Deadlock (Halo Infinite): Difference between revisions
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{{ | {{Status|Gameplay}} | ||
{{Title|Deadlock (''Halo Infinite'')}} | {{Title|Deadlock (''Halo Infinite'')}} | ||
{{ | {{New content}} | ||
{{Disambig header|the ''Halo Infinite'' multiplayer map|the ''Halo 5: Guardians'' multiplayer map|Deadlock}} | {{Disambig header|the ''Halo Infinite'' multiplayer map|the ''Halo 5: Guardians'' multiplayer map|Deadlock}} | ||
{{Multiplayer map infobox | {{Multiplayer map infobox | ||
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|image=[[File:HINF Deadlock.png|300px]] | |image=[[File:HINF Deadlock.png|300px]] | ||
|game=''[[Halo Infinite]]'' | |game=''[[Halo Infinite]]'' | ||
|devname= | |devname=<code>btb_drydock</code> | ||
|map= | |map= | ||
|location= | |location= | ||
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|gametypes=[[Big Team Battle]]{{Ref/Reuse|IGN}} | |gametypes=[[Big Team Battle]]{{Ref/Reuse|IGN}} | ||
|parscore= | |parscore= | ||
|terrain= | |terrain=[[Banished]] structures, rocky landscapes{{Ref/Reuse|Deadlock}} | ||
|symmetry= | |symmetry= | ||
}} | }} | ||
{{Article quote|UNSC forces have yet to breach this Banished encampment.}} | |||
'''Deadlock''' is a [[multiplayer]] map in ''[[Halo Infinite]]''.{{Ref/Site|Id=IGN|URL=https://www.ign.com/articles/halo-infinite-streets-multiplayer-map-revealed-ign-first|Site=IGN|Page=Halo Infinite: ‘Streets’ Multiplayer Map Revealed – IGN First|D=1|M=11|Y=2021}} | '''Deadlock''' is a [[multiplayer]] map in ''[[Halo Infinite]]''.{{Ref/Site|Id=IGN|URL=https://www.ign.com/articles/halo-infinite-streets-multiplayer-map-revealed-ign-first|Site=IGN|Page=Halo Infinite: ‘Streets’ Multiplayer Map Revealed – IGN First|D=1|M=11|Y=2021}} | ||
==Universe and lore== | ==Universe and lore== | ||
{{ | The map is set in an unknown location, with a [[Banished]] [[Kywasky Workshop Gorespike cannon|anti-aircraft cannon]] looming in the center. Another cannon and some [[Kaelum Workshop Banshee|Banshee]]s can be seen in the distance attacking the {{UNSCShip|Panama}}, a [[UNSC]] {{Class|Mulsanne|light frigate}} hovering over a corner of the map.{{Ref/Map|Id=Deadlock|HINF|Deadlock}} | ||
==Overview== | ==Overview== | ||
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==Production notes== | ==Production notes== | ||
[[Tom French]], the Multiplayer creative director for ''Halo Infinite'' at [[343 Industries]], described the map as having a "very different mood" from the rest of the multiplayer maps, being "very dramatic", and feels very "classic ''Halo''".{{Ref/Reuse|IGN}} | [[Tom French]], the Multiplayer creative director for ''Halo Infinite'' at [[343 Industries]], described the map as having a "very different mood" from the rest of the multiplayer maps, being "very dramatic", and feels very "classic ''Halo''".{{Ref/Reuse|IGN}} | ||
==Gallery== | |||
{{Linkbox|gallery=yes|gallerypage=Images of Deadlock}} | |||
<gallery> | |||
File:HINF CobraBaseDL.png|A view of Cobra Team's base. | |||
File:HINF EagleBaseDL.png|A view of Eagle Team's base. | |||
File:HINF Deadlock Shade.png|A Shade looking towards the center of the map. | |||
File:HINF-Deadlock.jpg|Spartans on the map. | |||
File:HINF Deadlake.png|A view of the other Gorespike cannon across the lake. | |||
File:HINF Deadlock DistantCannon.png|A closeup view of the Gorespike cannon in the distance. | |||
File:HINF Deadlock AerialBattle.png|An aerial battle between Banshees and Wasps around the ''Panama''. | |||
File:HINF-BrokenDeadlock.png|Deadlock being corrupted by [[Iratus]] during [[Site Unseen]]. | |||
File:HINF-BigTeamEscalation.png|A match of Big Team Escalation Slayer begins. | |||
File:HINF-DeadlockContaminator.png|A Spartan with a [[Quantum Translocator]]. | |||
File:HINF-MarkVsWarthog.png|Spartans driving a Warthog during a game of Big Team Infection. | |||
File:HINF-FF KOH PK-83.jpg|Banished in [[Firefight: King of the Hill]]. | |||
File:HINF-FF KOH PK-88.jpg|Spartans defending the hill in Firefight. | |||
</gallery> | |||
==Sources== | ==Sources== | ||
{{Ref/Sources}} | {{Ref/Sources}} | ||
{{Levels|HINF|mode=yes}} | {{Levels|HINF|mode=yes}} |
Revision as of 12:54, December 9, 2023
"WE'VE GOT A NEW CONTACT, UNKNOWN CLASSIFICATION!" This article may contain information based upon upcoming, unreleased, or recently-released content, and may not be fully complete. Additionally, the information may be subject to change if it is based on pre-release material. Please update it as soon as any relevant and accurate material is available.
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12v12 |
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“ | UNSC forces have yet to breach this Banished encampment. | ” |
Deadlock is a multiplayer map in Halo Infinite.[2]
Universe and lore
The map is set in an unknown location, with a Banished anti-aircraft cannon looming in the center. Another cannon and some Banshees can be seen in the distance attacking the UNSC Panama, a UNSC Mulsanne-class light frigate hovering over a corner of the map.[1]
Overview
Layout
- This section needs expansion. You can help Halopedia by expanding it.
Callouts
The following are locations on the map that are so named on the player's heads-up display during gameplay:
- High Base
- High Cargo
- High Yard
- Bridge
- Cave
- Cave Pass
- AA Gun
- Watchtower
- Low Base
- Low Cargo
- Low Yard
- Waterfront
- Crash Site
- Yep, this is death...
Production notes
Tom French, the Multiplayer creative director for Halo Infinite at 343 Industries, described the map as having a "very different mood" from the rest of the multiplayer maps, being "very dramatic", and feels very "classic Halo".[2]
Gallery
Browse more images in this article's gallery page. |
Deadlock being corrupted by Iratus during Site Unseen.
A Spartan with a Quantum Translocator.
Banished in Firefight: King of the Hill.
Sources
- ^ a b Halo Infinite, multiplayer map Deadlock
- ^ a b c IGN, Halo Infinite: ‘Streets’ Multiplayer Map Revealed – IGN First (Retrieved on Nov 1, 2021) [archive]