Canon

Ransom Keep (location): Difference between revisions

From Halopedia, the Halo wiki

No edit summary
No edit summary
 
(12 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{Era|Post}}
{{Status|Canon}}
{{Disambig header|the location|the Halo Infinite mission|Ransom Keep}} [[File:HINF Ransom Keep.png|thumb|right|Ransom Keep.]]
{{Disambig header|the Banished outpost on Installation 07|other uses of "Ransom Keep"|Ransom Keep (disambiguation)}}
'''Ransom Keep''' was a [[Banished]] outpost on [[Installation 07]]. It was responsible for salvaging UNSC equipment for use at the [[Conservatory (location)|Conservatory]] dig site.{{Ref/Game|Id=mem|HI|Audio log (Halo Infinite)#Outpost Intel 3|UNSC Audio log|Detail=Outpost Intel #10 - Making Ends Meet}}{{Ref/Game|HI|Audio log (Halo Infinite)#Outpost Intel 3|Banished Audio log|Detail=Outpost Intel #09 - Unnatural Defenses}} It was one of the first Banished Installations that Master Chief came across on the Ring.{{Ref/Quest|Id=mission|HI|Lockdown|Ransom Keep}} During this time it was under the command of [[Commander]] [[Vimo 'Arach]]{{Ref/Game|Id=Log09|HI|Audio log (Halo Infinite)#Outpost Intel 09|Banished Audio log|Detail=Outpost Intel #09 - Unnatural Defenses}}
[[File:HINF Ransom Keep.png|thumb|350px|Ransom Keep at night.]]
{{Quote|Four days ago, I linked up with some marines who had observed the Banished collecting and salvaging UNSC hardware at a nearby outpost. First I've heard of 'em doing that. But if the Banished really are as stranded on this Ring as we are they might be running low on raw materials and recycling UNSC scraps to make ends meet.|[[First Lieutenant]] [[Floyd (Installation 07)|Floyd]] reporting on Ransom Keep.{{Ref/Game|Id=Making Ends Meet|HI|Audio log (Halo Infinite)#Outpost Intel 3|UNSC Audio log|Detail=Outpost Intel #10 - Making Ends Meet}}}}
'''Ransom Keep''' was a [[Banished]] outpost on [[Installation 07]]. During the [[Battle for Zeta Halo]], it salvaged [[UNSC]] equipment for use at the [[Conservatory (location)|Conservatory]] [[Site Novem|dig site]].{{Ref/Reuse|Making Ends Meet}}{{Ref/Game|id=Unnatural Defenses|HI|Audio log (Halo Infinite)#Outpost Intel 4|Banished Audio log|Detail=Outpost Intel #09 - Unnatural Defenses}} The Keep was one of the first Banished outposts that the Master Chief came across on the Zeta Halo.{{Ref/Quest|Id=Ransom Keep|HI|Lockdown (Halo Infinite)|Ransom Keep}} During this time it was under the command of [[Commander]] [[Vimo 'Arach]].{{Ref/Reuse|Unnatural Defenses}}


== History ==
== History ==
{{Expand-section}}
Ransom Keep, along with the [[Forge of Teash (location)|Forge of Teash]],{{Ref/Quest|id=Forge of Teash|HI|Connections|Forge of Teash}} supplied and repaired the excavation equipment used at [[Site Novem]]. The Banished at Ransom Keep even stripped captured [[UNSC]] vehicles and other hardware for spare parts to maintain the equipment.{{Ref/Reuse|Ransom Keep}} In addition to supporting operations at Site Novem, Ransom Keep also supplied the [[Armory of Reckoning (location)|Armory of Reckoning]] with the alloys needed for weapons and munitions production.{{Ref/Quest|id=Armory of Reckoning|HI|Connections|Armory of Reckoning}}
 
On [[2560#May|May 28, 2560]], [[Master Chief Petty Officer|Master Chief]] [[John-117]], who had been presumed dead since the [[Battle over Installation 07|Banished ambushed the ''Infinity'' six months earlier]], arrived on the fragmented section of [[Zeta Halo]]. News of his return soon reached Ransom Keep; the guards were subsequently ordered to be on the lookout for the Spartan.{{Ref/Reuse|Ransom Keep}} At the same time, while investigating a [[Hudson Griffin|distress signal]], the Master Chief came across [[FOB Golf]] and recaptured the base. [[The Weapon]] accessed the data stored on the [[FOB]]'s terminal and uncovered, among other things, the location of Ransom Keep. The Weapon advised the Chief that they should investigate—and destroy—the facility.{{Ref/Quest|id=Recovery|HI|Lockdown (Halo Infinite)|Recovery}}
 
When the Master Chief arrived at Ransom Keep, the guards lowered the four fuel silos in an effort to protect them. However, the Chief breached the facility's perimeter, fought his way through the guards, and raised and destroyed each silo. The Banished sent reinforcements to defend the Keep, but the Chief defeated them. He then located and disabled both repair bays. The loss of the silos and repair bays effectively put Ransom Keep out of commission.{{Ref/Reuse|Ransom Keep}}


== Gallery ==
== Gallery ==
{{Expand-section}}
{{Linkbox|gallery=yes|gallerypage=Images of Ransom Keep}}
<gallery>
File:HINF CF RansomKeep.jpg|Another view of Ransom Keep.
File:HINF RansomKeep Crushers.png|Two crushers in Ransom Keep; one contains a destroyed Warthog.
File:HINF RansomKeep RepairBay Vacant.png|A vacant repair bay.
File:HINF RansomKeep RepairBay.png|A [[flame-bore]] undergoing repairs at Ransom Keep.
File:HINF Ransom Keep Silo destroyed.png|One of Ransom Keep's fuel silos destroyed.
File:HINF Ransom Keep Scorpion.png|An [[M808C Scorpion]] is recovered from a salvage bay.
File:HINF Banished repair bay offline.png|A disabled repair bay at Ransom Keep.
</gallery>


==List of appearances==
==List of appearances==

Latest revision as of 09:58, July 1, 2024

This article is about the Banished outpost on Installation 07. For other uses of "Ransom Keep", see Ransom Keep (disambiguation).
Outpost Ransom Keep
Ransom Keep at night.

"Four days ago, I linked up with some marines who had observed the Banished collecting and salvaging UNSC hardware at a nearby outpost. First I've heard of 'em doing that. But if the Banished really are as stranded on this Ring as we are they might be running low on raw materials and recycling UNSC scraps to make ends meet."
First Lieutenant Floyd reporting on Ransom Keep.[1]

Ransom Keep was a Banished outpost on Installation 07. During the Battle for Zeta Halo, it salvaged UNSC equipment for use at the Conservatory dig site.[1][2] The Keep was one of the first Banished outposts that the Master Chief came across on the Zeta Halo.[3] During this time it was under the command of Commander Vimo 'Arach.[2]

History[edit]

Ransom Keep, along with the Forge of Teash,[4] supplied and repaired the excavation equipment used at Site Novem. The Banished at Ransom Keep even stripped captured UNSC vehicles and other hardware for spare parts to maintain the equipment.[3] In addition to supporting operations at Site Novem, Ransom Keep also supplied the Armory of Reckoning with the alloys needed for weapons and munitions production.[5]

On May 28, 2560, Master Chief John-117, who had been presumed dead since the Banished ambushed the Infinity six months earlier, arrived on the fragmented section of Zeta Halo. News of his return soon reached Ransom Keep; the guards were subsequently ordered to be on the lookout for the Spartan.[3] At the same time, while investigating a distress signal, the Master Chief came across FOB Golf and recaptured the base. The Weapon accessed the data stored on the FOB's terminal and uncovered, among other things, the location of Ransom Keep. The Weapon advised the Chief that they should investigate—and destroy—the facility.[6]

When the Master Chief arrived at Ransom Keep, the guards lowered the four fuel silos in an effort to protect them. However, the Chief breached the facility's perimeter, fought his way through the guards, and raised and destroyed each silo. The Banished sent reinforcements to defend the Keep, but the Chief defeated them. He then located and disabled both repair bays. The loss of the silos and repair bays effectively put Ransom Keep out of commission.[3]

Gallery[edit]

List of appearances[edit]

Sources[edit]

  1. ^ Jump up to: a b Halo Infinite, UNSC Audio log: Outpost Intel #10 - Making Ends Meet
  2. ^ Jump up to: a b Halo Infinite, Banished Audio log: Outpost Intel #09 - Unnatural Defenses
  3. ^ Jump up to: a b c d Halo Infinite, campaign mission Lockdown (Halo Infinite): Ransom Keep
  4. ^ Halo Infinite, campaign mission Connections: Forge of Teash
  5. ^ Halo Infinite, campaign mission Connections: Armory of Reckoning
  6. ^ Halo Infinite, campaign mission Lockdown (Halo Infinite): Recovery