Knight Blade: Difference between revisions
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{{ | {{Status|Canon}} | ||
{{Weapon | {{Weapon infobox | ||
|image = [[File:H5 Knight Blade Weapon Attachement.png|300px]] | |image = [[File:H5 Knight Blade Weapon Attachement.png|300px]] | ||
|manufacturer = [[UNSC]] | |manufacturer = [[UNSC]] | ||
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|ammotype-title = Blade material | |ammotype-title = Blade material | ||
|ammotype = Presumably [[hard light]] | |ammotype = Presumably [[hard light]] | ||
|capacity = | |||
|feed = | |feed = | ||
|operation = | |operation = | ||
|rate = | |rate = | ||
|velocity = | |velocity = | ||
|optics = | |||
|range = Short<br />23.5 ft (7.16 m) {{C|gameplay}}<ref name="analysis">[https://www.youtube.com/watch?v=tlI8gtwADPg '''YouTube''' - ''Halo 5 | Knight Blade Is Awesome (Analysis)'']</ref> | |range = Short<br />23.5 ft (7.16 m) {{C|gameplay}}<ref name="analysis">[https://www.youtube.com/watch?v=tlI8gtwADPg '''YouTube''' - ''Halo 5 | Knight Blade Is Awesome (Analysis)'']</ref> | ||
|service = [[Post-Covenant War conflicts]] | |service = [[Post-Covenant War conflicts]] | ||
}} | }} | ||
The '''knight blade''' is a [[UNSC]] weapon attachment that is used to counter personnel in close quarters combat, but additionally can inflict heavy damage and knockback against vehicles. It is presumably based off of the same [[ | The '''knight blade''' is a [[UNSC]] [[weapon attachment]] that is used to counter personnel in close quarters combat, but additionally can inflict heavy damage and knockback against vehicles. It is presumably based off of the same [[lightblade|technology]] that the [[Promethean Knight]]s use. | ||
== Gameplay == | == Gameplay == | ||
If a loadout weapon has this attachment equipped, it will display different melee animations and also has increased lunge range. It can destroy a | If a loadout weapon has this attachment equipped, it will display different melee animations and also has increased lunge range. It can destroy a {{Pattern|Karo'wark|Ghost}} in four hits or an [[M12 Warthog|M12B Warthog]] in six hits, assuming neither vehicle is hit in its respective weak point. It is noted to increase melee effectiveness, damage, and knockback against vehicles. Unlike the lightblades used by actual Knights, the Knight Blade attachment causes enemies to disintegrate if they are killed with it.{{Ref/Reuse|analysis}} | ||
This attachment can only be applied to the base variants of the [[MA5D assault rifle|assault rifle]], [[BR85 battle rifle|battle rifle]], and [[M395 DMR|DMR]]. | This attachment can only be applied to the base variants of the [[MA5D assault rifle|assault rifle]], [[BR85 battle rifle|battle rifle]], and [[M395 DMR|DMR]]. | ||
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== Sources == | == Sources == | ||
{{Ref/Sources}} | |||
{{Human sidearms}} | |||
{{Melee Weapons}} | |||
[[Category:Weapon attachments]] | [[Category:Weapon attachments]] | ||
[[Category:Melee weapons]] |
Latest revision as of 13:12, February 4, 2024
Knight Blade | |
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Production overview | |
Manufacturer: |
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Type: |
Melee weapon |
Specifications | |
Blade material: |
Presumably hard light |
Effective range: |
Short |
Service history | |
In service: |
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The knight blade is a UNSC weapon attachment that is used to counter personnel in close quarters combat, but additionally can inflict heavy damage and knockback against vehicles. It is presumably based off of the same technology that the Promethean Knights use.
Gameplay[edit]
If a loadout weapon has this attachment equipped, it will display different melee animations and also has increased lunge range. It can destroy a Karo'wark-pattern Ghost in four hits or an M12B Warthog in six hits, assuming neither vehicle is hit in its respective weak point. It is noted to increase melee effectiveness, damage, and knockback against vehicles. Unlike the lightblades used by actual Knights, the Knight Blade attachment causes enemies to disintegrate if they are killed with it.[1]
This attachment can only be applied to the base variants of the assault rifle, battle rifle, and DMR.
Gallery[edit]
List of appearances[edit]
- Halo 5: Guardians (First appearance)
Sources[edit]
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