Pattern-2 composite sword: Difference between revisions

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|name=Pattern-2 composite sword
|name=Pattern-2 composite sword
|image=[[File:HR Heroic Icon.png]]<br/>Two machetes on the [[Heroic]] difficulty shield in ''[[Halo: Reach]]''.
|image=[[File:HR Heroic Icon.png]]<br/>Two machetes on the [[Heroic]] difficulty shield in ''[[Halo: Reach]]''.
|manufacturer=[[Misriah Armory]]{{Ref/Game|Id=HIAHRCWolfFang|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=Rakshasa - Chest - Wolf Fang}}
|manufacturer=[[Misriah Armory]]{{Ref/Game|Id=HIAHRCWolfFang|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=Rakshasa - Chest - Wolf Fang|Quote=The Wolf Fang is a tool of death, sharpened on Covenant armor and wetted with Banished lifeblood. Similar master-crafted Pattern-2 composite swords serve Spartans well in the grim business of assassination and close-range melee.}}
|model=  
|model=  
|type=Melee weapon
|type=Melee weapon
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|rate=
|rate=
|accuracy=
|accuracy=
|optics=
|range= Close-quarters
|range= Close-quarters
|service=
|service=
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|affiliation=[[UNSC]]
|affiliation=[[UNSC]]
}}
}}
The '''Pattern-2 composite sword''',{{Ref/Reuse|HIAHRCWolfFang}} otherwise known as the '''machete''',{{Ref/Game|Id=H2shield|H2V|Normal and Heroic difficulty shields}} is a bladed [[melee]] weapon manufactured by [[Misriah Armory]], and employed by the [[UNSC]].{{Ref/Reuse|H2shield}}
The '''Pattern-2 composite sword''',{{Ref/Reuse|HIAHRCWolfFang}} otherwise known as a '''machete''',{{Ref/Game|Id=H2shield|H2V|Normal and Heroic difficulty shields}} is a bladed [[melee]] weapon manufactured by [[Misriah Armory]], and employed by the [[UNSC]].{{Ref/Reuse|H2shield}}


==Overview==
==Overview==
===Design details===
===Design details===
The Pattern-2 composite sword is a standard UNSC field issue tool for use in jungle environments. The machete's grip has a thin gel layer similar to that found on [[MJOLNIR Powered Assault Armor]], a quad tier design to absorb shock from impacts and a unique layer design that enables the machete to self-sharpen with use.{{Ref/Reuse|H2shield}}
The Pattern-2 composite sword is a standard UNSC field issue tool for use in jungle environments. The machete's grip has a thin gel layer similar to that found on [[MJOLNIR Powered Assault Armor]], a quad-tier design to absorb shock from impacts and a unique layer design that enables the machete to self-sharpen with use.{{Ref/Reuse|H2shield}}


===Development history===
===Development history===
The Pattern-2 composite sword is master crafted at [[Misriah Armory]].{{Ref/Reuse|HIAHRCWolfFang}}
The Pattern-2 composite sword is master-crafted at [[Misriah Armory]].{{Ref/Reuse|HIAHRCWolfFang}}


===Variants===
===Named weapons===
====Wolf Fang====
====Wolf Fang====
{{Main|Wolf Fang}}
{{Main|Wolf Fang}}
The Wolf Fang is the personal Pattern-2 composite sword owned by [[Spartan-IV]] [[Hieu Dinh]].{{Ref/Game|Id=HIS2LWIntro|HInf|Halo Infinite Season 2 Lone Wolves Intro Cinematic}}
Wolf Fang is the personal Pattern-2 composite sword owned by [[Spartan-IV]] [[Hieu Dinh]].{{Ref/Game|Id=HIS2LWIntro|HInf|Halo Infinite Season 2 Lone Wolves Intro Cinematic}}


===Usage===
===Usage===
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==In-game information==
==In-game information==
===''Halo 3''===
===''Halo 3''===
The machete is available for use as a [[Armor customization (Halo 3)#Halo: The Master Chief Collection|backpack accessory]] in ''Halo 3'', added into the game in [[Season 6: Raven|Season 6]] of ''[[Halo: The Master Chief Collection]]''. The machete is a part of the "Sword and Board" permutation, featuring the machete with a [[UNSC shield|shield]] and a [[Sangheili]] skull - intended to emulate the Legendary difficulty sigil. During the Season 6 [[flight]], the Sword and Board permutation featured two crossed machetes, though later in the flight and final release the model was updated to only show one, with the shield now inheriting the player's primary color. This marks the first time the machete has been seen in a ''Halo'' game outside the difficulty shield insignia.
The machete is available for use as a [[Armor customization (Halo 3)#Halo: The Master Chief Collection|backpack accessory]] in ''Halo 3'', added into the game in [[Series 6: Raven|Series 6]] of ''[[Halo: The Master Chief Collection]]''. The machete is a part of the "Sword and Board" permutation, featuring the machete with a [[UNSC shield|shield]] and a [[Sangheili]] skull - intended to emulate the Legendary difficulty sigil. During the Season 6 [[flight]], the Sword and Board permutation featured two crossed machetes, though later in the flight and final release the model was updated to only show one, with the shield now inheriting the player's primary color. This marks the first time the machete has been seen in a ''Halo'' game outside the difficulty shield insignia.
{| class="wikitable" style="width: 75%;"
{| class="wikitable" style="width: 75%;"
! style="width: 15%"|Chest
! style="width: 15%"|Chest
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|align="left"|Survive the onslaught.
|align="left"|Survive the onslaught.
|N/A {{C|''MCC''-exclusive}}
|N/A {{C|''MCC''-exclusive}}
|[[Season 6: Raven|Season 6]]
|[[Series 6: Raven|Series 6]]
|}
|}


==Production notes==
==Production notes==
The machete is featured as the sword found on the difficulty emblems for [[Normal]], [[Heroic]] and [[Legendary]] difficulty in all currently-released ''Halo'' games aside from ''[[Halo 3: ODST]]'' and ''[[Halo: The Master Chief Collection]]'', which replaces the machete with [[M7S SMG]]s and [[Type-1 energy sword|energy swords]]. It is given some in-universe flavor text in the menus for ''[[Halo 2 (Windows Vista)|Halo 2's PC port]]'' alongside the [[UNSC shield]].
The machete is featured as the sword found on the difficulty emblems for [[Normal]], [[Heroic]] and [[Legendary]] difficulty in all currently-released ''Halo'' games aside from ''[[Halo 3: ODST]]'' and ''[[Halo: The Master Chief Collection]]'', which replaces the machete with [[M7S SMG]]s and [[Type-1 energy sword|energy swords]] respectively. It is given some in-universe flavor text in the menus for ''[[Halo 2 (Windows Vista)|Halo 2's PC port]]'' alongside the [[UNSC shield]].


During the [[Development of Halo: Combat Evolved|development of ''Halo: Combat Evolved'']], a weapon bearing visual resemblance to the machete was intended for inclusion in the game. Known as the Pattern-2 Composite Sword, it is likely that the difficulty shield machetes are based upon this cut design. This name was later made canon in ''Halo Infinite'' by being namedropped as the type of weapon the Wolf Fang is.
During the [[Development of Halo: Combat Evolved|development of ''Halo: Combat Evolved'']], a weapon bearing a visual resemblance to the machete was intended for inclusion in the game. Known as the Pattern-2 Composite Sword, the weapon was present in early third-person builds of the game before ultimately [[Cut Halo: Combat Evolved weapons|being cut]]. This name was later canonised in ''Halo Infinite'' with the introduction of the "Wolf Fang" [[Armor customization (Halo Infinite)|chest piece]].{{Ref/Reuse|HIAHRCWolfFang}}


==Gallery==
==Gallery==
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File:HLW machete.png|The machete being employed in ''[[Halo: Lone Wolf]]''.
File:HLW machete.png|The machete being employed in ''[[Halo: Lone Wolf]]''.
File:HINF Concept HieuDinh.png|Concept art of Spartan-IV [[Hieu Dinh]] with a machete for ''[[Halo Infinite]]''.
File:HINF Concept HieuDinh.png|Concept art of Spartan-IV [[Hieu Dinh]] with a machete for ''[[Halo Infinite]]''.
File:HINF Concept RakshasaAttachments.jpg|Concept art of the Wolf Fang (right), a Pattern-2 composite sword.
File:HINF Pioneer Group Zeta Emblem.png|The Pioneer Group Zeta emblem in ''Halo Infinite''.
File:HINF Legendary Crossing Emblem Icon.png|The Legendary Crossing emblem.
</gallery>
</gallery>