Ravager Rebound: Difference between revisions
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{{Main|Veporokk Workshop Ravager}} | {{Main|Veporokk Workshop Ravager}} | ||
{{Quote|The capacity for this weapon to launch projectiles that bounce before erupting into toxic piles was of great use in flushing our foes from cover. How they flailed and danced to our battle song!|[[Arthoc]] praising the Ravager Rebound in a transmission.{{Ref/Reuse|CF153}}}} | {{Quote|The capacity for this weapon to launch projectiles that bounce before erupting into toxic piles was of great use in flushing our foes from cover. How they flailed and danced to our battle song!|[[Arthoc]] praising the Ravager Rebound in a transmission.{{Ref/Reuse|CF153}}}} | ||
The Rebound variant of the Ravager differs from the standard Veporokk design in a few major ways. In addition to having a white chassis, the weapon fires [[plasma]] projectiles injected with pockets of [[Infusion gel|infusion matter]],{{Ref/Reuse|CF153}} allowing the fired projectiles to bounce off surfaces and have multiple secondary detonations.{{Ref/Reuse|EN}}{{Ref/Reuse|HINF}}{{Ref/Reuse|forge}} Unlike the standard Ravagers produced by the [[Forge of Torograd]], the Rebound variant is produced by the [[Armory of Reckoning (location)|Armory of Reckoning]].{{Ref/Reuse|EN}}{{Ref/Reuse|CF153}} | The Rebound variant of the Ravager differs from the standard [[Veporokk Workshop|Veporokk]] design in a few major ways. In addition to having a white chassis, the weapon fires [[plasma]] projectiles injected with pockets of [[Infusion gel|infusion matter]],{{Ref/Reuse|CF153}} allowing the fired projectiles to bounce off surfaces and have multiple secondary detonations.{{Ref/Reuse|EN}}{{Ref/Reuse|HINF}}{{Ref/Reuse|forge}} Unlike the standard Ravagers produced by the [[Forge of Torograd]], the Rebound variant is produced by the [[Armory of Reckoning (location)|Armory of Reckoning]].{{Ref/Reuse|EN}}{{Ref/Reuse|CF153}} | ||
===Usage=== | ===Usage=== | ||
During the [[Battle for Zeta Halo| | During the [[Banished]] [[Battle for Zeta Halo|occupation]] of [[Installation 07]] in [[2560]], [[Captain (Covenant)|Captain]] [[Arthoc]] notably requisitioned a Ravager Rebound from the Armory of Reckoning prior to [[Battle of the Mortal Reverie|the assault]] on the UNSC stronghold at the wreckage of {{UNSCShip|Mortal Reverie}}. The unique properties of the Ravager Rebound's ammunition made it ideal for clearing out the corridors of the crashed vessel.{{Ref/Reuse|CF153}} Impressed with the weapon's performance, Arthoc kept it in his possession after the battle.{{Ref/Reuse|CF153}}{{Ref/Game|Id=Target01|HINF|[[High Value Target]] dossier, Arthoc}} He later used the weapon in a combat encounter with [[John-117]], though was defeated by the [[SPARTAN-II program|Spartan]].{{Ref/Quest|Id=Hi|HI|Reformation|Arthoc}} | ||
==In-game information== | ==In-game information== |
Revision as of 12:09, May 18, 2024
Ravager Rebound | |
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Production overview | |
Manufacturer: |
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Type: |
Directed-energy launcher[3] |
Specifications | |
Length: |
110 centimeters (43.5 in)[1] |
Ammunition type: |
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Feed system: |
100 units[1] |
Semi-automatic/charged[1] | |
Service history | |
In service: |
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“ | Modified Ravager that fires bouncing projectiles with multiple secondary detonations.[4][5] | ” |
The Ravager Rebound is a modified variant of the Veporokk Workshop Ravager.[2][4][5]
Overview
Design details
- Main article: Veporokk Workshop Ravager
- "The capacity for this weapon to launch projectiles that bounce before erupting into toxic piles was of great use in flushing our foes from cover. How they flailed and danced to our battle song!"
- — Arthoc praising the Ravager Rebound in a transmission.[2]
The Rebound variant of the Ravager differs from the standard Veporokk design in a few major ways. In addition to having a white chassis, the weapon fires plasma projectiles injected with pockets of infusion matter,[2] allowing the fired projectiles to bounce off surfaces and have multiple secondary detonations.[1][3][4] Unlike the standard Ravagers produced by the Forge of Torograd, the Rebound variant is produced by the Armory of Reckoning.[1][2]
Usage
During the Banished occupation of Installation 07 in 2560, Captain Arthoc notably requisitioned a Ravager Rebound from the Armory of Reckoning prior to the assault on the UNSC stronghold at the wreckage of UNSC Mortal Reverie. The unique properties of the Ravager Rebound's ammunition made it ideal for clearing out the corridors of the crashed vessel.[2] Impressed with the weapon's performance, Arthoc kept it in his possession after the battle.[2][6] He later used the weapon in a combat encounter with John-117, though was defeated by the Spartan.[7]
In-game information
Halo Infinite
In campaign, the Ravager Rebound is a legendary weapon awarded to the player after defeating the High Value Target, Arthoc. The weapon can be acquired at any Forward Operating Base. It fires projectiles that bounce at least once before detonating, allowing the bolts to reach farther targets.[3][5]
Gallery
List of appearances
- Halo Infinite (First appearance)
Sources
- ^ a b c d e f g Halo Encyclopedia (2022 edition), page 477
- ^ a b c d e f g h Halo Waypoint, Canon Fodder - In-Zane in the Membrane (Retrieved on May 15, 2024) [local archive] [external archive]
- ^ a b c d Halo Infinite, Gameplay
- ^ a b c Halo Infinite, Forge - Ravager Rebound description: "Modified Ravager that fires bouncing projectiles with multiple secondary detonations."
- ^ a b c Halo Support, Halo Infinite Weapon, Equipment, and Vehicle Inventory (Retrieved on May 5, 2023) [archive]
- ^ Halo Infinite, High Value Target dossier, Arthoc
- ^ Halo Infinite, campaign mission Reformation: Arthoc
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