Gameplay

Recharge: Difference between revisions

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{{Era|RW}}
{{Status|Gameplay}}
{{Newcontent|[[Halo Infinite]]}}
{{New content|[[Halo Infinite]]}}
{{Multiplayer map infobox
{{Multiplayer map infobox
|name=Recharge
|name=Recharge
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|image=[[File:HINF-SomeMultiplayerMap.jpg|300px]]
|image=[[File:HINF-SomeMultiplayerMap.jpg|300px]]
|game=''[[Halo Infinite]]''
|game=''[[Halo Infinite]]''
|devname=
|devname=<code>sgh_blueprint</code>
|map=
|map=
|location=[[Axys]] hydroelectric facility
|location=[[Recharge Water Treatment Facility]]{{Ref/Game|Id=watertreatment|HI|[[Forge]] [[Forge objects|object]] description}}
|date=
|date=
|playernumber=
|playernumber=
|gametypes=*[[Slayer]]
|gametypes=*[[King of the Hill]]
*[[Oddball]]
*[[Slayer]]
*[[Strongholds]]
*[[Strongholds]]
|terrain=Human industrial architecture
|terrain=Human industrial architecture
|symmetry=
|symmetry=
|hideb=
}}
}}
{{Article quote|Resource infrastructure facilities such as those run by Axys’ hydroelectric division help maintain stable energy grids for [[Human colonies|colony]] [[world]]s throughout the [[UEG]].{{Ref/Reuse|CFShowcase}}}}
{{Article quote|Power still courses through the walls of this neglected Axys facility.{{Ref/Game|Id=RechargeDesc|HINF|Recharge map description}}}}


'''Recharge''' is a [[multiplayer]] map in ''[[Halo Infinite]]''.{{Ref/Site|Id=CFShowcase|URL=https://www.halowaypoint.com/en-us/news/showcase-sensitive|Site=Halo Waypoint|Page=Canon Fodder - Showcase Sensitive|D=16|M=6|Y=2021}}
'''Recharge''' is a [[multiplayer]] map in ''[[Halo Infinite]]''.{{Ref/Site|Id=CFShowcase|URL=https://www.halowaypoint.com/en-us/news/showcase-sensitive|Site=Halo Waypoint|Page=Canon Fodder - Showcase Sensitive|D=16|M=6|Y=2021}}


==Universe and lore==
==Universe and lore==
The map is set in one of [[Axys]]' hydroelectric facilities.{{Ref/Reuse|infinitedec2020}}
The map is set in the abandoned [[Axys]]{{Ref/Reuse|infinitedec2020}} [[Recharge Water Treatment Facility]],{{Ref/Reuse|watertreatment}} a key piece of resource infrastructure that once helped to maintain a stable supply of energy for a [[UEG]] [[Human colonies|colony]] [[world]].{{Ref/Reuse|CFShowcase}}


==Overview==
==Overview==
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*'''Orange Pipes'''
*'''Orange Pipes'''
*'''Whirlpool Dam'''
*'''Whirlpool Dam'''
*'''Whirlpool Ledge'''
*'''Sneaky'''
*'''Elevator'''
*'''Elevator'''
*'''Overhang'''
*'''Overhang'''
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==Gallery==
==Gallery==
{{Linkbox|gallery=yes}}
{{Linkbox|gallery=yes}}
===Development===
===Development images===
<gallery>
<gallery>
File:HINF RechargeConcept.jpg|Concept art of Recharge.
File:HINF RechargeConcept.jpg|Concept art of Recharge.
File:HINF RechargeAssetsConcepts.jpg|Concept art of various pieces of architecture on the map.
File:HINF RechargePipeConcept.jpg|Concept art of a large pipe.
File:HINF WhirlpoolControllerConcept.jpg|Concept art of a "whirlpool controller."
File:HINF RechargeMachineConcept.jpg|Concept art of a machine related to monitoring facility's water.
File:HINF RechargeElevatorConcept.jpg|Concept art of the elevator.
File:HINF RechargeBatteryConcept.jpg|Concept art of a battery.
File:HINF RechargeBatteryConcept2.jpg|Another concept art of a battery.
File:HINF RechargeFloorConcept.jpg|Concept art of the floor in the bottom middle of the map.
File:HINF BatteryBankConcept.jpg|Concept art of the batteries.
File:HINF Voxel debug view.jpg|Sound voxels near Pit as seen in a debug mode.
File:HINF Voxel debug view.jpg|Sound voxels near Pit as seen in a debug mode.
</gallery>
</gallery>
 
===Screenshots===
===Screenshot===
<gallery>
<gallery>
File:HINF-SomeMultiplayerMap2.png|Spartan-IVs clad in [[MJOLNIR Powered Assault Armor (GEN3)|GEN3 MJOLNIR]] [[ANUBIS-class Mjolnir]] and GEN1 [[GRENADIER-class Mjolnir]].
File:HINF-SomeMultiplayerMap2.png|Spartan-IVs clad in [[MJOLNIR Powered Assault Armor (GEN3)|GEN3 MJOLNIR]] [[ANUBIS-class Mjolnir]] and GEN1 [[GRENADIER-class Mjolnir]].
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File:HINF RechargeCorridor.png|A corridor with a window showing the exterior of the hydroelectric facility.
File:HINF RechargeCorridor.png|A corridor with a window showing the exterior of the hydroelectric facility.
File:HINF - PvP banner.png|Spartans fighting it out with various weapons.
File:HINF - PvP banner.png|Spartans fighting it out with various weapons.
File:HINF Recharge Battle.jpg|Spartans gathered at the batteries.
File:HINF Recharge Strongholds.png|Combat above the Pit during a Strongholds game.
File:HINF Recharge Strongholds 2.png|A Spartan attacking a site during a Strongholds game.
</gallery>
</gallery>


==Sources==
==Sources==
{{Ref/Sources}}
{{Ref/Sources}}
{{Levels|HI|mode=yes}}
{{Levels|HI|mode=yes}}
[[Category:Halo Infinite multiplayer maps]]
[[Category:Halo Infinite multiplayer maps]]

Revision as of 11:59, December 9, 2023

"WE'VE GOT A NEW CONTACT, UNKNOWN CLASSIFICATION!"
This article may contain information based upon upcoming, unreleased, or recently-released content from Halo Infinite, and may not be fully complete. Additionally, the information may be subject to change if it is based on pre-release material. Please update it as soon as any relevant and accurate material is available.
Recharge
A multiplayer map in Halo Infinite
Map overview

Game:

Halo Infinite

Map file name (?):

sgh_blueprint

Lore information

Location:

Recharge Water Treatment Facility[1]

Gameplay overview

Terrain:

Human industrial architecture

Recommended gametype(s):

 
Power still courses through the walls of this neglected Axys facility.[2]

Recharge is a multiplayer map in Halo Infinite.[3]

Universe and lore

The map is set in the abandoned Axys[4] Recharge Water Treatment Facility,[1] a key piece of resource infrastructure that once helped to maintain a stable supply of energy for a UEG colony world.[3]

Overview

Layout

Help.png This section needs expansion. You can help Halopedia by expanding it.

Callouts

The following are locations on the map that are so named on the player's heads-up display during gameplay:

  • Pit
  • Attic
  • Batteries
  • Hydro
  • Control Room
  • Storage
  • Platform
  • Long Hall
  • Maintenance Elbow Stairs
  • Orange Pipes
  • Whirlpool Dam
  • Whirlpool Ledge
  • Sneaky
  • Elevator
  • Overhang
  • Bridge
  • Maintenance Bay
  • Blue Pipes

Production notes

The map was first revealed, albeit then-unnamed, in December 2020.[4]

The map was seen again in the A New Generation trailer[5] and was shown in even more detail in the Halo Infinite Multiplayer Overview trailer.[6] Finally, in a Canon Fodder post on Halo Waypoint, Recharge had its name revealed and further story details divulged.[3]

Gallery

Development images

Screenshots

Sources

  1. ^ a b Halo Infinite, Forge object description
  2. ^ Halo Infinite, Recharge map description
  3. ^ a b c Halo Waypoint, Canon Fodder - Showcase Sensitive (Retrieved on Jun 16, 2021) [archive]
  4. ^ a b Halo Waypoint, Inside Infinite - December 2020 (Retrieved on Feb 28, 2021) [archive]
  5. ^ A New Generation
  6. ^ Halo Infinite Multiplayer Overview