Grappleshot: Difference between revisions
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|name=Grappleshot | |name=Grappleshot | ||
|manufacturer= | |manufacturer= | ||
|type=[[Equipment]]{{Ref/ | |type=[[Equipment]]{{Ref/Game|Id=hinf|HI|gameplay}} | ||
|feed-title=Duration | |feed-title=Duration | ||
|capacity= | |||
|feed= | |feed= | ||
|weight= | |weight= | ||
|service=[[Post-Covenant War conflicts]] | |service=[[Post-Covenant War conflicts]] | ||
|affiliation=[[United Nations Space Command]]{{Ref/Reuse| | |affiliation=[[United Nations Space Command]]{{Ref/Reuse|ProjectMagnes}} | ||
|pagelabel=Equipment | |pagelabel=Equipment | ||
}} | }} | ||
The ''' | The '''grappleshot''' is a piece of wrist-mounted [[United Nations Space Command|UNSC]] [[equipment]].{{Ref/Site|Id=CampaignEvolved|URL=https://www.halowaypoint.com/en-us/news/campaign-evolved|Site=Halo Waypoint|Page=Campaign Evolved|D=6|M=11|Y=2021}} | ||
==Overview== | ==Overview== | ||
The | ===Design details=== | ||
The grappleshot consists of a magneto-impulse projector, a high-tensile nanofiber line, and a self-sharpening [[Titanium-A armor|Titanium-A]] fluke contained inside a compact, modular casing. The device interfaces directly with the user's [[MJOLNIR GEN3 BIOS|MJOLNIR armor and BIOS systems]]. The grappleshot has a limited range of eight meters and the fluke cannot always attach itself to ultradense armor plating or [[Energy shielding|energy shielded]] surfaces. Only augmented personnel can use the grappleshot without extreme risk of injury.{{Ref/Book|Id=EN|Enc22|Page=85}} | |||
== | ===Development history=== | ||
The grappleshot | {{Main|Project MAGNES}} | ||
The Grappleshot was the product of [[Project MAGNES]] in [[2549]].{{Ref/Marketing|Id=ProjectMagnes|HINF|[[Become]]|[[UNSC Archives]]|Detail=[[Project Magnes (trailer)|Project Mages]]}} The grappleshot fires a [[Wikipedia:Grappling hook|grappling hook]] that can attach to a surface and pull its user towards it, allowing for easier traversal of their environment. | |||
===Operational history=== | |||
In [[2559#October|October 2559]], [[Fred-104]] used his grappleshot to strangle an enemy [[Jiralhanae]] during [[Operation: WOLFE]], before pulling himself even enough with the Jiralhanae to stab it in the back of the neck.{{Ref/Novel|SoR|Chapter=20}} [[John-117]] made use of a grappleshot with his [[MJOLNIR Powered Assault Armor (GEN3)|MJOLNIR Powered Assault Armor <nowiki>[GEN3]</nowiki>]] [[Mark VI]], during the [[Battle for Zeta Halo]] in [[2560#May|May 2560]].{{Ref/Reuse|hinf}} | |||
== | ==Non-canon and dubious canon appearances== | ||
===Silver Timeline=== | |||
{{Notice/Silver|category=no}} | |||
[[File:HTV-Halo-Grappling.png|thumb|right|John-117 grappling Var 'Gatani on Halo.|250px]] | |||
By [[2553]], [[Silver Team/Silver|Silver Team]] had grappleshots integrated into their [[MJOLNIR Powered Assault Armor/Mark VI|Mark VI armor]].{{Ref/Film|Id=Sword|TV|Episode=[[Sword (TV Series)|Sword]]}} | |||
[[ | During his [[Battle of Installation 04/Silver|final duel]] with [[Arbiter]] [[Var 'Gatanai]], [[John-117/Silver|John-117]] used his grappleshot as a method of attacking the [[Sangheili]] warrior. However, Var cut the grappleshot line with his energy sword during the struggle.{{Ref/Film|Id=Halo|TV|Episode=[[Halo (TV Series)|Halo]]}} | ||
== | ==In-game information== | ||
===''Halo Infinite''=== | ===''Halo Infinite''=== | ||
The | The grappleshot is a piece of usable equipment in ''[[Halo Infinite]]'', which the player can use to move rapidly towards a location or enemy. It can also be used to retrieve distant items, such as [[fusion coil]]s or a [[Gravity hammer (fiction)|gravity hammer]]. The grappleshot can also be used to stagger [[Kig-Yar Freebooter]]s and [[Kig-Yar Raider|Raider]]s, knocking their hand-held shields aside and briefly rendering them exposed. The grappleshot itself also deals minor damage, enabling it to finish off severely damaged enemies. After use, the grappleshot has a short cooldown time before it can be used again.{{Ref/Reuse|hinf}} If the grappleshot fails to connect to a surface, is used to stagger a Kig-Yar, or is used to finish off a wounded enemy, the cooldown will not be triggered. Like other pieces of equipment in the campaign, the grappleshot can be upgraded by collecting and spending [[Spartan core]]s. | ||
The grappleshot is available in multiplayer as well, but with only 3 to 5 uses before running out of charges.{{Ref/Reuse|CampaignEvolved}}{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/infinite-inquiries|Site=Halo Waypoint|Page=Infinite Inquiries}} | The grappleshot is available in multiplayer as well, but with only 3 to 5 uses before running out of charges.{{Ref/Reuse|CampaignEvolved}}{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/infinite-inquiries|Site=Halo Waypoint|Page=Infinite Inquiries}} | ||
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In the campaign, the Grappleshot can be upgraded using Spartan cores. | In the campaign, the Grappleshot can be upgraded using Spartan cores. | ||
*'''Voltaic''' (1 Core): Grappleshot stuns grappled enemies for several seconds. | *'''Voltaic''' (1 Core): Grappleshot stuns grappled enemies for several seconds. Stunned enemies will either be electrocuted or will assume defensive postures and freeze in place. | ||
*'''Quickshot''' (2 Cores): Reduces Grappleshot cooldown by 40%. | *'''Quickshot''' (2 Cores): Reduces Grappleshot cooldown by 40%. | ||
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*'''Reachfall''' (3 Cores): Increases the damage and radius of the shockwave blast. Enemies within it will be stunned. | *'''Reachfall''' (3 Cores): Increases the damage and radius of the shockwave blast. Enemies within it will be stunned. | ||
===Notes=== | |||
*The grappleshot's Voltaic attack may not always stun grappled enemies. Typically, high ranking enemies, such as [[Jiralhanae Chieftain]]s, will not be affected. However, there is a chance that even a common, low-ranking enemy will be able to resist the Voltaic attack. | |||
*The player does not need to grapple an enemy to perform a First Strike. | |||
*Reachfall will also stun nearby Marines. | |||
===Trivia=== | |||
*During a cutscene in the mission ''[[Excavation Site]]'', John-117 uses his grappleshot to swing a loose container at [[Bassus]], an ability not available during actual gameplay. | |||
==Production notes== | ==Production notes== | ||
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==Gallery== | ==Gallery== | ||
{{Linkbox|gallery=yes}} | |||
===Concept art=== | ===Concept art=== | ||
<gallery> | <gallery> | ||
File:HINF Concept EarlyGrapple.jpg|Early concept art exploration of the Grappleshot | File:HINF Concept EarlyGrapple.jpg|Early concept art exploration of the Grappleshot that would ultimately inspire the design of the [[Shroud Screen]]. | ||
File:HINF Concept Grappleshot.jpg|Finalized concept art of the Grappleshot. | File:HINF Concept Grappleshot.jpg|Finalized concept art of the Grappleshot. | ||
File:HINF Grappleshot Concept.png|Finalized concept art of the Grappleshot, focusing on its function and how it mounts onto the user's arm. | File:HINF Grappleshot Concept.png|Finalized concept art of the Grappleshot, focusing on its function and how it mounts onto the user's arm. | ||
</gallery> | </gallery> | ||
===Screenshots=== | ===Screenshots=== | ||
<gallery> | <gallery> | ||
File:HINF XGS 2020 Grappleshot in use.jpg|The Grappleshot being used in ''Halo Infinite''. | File:HINF XGS 2020 Grappleshot in use.jpg|The Grappleshot being used in ''Halo Infinite''. | ||
File:HINF XGS2020 Grappleshot First Person.png|Grappling the underside of a [[Gorespike cannon]] in the [[Halo Infinite Campaign Gameplay Trailer]]. | File:HINF XGS2020 Grappleshot First Person.png|Grappling the underside of a [[Kywasky Workshop Gorespike cannon]] in the [[Halo Infinite Campaign Gameplay Trailer]]. | ||
File:HINF_XGS2020_Grappleshot_Fusion_Core.png|Grappling a [[Fusion coil]] in ''Halo Infinite''. | File:HINF_XGS2020_Grappleshot_Fusion_Core.png|Grappling a [[Fusion coil]] in ''Halo Infinite''. | ||
File:HINF Grappleshot Icon.png|HUD icon for the Grappleshot in ''[[Halo Infinite]]''. | |||
File:HINF GrappleshotIcon.png|The grappleshot icon in the Campaign upgrade menu. | |||
File:HINF CinematicGrapple 1.png|The grappleshot on John-117's armor. | |||
File:HINF CinematicGrapple 2.png|John-117 firing a grappleshot from first-person view. | |||
File:HINF BeeOnAString.png|A [[Spartan-IV]] using the Grappleshot to board an [[AV-49 Wasp]] on [[Behemoth]]. | File:HINF BeeOnAString.png|A [[Spartan-IV]] using the Grappleshot to board an [[AV-49 Wasp]] on [[Behemoth]]. | ||
File:HINF-Spuderman.jpg|An [[Aviator]]-clad Spartan-IV grappling with an [[oddball]] on [[Recharge]]. | File:HINF-Spuderman.jpg|An [[Aviator]]-clad Spartan-IV grappling with an [[oddball]] on [[Recharge]]. | ||
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File:HINF Grappleshot Elite First Strike.png|John-117 uses his Grappleshot to deliver a shockwave attack to a stunned Sangheili mercenary. | File:HINF Grappleshot Elite First Strike.png|John-117 uses his Grappleshot to deliver a shockwave attack to a stunned Sangheili mercenary. | ||
File:HINF Grappleshot Shockwave attack.png|The resulting blast from the Grappleshot's shockwave attack. | File:HINF Grappleshot Shockwave attack.png|The resulting blast from the Grappleshot's shockwave attack. | ||
File:HINF Spec Ops Elite grappled.png|The grappleshot used to stun a cloaked [[Special Operations Sangheili]]. | |||
File:HINF Grappleshot Berserker close range.png|The grappleshot is used to stun a Jiralhanae Berserker at close range. | |||
File:HINF Grappleshot Banshee.png|The grappleshot being used to hijack a Banished Banshee. | |||
File:HINF Grappleshot warrior defensive posture.png|A grappled Jiralhanae warrior assumes a defensive posture. | |||
File:HINF Grappleshot warrior not affected.png|This grappled Jiralhanae warrior continues firing during a First Strike attack. | |||
File:HINF-AKISgrapple.png|An [[AKIS-II GRD]]-clad Spartan-IV using a grappleshot on [[Catalyst]]. | |||
File:HINF grappleshot hazard floor.png|The Chief uses his grappleshot to avoid a hazardous material spill. | |||
File:HINF Recovery Zapping Grunt.png|Using the grappleshot to electrocute a lone Grunt. | |||
File:HINF Grappleshot Brute Sniper.png|Using a grappleshot to stun a red Jiralhanae sniper. | |||
File:HINF Grappleshot Chosen Warrior.png|Using a grappleshot on a [[Jiralhanae Chosen Warrior]]. | |||
File:HINF Warlord Chieftain Reachfall stunned.png|A Jiralhanae Warlord Chieftain stunned by a Reachfall attack. | |||
File:HINF grappleshot kig yar raider kill.png|Using the grappleshot to finish off a Kig-Yar Raider. | |||
File:HINF grappleshot Bassus.png|John-117 uses his grappleshot to swing a container at Bassus. | |||
File:HINF Grappling.jpg|A third-person view of the grappleshot being fired. | |||
File:HINF-Overshield.png|A third-person view of the upgraded grappleshot being fired. | |||
File:HINF-AttackonTitan.png|Spartan-IVs using their grappleshots in tandem on [[Highpower]]. | |||
File:HINF S5KeyArt Clean.png|A grappleshot with the cruel tread effect. | |||
</gallery> | </gallery> | ||
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*''[[Halo: Shadows of Reach]]'' | *''[[Halo: Shadows of Reach]]'' | ||
*''[[Halo Infinite]]'' | *''[[Halo Infinite]]'' | ||
*''[[Halo: The Television Series]]'' | *''[[Halo: The Television Series Season One]]'' | ||
**''[[Solace (TV Series)|Solace]]'' | **''[[Solace (TV Series)|Solace]]'' | ||
*''[[Halo: The Rubicon Protocol]]'' | |||
*''[[Halo: The Television Series Season Two]]'' | |||
**''[[Sanctuary (TV Series)|Sanctuary]]'' | |||
**''[[Halo (TV Series)|Halo]]'' | |||
==Sources== | ==Sources== |
Revision as of 13:52, May 31, 2024
Grappleshot | |
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Production overview | |
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In service: |
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The grappleshot is a piece of wrist-mounted UNSC equipment.[2]
Overview
Design details
The grappleshot consists of a magneto-impulse projector, a high-tensile nanofiber line, and a self-sharpening Titanium-A fluke contained inside a compact, modular casing. The device interfaces directly with the user's MJOLNIR armor and BIOS systems. The grappleshot has a limited range of eight meters and the fluke cannot always attach itself to ultradense armor plating or energy shielded surfaces. Only augmented personnel can use the grappleshot without extreme risk of injury.[3]
Development history
- Main article: Project MAGNES
The Grappleshot was the product of Project MAGNES in 2549.[4] The grappleshot fires a grappling hook that can attach to a surface and pull its user towards it, allowing for easier traversal of their environment.
Operational history
In October 2559, Fred-104 used his grappleshot to strangle an enemy Jiralhanae during Operation: WOLFE, before pulling himself even enough with the Jiralhanae to stab it in the back of the neck.[5] John-117 made use of a grappleshot with his MJOLNIR Powered Assault Armor [GEN3] Mark VI, during the Battle for Zeta Halo in May 2560.[1]
Non-canon and dubious canon appearances
Silver Timeline
This article contains information about the Silver Timeline, and is not a part of the established Halo canon. |
By 2553, Silver Team had grappleshots integrated into their Mark VI armor.[6]
During his final duel with Arbiter Var 'Gatanai, John-117 used his grappleshot as a method of attacking the Sangheili warrior. However, Var cut the grappleshot line with his energy sword during the struggle.[7]
In-game information
Halo Infinite
The grappleshot is a piece of usable equipment in Halo Infinite, which the player can use to move rapidly towards a location or enemy. It can also be used to retrieve distant items, such as fusion coils or a gravity hammer. The grappleshot can also be used to stagger Kig-Yar Freebooters and Raiders, knocking their hand-held shields aside and briefly rendering them exposed. The grappleshot itself also deals minor damage, enabling it to finish off severely damaged enemies. After use, the grappleshot has a short cooldown time before it can be used again.[1] If the grappleshot fails to connect to a surface, is used to stagger a Kig-Yar, or is used to finish off a wounded enemy, the cooldown will not be triggered. Like other pieces of equipment in the campaign, the grappleshot can be upgraded by collecting and spending Spartan cores.
The grappleshot is available in multiplayer as well, but with only 3 to 5 uses before running out of charges.[2][8]
Upgrades
In the campaign, the Grappleshot can be upgraded using Spartan cores.
- Voltaic (1 Core): Grappleshot stuns grappled enemies for several seconds. Stunned enemies will either be electrocuted or will assume defensive postures and freeze in place.
- Quickshot (2 Cores): Reduces Grappleshot cooldown by 40%.
- First Strike (3 Cores): Delivers a powerful shockwave blast when holding the melee button while grappling.
- Reachfall (3 Cores): Increases the damage and radius of the shockwave blast. Enemies within it will be stunned.
Notes
- The grappleshot's Voltaic attack may not always stun grappled enemies. Typically, high ranking enemies, such as Jiralhanae Chieftains, will not be affected. However, there is a chance that even a common, low-ranking enemy will be able to resist the Voltaic attack.
- The player does not need to grapple an enemy to perform a First Strike.
- Reachfall will also stun nearby Marines.
Trivia
- During a cutscene in the mission Excavation Site, John-117 uses his grappleshot to swing a loose container at Bassus, an ability not available during actual gameplay.
Production notes
While the Grappleshot's first in-game appearance occurred in Halo Infinite, the idea of a grappling hook has been around for many years, with Bungie or 343 Industries trying the mechanic on several prior Halo titles, ultimately shelving it due to the mechanic not working well.[9]
Gallery
Browse more images in this article's gallery page. |
Concept art
Early concept art exploration of the Grappleshot that would ultimately inspire the design of the Shroud Screen.
Screenshots
Grappling the underside of a Kywasky Workshop Gorespike cannon in the Halo Infinite Campaign Gameplay Trailer.
Grappling a Fusion coil in Halo Infinite.
HUD icon for the Grappleshot in Halo Infinite.
A Spartan-IV using the Grappleshot to board an AV-49 Wasp on Behemoth.
- HINF Grappleshot Elite First Strike.png
John-117 uses his Grappleshot to deliver a shockwave attack to a stunned Sangheili mercenary.
The grappleshot used to stun a cloaked Special Operations Sangheili.
- HINF Grappleshot warrior defensive posture.png
A grappled Jiralhanae warrior assumes a defensive posture.
- HINF Grappleshot warrior not affected.png
This grappled Jiralhanae warrior continues firing during a First Strike attack.
An AKIS-II GRD-clad Spartan-IV using a grappleshot on Catalyst.
- HINF Grappleshot Brute Sniper.png
Using a grappleshot to stun a red Jiralhanae sniper.
Using a grappleshot on a Jiralhanae Chosen Warrior.
Spartan-IVs using their grappleshots in tandem on Highpower.
List of appearances
- Become
- Step Inside (First appearance)
- Project Magnes
- Carry On
- Forever We Fight
- Halo: Shadows of Reach
- Halo Infinite
- Halo: The Television Series Season One
- Halo: The Rubicon Protocol
- Halo: The Television Series Season Two
Sources
- ^ a b c Halo Infinite, gameplay
- ^ a b Halo Waypoint, Campaign Evolved (Retrieved on Nov 6, 2021) [archive]
- ^ Halo Encyclopedia (2022 edition), page 85
- ^ Halo Infinite marketing, Become campaign, UNSC Archives: Project Mages
- ^ Halo: Shadows of Reach, chapter 20
- ^ Halo: The Television Series, episode Sword
- ^ Halo: The Television Series, episode Halo
- ^ Halo Waypoint, Infinite Inquiries (Retrieved on Jun 1, 2020) [archive]
- ^ Twitter, Vic Deleon: "Gameplay looks solid! The weapons feel and sound great. Not sold on the grappling hook- that’s a very difficult thing to implement well, was tried on several earlier Halos but never got working well enough and shelved." (Retrieved on Jun 1, 2020) [archive]
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