Cut Halo: Reach dialogue: Difference between revisions
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{{ | {{Title|Cut ''Halo: Reach'' dialogue}} | ||
{{Status|RealWorld}} | |||
{{Series/Cut/HR}} | |||
The following | The following dialogue can be found in the game files for Halo: Reach. Most were either cut or not implemented, and cannot be heard in the retail game, however some lines were retained and/or repurposed. Note that some files have been manually edited together for cohesiveness, and are stored as individual files in the game itself. | ||
==Winter Contingency== | ==Winter Contingency== | ||
The following lines of dialogue are found in the map files for [[Winter Contingency (Level)|Winter Contingency]].<ref>''Halo: Reach'', campaign level ''[[Winter Contingency (Level)|Winter Contingency]]''</ref> | The following lines of dialogue are found in the map files for [[Winter Contingency (Level)|Winter Contingency]].<ref>''Halo: Reach'', campaign level ''[[Winter Contingency (Level)|Winter Contingency]]''</ref> | ||
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!scope="col"|Dialogue | !scope="col"|Dialogue | ||
!scope="col"|File | !scope="col"|File | ||
|- | |- | ||
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|filename=M10_0990_dot.wav | |filename=M10_0990_dot.wav | ||
}} | }} | ||
|- | |- | ||
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|filename=M10_1000_dot.wav | |filename=M10_1000_dot.wav | ||
}} | }} | ||
|- | |- | ||
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|filename=HR Cut Dot 1010.wav | |filename=HR Cut Dot 1010.wav | ||
}} | }} | ||
|- | |- | ||
|'''[[ | |'''[[Catherine-B320]]''': "Six, you've got a module that will lock your armour. Locking will protect you from taking damage, but it will also make you immobile." | ||
|{{Listen|title=m10_0960_kat | |{{Listen|title=m10_0960_kat | ||
|filename=HR_Cut_Kat_0960.wav | |filename=HR_Cut_Kat_0960.wav | ||
}} | }} | ||
|- | |- | ||
|'''[[ | |'''[[Catherine-B320]]''': "Try an [[Armor Lock]] now, make sure it works." | ||
|{{Listen|title=m10_0970_kat | |{{Listen|title=m10_0970_kat | ||
|filename=HR_Cut_Kat_0970.wav | |filename=HR_Cut_Kat_0970.wav | ||
}} | }} | ||
|- | |- | ||
|'''[[ | |'''[[Catherine-B320]]''': "Good. Just don't stay in one place too long." | ||
|{{Listen|title=m10_0980_kat | |{{Listen|title=m10_0980_kat | ||
|filename=HR_Cut_Kat_0980.wav | |filename=HR_Cut_Kat_0980.wav | ||
}} | }} | ||
|- | |- | ||
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'''[[Carter-A259]]''': "Kat, Jorge, Emile- Take the remaining falcon to the relay outpost and contact [[Holland]], he needs to know the Covenant are here!" | '''[[Carter-A259]]''': "Kat, Jorge, Emile- Take the remaining falcon to the relay outpost and contact [[Holland]], he needs to know the Covenant are here!" | ||
'''[[ | '''[[Catherine-B320]]''': "Copy that, Commander. | ||
'''[[Carter-A259]]''': "Six, you and I are going to locate Jun." | '''[[Carter-A259]]''': "Six, you and I are going to locate Jun." | ||
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|filename=HR Cut Rescue Jun.ogg | |filename=HR Cut Rescue Jun.ogg | ||
}} | }} | ||
|} | |} | ||
==ONI: Sword Base== | ==ONI: Sword Base== | ||
The following lines of dialogue are found in the map files for [[ONI: Sword Base]].<ref>''Halo: Reach'', campaign level ''[[ONI: Sword Base|ONI: Sword Base]]''</ref> | The following lines of dialogue are found in the map files for [[ONI: Sword Base]].<ref>''Halo: Reach'', campaign level ''[[ONI: Sword Base|ONI: Sword Base]]''</ref> | ||
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!scope="col"|Dialogue | !scope="col"|Dialogue | ||
!scope="col"|File | !scope="col"|File | ||
|- | |- | ||
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|filename=HR Cut Dot 1210.wav | |filename=HR Cut Dot 1210.wav | ||
}} | }} | ||
|- | |- | ||
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|filename=HR Cut Dot 1220.wav | |filename=HR Cut Dot 1220.wav | ||
}} | }} | ||
|- | |- | ||
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|filename=HR Cut Dot 1250.wav | |filename=HR Cut Dot 1250.wav | ||
}} | }} | ||
|- | |- | ||
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|- | |- | ||
|'''[[ | |'''[[Catherine-B320]]''': "That's an Alpha Shield Six." | ||
|{{Listen|title=m20_1150_kat | |{{Listen|title=m20_1150_kat | ||
|filename=HR_Cut_Kat_1150.wav | |filename=HR_Cut_Kat_1150.wav | ||
}} | }} | ||
|- | |- | ||
|'''[[ | |'''[[Catherine-B320]]''': "That's a Drop Shield Six." | ||
|{{Listen|title=_drop_m20_1160_kat | |{{Listen|title=_drop_m20_1160_kat | ||
|filename=HR_Cut_Kat_1160.wav | |filename=HR_Cut_Kat_1160.wav | ||
}} | }} | ||
|- | |- | ||
|'''[[ | |'''[[Catherine-B320]]''': "It will generate a temporary barrier that deflects incoming projectiles." | ||
|{{Listen|title=m20_1170_kat | |{{Listen|title=m20_1170_kat | ||
|filename=HR_Cut_Kat_1170.wav | |filename=HR_Cut_Kat_1170.wav | ||
}} | }} | ||
|- | |- | ||
|'''[[ | |'''[[Catherine-B320]]''': "It will generate a temporary barrier that deflects incoming projectiles, and heals your wounds." | ||
|{{Listen|title=m20_1180_kat | |{{Listen|title=m20_1180_kat | ||
|filename=HR_Cut_Kat_1180.wav | |filename=HR_Cut_Kat_1180.wav | ||
}} | }} | ||
|- | |- | ||
|'''[[ | |'''[[Catherine-B320]]''': "Use the shield, make sure it works." | ||
|{{Listen|title=m20_1190_kat | |{{Listen|title=m20_1190_kat | ||
|filename=HR_Cut_Kat_1190.wav | |filename=HR_Cut_Kat_1190.wav | ||
}} | }} | ||
|- | |- | ||
|'''[[ | |'''[[Catherine-B320]]''': "Checks out. Should help when you can't find cover." | ||
|{{Listen|title=m20_1200_kat | |{{Listen|title=m20_1200_kat | ||
|filename=HR_Cut_Kat_1200.wav | |filename=HR_Cut_Kat_1200.wav | ||
}} | }} | ||
|- | |- | ||
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|filename=HR_Cut_Dot_0800.wav | |filename=HR_Cut_Dot_0800.wav | ||
}} | }} | ||
|- | |- | ||
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|filename=HR_Cut_Dot_0810.wav | |filename=HR_Cut_Dot_0810.wav | ||
}} | }} | ||
|- | |- | ||
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|filename=HR_Cut_Dot_0820.wav | |filename=HR_Cut_Dot_0820.wav | ||
}} | }} | ||
|- | |- | ||
|'''[[ | |'''[[Catherine-B320]]''': "That's a hologram module Six. It'll generate a decoy of your armor config good enough to fool the Covenant." | ||
|{{Listen|title=m20_0770_kat | |{{Listen|title=m20_0770_kat | ||
|filename=HR_Cut_Kat_0770.wav | |filename=HR_Cut_Kat_0770.wav | ||
}} | }} | ||
|- | |- | ||
|'''[[ | |'''[[Catherine-B320]]''': "Try creating a decoy now, lets see how well it works." | ||
|{{Listen|title=m20_0780_kat | |{{Listen|title=m20_0780_kat | ||
|filename=HR_Cut_Kat_0780.wav | |filename=HR_Cut_Kat_0780.wav | ||
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|- | |- | ||
|'''[[ | |'''[[Catherine-B320]]''': "Looks just like you Six." | ||
|{{Listen|title=m20_0790_kat | |{{Listen|title=m20_0790_kat | ||
|filename=HR_Cut_Kat_0790.wav | |filename=HR_Cut_Kat_0790.wav | ||
}} | }} | ||
|} | |} | ||
==Nightfall== | ==Nightfall== | ||
The following lines of dialogue are found in the map files for [[Nightfall]].<ref>''Halo: Reach'', campaign level ''[[Nightfall]]''</ref> | The following lines of dialogue are found in the map files for [[Nightfall]].<ref>''Halo: Reach'', campaign level ''[[Nightfall]]''</ref> | ||
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!scope="col"|Dialogue | !scope="col"|Dialogue | ||
!scope="col"|File | !scope="col"|File | ||
|- | |- | ||
|'''[[ | |'''[[Catherine-B320]]''': "Six, that's an unidentified piece of Covenant gear- Go ahead and activate it so I can get more data." | ||
|{{Listen|title=m30_0110_kat | |{{Listen|title=m30_0110_kat | ||
|filename=HR_Cut_Kat_0110.wav | |filename=HR_Cut_Kat_0110.wav | ||
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|- | |- | ||
|'''[[ | |'''[[Catherine-B320]]''': "Interesting... I read negative light refraction from your shields." | ||
|{{Listen|title=m30_0120_kat | |{{Listen|title=m30_0120_kat | ||
|filename=HR_Cut_Kat_0120.wav | |filename=HR_Cut_Kat_0120.wav | ||
}} | }} | ||
|- | |- | ||
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|filename=HR_Cut_Dot_0120.wav | |filename=HR_Cut_Dot_0120.wav | ||
}} | }} | ||
|- | |- | ||
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|filename=HR Cut Jun 0140.wav | |filename=HR Cut Jun 0140.wav | ||
}} | }} | ||
|- | |- | ||
|'''[[Jun-A266]]''': "Kat, you pick any of that up?" | |'''[[Jun-A266]]''': "Kat, you pick any of that up?" | ||
'''[[ | '''[[Catherine-B320]]''': "Affirmative Recon Bravo. It's an indigenous creature called Guta." | ||
'''[[Jun-A266]]''': "Covies are trying to use them as draft animals, heh, not with much success." | '''[[Jun-A266]]''': "Covies are trying to use them as draft animals, heh, not with much success." | ||
'''[[ | '''[[Catherine-B320]]''': "Odd, I'll report it." | ||
|{{Listen|title=m30_0410-0440 | |{{Listen|title=m30_0410-0440 | ||
|filename=HR Cut GutaDraftAnimals.wav | |filename=HR Cut GutaDraftAnimals.wav | ||
}} | }} | ||
|} | |} | ||
==Tip of the Spear== | ==Tip of the Spear== | ||
The following lines of dialogue are found in the map files for [[Tip of the Spear]].<ref>''Halo: Reach'', campaign level ''[[Tip of the Spear]]''</ref> | The following lines of dialogue are found in the map files for [[Tip of the Spear]].<ref>''Halo: Reach'', campaign level ''[[Tip of the Spear]]''</ref> | ||
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!scope="col"|Dialogue | !scope="col"|Dialogue | ||
!scope="col"|File | !scope="col"|File | ||
|- | |- | ||
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|filename=M35_ScarabFight.ogg | |filename=M35_ScarabFight.ogg | ||
}} | }} | ||
|- | |- | ||
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|filename=HR Cut Jorge 1330.wav | |filename=HR Cut Jorge 1330.wav | ||
}} | }} | ||
|- | |- | ||
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|filename=HR_Cut_Dot_1340.wav | |filename=HR_Cut_Dot_1340.wav | ||
}} | }} | ||
|- | |- | ||
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|} | |} | ||
==Long Night of Solace== | ==Long Night of Solace== | ||
The following lines of dialogue are found in the map files for [[Long Night of Solace (Level)|Long Night of Solace]].<ref>''Halo: Reach'', campaign level ''[[Long Night of Solace (Level)|Long Night of Solace]]''</ref> | The following lines of dialogue are found in the map files for [[Long Night of Solace (Level)|Long Night of Solace]].<ref>''Halo: Reach'', campaign level ''[[Long Night of Solace (Level)|Long Night of Solace]]''</ref> | ||
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!scope="col"|Dialogue | !scope="col"|Dialogue | ||
!scope="col"|File | !scope="col"|File | ||
|- | |- | ||
|'''[[Holland]]''': "Head for the comms center Lieutenant, find and destroy the relay core." | |'''[[Holland]]''': "Head for the comms center Lieutenant, find and destroy the relay core." | ||
'''[[Holland]]''': "Six is close to | '''[[Holland]]''': "Six is close to the comms center Dot, what's the protocol for offline-ing that relay core?" | ||
'''[[Auntie Dot]]''': "Noble Six, step into the transmission beam to disrupt the relay. Your shields will discharge, overloading the system." | '''[[Auntie Dot]]''': "Noble Six, step into the transmission beam to disrupt the relay. Your shields will discharge, overloading the system." | ||
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'''[[Holland]]''': "Holland to Savannah, enemy comm relay is now offline." | '''[[Holland]]''': "Holland to Savannah, enemy comm relay is now offline." | ||
|{{Listen|title=m45_1590-1670 | |{{Listen|title=m45_1590-1670 | ||
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==Exodus== | ==Exodus== | ||
The following lines of dialogue are found in the map files for [[Exodus]].<ref>''Halo: Reach'', campaign level ''[[Exodus]]''</ref> | The following lines of dialogue are found in the map files for [[Exodus]].<ref>''Halo: Reach'', campaign level ''[[Exodus]]''</ref> | ||
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!scope="col"|Dialogue | !scope="col"|Dialogue | ||
!scope="col"|File | !scope="col"|File | ||
|- | |- | ||
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|filename=HR_Cut_Trooper5_0370.wav | |filename=HR_Cut_Trooper5_0370.wav | ||
}} | }} | ||
|- | |- | ||
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|filename=HR_Cut_Trooper3_0380.wav | |filename=HR_Cut_Trooper3_0380.wav | ||
}} | }} | ||
|- | |- | ||
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|{{Listen|title=m50_1170-1250 | |{{Listen|title=m50_1170-1250 | ||
|filename=HR_Cut_Transport_Crash.wav | |filename=HR_Cut_Transport_Crash.wav | ||
}} | |||
|- | |||
|'''[[Stacker]]''': "Something big on scope, just offshore..." | |||
|{{Listen|title=m50_1300_sg1 | |||
|filename=HR Cut Sergeant1 1300.wav | |||
}} | |||
|- | |||
|'''[[Stacker]]''': "Scarabs! Heavy weapons units, move into position." | |||
|{{Listen|title=m50_1310_sg1 | |||
|filename=HR Cut Sergeant1 1310.wav | |||
}} | |||
|- | |||
|'''[[Stacker]]''': "We can't stop them without air support!" | |||
|{{Listen|title=m50_1320_sg1 | |||
|filename=HR Cut Sergeant1 1320.wav | |||
}} | |||
|- | |||
|'''Falcon Pilot''': "Falcons! Focus fire on those Scarabs!" | |||
|{{Listen|title=m50_1330_pi2 | |||
|filename=HR Cut Pilot2 1330.wav | |||
}} | |||
|- | |||
|'''Falcon Pilot''': "Another target- coming out of the harbour!" | |||
|{{Listen|title=m50_1340_pi2 | |||
|filename=HR Cut Pilot2 1340.wav | |||
}} | |||
|- | |||
|'''Falcon Pilot''': "Taking Scarab fire! Falcon hit, going down!" | |||
|{{Listen|title=m50_1350_pi2 | |||
|filename=HR Cut Pilot2 1350.wav | |||
}} | }} | ||
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==The Pillar of Autumn== | ==The Pillar of Autumn== | ||
The following lines of dialogue are found in the map files for [[The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn]].<ref>''Halo: Reach'', campaign level ''[[The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn]]''</ref> | The following lines of dialogue are found in the map files for [[The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn]].<ref>''Halo: Reach'', campaign level ''[[The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn]]''</ref> | ||
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!scope="col"|Dialogue | !scope="col"|Dialogue | ||
!scope="col"|File | !scope="col"|File | ||
|- | |- | ||
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|filename=HR Cut Emile 0160.wav | |filename=HR Cut Emile 0160.wav | ||
}} | }} | ||
|} | |} | ||
==Sources== | ==Sources== | ||
{{Ref/Sources}} | |||
{{Deleted Material}} | {{Deleted Material}} | ||
[[Category:Halo: Reach deleted material]] |
Latest revision as of 20:48, June 6, 2024
This article is part of a series on
Halo: Reach cut content
- Cut content
- Development
To check out cut content for other Halo games, see here!
The following dialogue can be found in the game files for Halo: Reach. Most were either cut or not implemented, and cannot be heard in the retail game, however some lines were retained and/or repurposed. Note that some files have been manually edited together for cohesiveness, and are stored as individual files in the game itself.
Winter Contingency[edit]
The following lines of dialogue are found in the map files for Winter Contingency.[1]
Dialogue | File | |||
---|---|---|---|---|
Auntie Dot: "Noble Six, your armor has a locking function that will protect you from all types of damage, while sacrificing mobility." |
| |||
Auntie Dot: "Please initiate an Armor Lock to verify functionality." |
| |||
Auntie Dot: "Full protection and immobilization; use with caution" |
| |||
Catherine-B320: "Six, you've got a module that will lock your armour. Locking will protect you from taking damage, but it will also make you immobile." |
| |||
Catherine-B320: "Try an Armor Lock now, make sure it works." |
| |||
Catherine-B320: "Good. Just don't stay in one place too long." |
| |||
Charlie One Pilot: "Falcon, moving to assist."
Charlie Two Pilot: "Banshees, heads up Charlie One!" Jun-A266: "Get some altitude, now!" Charlie One Pilot: "Charlie One, taking fire. Hold on!" Jun-A266: "Noble One, we're hit!" Charlie One Pilot: "Mayday, mayday, Charlie One, going down!" Jun-A266: "Noble Leader! Requesting evac, four-two-point-eight-" Carter-A259: "Noble Three! Noble Three respond!" Carter-A259: "Kat, Jorge, Emile- Take the remaining falcon to the relay outpost and contact Holland, he needs to know the Covenant are here!" Catherine-B320: "Copy that, Commander. Carter-A259: "Six, you and I are going to locate Jun." Jun-A266: "Noble Three to Noble Leader," Carter-A259: "Jun, what's your status?" Jun-A266: "Falcon's down boss, pilot's dead. Requesting evac. Carter-A259: "Roger that Noble Three. Sit tight, we'll be right there." Carter-A259: "Let's move six, we gotta find him before the Covenant does." Carter-A259: "Follow me Noble Six." Jun-A266: "Noble Three to Noble Leader!" Carter-A259: "Talk to me Jun," Jun-A266: "Covenant closing on my position- taking heavy fire." Carter-A259: "Hang in there, we're coming to you! Noble Six, we need to find that downed Falcon." Carter-A259: "Follow me Noble Six!" Jun-A266: "Good to see you Noble," Carter-A259: "Likewise, let's take down these tangos and get out of here!" Carter-A259: "We've located Noble Three, request immediate evac- my coordinates." Charlie Two Pilot: "Solid copy Commander, Falcon Charlie Two inbound to your position." |
|
ONI: Sword Base[edit]
The following lines of dialogue are found in the map files for ONI: Sword Base.[2]
Dialogue | File | |||
---|---|---|---|---|
Auntie Dot: "Be advised Noble Six: That alpha shield will project a limited energy barrier that deflects incoming projectiles." |
| |||
Auntie Dot: "Be advised Noble Six: That drop shield will project a limited energy barrier that deflects incoming projectiles." |
| |||
Auntie Dot: "Create a shield to verify functionality." |
| |||
Auntie Dot: "Cover, exactly when you need it. How convenient!" |
| |||
Catherine-B320: "That's an Alpha Shield Six." |
| |||
Catherine-B320: "That's a Drop Shield Six." |
| |||
Catherine-B320: "It will generate a temporary barrier that deflects incoming projectiles." |
| |||
Catherine-B320: "It will generate a temporary barrier that deflects incoming projectiles, and heals your wounds." |
| |||
Catherine-B320: "Use the shield, make sure it works." |
| |||
Catherine-B320: "Checks out. Should help when you can't find cover." |
| |||
Auntie Dot: "Lieutenant, this armor module will create you a holographic duplicate, and deploy it for short-term disorientation of hostile forces." |
| |||
Auntie Dot: "Please create a duplicate now, to verify module functionality." |
| |||
Auntie Dot: "Quite an accurate representation, Noble Six, wouldn't you agree?" |
| |||
Catherine-B320: "That's a hologram module Six. It'll generate a decoy of your armor config good enough to fool the Covenant." |
| |||
Catherine-B320: "Try creating a decoy now, lets see how well it works." |
| |||
Catherine-B320: "Looks just like you Six." |
|
Nightfall[edit]
The following lines of dialogue are found in the map files for Nightfall.[3]
Dialogue | File | |||
---|---|---|---|---|
Catherine-B320: "Six, that's an unidentified piece of Covenant gear- Go ahead and activate it so I can get more data." |
| |||
Catherine-B320: "Interesting... I read negative light refraction from your shields." |
| |||
Auntie Dot: "How very interesting. Armor diagnostics show negative light refraction from Noble Six's shields." |
| |||
Jun-A266: "Active Camo? Next one's mine." |
| |||
Jun-A266: "Kat, you pick any of that up?"
Catherine-B320: "Affirmative Recon Bravo. It's an indigenous creature called Guta." Jun-A266: "Covies are trying to use them as draft animals, heh, not with much success." Catherine-B320: "Odd, I'll report it." |
|
Tip of the Spear[edit]
The following lines of dialogue are found in the map files for Tip of the Spear.[4]
Dialogue | File | |||
---|---|---|---|---|
Auntie Dot: "Warning, scans indicate a Scarab mobile assault platform."
Carter-A259: "You heard her Noble, engage with caution." Jorge-052: "Bit late for that." Auntie Dot: "ONI intel suggests the Scarab's armor is weakest to the rear." Carter-A259: "Roger that, hit it on the back side Noble!" |
| |||
Jorge-052: "What are those? Jetpacks?" |
| |||
Auntie Dot: "Be advised Noble Six, Jetpack amour module available in your vicinity." |
| |||
Jorge-052: "Six, see if they're operational." |
|
Long Night of Solace[edit]
The following lines of dialogue are found in the map files for Long Night of Solace.[5]
Dialogue | File | |||
---|---|---|---|---|
Holland: "Head for the comms center Lieutenant, find and destroy the relay core."
Holland: "Six is close to the comms center Dot, what's the protocol for offline-ing that relay core?" Auntie Dot: "Noble Six, step into the transmission beam to disrupt the relay. Your shields will discharge, overloading the system." Auntie Dot: "Lieutenant? Please step into the relay beam." Holland: "Six, step into the beam. Let's get this done." Holland: "Do it spartan, move into the beam!" Holland: "Holland to Savannah, enemy comm relay is now offline." |
|
Exodus[edit]
The following lines of dialogue are found in the map files for Exodus.[6]
Dialogue | File | |||
---|---|---|---|---|
Army Trooper: "I can repair that visor for you, Lieutenant." |
| |||
Army Trooper: "Trouble with your visor spartan? I can... take care of that for ya?" |
| |||
Army Trooper: "Spartan- want me to do a quick fix on that visor?" |
| |||
Army Trooper: "All done Lieutenant. Good Hunting." |
| |||
Army Trooper: "That should do it! Give 'em hell spartan." |
| |||
Army Trooper: "Good as new Lieutenant. Go get 'em." |
| |||
Army Trooper: "Hunters! Big boys are all yours spartan!" |
| |||
6 Echo 2 Pilot: "Mayday! Mayday!"
Duvall: "6 Echo 2, can you maintain altitude?" 6 Echo 2 Pilot: "Negative! We're going down...!" Duvall: "Echo 2! Shut down your engines." 6 Echo 2 Pilot: "Shut down our-" Duvall: "You crash with your reactors hot you will nuke, the whole city. Shut 'em down!" 6 Echo 2 Pilot: "Roger Sergeant Major, powering down." 6 Echo 2 Pilot: "Crash positioned... Now! Tell 'em!" |
| |||
Stacker: "Something big on scope, just offshore..." |
| |||
Stacker: "Scarabs! Heavy weapons units, move into position." |
| |||
Stacker: "We can't stop them without air support!" |
| |||
Falcon Pilot: "Falcons! Focus fire on those Scarabs!" |
| |||
Falcon Pilot: "Another target- coming out of the harbour!" |
| |||
Falcon Pilot: "Taking Scarab fire! Falcon hit, going down!" |
|
The Pillar of Autumn[edit]
The following lines of dialogue are found in the map files for The Pillar of Autumn.[7]
Dialogue | File | |||
---|---|---|---|---|
Emile: "Six, take that Warthog." |
| |||
Emile: "Commandeer that Warthog, Lieutenant." |
|
Sources[edit]
- ^ Halo: Reach, campaign level Winter Contingency
- ^ Halo: Reach, campaign level ONI: Sword Base
- ^ Halo: Reach, campaign level Nightfall
- ^ Halo: Reach, campaign level Tip of the Spear
- ^ Halo: Reach, campaign level Long Night of Solace
- ^ Halo: Reach, campaign level Exodus
- ^ Halo: Reach, campaign level The Pillar of Autumn