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{{Status|Canon}}
{{Status|Canon}}
{{Wikipedia|Stun grenade}}  
{{Wikipedia|Stun grenade}}  
[[File:H3R - Flashbang.png|thumb|250px|Flashbang grenades.]]
[[File:HW HellbringersFlashbangs.png|thumb|300px|Hellbringers throwing flashbang grenades.]]
A '''flashbang grenade''', also known as a '''flash grenade''' or '''stun grenade''', is a special type of [[grenade]] of [[human]] origin. Unlike [[M9 frag grenade|frag grenades]], these grenades are not intended for lethal use.
A '''flashbang grenade''' (sometimes stylized as '''flash-bang grenade'''), also known as a '''flash grenade''' or '''stun grenade''', is a non-lethal [[grenade]] of [[human]] origin.{{Ref/Novel|Id=goo1|GoO|Chapter=1}}


==Overview==
==Overview==
Flashbangs use chemical reactions to produce an extremely bright flash of light and a very loud concussion blast when deployed, stunning targets, but doing very little physical damage to them. The primary purpose of a stun grenade is to temporarily blind and deafen the enemy. If the victim directly observes the flash, a still frame of what is observed by the victim will be seen for up to ten seconds, at which point their eyes will have returned to their unstimulated state. The flashbang grenade's use in combat scenarios has not been overlooked, serving to confuse, disorient, or momentarily distract a potential threat for five to ten seconds.<ref>[[Wikipedia:stun grenade|'''Wikipedia''': ''Stun grenade'']]</ref>
Flashbangs are typically held in steel hexagonal tubes,{{Ref/Novel|Id=goo12|GoO|Chapter=12}} though there are [[40mm grenade|40mm flashbangs]] that are fired from the [[M301 grenade launcher]].{{Ref/Book|Id=HWSG40|Halo Wars: Official Strategy Guide|Page=40}}  Upon detonation, flashbangs blind opponents temporarily by producing an extremely bright flash of light.{{Ref/Novel|TF|Chapter=5}} They tend to be used for distraction and misdirection before forces move in to eliminate an enemy target.{{Ref/Book|Id=enc11|Enc11|Page=357}} Flashbangs can also be used to temporarily overload the [[Semi-Powered Infiltration armor]]'s photoreactive panels, which usually effectively blends the wearer with their environment. While the photoreactive plates recover from an overload, the wearer is visible.{{Ref/Reuse|goo12}}


Flashbangs saw widespread usage within 21st century armed forces, and they are also in use with the [[United Nations Space Command]] armed forces. They were used by the [[UNSC Marines]] [[Hellbringers]] squad in [[2531]], during the [[Harvest Campaign]].<ref>'''[[Halo Wars]]'''</ref> [[Orbital Drop Shock Trooper]]s are often equipped with flashbangs.<ref>'''[[Halo 3: ODST]]'''</ref> Flashbangs were used during [[Operation: SMOKING ACES]]<ref>'''[[Halo: Ghosts of Onyx]]''', ''page 32''</ref> and during the training of the [[SPARTAN-III Gamma Company]].<ref>'''Halo: Ghosts of Onyx''', ''pages 113-118''</ref>
Flashbangs saw widespread usage in [[law enforcement]] agencies, like the [[New Mombasa Police Department]],{{Ref/Game|H3ODST|Audio log (Halo 3: ODST)#Audio log 21, Circle 7, Arc 3|Audio log 21, Circle 7, Arc 3}} and within the [[United Nations Space Command]] armed forces. In [[2531]], they were used by the [[UNSC Marine Corps]]' [[Hellbringers]],{{Ref/Game|Halo Wars|Hellbringers in-game units}} and by [[SPARTAN-II]] [[Blue Team]] during [[Operation: SMOKING ACES]].{{Ref/Reuse|goo1}} Flashbangs were also frequently used in training sessions, like when [[SPARTAN-II program|Spartan-II]] trainees played capture the flag games with [[Tango Company]],{{Ref/Novel|FS|Chapter=17}} when [[SPARTAN-III Gamma Company]] underwent training,{{Ref/Reuse|goo12}}{{Ref/Novel|GoO|Chapter=9}} and when [[John-117]] tested the second-generation [[MJOLNIR Powered Assault Armor/Mark V|MJOLNIR Mark V]] with a [[smart AI]] within the armor during a "live-fire" combat scenario.{{Ref/Novel|TFoR|Chapter=27}}


==Trivia==
[[Jiralhanae]] in the [[Covenant]] employed a similar equipment, the [[Flare]], which produces a blinding light for an extended amount of time.{{Ref/Reuse|enc11}}
*''[[Halo 3]]'' possesses a piece of Covenant [[equipment]] serving a similar function as a flashbang, the [[Flare]], which is used to blind all nearby players (even if they can't see it), though it lacks the deafening effect of a flashbang. It does, however, have a noise that can drown out certain other sounds.
 
*Starting with ''[[Halo 3: ODST]]'' and carrying over to ''[[Halo: Reach]]'', ODSTs can be seen carrying flashbangs on their belts along with a similar container colored blue with an unknown purpose.
==Productions notes==
''[[Halo 2]]'' design documents referenced flashbang grenades as a gameplay item, but they were likely [[Cut Halo 2 weapons|cut]] in early development.{{Ref/Generic|Id=H2:A|[[Halo 2: Artifacts]]|Episode 4 - The Cutting Room Floor|Detail=10:53}}


==Gallery==
==Gallery==
<gallery>
<gallery>
File:Flashbang.jpg|Flashbang Grenades on an ODST's combat utility belt.
HEvoMC-JonahFlashbang.png|[[Jonah-B283]] prepares to enter a room after he threw in flashbang grenades in the ''[[Headhunters (short story)|Headhunters]]'' motion comic.
</gallery>
</gallery>


==List of appearances==
==List of appearances==
*''[[Halo: The Fall of Reach]]'' {{1st}}
*''[[Halo: The Fall of Reach]]'' {{1st}}
*''[[Halo Graphic Novel]]''
*''[[Halo: The Flood]]''
*''[[Halo: Ghosts of Onyx]]''
*''[[Halo: First Strike]]''  
*''[[Halo: Ghosts of Onyx]]''  
*''[[Halo Wars]]''
*''[[Halo Wars]]''
*''[[Halo 3: ODST]]''
*''[[Halo 3: ODST]]''
**''[[Sadie's Story]]''
*''[[Halo: Evolutions - Essential Tales of the Halo Universe]]''
**''[[Headhunters (short story)|Headhunters]]''
*''[[Halo: Mortal Dictata]]'' {{Mo}}
*''[[Halo: Mortal Dictata]]'' {{Mo}}
*''[[Halo: The Fall of Reach - The Animated Series]]''
*''[[Halo: The Fall of Reach - The Animated Series]]''
*''[[Halo: Fractures]]''
**''[[Into the Fire]]'' {{Mo}}
*''[[Halo: Smoke and Shadow]]''
*''[[Halo: Silent Storm]]''


==Sources==
==Sources==

Revision as of 15:50, December 10, 2023

Wikipedia.png
There is more information available on this subject at Flashbang grenade on the English Wikipedia.
Hellbringers attacking a Covenant squad with flashbangs in Halo Wars.
Hellbringers throwing flashbang grenades.

A flashbang grenade (sometimes stylized as flash-bang grenade), also known as a flash grenade or stun grenade, is a non-lethal grenade of human origin.[1]

Overview

Flashbangs are typically held in steel hexagonal tubes,[2] though there are 40mm flashbangs that are fired from the M301 grenade launcher.[3] Upon detonation, flashbangs blind opponents temporarily by producing an extremely bright flash of light.[4] They tend to be used for distraction and misdirection before forces move in to eliminate an enemy target.[5] Flashbangs can also be used to temporarily overload the Semi-Powered Infiltration armor's photoreactive panels, which usually effectively blends the wearer with their environment. While the photoreactive plates recover from an overload, the wearer is visible.[2]

Flashbangs saw widespread usage in law enforcement agencies, like the New Mombasa Police Department,[6] and within the United Nations Space Command armed forces. In 2531, they were used by the UNSC Marine Corps' Hellbringers,[7] and by SPARTAN-II Blue Team during Operation: SMOKING ACES.[1] Flashbangs were also frequently used in training sessions, like when Spartan-II trainees played capture the flag games with Tango Company,[8] when SPARTAN-III Gamma Company underwent training,[2][9] and when John-117 tested the second-generation MJOLNIR Mark V with a smart AI within the armor during a "live-fire" combat scenario.[10]

Jiralhanae in the Covenant employed a similar equipment, the Flare, which produces a blinding light for an extended amount of time.[5]

Productions notes

Halo 2 design documents referenced flashbang grenades as a gameplay item, but they were likely cut in early development.[11]

Gallery

List of appearances

Sources

  1. ^ a b Halo: Ghosts of Onyx, chapter 1
  2. ^ a b c Halo: Ghosts of Onyx, chapter 12
  3. ^ Halo Wars: Official Strategy Guide, page 40
  4. ^ Halo: The Flood, chapter 5
  5. ^ a b Halo Encyclopedia (2011 edition), page 357
  6. ^ Halo 3: ODST, Audio log 21, Circle 7, Arc 3
  7. ^ Halo Wars, Hellbringers in-game units
  8. ^ Halo: First Strike, chapter 17
  9. ^ Halo: Ghosts of Onyx, chapter 9
  10. ^ Halo: The Fall of Reach, chapter 27
  11. ^ Halo 2: Artifacts, Episode 4 - The Cutting Room Floor: 10:53