Canon

MLRS-1 Hydra: Difference between revisions

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{{Status|Canon}}
{{Status|Canon}}
{{Center|This article is about the Hydra seen in ''[[Halo 5: Guardians]]''. For other uses of the word Hydra, see [[Hydra (disambiguation)]].}}
{{Disambig header|the Hydra introduced in ''[[Halo 5: Guardians]]''|other uses of the word Hydra|Hydra (disambiguation)}}
{{Weapon infobox
{{Weapon infobox
|name = MLRS-1 Hydra
|name = MLRS-1 Hydra
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|height = {{Convert|15.1|in|cm|disp=flip|sp=us}}{{Ref/Reuse|universe}}
|height = {{Convert|15.1|in|cm|disp=flip|sp=us}}{{Ref/Reuse|universe}}
|weight = {{Convert|24.3|lb|kg|disp=flip|sp=us}}{{Ref/Reuse|universe}}
|weight = {{Convert|24.3|lb|kg|disp=flip|sp=us}}{{Ref/Reuse|universe}}
|ammotype = 9X-G [[Wikipedia:Airburst round|HEAB]] Gyroc rockets{{Ref/Reuse|Enc22}}
|ammotype = [[9X-G Gyroc rocket|9X-G High-Explosive Air Bursting Gyroc rocket]]s{{Ref/Reuse|Enc22}}
|capacity =
|capacity =
|feed = 6-rocket revolving cylinder{{Ref/Reuse|universe}}{{Ref/Reuse|Enc22}}
|feed = 6-rocket revolving cylinder{{Ref/Reuse|universe}}{{Ref/Reuse|Enc22}}
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==Overview==
==Overview==
===Design details===
===Design details===
The MLRS-1 Hydra Gyroc Launcher is a highly versatile guided missile launcher that can operate in a variety of different environments. The weapon was designed to be effective against both infantry and vehicle targets. The Hydra is designed to be as easy to operate as a conventional [[rifle]], albeit one that fires gyroscopically stabilized High-Explosive Air Bursting (HEAB) micro-missiles from the weapon's six-chamber, revolving cylinder.{{Ref/Reuse|universe}} The Hydra's rockets are capable of homing in on targets, though they require a lock-on before doing so.{{Ref/Site|Id=CFLocke|URL=https://www.halowaypoint.com/en-us/news/canon-fodder-locke-load|Site=Halo Waypoint|Page=Canon Fodder - Locke & Load|D=08|M=11|Y=2020}}{{Ref/Reuse|Enc22}}
The MLRS-1 Hydra Gyroc Launcher is a highly versatile guided missile launcher that can operate in a variety of different environments. The weapon was designed to be effective against both infantry and vehicle targets. The Hydra is designed to be as easy to operate as a conventional [[rifle]], albeit one that fires [[9X-G Gyroc rocket|9X-G gyroscopically stabilized High-Explosive Air Bursting (HEAB) micro-missiles]] from the weapon's six-chamber, revolving cylinder.{{Ref/Reuse|universe}} The Hydra's rockets are capable of homing in on targets, though they require a lock-on before doing so.{{Ref/Site|Id=CFLocke|URL=https://www.halowaypoint.com/en-us/news/canon-fodder-locke-load|Site=Halo Waypoint|Page=Canon Fodder - Locke & Load|D=08|M=11|Y=2020}}{{Ref/Reuse|Enc22}}


Highly effective in both close-quarters combat and medium-range engagements, the Hydra can be used in a direct-fire mode, though it is most deadly when using a real-time [[Visual Intelligence System, Reconnaissance|VISR]] connection to lock-on and guide missiles to the target. The Hydra's sophisticated automatic targeting and tracking system allows the user to target not only individual infantry, but even distinct parts of enemy vehicles to effect a clean and efficient kill.{{Ref/Reuse|universe}}{{Ref/Reuse|Enc22}}
Highly effective in both close-quarters combat and medium-range engagements, the Hydra can be used in a direct-fire mode, though it is most deadly when using a real-time [[Visual Intelligence System, Reconnaissance|VISR]] connection to lock-on and guide missiles to the target. The Hydra's sophisticated automatic targeting and tracking system allows the user to target not only individual infantry, but even distinct parts of enemy vehicles to effect a clean and efficient kill.{{Ref/Reuse|universe}}{{Ref/Reuse|Enc22}}


===Variants===
===Variants===
*'''[[Typhon]]''': The ''Typhon'' is an improved variant manufactured by the [[Office of Naval Intelligence]]'s [[Watershed Division]] that features upgraded and improved recoil compensation, warhead damage, and reload speed.{{Ref/Reuse|universe}}{{Ref/Game|H5G|List of REQ cards|REQ card|Detail=Typhon description|Quote=What Chalybs builds, Watershed Division perfects. Improved Hydra Launcher with upgraded recoil compensation, warhead damage, and reload speed.}}
*'''[[Typhon]]''': The Typhon is an improved variant manufactured by the [[Office of Naval Intelligence]]'s [[Watershed Division]] that features upgraded and improved recoil compensation, warhead damage, and reload speed.{{Ref/Reuse|universe}}{{Ref/Game|H5G|List of REQ cards|REQ card|Detail=Typhon description|Quote=What Chalybs builds, Watershed Division perfects. Improved Hydra Launcher with upgraded recoil compensation, warhead damage, and reload speed.}}
*'''[[Echidna]]''': The ''Echidna'' is an advanced variant, also produced by the Watershed Division's engineers, that features experimental, non-nuclear warheads capable of generating an [[electromagnetic pulse]]. Unlike the base model or ''Typhon'', the ''Echidna'' is capable of both a 2× and 5× zoom and can track down targets as far back as {{convert|2040|ft|m|sigfig=3}}.{{Ref/Reuse|universe}}{{Ref/Game|H5G|List of REQ cards|REQ card|Detail=Echidna description|Quote=Experimental mini-missile warheads are just one of Chalybs Defense's many R&D projects. Advanced Hydra Launcher loaded with experimental EMP warheads capable of temporarily disabling enemy vehicles.}}
*'''[[Echidna]]''': The Echidna'is an advanced variant, also produced by the Watershed Division's engineers, that features experimental, non-nuclear warheads capable of generating an [[electromagnetic pulse]]. Unlike the base model or Typhon, the Echidna is capable of both a 2× and 5× zoom and can track down targets as far back as {{convert|2040|ft|m|sigfig=3}}.{{Ref/Reuse|universe}}{{Ref/Game|H5G|List of REQ cards|REQ card|Detail=Echidna description|Quote=Experimental mini-missile warheads are just one of Chalybs Defense's many R&D projects. Advanced Hydra Launcher loaded with experimental EMP warheads capable of temporarily disabling enemy vehicles.}}
<gallery class="center">
<gallery class="center">
File:H5_Hydra_Typhon.png|Typhon.
File:H5_Hydra_Typhon.png|Typhon.
Line 52: Line 52:


== Gallery ==
== Gallery ==
===Concept art and illustrations===
<gallery>
File:H5G Achievement GoForTheGold.png|Concept art of the Hydra for ''[[Halo 5: Guardians]]''.
File:HW2C-CommanderJerome.jpg|Concept art of Commander [[Jerome-092]] with a Hydra for ''[[Halo Wars 2]]''.
File:Enc22 Dutch.png|An MLRS-1 Hydra in the hands of [[Taylor Miles|Taylor "Dutch" Miles]].
</gallery>
===Development images===
===Development images===
<gallery>
<gallery>
File:H5G Achievement GoForTheGold.png|Concept art of the Hydra for ''[[Halo 5: Guardians]]''.
File:H5 Spartan-IV with Hydra.jpg|A [[RECRUIT-class Mjolnir|Recruit]]-clad Spartan-IV wielding the Hydra in a promotional image for the ''[[Halo 5: Guardians Multiplayer Beta]]''.
File:H5 Spartan-IV with Hydra.jpg|A [[RECRUIT-class Mjolnir|Recruit]]-clad Spartan-IV wielding the Hydra in a promotional image for the ''[[Halo 5: Guardians Multiplayer Beta]]''.
File:H5G_Hydra_HiPoly_Render_1.jpg|A render of the Hydra's high-poly model.
File:H5G_Hydra_HiPoly_Render_1.jpg|A render of the Hydra's high-poly model.
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File:H5G_Hydra_HiPoly_Render_7.jpg|A render of the Hydra's high-poly model.
File:H5G_Hydra_HiPoly_Render_7.jpg|A render of the Hydra's high-poly model.
File:H5G_Hydra_HiPoly_Render_8.jpg|A render of the Hydra's high-poly model.
File:H5G_Hydra_HiPoly_Render_8.jpg|A render of the Hydra's high-poly model.
File:HW2C-CommanderJerome.jpg|Concept art of Commander [[Jerome-092]] with a Hydra for ''[[Halo Wars 2]]''.
</gallery>
</gallery>


=== Normal gallery ===
=== Screenshots ===
<gallery>
<gallery>
File:H5Hydra.png|The Hydra being used in the ''Halo 5: Guardians Multiplayer Beta''.
File:H5Hydra.png|The Hydra being used in the ''Halo 5: Guardians Multiplayer Beta''.
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File:H5G-HydraSS.png|Alternate view of a Hydra engaged with smart scope.
File:H5G-HydraSS.png|Alternate view of a Hydra engaged with smart scope.
File:H5G-Hydra&RocketLauncher.jpg|A Spartan-IV using a Hydra on [[Escape from ARC]].
File:H5G-Hydra&RocketLauncher.jpg|A Spartan-IV using a Hydra on [[Escape from ARC]].
File:Enc22 Dutch.png|An MLRS-1 Hydra in the hands of [[Taylor Miles|Taylor "Dutch" Miles]].
</gallery>
</gallery>



Latest revision as of 11:18, January 15, 2024

This article is about the Hydra introduced in Halo 5: Guardians. For other uses of the word Hydra, see Hydra (disambiguation).
MLRS-1 Hydra
H5G-Hydra render.png
Production overview

Manufacturer:

Chalybs Defense Solutions[1][2]

Model series:

Hydra[1][2]

Type:

Multiple rocket launcher

Variants:

Specifications

Length:

91 centimeters (36 in)[1][2]

Width:

14 centimeters (5.6 in)[1]

Height:

38 centimeters (15.1 in)[1]

Weight:

11.0 kilograms (24.3 lb)[1]

Ammunition type:

9X-G High-Explosive Air Bursting Gyroc rockets[2]

Feed system:

6-rocket revolving cylinder[1][2]

Firing mode:

Semi-automatic[1][2]

Service history

In service:

Post-Covenant War conflicts

 

The Multiple Launch Rocket System-1 Hydra Gyroc Launcher (MLRS-1 HGL) is a rapid-fire guided munitions launcher in the Hydra line of weaponry manufactured by Chalybs Defense Solutions and used by the United Nations Space Command.[1][2] It is the predecessor to the MLRS-2 model.

Overview[edit]

Design details[edit]

The MLRS-1 Hydra Gyroc Launcher is a highly versatile guided missile launcher that can operate in a variety of different environments. The weapon was designed to be effective against both infantry and vehicle targets. The Hydra is designed to be as easy to operate as a conventional rifle, albeit one that fires 9X-G gyroscopically stabilized High-Explosive Air Bursting (HEAB) micro-missiles from the weapon's six-chamber, revolving cylinder.[1] The Hydra's rockets are capable of homing in on targets, though they require a lock-on before doing so.[3][2]

Highly effective in both close-quarters combat and medium-range engagements, the Hydra can be used in a direct-fire mode, though it is most deadly when using a real-time VISR connection to lock-on and guide missiles to the target. The Hydra's sophisticated automatic targeting and tracking system allows the user to target not only individual infantry, but even distinct parts of enemy vehicles to effect a clean and efficient kill.[1][2]

Variants[edit]

  • Typhon: The Typhon is an improved variant manufactured by the Office of Naval Intelligence's Watershed Division that features upgraded and improved recoil compensation, warhead damage, and reload speed.[1][4]
  • Echidna: The Echidna'is an advanced variant, also produced by the Watershed Division's engineers, that features experimental, non-nuclear warheads capable of generating an electromagnetic pulse. Unlike the base model or Typhon, the Echidna is capable of both a 2× and 5× zoom and can track down targets as far back as 2,040 feet (622 m).[1][5]

Operational history[edit]

The result of decades of development in refining micro-missile technology, the Hydra MLRS entered service in the United Nations Space Command in 2556, though the weapon has yet to see widespread usage beyond the Spartan Operations division as of October 2558. The Hydra had been utilized in a number of combat roles, including close-quarters infantry engagements, urban pacification, and ship boarding maneuvers.[1] Hydras were aboard Argent Moon during Blue Team's mission to recover the research ship in 2558.[6]

Trivia[edit]

Gallery[edit]

Concept art and illustrations[edit]

Development images[edit]

Screenshots[edit]

Halo 5: Guardians REQ cards[edit]

List of appearances[edit]

Sources[edit]

  1. ^ a b c d e f g h i j k l m n Halo Waypoint, Hydra Launcher (Retrieved on Oct 30, 2021) [archive]
  2. ^ a b c d e f g h i Halo Encyclopedia (2022 edition), page 177
  3. ^ Halo Waypoint, Canon Fodder - Locke & Load (Retrieved on Nov 8, 2020) [archive]
  4. ^ Halo 5: Guardians, REQ card: Typhon description "What Chalybs builds, Watershed Division perfects. Improved Hydra Launcher with upgraded recoil compensation, warhead damage, and reload speed."
  5. ^ Halo 5: Guardians, REQ card: Echidna description "Experimental mini-missile warheads are just one of Chalybs Defense's many R&D projects. Advanced Hydra Launcher loaded with experimental EMP warheads capable of temporarily disabling enemy vehicles."
  6. ^ Halo 5: Guardians, campaign level Blue Team
  7. ^ Halo Waypoint, The Halo Bulletin Episode 6 (Retrieved on Apr 13, 2016) [archive]