Eklon'Dal Workshop Phantom: Difference between revisions
From Halopedia, the Halo wiki
m (→Operational history: Banished dropship links, replaced: [[Banished Spirit| → [[Eklon'Dal Workshop Spirit|) |
m (→Halo Infinite) |
||
(7 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
{{Status|Canon}} | {{Status|Canon}} | ||
{{Disambig header|the Phantom used by the Banished in ''Halo Wars 2''|other Phantom models|Phantom}} | {{Disambig header|the Phantom used by the Banished in ''Halo Wars 2''|other Phantom models|Phantom}} | ||
{{ | {{Vehicle infobox | ||
|name=Eklon'Dal Workshop | |name=Eklon'Dal Workshop Warrior Transport | ||
|image=[[File:HW2-BanishedPhantom.png|300px]] | |image=[[File:HW2-BanishedPhantom.png|300px]]<br>[[File:Enc22_BanishedPhantom.png|300px]]<br>Two different variants of Eklon'Dal's Phantom. | ||
|manufacturer=[[Eklon War-Forges]] | |manufacturer=[[Eklon War-Forges]]{{Ref/Book|Id=Enc22|Enc22|Page=474}} | ||
| | |line=[[Phantom]]{{Ref/Site|Id=cf|URL=https://www.halowaypoint.com/en-us/news/know-scope|Site=Halo Waypoint|Page=Canon Fodder - Know-Scope|D=01|M=07|Y=2017}} | ||
| | |model= | ||
|cost= | |||
|length={{Convert|107.2|ft|m|sp=us|disp=flip}}{{Ref/Reuse|Enc22}} | |length={{Convert|107.2|ft|m|sp=us|disp=flip}}{{Ref/Reuse|Enc22}} | ||
|width={{Convert|73.5|ft|m|sp=us|disp=flip}}{{Ref/Reuse|Enc22}} | |width={{Convert|73.5|ft|m|sp=us|disp=flip}}{{Ref/Reuse|Enc22}} | ||
|height={{Convert|38.1|ft|m|sp=us|disp=flip}}{{Ref/Reuse|Enc22}} | |height={{Convert|38.1|ft|m|sp=us|disp=flip}}{{Ref/Reuse|Enc22}} | ||
|mass={{Convert|188.6|MT}}{{Ref/Reuse|Enc22}} | |mass={{Convert|188.6|MT}}{{Ref/Reuse|Enc22}} | ||
| | |max speed= | ||
|engine=Twin [[impulse drive]] system{{Ref/Reuse|cf}} | |engine=Twin [[impulse drive]] system{{Ref/Reuse|cf}}{{Ref/Reuse|Enc22}}{{Ref/Game|Id=PL|HW2|Phoenix Logs|Detail=Phantom}} | ||
| | |||
| | |||
|hull= | |hull= | ||
|armament=*One [[heavy plasma cannon]]{{Ref/Reuse| | |armament= | ||
*One [[heavy plasma cannon]]{{Ref/Reuse|Enc22}} | |||
*Two {{Pattern|Shea'p|plasma cannon}}s{{Ref/Reuse|Enc22}} | *Two {{Pattern|Shea'p|plasma cannon}}s{{Ref/Reuse|Enc22}} | ||
|crew=1 pilot{{Ref/Reuse|Enc22}} | |||
|crew=1 pilot{{Ref/Reuse|Enc22}} | |complement=24 Passengers{{Ref/Reuse|Enc22}} | ||
| | |consumables= | ||
|othersystems= | |othersystems= | ||
| | |firstuse= | ||
|service= | |||
|affiliation=[[Banished]] | *[[Post-Covenant War conflicts]] | ||
**[[Second Ark Conflict]] | |||
**[[Created uprising]] | |||
**[[Battle for Zeta Halo]] | |||
|role=[[Dropship]]{{Ref/Site|Id=cf|URL=https://www.halowaypoint.com/en-us/news/know-scope|Site=Halo Waypoint|Page=Canon Fodder - Know-Scope|D=01|M=07|Y=2017}} | |||
|affiliation=[[Banished]] | |||
}} | }} | ||
{{Quote|Phantom awaiting commands.|A Phantom pilot during the Banished occupation of Installation 00.{{Ref/Game|Id=HW2|HW2}}}} | {{Quote|Phantom awaiting commands.|A Phantom pilot during the Banished occupation of Installation 00.{{Ref/Game|Id=HW2|HW2|Phantom in-game unit}}}} | ||
The '''Eklon'Dal Workshop Warrior Transport''' is a craft in the '''[[Phantom]]''' line of armed [[dropship]]s. While the Phantom was originally introduced as a design for the [[Covenant]] empire, the variants produced by the [[Eklon War Forges]] are instead employed by the [[Banished]].{{Ref/Reuse|Enc22}} | |||
The | ==Overview== | ||
===Design details=== | |||
The Eklon'Dal Phantom is based on the iconic {{Pattern|Ru'swum|Phantom|}} and {{Pattern|Kez'katu|Phantom|}} Phantoms pioneered during the era of the Covenant empire. Thanks to the empire's collapse into [[Great Schism|civil war]], restrictions on the use of [[Forerunner]] technology allowed the [[Banished]] and its war-forges to begin making home-grown improvements to their fleet of vehicles - with their dropships being some of the most prolific examples. Accordingly, the Eklon'Dal Phantom features noticeably increased armour plating and a more pronounced empennage, though otherwise mostly bears resemblance to its imperial forebears.{{Ref/Reuse|Enc22}} | |||
Most of the changes introduced by Eklon'Dal's engineers were functionally negligible to the vehicle's overall performance, though the changes of significance were a cause of argument among the members of the [[clan]].{{Ref/Reuse|Enc22}} | |||
They are fitted with a twin [[impulse drive]] system, this makes the Phantom capable of long-range subluminal travel. It is also equipped with a [[gravity lift]] that can be used to pick up and drop off individuals.{{Ref/Reuse|cf}}{{Ref/Reuse|PL}} | |||
===Armaments=== | ===Armaments=== | ||
These Phantoms are fitted with a [[heavy plasma cannon]] and two {{Pattern|Shea'p|plasma cannon}}s.{{Ref/Reuse|cf}} | These Phantoms are fitted with a [[heavy plasma cannon]] and two {{Pattern|Shea'p|plasma cannon}}s.{{Ref/Reuse|Enc22}} | ||
===Variants=== | |||
*'''Standard variant:''' The standard Eklon'Dal Workshop Phantom, bearing a plasma cannon and twin ''She'ap''-pattern light plasma turrets.{{Ref/Reuse|Enc22}} | |||
*'''Gunship variant:''' A variant of the Phantom predominantly carried aboard ''[[Enduring Conviction]]'' and used in the [[Second Ark Conflict]]. This variant retains the classic Covenant Phantom's twin forward engines, and is aggressively modified to serve as a gunship and firing platform. It boasts a larger cannon on the nose, bearing resemblance to the [[Grenflekt Workshop Spiker]], though appears to have lost the side turrets in favour of portholes for onboard troops to contribute their firepower to the vehicle's defence. This configuration would have been used by [[Ripa 'Moramee]], were he to have joined the Banished.{{Ref/Reuse|cf}}{{Ref/Reuse|PL}} | |||
<gallery class="center"> | |||
File:Enc22_BanishedPhantom.png|The standard Banished Phantom. | |||
File:HW2-BanishedPhantom.png|The Phantom gunship modification. | |||
</gallery> | |||
==Operational history== | ==Operational history== | ||
Several | Several gunship Phantoms were kept aboard ''[[Enduring Conviction]]'' to augment her existing stocks of [[Eklon'Dal Workshop Spirit|Spirit]]s and [[Eklon'Dal Workshop Lich]]es during the Banished's [[Second Ark Conflict|operations]] on [[Installation 00]] in [[2559]].{{Ref/Reuse|cf}}{{Ref/Reuse|PL}} In [[2560]], the Banished used the Banished Phantom during the [[Battle for Zeta Halo|conflict]] on [[Installation 07]].{{Ref/Level|Hi|The Command Spire}} | ||
==Gameplay== | ==Gameplay== | ||
Line 45: | Line 60: | ||
*'''Info:''' Mobile Garrison, Aerial transport for infantry, Provides armed support | *'''Info:''' Mobile Garrison, Aerial transport for infantry, Provides armed support | ||
*'''Tier:''' 1 | *'''Tier:''' 1 | ||
*'''Cost''': | *'''Cost''': {{HW2Pop|3}}, {{HW2Supplies|225}}, {{HW2Power|90}} | ||
'''Phantom Upgrade: Gunboat Capacity''' | '''Phantom Upgrade: Gunboat Capacity''' | ||
*'''Info:''' Increases unit capacity from 2 infantry squads to 3. | *'''Info:''' Increases unit capacity from 2 infantry squads to 3. | ||
*'''Tier:''' 3 | *'''Tier:''' 3 | ||
*'''Cost''': | *'''Cost''': {{HW2Supplies|0}}, {{HW2Power|800}} | ||
In ''[[Halo Wars 2]]'', Banished Phantoms are exclusive units for [[Arbiter]] [[Ripa 'Moramee]] and can be made at [[Banished outpost]]s once the leader power has unlocked them. Similar to the [[M650 Mastodon]], the Phantom can be used as a mobile garrison. Phantoms perform okay against aircraft, but poorly against infantry, vehicles, and structures. Due to their low offensive power Phantoms benefit greatly from a complement of infantry. If the Phantom is destroyed, the survival of the passenger depends on their remaining health when aboard. If the Phantom was destroyed with passengers in full health, they will survive but will take damage. If the Phantom was destroyed with heavily wounded passengers, the entire passengers will be killed. In [[Blitz]] the Phantom costs 80 energy. | In ''[[Halo Wars 2]]'', Banished Phantoms are exclusive units for [[Arbiter]] [[Ripa 'Moramee]] and can be made at [[Banished outpost]]s once the leader power has unlocked them. Similar to the [[M650 Mastodon]], the Phantom can be used as a mobile garrison. Phantoms perform okay against aircraft, but poorly against infantry, vehicles, and structures. Due to their low offensive power Phantoms benefit greatly from a complement of infantry. If the Phantom is destroyed, the survival of the passenger depends on their remaining health when aboard. If the Phantom was destroyed with passengers in full health, they will survive but will take damage. If the Phantom was destroyed with heavily wounded passengers, the entire passengers will be killed. In [[Blitz]] the Phantom costs {{HW2BlitzEnergy|80}} energy. | ||
====Phoenix log==== | |||
{| class="wikitable": style="margin-left: auto; margin-right: auto; border: none; width: 45%" | |||
|+ '''[[Phoenix Logs|Phoenix Log]] - Phantom''' | |||
|- | |||
|{{:Phoenix Logs/Banished Units/Phantom}} | |||
|} | |||
===''Halo Infinite''=== | ===''Halo Infinite''=== | ||
Banished Phantoms in ''[[Halo Infinite]]'' have more health than its predecessor but has less resistance with other weaponry. The Banished Phantom can be destroyed by explosive weapons, Sentinel | Banished Phantoms in ''[[Halo Infinite]]'' have more health than its predecessor but has less resistance with other weaponry. The Banished Phantom can be destroyed by explosive weapons, [[Sentinel Beam]]s, and [[Sniper_Rifle#Halo_Infinite|Sniper Rifle]]s. If players are caught inside a fifteen-meter radius when the Phantom is destroyed, the player will suffer an effect similar to receiving a [[Flashbang grenade|flashbang]]. | ||
==Gallery== | ==Gallery== | ||
{{Linkbox|gallery=yes}} | |||
===''Halo Wars 2''=== | |||
<gallery> | <gallery> | ||
File:HW2-phantom 01.png|Concept art of the Banished Phantom for ''[[Halo Wars 2]]''. | File:HW2-phantom 01.png|Concept art of the Banished Phantom for ''[[Halo Wars 2]]''. | ||
Line 64: | Line 88: | ||
File:HW2-PhantomsvsOutpost.png|An army of Phantoms attack an Outpost. | File:HW2-PhantomsvsOutpost.png|An army of Phantoms attack an Outpost. | ||
File:HW2 Phantom Unused Pearl.jpg|Unused pearl skin for the Phantom. | File:HW2 Phantom Unused Pearl.jpg|Unused pearl skin for the Phantom. | ||
</gallery> | </gallery> | ||
===''Halo Infinite''=== | |||
<gallery> | |||
File:HINF Concept SeeingPhantoms.jpg|Concept art of Banished Phantoms attacking the UNSC ''Infinity'' in ''[[Halo Infinite]]''. | |||
File:HINF Concept PhantomEngines.jpg|Concept art of the Banished Phantom's engines. | |||
File:HINF Phantom 1.png|A Phantom swooping in. | |||
File:HINF Phantom 2.png|Angled view of a Phantom in flight. | |||
File:HINF Phantom 3.png|A Phantom deploying Unggoy and Kig-Yar. | |||
File:HINF Phantom 4.png|Ventral view of the Phantom. | |||
File:HINF Phantom.png|The backside of the Phantom. | |||
File:HINF ScorpionPhantom.png|An [[M808C Scorpion]] piloted by [[John-117]] aiming at a Phantom. | |||
File:HINF-PhantomInterior.png|The interior of a Banished Phantom. | |||
File:HINF-FeelFreeToScreenshot.png|A Spartan with allied Sangheili exiting a Phantom. | |||
</gallery> | |||
==List of appearances== | ==List of appearances== |
Latest revision as of 12:08, April 6, 2024
Eklon'Dal Workshop Warrior Transport | |
---|---|
Two different variants of Eklon'Dal's Phantom. | |
Production information | |
Manufacturer: |
|
Product line: |
|
Technical specifications | |
Length: |
32.7 meters (107.2 ft)[1] |
Width: |
22.4 meters (73.5 ft)[1] |
Height: |
11.6 meters (38.1 ft)[1] |
Mass: |
188.6 metric tons (185.6 LT; 207.9 ST)[1] |
Engine(s): |
Twin impulse drive system[2][1][3] |
Armament: |
|
Crew: |
1 pilot[1] |
Complement: |
24 Passengers[1] |
Usage | |
In service: |
|
Role(s): |
|
Affiliation: |
|
- "Phantom awaiting commands."
- — A Phantom pilot during the Banished occupation of Installation 00.[4]
The Eklon'Dal Workshop Warrior Transport is a craft in the Phantom line of armed dropships. While the Phantom was originally introduced as a design for the Covenant empire, the variants produced by the Eklon War Forges are instead employed by the Banished.[1]
Overview[edit]
Design details[edit]
The Eklon'Dal Phantom is based on the iconic Ru'swum-pattern and Kez'katu-pattern Phantoms pioneered during the era of the Covenant empire. Thanks to the empire's collapse into civil war, restrictions on the use of Forerunner technology allowed the Banished and its war-forges to begin making home-grown improvements to their fleet of vehicles - with their dropships being some of the most prolific examples. Accordingly, the Eklon'Dal Phantom features noticeably increased armour plating and a more pronounced empennage, though otherwise mostly bears resemblance to its imperial forebears.[1]
Most of the changes introduced by Eklon'Dal's engineers were functionally negligible to the vehicle's overall performance, though the changes of significance were a cause of argument among the members of the clan.[1]
They are fitted with a twin impulse drive system, this makes the Phantom capable of long-range subluminal travel. It is also equipped with a gravity lift that can be used to pick up and drop off individuals.[2][3]
Armaments[edit]
These Phantoms are fitted with a heavy plasma cannon and two Shea'p-pattern plasma cannons.[1]
Variants[edit]
- Standard variant: The standard Eklon'Dal Workshop Phantom, bearing a plasma cannon and twin She'ap-pattern light plasma turrets.[1]
- Gunship variant: A variant of the Phantom predominantly carried aboard Enduring Conviction and used in the Second Ark Conflict. This variant retains the classic Covenant Phantom's twin forward engines, and is aggressively modified to serve as a gunship and firing platform. It boasts a larger cannon on the nose, bearing resemblance to the Grenflekt Workshop Spiker, though appears to have lost the side turrets in favour of portholes for onboard troops to contribute their firepower to the vehicle's defence. This configuration would have been used by Ripa 'Moramee, were he to have joined the Banished.[2][3]
Operational history[edit]
Several gunship Phantoms were kept aboard Enduring Conviction to augment her existing stocks of Spirits and Eklon'Dal Workshop Liches during the Banished's operations on Installation 00 in 2559.[2][3] In 2560, the Banished used the Banished Phantom during the conflict on Installation 07.[5]
Gameplay[edit]
Halo Wars 2[edit]
- Info: Mobile Garrison, Aerial transport for infantry, Provides armed support
- Tier: 1
- Cost: 3, 225, 90
Phantom Upgrade: Gunboat Capacity
In Halo Wars 2, Banished Phantoms are exclusive units for Arbiter Ripa 'Moramee and can be made at Banished outposts once the leader power has unlocked them. Similar to the M650 Mastodon, the Phantom can be used as a mobile garrison. Phantoms perform okay against aircraft, but poorly against infantry, vehicles, and structures. Due to their low offensive power Phantoms benefit greatly from a complement of infantry. If the Phantom is destroyed, the survival of the passenger depends on their remaining health when aboard. If the Phantom was destroyed with passengers in full health, they will survive but will take damage. If the Phantom was destroyed with heavily wounded passengers, the entire passengers will be killed. In Blitz the Phantom costs 80 energy.
Phoenix log[edit]
Assault dropship. The Phantom is a fast, heavily armed aerial transport available to the Arbiter. It is armed with heavy plasma cannons for engaging enemy air and ground targets, and can embark up to two infantry squads using its integral grav lift. These squads can fire from the Phantom, or be deployed at any time with the Eject ability. The Phantom's speed can be increased with the Swift Wings upgrade. The Enduring Conviction carried a number of Phantom dropships to augment its existing stocks of Spirit troop carriers and Lich deployment platforms when it deployed to the Ark. The Banished Phantoms that would have been used by the Arbiter are heavily modified to serve as gunships and firing platforms, and are capable of long-range subluminal travel. |
Halo Infinite[edit]
Banished Phantoms in Halo Infinite have more health than its predecessor but has less resistance with other weaponry. The Banished Phantom can be destroyed by explosive weapons, Sentinel Beams, and Sniper Rifles. If players are caught inside a fifteen-meter radius when the Phantom is destroyed, the player will suffer an effect similar to receiving a flashbang.
Gallery[edit]
Browse more images in this article's gallery page. |
Halo Wars 2[edit]
Concept art of the Banished Phantom for Halo Wars 2.
Phantoms near a Banished Banished outpost.
A Phantom with Sangheili Enforcer passengers attack a Klavbrig Workshop Shroud.
Halo Infinite[edit]
Concept art of Banished Phantoms attacking the UNSC Infinity in Halo Infinite.
An M808C Scorpion piloted by John-117 aiming at a Phantom.
List of appearances[edit]
- Halo Wars 2 (First appearance)
- Halo: Shadows of Reach[6]
- Halo: Divine Wind
- Halo Infinite
- Halo: The Rubicon Protocol
Sources[edit]
- ^ a b c d e f g h i j k l m n o Halo Encyclopedia (2022 edition), page 474
- ^ a b c d e f Halo Waypoint, Canon Fodder - Know-Scope (Retrieved on Jul 1, 2017) [archive]
- ^ a b c d Halo Wars 2, Phoenix Logs: Phantom
- ^ Halo Wars 2, Phantom in-game unit
- ^ Halo Infinite, campaign level The Command Spire
- ^ Halo: Shadows of Reach, chapter 5
|