Gameplay

Elite (NPC): Difference between revisions

From Halopedia, the Halo wiki

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Elites are a reoccurring species of alien warriors present in every halo game, often serving as the enemy's mainline infantry and sometimes appearing as allies.
Elites are a reoccurring species of alien warriors present in every ''[[Halo (disambiguation)|Halo]]'' video game, often serving as the enemy's mainline infantry and sometimes appearing as allies.


==Universe and lore==
==Universe and lore==
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Legendary: 93 <br>8s delay, 3s recharge
Legendary: 93 <br>8s delay, 3s recharge
|shieldtype=<code>energy_shield_thin</code>
|shieldtype=<code>energy_shield_thin</code>
|weapons=[[storm rifle]], [[energy sword]], [[carbine]], [[needler]], [[plasma pistol]]
|weapons=[[storm rifle]], [[energy sword]], [[needler]], [[plasma pistol]], [[carbine]]
|actions=[[vehicles|vehicle use]] ([[Boarding (gameplay mechanic)|hijacking]]), [[grenade|grenades]], [[melee]]
|actions=[[vehicles|vehicle use]] ([[Boarding (gameplay mechanic)|hijacking]]), [[grenade|grenades]], [[melee]]
|tagname=<code>storm_elite</code>
|tagname=<code>storm_elite</code>

Revision as of 00:27, October 8, 2023

HP-Icon-Gameplay.svg
This article documents its subject as it pertains to the gameplay of the Halo games, rather than the lore.
Elite
Elite Comparisons2.jpg
Gameplay role

Faction:

Covenant

Unit type:

Infantry

Character stats

Weapons:

energy sword, pistols, rifles, shoulder-fired launchers, support weapons, turrets

 

Elites are a reoccurring species of alien warriors present in every Halo video game, often serving as the enemy's mainline infantry and sometimes appearing as allies.

Universe and lore

Main article: Sangheili
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Overview

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Halo: Combat Evolved

Elite Minor
HTMCC Avatar EliteMinor 1.png
Gameplay role

Promotion rank:

Elite Major

Character stats

Body vitality:

100

Body material (?):

elite

Shield vitality:

100
12s delay, 10s recharge

Shield material (?):

elite energy shield

Weapons:

plasma rifle, needler

Actions:

vehicle use, melee

Tag name(s) (?):

elite, elite minor

 

Campaign

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Halo 2

Elite Minor
H2V Elite Minor.png
Gameplay role

Promotion rank:

Elite Major

Character stats

Body vitality:

Normal: 30

Legendary: 45

Body material (?):

hard_metal_thin

Shield vitality:

Normal: 70
15s delay, 6s recharge

Legendary: 105
4.5s delay, 1.8s recharge

Shield material (?):

energy_shield_thin

Weapons:

plasma rifle, energy sword, needler, plasma pistol, carbine, any traded

Actions:

vehicle use (hijacking), melee, dual wielding

Tag name(s) (?):

elite

 

Campaign

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Halo 3 and Halo 3: ODST

Elite Minor
Sangheili Minor 01.png
Gameplay role

Promotion rank:

Elite Major

Character stats

Body vitality:

Normal: 30

Legendary: 45

Body material (?):

hard_metal_thin

Shield vitality:

Normal: 70
15s delay, 6s recharge

Legendary: 105
4.5s delay, 1.8s recharge

Shield material (?):

energy_shield_thin

Weapons:

plasma rifle, energy sword, any traded

Actions:

vehicle use (hijacking), melee, dual wielding

Tag name(s) (?):

elite

 

Campaign and Firefight

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Halo: Reach

Elite Minor
Elite minor render.png
Gameplay role

Promotion rank:

Elite Officer

Character stats

Body vitality:

Normal: 70

Legendary: 100

Body material (?):

hard_metal_thin

Shield vitality:

Normal: 75
8s delay, 3s recharge

Legendary: 75
8s delay, 3s recharge

Shield material (?):

energy_shield_thin

Weapons:

Campaign: plasma rifle, needler, plasma repeater

Firefight: magnum, assault rifle, dmr, grenade launcher, sniper rifle, rocket launcher, any traded

Actions:

vehicle use (hijacking), grenades, melee, dual wielding

Tag name(s) (?):

elite_ai, elite

 

Campaign and Firefight

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Halo 4

Elite Storm
H4 EliteMinor.png
Gameplay role

Promotion rank:

Elite Commander

Character stats

Body vitality:

Normal: 40

Legendary: 100

Body material (?):

hard_metal_thin

Shield vitality:

Normal: 93
8s delay, 3s recharge

Legendary: 93
8s delay, 3s recharge

Shield material (?):

energy_shield_thin

Weapons:

storm rifle, energy sword, needler, plasma pistol, carbine

Actions:

vehicle use (hijacking), grenades, melee

Tag name(s) (?):

storm_elite

 

Campaign and Spartan Ops

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Halo 5: Guardians

Disclaimer: all below statistics are derived from unofficial tools and may be inaccurate
Elite Storm
H5G-Render-SangheiliStorm.png
Gameplay role

Promotion rank:

Elite Commander

Character stats

Body vitality:

Normal: 70

Legendary: 100

Body material (?):

hard_metal_thin

Shield vitality:

Normal: 93
8s delay, 3s recharge

Legendary: 93
8s delay, 3s recharge

Shield material (?):

energy_shield_thin

Weapons:

Campaign: storm rifle, energy sword, needler, plasma pistol, carbine

Warzone: beam rifle, scattershot

Actions:

vehicle use (hijacking), grenades, melee

Tag name(s) (?):

elite, elite_minor_arb

 

Campaign

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Warzone

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Changes from Halo 5: Guardians to Campaign Balance Update

  • Normal health increased from 40 to 70.
  • Increased flinch resistance.

Halo Infinite

Disclaimer: all below statistics are derived from unofficial tools and may be inaccurate
Elite Mercenary
File:Sangheili Mercenary.png
Gameplay role

Promotion rank:

Elite Enforcer

Character stats

Body vitality:

Normal: 110

Legendary: 180

Shield vitality:

Normal: 160

Legendary: 230

Weapons:

pulse carbine, any picked up

Actions:

vehicle use (hijacking), grenades, melee

Tag name(s) (?):

elite

 

Campaign

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Production notes

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Trivia

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Gallery

Concept art

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Renders

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Screenshots

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List of appearances

Notes

Sources