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M7S SMG: Difference between revisions

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{{Era|HCW}}
{{Status|Canon}}
{{Weapon
{{Weapon infobox
|image=[[File:Halo3-ODST_Silenced-SMG-02.png|305px]]
|image=[[File:H2A M7S-SMG.png|350px]]  
|name=M7S Submachine Gun
|manufacturer=[[Misriah Armory]]{{Ref/Reuse|bnet}}
|manufacturer=
|series=M7
|model=M7
|type=Caseless Submachine Gun
|type=Submachine gun
|cost=1484 [[Credit|cR]]{{Ref/Site|Id=bnet|URL=http://halo.bungie.net/projects/odst/guide.aspx|Site=Bungie.net|Page=Halo 3 ODST : Field Guide - M7 SUBMACHINE GUN|D=25|M=05|Y=2013|LocalArchive=Archive:Bungie.net/Halo 3: ODST: Field Guide#Ordnance}}
|cost=
|variant=
|size=Handheld, Single-Handed (Spartan-II/Sangheili) Two-Handed (Marine)
|service=[[2431]] - present{{Ref/Generic|Id=Cosplay|{{file link|H3ODST Cosplay Guide.pdf|The Rookie Cosplay Guide}}|p.60-64}}
|damage per hit= Low (reduced due to suppressor)
|affiliation= [[United Nations Space Command]]
|magazine=48 Rounds
|weight= Loaded: 1.3 kg (2.86 lbs){{Ref/Reuse|bnet}}
|maxammo=240 Rounds (Halo 2 Vista) 192 (Halo 3: ODST)
|length=
|fire=Automatic
*Extended: {{Convert|62.7|cm|in}}{{Ref/Reuse|bnet}}
|ammotype=5x23mm [[M443 Caseless Full Metal Jacket]]/.197 Caliber rounds
*Retracted: {{Convert|47.4|cm|in}}{{Ref/Reuse|bnet}}
|operation=Gas System With Rotating Breech
|ammotype=5×23mm [[M443 Caseless Full Metal Jacket]]/.197 Caliber rounds{{Ref/Reuse|bnet}}
|rate of fire=High, fully automatic, 15 rounds per second
|capacity=
|accuracy=Moderate
|feed=48-round magazine
|range=Short to medium range
<br>60-round magazine
|era=
|operation=Gas-operating, rotating breech
|counterpart=
|rate=900 rounds/min{{Ref/Reuse|bnet}}
|counterwep=Spiker, Plasma rifle
|velocity=
|affiliation=[[United Nations Space Command]]
|optics=
}}
|range= {{Convert|50|m|ft}}{{Ref/Reuse|bnet}}
{{Quote|The suppressed M7 -- tears through armor and turns bad guys into chum.|[[Gunnery Sergeant]] [[Edward Buck]], giving a run-down of the M7S in the [[Desperate Measures]] Video Documentary.}}
}}{{Quote|The suppressed M7 -- tears through armor and turns bad guys into chum.|[[Gunnery Sergeant]] [[Edward Buck]]{{Ref/Generic|[[Halo 3: ODST ViDoc: Desperate Measures]]}}}}
The '''M7S Submachine Gun''', sometimes referred to as the '''Suppressed''' or '''Silenced SMG''' or more colloquially by UNSC personnel as the '''bullet hose''', '''black box''', '''chum''' and '''popcorn''', is a personal defense weapon issued to [[UNSC]] [[UNSC Armed Forces|Armed Forces]] [[UNSC Special Forces|special operators]].{{Ref/Reuse|bnet}}


The '''M7S Submachine Gun'''<ref>http://www.bungie.net/projects/halo3/content.aspx?link=h3smg</ref> or the '''Suppressed SMG''', is a [[United Nations Space Command]] infantry weapon.
==Overview==
===Design details===
A variant of the [[M7 SMG]], the M7S is equipped with an external flash and [[SS/M 49]] [[Suppressor (attachment)|sound suppressor]] on the barrel along with an underbarrel flashlight.{{Ref/Reuse|bnet}} To assist the user in target acquisition, the weapon is fitted with a [[SLS/V 5B]] [[smart-linking|smart-linked]] scope.{{Ref/Reuse|bnet}} Muzzle flash is significantly reduced, and firing the weapon gives a barely noticeable sound, increasing stealth applications for the M7S Submachine Gun and increasing accuracy from decreased recoil, making the weapon more efficient at medium-long range. It fires 5×23mm [[M443 Caseless Full Metal Jacket]] from a reduced 48-round magazine.{{Ref/Reuse|bnet}} Some usage of the M7S sees the SMG employed with a laser sight.{{Ref/Reuse|HW2}}


==Design details==
===History===
[[File:Suppressor.png|100px|left|thumb|A suppressor attachment located at the tip of the ''[[Halo 2]]''-era SMG barrel.]]
The M7S was introduced into UNSC service in [[2431]]{{Ref/Reuse|Cosplay}}, and saw use during the [[Insurrection]]. The M7S was notably employed by [[SPARTAN-II program|SPARTAN-II]] [[Blue Team]] during [[Operation: TALON]], during which they captured [[United Rebel Front|URF]] leader [[Robert Watts]].{{Ref/Film|TFORAS}} The weapon continued to see use throughout the [[Human-Covenant War]], becoming notably iconic in the hands of [[Orbital Drop Shock Troopers]]. The weapon saw heavy use during the [[Battle of Mombasa]] in late [[2552]]{{Ref/Game|H3ODST|gameplay}}, and has since continued to see use by ODST units in the [[Post-Covenant War conflicts]].{{Ref/Generic|[[Hunt the Truth]]|[[Hunt the Truth Season 2/Blog posts|Season 2 Blog Posts]] - Interrupted}}{{Ref/Game|Id=HW2|HW2|Detail=ODST in-game unit}}
The M7S is a variant of the [[M7 Caseless Submachine Gun]], which fires 5 x 23mm [[M443 Caseless Full Metal Jacket]] ammunition. This variant features an external flash and [[SS/M 49]] [[sound suppressor]] on the barrel along with a flashlight. Recoil from all but sustained fire is very controllable. Although the M7 submachine-gun is primarily issued to vehicle crews, it is also a favorite of commando teams in its sound suppressed version. Sustained automatic fire tends to cause the muzzle to “walk” upwards as recoil compounds. Submachine guns, while not accurate over long distances, are particularly effective in close quarters. Muzzle flash is significantly decreased, and firing the weapon gives a barely noticeable sound, increasing stealth applications for the M7S Submachine Gun and increasing accuracy from decreased recoil, making the weapon more efficient at medium-long range. It is a good weapon for stealth and hit-and-run missions. Like the regular M7, there is a variant of the M7S that can be loaded with traditional cased ammunition.<ref name="HBO">[http://forums.bungie.org/halo/archive32.pl?read=949702 '''halo.bungie.org''': ''M7 casings'']</ref><ref>'''Halo Legends''': ''The Babysitter''</ref>


===Changes from standard M7===
==Gameplay==
*The M7S is equipped with a sound suppressor.
===Changes from ''Halo 2 Vista'' to ''Halo 3: ODST''===
*The M7S is also equipped with a red dot "reflex" sight, making it more effective in dark areas, night and in general close quarters combat.
*The weapon lacks an activated laser sight, which is now mitigated to a simple aesthetic on the weapon.
*A flashlight is attached under the suppressor off to the bottom left side of the barrel, similar to the [[M90 Close Assault Weapon System|M90]].
*The M7S now has a 2× zoom scope, adding more ranged capabilities.
*The magazine capacity has been reduced from 60 rounds to 48. <ref>http://www.bungie.net/projects/odst/guide.aspx</ref>
===Changes from ''Halo 3: ODST'' to ''Halo 2: Anniversary''===
*Its smart-link scope allows it to zoom in and display the image on the user's HUD, and not the reflex sight, contrary to popular belief.
*The magazine size is increased from 48 to 60 and ammo capacity also increased from 192 to 240.
*It is more accurate at long ranges.
*The M7S can now be dual wielded, however the player will be unable to utilize the guns' scope while dual wielding.
*The weapon now has visible reticle bloom in place of spread.
 
===Changes from ''Halo 2: Anniversary'' to ''Halo 3''===
*Can no longer be dual wielded.
*Visible reticle bloom is replaced by spread.
 
==Production notes==
The M7S is one of [[Cut Halo 2 weapons|several weapons]] cut during the production of ''[[Halo 2]]''. In this iteration, the M7S was simply the regular M7 SMG with a sound suppressor attached, alongside updated particles and sound effects. The weapon was later introduced in the ''Halo 2'' [[Halo 2 (Windows Vista)|PC port]] as a default spawn on the [[Example]] map, and for use in [[modding]]. The weapon is also found by default on the cut map [[Cut Halo 2 levels#Beach Battle (forerunner sample)|Beach Battle]], similarly-intended for use as a modding tutorial.
 
The weapon was first canonically mentioned in the [[Bungie.net]] article for the M7 SMG in ''Halo 3'',{{Ref/Site|URL=http://halo.bungie.net/projects/halo3/content.aspx?link=h3smg|Site=Bungie.net|Page=The M7 / Caseless SMG|D=24|M=01|Y=2021|LocalArchive=Machines, Materiel and Munitions from the Human-Covenant Conflict, 2525 - Present/M7}} referencing the ''Halo 2'' M7S, before properly being introduced as a staple weapon of ''[[Halo 3: ODST]]'', and in the updated multiplayer component of ''[[Halo 2: Anniversary]]''.
 
In ''[[Halo: The Master Chief Collection]]'', the release of ''Halo 2'' on PC saw the M7S added to the game's shared file directory, allowing anyone to use it via modding. The release of ''Halo 3: ODST'' on PC later saw the M7S ported into ''[[Halo 3]]'', available for use in multiplayer and [[Forge/Halo 3|Forge]].


==Trivia==
==Trivia==
===Miscellaneous===
*The M7S is the starting weapon in most [[Firefight (Halo 3: ODST)|Firefight]] levels in ''[[Halo 3: ODST]]'' except for ''[[Windward]]'', where the player starts with a sniper rifle instead.
*The M7S is the starting weapon in most [[Firefight]] levels in ''Halo 3: ODST'' except for [[Windward]], where the player starts with a sniper rifle instead.
*The ''Halo 3: ODST'' manual erroneously states that the M7S is "a sound-suppressed variant of the M7 rifle".
*The ''Halo 3: ODST'' manual erroneously states that the M7S is "a sound-suppressed variant of the M7 rifle".
*Mega Bloks released a set which included an [[ODST]] with an M7S. It also included a Jumpack [[Brute]] and a Recruiting Station like those encountered in [[Halo 3:ODST]].
*In ''[[Halo Wars 2]]'', the M7S SMGs wielded by ODSTs are equipped with laser sights.
It is the first Fully-auto with a scope


==Gallery==
==Gallery==
<gallery widths="150" orientation="landscape">
{{Linkbox|gallery=yes}}
File:SMG Concept.jpg|An early render.
<gallery>
File:H2-M7SMG-Suppressor-Concept.png|The M7S as it appears in [[Halo 2 (Windows Vista)|''Halo 2'' for Windows Vista]]. Note the absence of a sight  and a flashlight.
File:HTMCC-H3 M7S.jpg|The M7S being used in the ''[[Halo: The Master Chief Collection]]'' version of ''[[Halo 3]]''.
File:H3_Epitaph_ODST.jpg|An [[ODST armor (MJOLNIR)|ODST]]-clad Spartan employing the M7S on [[Epitaph]].
File:H3-M7SHUD.png|First-person view of the M7S on [[Last Resort]] in ''Halo: The Master Chief Collection''.
File:H3-M7Szoom.png|The 2× zoom.
File:H3ODST SMG Concept.jpg|Concept art of the M7S for ''[[Halo 3: ODST]]''.
File:Halo3-ODST_Silenced-SMG-02.png|The M7S in ''Halo 3: ODST''.
File:Halo3_ODST_w_Silenced-SMG-Right.png|Another side view of the model.
File:Halo3_ODST_w_Silenced-SMG-Right.png|Another side view of the model.
File:Silencedsmg.PNG|The suppressed SMG as it appears in ''[[Halo 2 Vista]]''. Note the absence of a red dot sight and a flashlight.
File:Halo3 ODST-Rookie.jpg|[[Jonathan Doherty]] wielding an M7S with fully extended stock.
File:Halo3 ODST-Rookie.jpg|[[The Rookie]] wielding an M7S.
File:H3ODST Rally Point Combat.jpg|[[Taylor Miles]] and [[Michael Crespo]] firing M7S SMGs.
File:H3ODST Firefight SecurityZone1stPerson.jpg|First-person view of the M7S.
File:Halo3 123659778 Full.jpg|The scope of the M7S.
File:Halo3 123659778 Full.jpg|The scope of the M7S.
File:Halo-3-odst-20090915032558415.jpg|The scope of the M7S, with VISR mode activated.
File:Halo-3-odst-20090915032558415.jpg|The scope of the M7S, with VISR mode activated.
File:HXO Concept HoodedChief.jpg|Concept art for the [[Halo Xbox One announcement trailer]], depicting Master Chief brandishing an M7S.
File:H2A-M7S.png|A Spartan using an M7S.
File:H2A-M7SDualWield1.png|A Spartan dual wielding M7S SMGs.
File:H2A-M7SDualWield.png|A Sangheili dual wielding M7S SMGs on [[Skyward]].
File:H2A-M7SHUD.png|First-person view of the M7S on [[Stonetown]].
File:H2A-M7SDualWieldHUD.png|First-person view while dual wielding.
File:H2A-M7Szoom.png|The 2× zoom.
File:HtT-Blackbagging.jpg|ODSTs using M7S SMGs in ''[[Hunt the Truth]]''.
File:HTFoR AS - Linda 01.jpg|[[Linda-058]] using an M7S in ''[[Halo: The Fall of Reach - The Animated Series]]''.
File:HW2-BlitzODSTs.jpg|ODSTs using M7S SMGs in ''[[Halo Wars 2]]''.
File:H3ODST-MCCODSTmenu.png|An M7S SMG in ''Halo: The Master Chief Collection''
</gallery>
</gallery>
{{Clear}}


==List of appearances==
==List of appearances==
*''[[Halo 2 Vista]]''
*''[[Halo 3: ODST]]''
*''[[Halo: First Strike]]'' {{1st}}
*''[[Halo: First Strike]]'' {{1st}}
*[[Halo 2 (Windows Vista)|''Halo 2'' for Windows Vista]]
*''[[Halo 3]]'' {{MCCo}}
*''[[Halo: Contact Harvest]]''
*''[[Halo: Contact Harvest]]''
*''[[Halo: Helljumper]]
*''[[Halo: Helljumper]]''
*''[[The Life]]''
*''[[Halo 3: ODST]]''
*''[[Halo Legends]]''
**''[[The Babysitter]]''
*''[[Halo: Evolutions - Essential Tales of the Halo Universe]]''
*''[[Halo: Evolutions - Essential Tales of the Halo Universe]]''
**''[[Headhunters (short story)|Headhunters]]''
**''[[Headhunters (short story)|Headhunters]]''
*''[[Halo Legends]]''
*''[[Halo 2: Anniversary]]''
**''[[The Babysitter]]''
*''[[Halo: New Blood]]''
*''[[The Life]]''
*''[[Hunt the Truth]]''
*[[Birth of a Spartan|''Birth of a Spartan'' director's cut]]
*''[[Halo: Spartan Strike]]''
*''[[Halo: The Fall of Reach - The Animated Series]]''
*''[[Halo Wars 2]]''
*''[[Halo: Retribution]]''
*''[[Halo: The Television Series Season Two]]''
**''[[Onyx (TV Series)|Onyx]]''


==Sources==
==Sources==
<references/>
{{Ref/Sources}}


==Related pages==
{{Human sidearms}}
*[[M7 Caseless Submachine Gun]]


{{UNSC Infantry Weapons}}
[[Category:Submachine guns]]
[[Category:Submachine guns]]

Latest revision as of 16:12, June 13, 2024

M7S SMG
H2A M7S-SMG.png
Production overview

Manufacturer:

Misriah Armory[1]

Model series:

M7

Type:

Caseless Submachine Gun

Cost:

1484 cR[1]

Specifications

Length:

  • Extended: 62.7 centimetres (24.7 in)[1]
  • Retracted: 47.4 centimetres (18.7 in)[1]

Weight:

Loaded: 1.3 kg (2.86 lbs)[1]

Ammunition type:

5×23mm M443 Caseless Full Metal Jacket/.197 Caliber rounds[1]

Feed system:

48-round magazine
60-round magazine

Operation:

Gas-operating, rotating breech

Rate of fire:

900 rounds/min[1]

Effective range:

50 metres (160 ft)[1]

Service history

In service:

2431 - present[2]

 
"The suppressed M7 -- tears through armor and turns bad guys into chum."
Gunnery Sergeant Edward Buck[3]

The M7S Submachine Gun, sometimes referred to as the Suppressed or Silenced SMG or more colloquially by UNSC personnel as the bullet hose, black box, chum and popcorn, is a personal defense weapon issued to UNSC Armed Forces special operators.[1]

Overview[edit]

Design details[edit]

A variant of the M7 SMG, the M7S is equipped with an external flash and SS/M 49 sound suppressor on the barrel along with an underbarrel flashlight.[1] To assist the user in target acquisition, the weapon is fitted with a SLS/V 5B smart-linked scope.[1] Muzzle flash is significantly reduced, and firing the weapon gives a barely noticeable sound, increasing stealth applications for the M7S Submachine Gun and increasing accuracy from decreased recoil, making the weapon more efficient at medium-long range. It fires 5×23mm M443 Caseless Full Metal Jacket from a reduced 48-round magazine.[1] Some usage of the M7S sees the SMG employed with a laser sight.[4]

History[edit]

The M7S was introduced into UNSC service in 2431[2], and saw use during the Insurrection. The M7S was notably employed by SPARTAN-II Blue Team during Operation: TALON, during which they captured URF leader Robert Watts.[5] The weapon continued to see use throughout the Human-Covenant War, becoming notably iconic in the hands of Orbital Drop Shock Troopers. The weapon saw heavy use during the Battle of Mombasa in late 2552[6], and has since continued to see use by ODST units in the Post-Covenant War conflicts.[7][4]

Gameplay[edit]

Changes from Halo 2 Vista to Halo 3: ODST[edit]

  • The weapon lacks an activated laser sight, which is now mitigated to a simple aesthetic on the weapon.
  • The M7S now has a 2× zoom scope, adding more ranged capabilities.

Changes from Halo 3: ODST to Halo 2: Anniversary[edit]

  • The magazine size is increased from 48 to 60 and ammo capacity also increased from 192 to 240.
  • The M7S can now be dual wielded, however the player will be unable to utilize the guns' scope while dual wielding.
  • The weapon now has visible reticle bloom in place of spread.

Changes from Halo 2: Anniversary to Halo 3[edit]

  • Can no longer be dual wielded.
  • Visible reticle bloom is replaced by spread.

Production notes[edit]

The M7S is one of several weapons cut during the production of Halo 2. In this iteration, the M7S was simply the regular M7 SMG with a sound suppressor attached, alongside updated particles and sound effects. The weapon was later introduced in the Halo 2 PC port as a default spawn on the Example map, and for use in modding. The weapon is also found by default on the cut map Beach Battle, similarly-intended for use as a modding tutorial.

The weapon was first canonically mentioned in the Bungie.net article for the M7 SMG in Halo 3,[8] referencing the Halo 2 M7S, before properly being introduced as a staple weapon of Halo 3: ODST, and in the updated multiplayer component of Halo 2: Anniversary.

In Halo: The Master Chief Collection, the release of Halo 2 on PC saw the M7S added to the game's shared file directory, allowing anyone to use it via modding. The release of Halo 3: ODST on PC later saw the M7S ported into Halo 3, available for use in multiplayer and Forge.

Trivia[edit]

  • The M7S is the starting weapon in most Firefight levels in Halo 3: ODST except for Windward, where the player starts with a sniper rifle instead.
  • The Halo 3: ODST manual erroneously states that the M7S is "a sound-suppressed variant of the M7 rifle".
  • In Halo Wars 2, the M7S SMGs wielded by ODSTs are equipped with laser sights.

Gallery[edit]

List of appearances[edit]

Sources[edit]