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Ukala Workshop Mauler: Difference between revisions

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{{Era|H3}}
{{Status|Canon}}
{{Ratings}}
{{Weapon infobox
{{Weapon
|image= [[File:H3-BruteMauler.png|300px]]
|image= [[Image:H3 Mauler.jpg|300px]]
| name=Ukala Workshop Breach Pistol
| name=Mauler
| manufacturer=
| manufacturer=
| model=Type-52 Pistol | type=Single-handed Shotgun
*[[Ukala Workshop]]{{Ref/Book|Id=enc22|Enc22|Page=295}}
*[[Sacred Promissory]]{{Ref/Book|Id=enc11|Enc11|Page=338}}{{Ref/Book|Id=evg|EVG|Page=122}}{{Ref/Reuse|enc22}}
| series=
| type=Pistol
| cost=
| cost=
| size=Handheld, Single Handed ([[Dual Wield]]able)
| variant=
| length=
| length ={{Convert|52.7|cm|in}}{{Ref/Reuse|enc11}}{{Ref/Reuse|evg}}{{Ref/Reuse|enc22}}
| damage per hit=Medium-High (Low-Medium for Medium-Long range)
| weight=
| magazine=Five shells
| feed =Five-round magazine{{Ref/Reuse|enc11}}{{Ref/Reuse|evg}}{{Ref/Reuse|enc22}}
| maxammo=*25 rounds or 5 magazines (Single wielded)
| ammotype=7.9mm explosive metal bolts{{Ref/Reuse|evg}}{{Ref/Reuse|enc22}}
*50 rounds or 10 magazines (Dual wielded)
| operation=Gas-operated{{Ref/Reuse|enc11}}{{Ref/Reuse|evg}}
| operation=Gas operated
| rate=Semi-automatic{{Ref/Reuse|evg}}{{Ref/Reuse|enc22}}
| rate of fire=Moderate
| range=Very short{{Ref/Reuse|enc11}}{{Ref/Reuse|evg}}{{Ref/Reuse|enc22}}{{Ref/Game|Id=h3|H3|Gameplay}}
| accuracy=Low to Medium
| service=
| range=Short
*Post-[[First Immolation]]{{Ref/Reuse|evg}}
| era=''[[Halo 3]]''
*[[Human-Covenant War]]{{Ref/Reuse|h3}}
| counterpart=*Elite: [[Type-25 Directed Energy Pistol]]
*Human: [[M6G Personal Defense Weapon System]]
| counterwep=*Close range: [[Shotgun]], [[Energy Sword]], [[Gravity Hammer]]
*Medium range: [[Battle Rifle]], [[Covenant Carbine]]
*Long range: [[Beam Rifle]], [[Sniper Rifle]]
| affiliation=[[Covenant Loyalists]]
}}
}}
The '''Ukala Workshop Breach Pistol'''{{Ref/Reuse|enc22}} {{Type|52|Pistol|P}},{{Ref/Book|Id=enc09|Enc09|Page=324}} more commonly known as the '''mauler''', is a sidearm developed by the [[Ukala Workshop]] and employed by the [[Jiralhanae]] following the [[First Immolation]] on [[Doisac]].{{Ref/Reuse|evg}} Following the Jiralhanae's absorption into the Covenant, the mauler was manufactured by the [[Sacred Promissory]] on ''[[High Charity]]''.{{Ref/Reuse|enc11}} It is the companion weapon to the [[Ukala Workshop Mangler]].{{Ref/Book|Enc22|Page=476}}


{{Quote|Firing the Mauler at an enemy from anything other than extreme close range is akin to insulting his mother: it's all just hot air and noise and is only going to make him mad.|Halo 3 Strategy Guide}}
==Overview==
[[File:BruteMauler.png|thumb|left|150px|An angled view of the mauler.]]
===Design details===
While the Ukala Workshop Breach Pistol is used by the Jiralhanae as a high-caliber pistol,{{Ref/Reuse|enc22}} it is functionally analogous to drum-fed [[human]] shotguns.{{Ref/Reuse|evg}} The mauler's poor barrel choke considerably reduces its effective range to close quarters combat.{{Ref/Reuse|evg}} As such, the mauler is designed to allow the user incapacitate enemies before closing the distance for a final blow.{{Ref/Reuse|enc22}}  The magazine holds five 7.9mm superheated metal explosive bolts. Upon being fired, a salvo of the explosive bolts are ejected from the weapon, creating a scatter-shot effect reminiscent of human shotguns. Like all Jiralhanae weapons, the mauler is equipped with a small blade underneath from its handle,  which allows the operator to puncture an enemy's armor or even slam its end into the enemy's skull.{{Ref/Reuse|evg}}{{Ref/Reuse|enc22}} While the mauler's blade is modified differently across clans and their respective workshop, the ''Ukala''{{'}}s design is the most common variant.{{Ref/Reuse|enc22}}  


===Usage===
Carried by Jiralhanae skin traders, forge wardens, and pack vigilantes on raids,{{Ref/Reuse|enc22}} the mauler plays an anti-personnel weapon for close quarters combat in the Jiralhanae arsenal.{{Ref/Reuse|enc11}}{{Ref/Reuse|evg}} The mauler first saw use during the [[Battle of Gbraakon|Battle]] of [[Gbraakon]] on [[Doisac]], shortly after the Jiralhanae's [[First Immolation|global war]]. During the [[Human-Covenant War]], it was employed by all ranks of Jiralhanae,{{Ref/Reuse|h3}}{{Ref/Game|H3ODST|Gameplay}} including ones that held the specialist rank of [[Jiralhanae Stalker|Stalkers]].{{Ref/Reuse|evg}}


The '''Type-52 Pistol''' (commonly known as the "''Mauler''") is a [[Jiralhanae]] "sidearm" used by the Infantry and Security forces of the [[Covenant Loyalist]]s during the [[Human-Covenant War]]. The '''Mauler''' is a cross between a shotgun and a revolver, but is not as powerful as the [[UNSC]] [[shotgun|M90A shotgun]], however its compact design allowed for dual wielding, doubling the firepower. The Mauler has a blade like all other [[Jiralhanae]] weapons, however it is used to stab rather than cut. It is the Brutes' weapon of choice for close-quarters combat.
==Gameplay==
The mauler is featured in ''[[Halo 3]]'' and ''[[Halo 3: ODST]]''. It can be dual-wielded in ''Halo 3''.
=== Advantages ===
While a single Mauler is not as powerful as the UNSC [[M90 shotgun|M90 Shotgun]] by itself, the Mauler is still a lethal weapon up close. One shot to a light-armored or non-armored target will result in an instant kill, and the blade on the bottom of the weapon makes it an effective melee weapon, a fact helped by the Mauler's impressively fast melee swing and recovery. When dual-wielded by a [[SPARTAN-II program|Spartan]] or [[Sangheili]], the Mauler's power is doubled and will kill a heavily armored or shielded target in one shot if fired at the same time at close range. Using a single Mauler against a heavily-armored or shielded target is risky, but still results in a kill if the user fires off a shot and follows up with a quick melee attack. Firing two or three times in rapid succession could perhaps result in a kill. Also, as well as having a faster reload than a Shotgun thanks to its magazine, it has a faster fire rate which is particularly useful when dual-wielding. Lastly, the Mauler is the only close-range weapon that can be dual-wielded, so the user will not have to waste valuable seconds switching to another weapon.


==Tactics==
=== Disadvantages ===
[[Image:Mauler.jpg|thumb|left|200px|A Spartan wielding a Mauler on [[High Ground]].]]
The Mauler is generally unable to inflict the one-hit kill damage that the M90 Shotgun and later [[M45 shotgun]]s and [[Z-180 Scattershot]] are capable of, unless dual wielded. The spread of the Mauler's shell severely limits its range, and any weapon that can be used outside of close range can take down a user with a Mauler. Ammunition is often rare to come by, and its five shell magazine can be used up rather quickly.
The Mauler is generally unable to inflict the one-hit kill damage that the shotgun can, unless dual wielded. It is possible to replicate the [[Shotgun]]'s lethality with fast reflexes at close range. To do this, you must first be within melee distance of your target. Fire your first shot and immediately strike with a melee attack. This will often dispatch the opponent instantly. Although that is not entirely true, it is possible to score an instant kill, however, you just have to be very close to the enemy. If you master this skill, you can shoot the target before they had time to react. Take care when using this tactic against a shotgun-wielding opponent; they will usually not need to melee you after his first blast, though if he fails to kill you with the first shot, he will usually shoot again or melee. This does not work against [[overshield|overshielded]] opponents. While dual-wielding a pair of Maulers, one double-blast at close range will kill most enemies.  


Firing at an enemy with the Mauler while right above them will usually kill them in one shot, or if not, just melee to finish them. Staggering your shots could be effective as well, but this seems to work best when you were outside of melee range. [[Dual-wielding]] this weapon in tandem with a [[Plasma Rifle]] or [[Plasma Pistol]] is a highly effective combination. Draining your opponent's shield (preferably with one of the Plasma weapons), then moving in and shooting also works well. If you are reloading your Mauler when you have one of these combos, you can drain their shield with the other weapon and melee. It doesn't matter that you dropped your weapon; you can just pick it up after the enemy is dead. [[Image:1212466661 Mauler.gif|thumb|left|200px|A ''Mauler'' render .]]
==Production notes==
[[File:H3 BruteExcavator.png|thumb|250px|A Brute holding the early Excavator model in the ''[[Halo 3 ViDoc: Et Tu, Brute?|Et Tu, Brute?]]'' [[ViDoc]].]]
{{Main|Cut Halo: Combat Evolved weapons|Cut Halo 3 weapons}}
The Mauler's design lineage traces back to the [[Development of Halo: Combat Evolved|development]] of ''[[Halo: Combat Evolved]]''. During the 1999-2000-era third-person builds of the game, the UNSC were to have a weapon referred to as the "[[Cut Halo: Combat Evolved weapons#Excavator|Excavator]]". The weapon was ultimately shelved, but would eventually form the basis for the Mauler in ''Halo 3''. [[Cut Halo 3 weapons#Excavator|Early versions]] of the Mauler concept showcase a form much more similar to the original Excavator, including [[Subanese crystal|Blamite]] as its ammunition before eventually evolving into the design seen today.{{Ref/Book|Id=AoH3|AoH3|Page=61}}


The Mauler also has one of the fastest reloads in ''[[Halo 3]]''. Even when dual-wielding, it reloads quickly.
The Mauler remains named the excavator in the internal game files of ''Halo 3'', ''Halo 3: ODST'' and ''Halo Online''.


Unless dual-wielded, the Mauler is the weakest of other close-range weapons, such as the Shotgun, [[Gravity Hammer]], or [[Energy Sword]]. Thus, you should never attempt to have a close-quarters fight against someone who has any of these other weapons. Switching to another, longer-range weapon is often a better option. The Mauler also has very limited ammo.
== Gallery ==
The Mauler is very effective against [[The Flood]].
{{Linkbox|gameplay=yes|gallery=yes}}
===Halo 3===
<gallery>
File:H3 BruteExcavator Concept 1.jpg|Early concept art for the Mauler.
File:H3 BruteExcavator Concept 2.jpg|Early concept art for the Mauler.
File:BruteMauler-conceptscantransparent.png|Early concept art of the Brute Mauler, from the ''[[Art of Halo 3]]''.
File:Brute shotgun.jpg|An early render of the Mauler in ''[[Halo 3]]''.
File:H3 Brute Body Guards with Maulers.jpg|Two Jiralhanae holding Maulers.
File:H3-T52Pistol-BruteMauler.png|An in-game left profile view of the Brute Mauler in ''Halo 3''.
File:H3-MaulerHUD.png|First-person view of the Mauler in ''Halo 3''.
File:H3-MaulerdualwieldingHUD.png|First-person view while dual wielding.
File:HTMCC-H3 Pioneer Closeup.jpg|A Spartan holding the Mauler in the ''Halo 3'' component of ''[[Halo: The Master Chief Collection]]''.
</gallery>
===Halo 3: ODST===
<gallery>
File:HTMCC-H3ODST RookieWithMauler.png|Jonathan Doherty holding a Mauler.
File:HTMCC-H3ODST BruteMinorsWithMaulers.png|A group of Jiralhanae wielding Maulers.
</gallery>
===Halo Online===
<gallery>
File:HO Mauler HiPoly Render 3.jpg|A model of the Mauler for ''[[Halo Online]]''.
File:HO Mauler HiPoly Render 4.jpg|The rear view of the Mauler featured in ''Halo Online''.
File:HO Mauler HiPoly Render 1.jpg|A model of the Power Mauler for ''Halo Online''.
File:HO Mauler HiPoly Render 2.jpg|The rear view of the Power Mauler featured in ''Halo Online''.
File:OnlineMaulerFP.jpeg|A basic Mauler on Diamondback.
File:PowerMauler.jpeg|The golden Power variant of the Mauler on Diamondback.
</gallery>


When you have a Mauler, try to dual wield it with almost anything. A [[Plasma Rifle]] or [[Plasma Pistol]] will do a good job. Use the plasma weapon to take down their sheilds, then charge up to them and fire it close enough to kill them. A [[Magnum]] can also be used this way, using a headshot instead of a shot-kill. This will most likely help on [[The Pit]] and [[Pit Stop]].
== List of appearances ==
* ''[[Halo 3]]'' {{1st}}
* ''[[Halo 3: ODST]]''
** ''[[Sadie's Story]]''
* ''[[Halo: Last Light]]''
* ''[[Halo: Retribution]]''
*''[[Halo: Shadows of Reach]]''
*''[[Halo: Divine Wind]]''


==Tactics When Facing A Mauler==
== Sources ==
{{Ref/Sources}}


When facing an enemy armed with a Mauler, the best tactic is to stay back and take your opponent out from a distance. As with the [[Shotgun]], [[Energy Sword]], or [[Gravity Hammer]], the weapon is virtually useless at long distances, since both the Shotgun and Mauler's ammunition scatters at distances. The official [[Halo 3]] strategy guide states that, "Firing the Mauler at an enemy from anything other than extreme close range is akin to insulting his mother: it's all just hot air and noise and is only going to make him mad".<ref>Halo 3 Strategy Guide</ref> It is inadvisable to get too close unless you have a devastating close-range weapon of your own (however beware that on [[Legendary]], a Brute can kill you with one shot if you're close enough). You can snipe the user but it would be harder to tell if they have a Mauler holstered as it is kept on the thigh. Also, use weapons like the [[BR55HB SR Battle Rifle|Battle Rifle]] or the [[Type-51 Carbine|Carbine]] due to its range. Using the sword is sometimes dangerous because if the person with the Mauler fires twice when you are lunging at just the right time, you usually die and your would-be victim will get a [[Bulltrue]] medal.
{{Covenant sidearms}}
 
[[Category:Covenant infantry weapons]]
==Reduction In Matchmaking==
[[Category:Jiralhanae weapons]]
Several maps have been altered to remove or reduce the number of Maulers in matchmaking. It is believed that this change was caused by near-constant complaints regarding the large number of Maulers in many levels combined with the Mauler's ability to nearly-instantly kill an opponent at very close range. Many people felt that the weapon was unbalanced because of the close-quarters prowess of the Mauler, especially in CQB-style levels; this is a misconception. The problem was a combination of the somewhat large number of Mauler spawn locations, the fast respawn time on a lethal close-combat weapon (usually only 45 seconds), and players not changing their play style to compensate for a number of [[camping]] and / or charging Mauler wielders.
[[Category:Shotguns]]
 
[[Category:Pistols]]
==Trivia==
[[Image:Brute shotgun.jpg|right|thumb|An early render of the Mauler]]
[[Image:Plasma Mauler Halo 3.jpg|thumb|right|A Mauler firing.]]
*The Mauler was most likely made to replace the [[Brutes]] wielding Human shotguns, as the Brutes looked odd holding them. (plus the covenant have a hate for human weapons)
*The Mauler was originally the name of the Brute [[Chopper]] in the early stages of ''[[Halo 3]]'''s development.<ref>[http://www.bungie.net/News/content.aspx?type=topnews&link=BAGSpartanLaser Bungie's Weekly Update on the Spartan Laser]</ref>
*The original Covenant Mauler appeared in the Pre-Xbox version of Halo as a [[Human]] weapon, it can be seen [http://www.youtube.com/watch?v=7Tqrfy4SR7I&eurl=http://halo.wikia.com/wiki/Pre_Xbox_Halo here] beginning at the 2:49 mark.
*Players often refer to this weapon as the Brute Shotgun or the Mini-Shotgun. They also (less commonly) refer it as the Eagle due to its resemblance to an eagle-like icon when shown.
*It is unknown why [[Bungie]] set the Mauler's respawn time at 45 seconds on majority of the levels, including Close-quarters style maps, as its [[Shotgun]], [[Gravity Hammer]] and [[Energy Sword]] counterparts' respawn times on these maps were either 120, 150 or 180 seconds respawn times. Thus, newly updated versions of the affected maps have Maulers' respawn times to 90 seconds.
*Mauler spawn points were modified on [[Epitaph (Level)|Epitaph]], [[Construct (Level)|Construct]], [[Narrows (Level)|Narrows]], [[Guardian (Level)|Guardian]], [[Snowbound (Level)|Snowbound]] and [[High Ground (Level)|High Ground]] (Note: No Maulers were removed on High Ground and Snowbound, the respawn time for the weapons was just increased).
*Interestingly, the grip of the Mauler appears to be intended for Elites as it looks similar to the energy sword handle, Though the bump may act as a trigger as no trigger is present otherwise.
*The Maulers could be Halo 3's equivalent to Marathon's dual-wieldable WST-M shotguns.
*It should be noted that the Mauler and [[Spiker]] are the only Covenant weapons with iron sights. This can perhaps be explained as being because they are brute weapons.
*Like most Brute weapons the Mauler is equipped with a blade, making melee attacks more potent.
 
==Sources==
<references/>
 
==Related Pages==
{{Covenant Weapons}}
[[Category:The Covenant]]
[[Category:Covenant Weapons]]
[[Category:Brute Weapons]]
[[Category:Halo 3]]

Revision as of 07:01, January 5, 2024

Ukala Workshop Breach Pistol
Cropped screenshot of an Ukala Workshop Mauler in Halo 3.
Production overview

Manufacturer:

Type:

Pistol

Specifications

Length:

52.7 centimetres (20.7 in)[2][3][1]

Ammunition type:

7.9mm explosive metal bolts[3][1]

Feed system:

Five-round magazine[2][3][1]

Operation:

Gas-operated[2][3]

Rate of fire:

Semi-automatic[3][1]

Effective range:

Very short[2][3][1][4]

Service history

In service:

 

The Ukala Workshop Breach Pistol[1] (UNSC Type classification: Type-52 Pistol, T-52 P),[5] more commonly known as the mauler, is a sidearm developed by the Ukala Workshop and employed by the Jiralhanae following the First Immolation on Doisac.[3] Following the Jiralhanae's absorption into the Covenant, the mauler was manufactured by the Sacred Promissory on High Charity.[2] It is the companion weapon to the Ukala Workshop Mangler.[6]

Overview

Cropped screenshot of an Ukala Workshop Mauler in Halo 3.
An angled view of the mauler.

Design details

While the Ukala Workshop Breach Pistol is used by the Jiralhanae as a high-caliber pistol,[1] it is functionally analogous to drum-fed human shotguns.[3] The mauler's poor barrel choke considerably reduces its effective range to close quarters combat.[3] As such, the mauler is designed to allow the user incapacitate enemies before closing the distance for a final blow.[1] The magazine holds five 7.9mm superheated metal explosive bolts. Upon being fired, a salvo of the explosive bolts are ejected from the weapon, creating a scatter-shot effect reminiscent of human shotguns. Like all Jiralhanae weapons, the mauler is equipped with a small blade underneath from its handle, which allows the operator to puncture an enemy's armor or even slam its end into the enemy's skull.[3][1] While the mauler's blade is modified differently across clans and their respective workshop, the Ukala's design is the most common variant.[1]

Usage

Carried by Jiralhanae skin traders, forge wardens, and pack vigilantes on raids,[1] the mauler plays an anti-personnel weapon for close quarters combat in the Jiralhanae arsenal.[2][3] The mauler first saw use during the Battle of Gbraakon on Doisac, shortly after the Jiralhanae's global war. During the Human-Covenant War, it was employed by all ranks of Jiralhanae,[4][7] including ones that held the specialist rank of Stalkers.[3]

Gameplay

The mauler is featured in Halo 3 and Halo 3: ODST. It can be dual-wielded in Halo 3.

Advantages

While a single Mauler is not as powerful as the UNSC M90 Shotgun by itself, the Mauler is still a lethal weapon up close. One shot to a light-armored or non-armored target will result in an instant kill, and the blade on the bottom of the weapon makes it an effective melee weapon, a fact helped by the Mauler's impressively fast melee swing and recovery. When dual-wielded by a Spartan or Sangheili, the Mauler's power is doubled and will kill a heavily armored or shielded target in one shot if fired at the same time at close range. Using a single Mauler against a heavily-armored or shielded target is risky, but still results in a kill if the user fires off a shot and follows up with a quick melee attack. Firing two or three times in rapid succession could perhaps result in a kill. Also, as well as having a faster reload than a Shotgun thanks to its magazine, it has a faster fire rate which is particularly useful when dual-wielding. Lastly, the Mauler is the only close-range weapon that can be dual-wielded, so the user will not have to waste valuable seconds switching to another weapon.

Disadvantages

The Mauler is generally unable to inflict the one-hit kill damage that the M90 Shotgun and later M45 shotguns and Z-180 Scattershot are capable of, unless dual wielded. The spread of the Mauler's shell severely limits its range, and any weapon that can be used outside of close range can take down a user with a Mauler. Ammunition is often rare to come by, and its five shell magazine can be used up rather quickly.

Production notes

Screenshot from Et Tu, Brute? showcasing a Brute wielding the Excavator.
A Brute holding the early Excavator model in the Et Tu, Brute? ViDoc.
Main articles: Cut Halo: Combat Evolved weapons, Cut Halo 3 weapons

The Mauler's design lineage traces back to the development of Halo: Combat Evolved. During the 1999-2000-era third-person builds of the game, the UNSC were to have a weapon referred to as the "Excavator". The weapon was ultimately shelved, but would eventually form the basis for the Mauler in Halo 3. Early versions of the Mauler concept showcase a form much more similar to the original Excavator, including Blamite as its ammunition before eventually evolving into the design seen today.[8]

The Mauler remains named the excavator in the internal game files of Halo 3, Halo 3: ODST and Halo Online.

Gallery

Halo 3

Halo 3: ODST

Halo Online

List of appearances

Sources

  1. ^ a b c d e f g h i j k l m Halo Encyclopedia (2022 edition), page 295
  2. ^ a b c d e f g Halo Encyclopedia (2011 edition), page 338
  3. ^ a b c d e f g h i j k l m n Halo: The Essential Visual Guide, page 122
  4. ^ a b c Halo 3, Gameplay
  5. ^ Halo Encyclopedia (2009 edition), page 324
  6. ^ Halo Encyclopedia (2022 edition), page 476
  7. ^ Halo 3: ODST, Gameplay
  8. ^ The Art of Halo 3, page 61