbine Pit'''
*'''Turbine Pit'''
*'''Turbine Interchange'''
*'''Turbine Interchange'''
*'''Turbine Blast Deck'''
*'''Turbine Blast Deck'''
{{col-3}}
<gallery>
File:HINF Breaker Laser.jpg
</gallery>
*'''Overlook'''
*'''Overlook'''
*'''Garbage Chute'''
*'''Garbage Chute'''
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*'''Blast Pit'''
*'''Blast Pit'''
*'''Blast House'''
*'''Blast House'''
{{col-3}}
<gallery>
File:HINF Breaker FrigateBase.png
</gallery>
*'''Frigate Base'''
*'''Frigate Base'''
*'''Frigate Interchange'''
*'''Frigate Interchange'''
*'''Frigate Blast Deck'''
*'''Frigate Blast Deck'''
{{col-end}}


==Production Notes==
==Production Notes==
This map was designed with [[Capture The Flag]] in mind, specifically with the aim of creating "high-tension flag moments around the laser beam".{{Ref/Site|Id=April14|URL=https://www.halowaypoint.com/news/season-2-map-previews-catalyst-and-breaker|Site=Halo Waypoint|Page=Season 2 Map Previews: Catalyst and Breaker|D=14|M=04|Y=2022}} Breaker was also used to prototype the [[Last Spartan Standing]] mode by playing a free-for-all variant of [[Attrition]] on it before iterating.{{Ref/Site|Id=April20|URL=https://www.halowaypoint.com/news/season-2-modes-preview|Site=Halo Waypoint|Page=Season 2: Modes Preview|D=20|M=04|Y=2022}}
*This map was designed with [[Capture The Flag]] in mind, specifically with the aim of creating "high-tension flag moments around the laser beam".{{Ref/Site|Id=April14|URL=https://www.halowaypoint.com/news/season-2-map-previews-catalyst-and-breaker|Site=Halo Waypoint|Page=Season 2 Map Previews: Catalyst and Breaker|D=14|M=04|Y=2022}} Breaker was also used to prototype the [[Last Spartan Standing]] mode by playing a free-for-all variant of [[Attrition]] on it before iterating.{{Ref/Site|Id=April20|URL=https://www.halowaypoint.com/news/season-2-modes-preview|Site=Halo Waypoint|Page=Season 2: Modes Preview|D=20|M=04|Y=2022}}
*The destroyed frigate above the Turbine Base is printed with the [[Hull classification symbol|hull code]] of FFG-525, which belongs to the {{UNSCShip|Mortal Reverie}}.


==Gallery==
==Gallery==
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===Screenshots===
===Screenshots===
<gallery>
<gallery>
File:HINF Breaker TurbineBase 1.png|The Turbine Base.
File:HINF Breaker TurbinePit.png|The Turbine Pit.
File:HINF Breaker Lava.jpg|Two walkways above the lava.
File:HINF Breaker Lava.jpg|Two walkways above the lava.
File:HINF Breaker Sword.jpg|A large door in the Banished facility.
File:HINF Breaker Sword.jpg|A large door in the Banished facility.
File:HINF Breaker Laser.jpg|The laser.
File:HINF Breaker Frigate Rear.png|The rear half of a frigate.
File:HINF-Breaker6.jpg|The laser fires.
File:HINF Breaker Laser Inactive.png|The inactive plasma cutter.
File:HINF Breaker Laser Active.png|The plasma cutter firing.
File:HINF Breaker FFG-525.png|The FFG-525 hull code printed on the destroyed frigate's bow.
File:HINF-Breaker1.jpg|A trio of Warthogs with different coatings.
File:HINF-Breaker1.jpg|A trio of Warthogs with different coatings.
File:HINF-Breaker2.jpg|A fully loaded Warthog.
File:HINF-Breaker2.jpg|A fully loaded Warthog.
File:HINF-Breaker4.jpg|A Spartan attempts to snipe.
File:HINF-Breaker4.jpg|A Spartan attempts to snipe.
File:HINF-Breaker6.jpg|A Warthog approaches the plasma cutter.
File:HINF BreakerBase.jpg|A look at the facility's main structure.
File:HINF BreakerBase.jpg|A look at the facility's main structure.
File:HINF-BreakerLSSW.png|A player wins a game of Last Spartan Standing.
File:HINF-BreakerLSSW.png|A player wins a game of Last Spartan Standing.
File:HINF-BrokenBreaker.png|Breaker being corrupted by [[Iratus]] during [[Site Unseen]].
File:HINF-BrokenBreaker.png|Breaker being corrupted by [[Iratus]] during [[Site Unseen]].
File:HINF-BreakerBondBroken.png|A player allied [[Mgalekgolo]] goes berserk after its bond brother is killed by [[Thav 'Sebarim]] in a match of [[Firefight: King of the Hill]].
File:HINF-BreakerBondBroken.png|A player-allied [[Mgalekgolo]] goes berserk after its bond brother is killed by [[Thav 'Sebarim]] in a match of [[Firefight: King of the Hill]].
</gallery>
</gallery>



Revision as of 07:40, July 12, 2024

This article is about the multiplayer map. For the armor of the same name, see BREAKER-class Mjolnir.
Breaker
A screenshot of Breaker.
Map overview

Game:

Halo Infinite

Lore information

Location:

Banished ship breaking yards, Chiltift Basin, Camber[1][2]

Gameplay overview

Terrain:

Banished structures, UNSC starship wreckage

Map layout:

Semi-symmetrical

Recommended number of players:

24 (12v12)

Recommended gametype(s):

 
Plasma Beam. 6500 Terawatts. 25000 degrees Centigrade.

Breaker is a multiplayer map which made its debut in Halo Infinite in Season 02: Lone Wolves.[3]

Universe and lore

Breaker takes place inside the remains of the Mulsanne-class light frigate FFG-201 at a Banished shipbreaking yard in Chiltift Basin on Camber. The shipbreaking yard was established at the site of a former United Nations Space Command fleet depot which was destroyed in a Covenant raid in 2542. Spartans Sigrid Eklund and Hieu Dinh took part at a recon operation at this base in 2559 or 2560, which saw them discover the Banished AI Iratus.[4] After Iratus managed to compromise and hijack Dinh's armor, Spartans at the Avery J. Johnson Academy of Military Science undertook combat simulations on a virtual recreation of the shipbreaking yard to draw Iratus away from Dinh.[5]

Overview

Breaker is a Big Team Battle map split into three distinct sections. The team bases are set on each side of the map, with one side being within the ruins of a UNSC frigate, while the other side is set in and around a decommissioned turbine. Between the two bases is a large Banished facility, featuring a large plasma cutter mounted on a crane that periodically activates and moves across the center of the map.

This map marked the debut of the Last Spartan Standing mode during the Interference narrative event.

Layout

Help.png This section needs expansion. You can help Halopedia by expanding it.

Callouts

The following are locations on the map that are so named on the player's heads-up display during gameplay:

  • Turbine Base
  • Turbine Pit
  • Turbine Interchange
  • Turbine Blast Deck
  • Overlook
  • Garbage Chute
  • Tunnel
  • Launch Ramps
  • Flappy Flap
  • Blast Pit
  • Blast House
  • Frigate Base
  • Frigate Interchange
  • Frigate Blast Deck

Production Notes

  • This map was designed with Capture The Flag in mind, specifically with the aim of creating "high-tension flag moments around the laser beam".[6] Breaker was also used to prototype the Last Spartan Standing mode by playing a free-for-all variant of Attrition on it before iterating.[7]
  • The destroyed frigate above the Turbine Base is printed with the hull code of FFG-525, which belongs to the UNSC Mortal Reverie.

Gallery

Concept art

Screenshots

Sources